I miss the KSP1 concept of kerbals having specific jobs and science parts having specific jobs. Please give this back. It makes the game more interesting and adds real consequences to a launch. As it is now, I can throw any old kerbal into space and I don't have to care if it was Jeb or Bill. They both are experts at everything.
I want to launch Bob to Duna in a single person craft and realize as I'm entering orbit that he's gonna be really difficult to land and I really should have brought Val...