I like the idea of RO and RSS however I was wondering if anyone knew of a way to make the game realistic but only in terms of gravity, orbits, planets, and some of the parts.
I have nothing against RO players but honestly having 30 types of fuel, building launch pads, managing life support, and constant part failures isn't really my thing.
Essentially I want the charm of Kerbals with the realism's of our solar system and technology. So what mods would be good for purely realistic physics and parts? I'll probably use RSS for the planets but is that all I would need for realism? I know cryogenic engines and some of the stockalike is pretty good, but am I missing anything crucial?