#Last Epoch

29 messages · Page 1 of 1 (latest)

silver iron
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Unfortunately, Last Epoch is not playable with a 5700G APU (< 30 fps).

Therefore I wanted to use lossless scaling. But as soon as I scale, the mouse ingame jerks and it no longer responds to input. Only when I finish scaling.

In game I set 720p resolution. The game launches in borderless windowed mode and AMD FSR mode is used.

What am I doing wrong?

silver iron
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So. Of course, the game must be started in windowed mode and not in borderless windowed mode (because then the game will still span the entire screen).

However, when I'm in windowed mode (the game's window is smaller than my screen).

Then when I start scaling, the game switches to “full screen” mode.

BUT:

The image is black. I only see the mouse cursor (and it jerks like hell).

Was I wrong?

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With NVIDIA Imgage Scaling i see ingame. But it freeze.

native thorn
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What capture mode?

silver iron
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u mean capture api?

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GDI

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ahhhh

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DXGI works

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WGC too!

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What should i use?

old steeple
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dxgi is the main api to be used

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wgc can be used in some specific cases

silver iron
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Thx! GDI was preselected.

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Another problem: After scaling I have less fps than before.

Is that normal?

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Without Loslass Scaling ~ 60fps

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With Losless Scaling ~ 44 fps

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Ah. Without FSR fps climb

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But with active scaling I still have lower FPS.

Is that normal?

native thorn
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Yes

silver iron
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Last question: Do I have to pay attention to anything with FreeSync/Enhanced Sync?

I have activated both. I would especially like to use FreeSync!

old steeple
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enhanced sync breaks fg, disable it

silver iron
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Thx!

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Disabled. What you mean with fg?

native thorn
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frame generation

silver iron
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Thx. Works good!

vague magnet
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I have freesync enabled for last epoch and ingame vsync disabled

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No issues.

silver iron
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FreeSync != Enhanced Sync

old steeple
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enhanced sync is different and in lots of games breaks lsfg