#This new version 2.7.0.0 beta 1 is no longer working correctly for me

6 messages · Page 1 of 1 (latest)

unkempt parrot
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This new version 2.7.0.0 beta 1 is no longer working correctly for me, the frame generator, using the same configuration that I used in the previous version without changing anything when activating the LS to generate frames by moving objects, whether in a game or a video on YouTube , they get traces on the edges as if it were a smoky anti aliasing, it still shows double the fps it is running, but it looks strange, so I decided to go back to summer 2.6.0.6 and everything worked correctly again, be it 30 frames to 60, or 60 to 120, I've already changed vsync in the nvidia panel, I've already changed the API modes, but this new version looks strange in the frames generated

my PC
3060ti
R7 5700x
Windows 11

atomic granite
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Can you record a video with a phone?

unkempt parrot
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This first video is from version 2.6.0.6, video on YouTube at 30 frames showing 60 frames in lossless on a 120hz monitor

I recorded it using my phone in slow motion to get a better look at the ball's path.

in short, this version 2.6.0.6 is completely clear of the object walking

#

The second video is using version 2.7.0.0 beta 1, the object trails are a bit broken, in the same situation 30 to 60 frames, this also happens from 60 to 120 frames, and in later versions of 2.6.0.6 everything it was perfect

It may not be noticeable in the video, but in person it looks strange, an example is in the game where there is a light post or tree, if I move the camera horizontally, the post or tree appears as if it were jelly