#Scaling frame cap

5 messages · Page 1 of 1 (latest)

hallow prism
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Hi guys, been using LS frame gen with no problems so I thought I try adding the scaling as well but when I do my fps ignores the frame cap of 40 and runs at 60 and if I remove the frame cap of 40 it still remains at 60. What am I doing wrong? Where's it getting 60 from?
RTS shows cap at 40 but LS shows 60/60 or 60/90

lean palm
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maybe an overlay¿

sinful pilotBOT
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@hallow prism - Overlays are a common culprit that lead to failure of window capture.
This leads to LS detecting a different framerate than the game outputs, oftentimes your monitors refresh rate (e.g. 144)
The most common culprits are Discord, Nvidia Shadowplay, AMD Instant Replay or even duplicated/external displays or the Windows unactivated Watermark.
If you are on Windows 11 24H2 or newer you can mostly mitigate that by just switching to the WGC Capture API in the LS settings.
For more information on troubleshooting, refer to:

hallow prism
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Running Win10 only overlay is rts. With scaling off its fine and only fg on its fine?

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Also I didn’t mention that it’s not running fluidly either so it’s not just the draw display that incorrect, I don’t know what’s wrong?