So here's some weird problem I currently face on Sword Art Online Alicization Lycoris. I tried capping the framerate both through RTSS and Nvidia App and in both cases while the capped ingame FPS shows 50 (trying to x2 FG while my screen is set to 100 Hz), when activating LSFG my base framerate heavily flactuates above the capped framerate (sometimes showing 50 but sometimes it flactuates between 52-57) though the generated framerate is 100 (so working as intended).
I'm using DXGI Api, have scaling mode set to Automated Full Screen, scaling type I've tried out none, FSR and LS1 and I've FG 2.1 set to Performance. I'm also playing with a DLDSR resolution of 2880x1620.
Any idea what the issue could be?