#slow motion timewarp
2 messages · Page 1 of 1 (latest)
This could be really cool for collisions too.
I suppose it's technically already in KSP1, you just need a gigantic craft nearby to slow the game speed down. :p
2 messages · Page 1 of 1 (latest)
nice thought but we can change the thrust limit in both regular engines and rcs so i don't think it is really needed
This could be really cool for collisions too.
I suppose it's technically already in KSP1, you just need a gigantic craft nearby to slow the game speed down. :p