#Great/Good Wiggle skill checks
11 messages · Page 1 of 1 (latest)
Even if they get great skill checks i think you still have time for a loot and a quick throw or quick cage if next to a BOX
You can also choose to just throw a bunny if they have good teammates that always seem to have fireworks
That’s kinda true, you could do this most of the time, but sometimes you get a sweat lord and can barley get a loot off. The fact that it happens without the use of a trinket or buff feels pretty annoying to deal with
I guess i see your point on it being without a buff or trinket
Maybe they could make it so both magician and bunny make checks?
That way there is a counter balance like a tug of war system
Ngl that sounds pretty cool on paper
So a great bunny can break out cus they get greats consistently compqred to magicians good checks. It also forces teamwork cus without help its gonna be basically impossible to break a magicians grip
I’d also create a mental stack with the magician cuz he has to juggle hitting a metronome with everything else he gotta do

Sorta like that FNF Pokémon creepypasta mechanic
I think the skill checks should exist as its more to to have it rather than just accept fate, but I do understand your complaint
perhaps make it so the less energy a bunny has the smaller the skill check for wiggling, that way bunnies have more reason to recharge and bunnies who rush are punished more for ignoring energy