#Visual idea + possible mechanic that could branch off of it
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
Make a ghosting stylized idea so like you cache the player movements and it randomly picks a time and player and creates a "ghost" (can use any type of monster, really) that runs around the map for a bit to add some non standard ghosts running around to add non-scripted spooky element?
can use same cached player movement for scent trails or foot prints for hunters
Visual idea + possible mechanic that could branch off of it