After over a hundred hours of gameplay, I have a few minor suggestions regarding the following aspects:
1.Suggestion for rope:
Allow players to freely choose the direction while climbing ropes—climb up slowly or slide down quickly.
For instance, if a player is discovered by the Magician in the middle of climbing, they are left in an awkward position.
Pressing the E key to dismount directly would result in losing a gear unnecessarily, while staying put means waiting to be caught.
2.Suggestion for balloon:
Allow players to use balloons for a slow descent when falling from a great height.
Players should be able to decide when to activate them. If the balloon's duration ends while the player is still above a safe height, they should avoid gear penalties.
3.Suggestion for firework:
Allow players to use fireworks while balloons are active.
Activating fireworks could push the player forward, enabling them to glide through the air for a short distance.
This would open up creative possibilities for gameplay.
Finally, thank you for bringing us such a cool game!