#Save more than 4 digits in "Scale factor" option
5 messages · Page 1 of 1 (latest)
This is important in games like GTA V, which upon launch sets an arbitrary window size that is not the same as the in-game resolution, so if I want to get exactly 1920x1200 -> 2560x1600, I have to set the scale factor to 1.3333, otherwise the final resolution is a bit off.
1.333:
1.3333:
I get a one pixel difference wouldn't even be noticeable to the user, just wonder why this specific cut-off point