#scaling does not increase the fps higher than 260 fps
5 messages · Page 1 of 1 (latest)
That is 100% not the use case for LSFG with CS2. Unless you have a 540hz monitor
Even then, it's questionable
You're also running into cpu limitations and that's why you're limited to 260
Remember, this program doesn't create more input frames. The frames are fake. They're just blended frames between your real ones. They cause delay, they're the wrong kinds of frames for a game like CS2