1). Can we get an ability to set a patrol path for the Impostor?
This would fix many problems killers are facing — ropes, rushing, and oilers — since it would put some pressure on survivors. Also, it shouldn’t be a gear ability!
2). Catching rockets!
In the trailer, we saw the Magician catching rockets, so why not add it to the game? When the Magician faces an incoming rocket, a skill check could appear — if you pass it, you successfully catch the rocket.
3). Add an ability to close one of the final mechanisms, so that the final doors can also be locked.
4). Madness increases faster when you’re alone on a floor.
This would prevent rushing effectively since a solo bunny would go mad much faster.
5). Immunity to stuns during the execution animation.
6). Oil gear penalty:
When you use an oiler to heal yourself back to 3 gears and then get caught and thrown, that 3d gear should become permanently broken.
So, if you had 3 gears, lost one, and used the oiler to heal — next time you get caught, you’ll permanently lose that gear.
If you’re down to 1 gear, you can only heal back to 2, and if you reach 0 gears, you can only heal back to 1.
But, if you lost 2 gears and did not heal, and then decided to do so, you still won't be able to heal 3d gear.
