#Solution to speed up games that are loses for bunnies

4 messages · Page 1 of 1 (latest)

nocturne steppe
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Right now, once hat is taken and bunnies are trying to escape, there should be something that speeds up the game in an endgame scenario so you don't just have to wait when you have 2 minutes left and you're stuck on F1.
My suggestion, once hat is taken, a kill fog spawns at floor 1 and over each minute spreads to the next floor higher. In the last minute, only Floor 4 is safe and if you touch the fog, you die as bunny
This would also be cause to remove wall hacks at end game

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Also, please just make materials collect when you take them and not take up inventory

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and if a magician shakes you, they take a random one

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and bunnys have a slot for one material to "safe spot" to keep