╰🐛bugs

436 threads · Page 9 of 9

IGBR: Giving a command to mine crashes the game. 7 messages
Duplicate Fixed
IGBR: turret shooting nothing 3 messages
Duplicate Fixed
IGBR: Placed furnace crash 2 messages
Reproducible Game Breaking Being Worked On
IGBR: Cut Tree Crash 4 messages
Fixed
IGBR: Blueprint is stuck 2 messages
Duplicate Game Breaking
Game crashes when placing miners on Lucrum 3 messages
Not Reproducible Game Breaking
IGBR: Wall Clipping 4 messages
Use Spacebar to Pause/Unpause 2 messages
Quality of Life
IGBR: Removed Terraform Ground 3 messages
Game Breaking Unsightly / Papercut
IGBR: Pause Not Working 2 messages
IGBR: Music Volume Broken 2 messages
Fixed
IGBR: Sunken Unit Head 2 messages
Unsightly / Papercut
Audio on launch 100% 3 messages
Fixed
Ultra wide screens have problems with the GUI 7 messages
Unsightly / Papercut Quality of Life
IGBR: game crash 2 messages
Fixed
IGBR: Visual Glitch 7 messages
Being Worked On Unsightly / Papercut
IGBR: Failed placement of walls disable building mode 4 messages
Reproducible Game Breaking Being Worked On
IGBR: Report a Bug Modal 3 messages
Reproducible Fixed Quality of Life
Load menu too small to contain many save states 6 messages
Fixed
Day/Night Cycle has some issues with lighting (maybe clouds) after 6 days. 3 messages
Adding a T-Crossing to a conveyer belt, disconnects cranes 2 messages
[1] Deconstructing a workbench leads to floating resources (feature/49_tasks/balancing) 2 messages
This save file broke for some reason. It loads but it throws a ton of errors. 3 messages
[2] Saving a game with active blueprints either builds them instantly after loading or not at all 2 messages
Game Breaking
New Crimper: Animation plays all the time 6 messages
Fixed
Can't open the Queue menu of workbench anymore 2 messages
Fixed
Confusing Prospector View (0.54.0.0) 3 messages
Fixed Quality of Life
Build 0.53.0.0: Saving crash 2 messages
Build 0.53.0.0: deleted machines don't disappear 5 messages
Build 0.53.0.0.: feeders/cranes stop working for three-ingredient recipes 8 messages
feature/sprint_43: Pioneers stop working after the first night / strange working behavior 3 messages
Game Breaking
master Construction is not in the priority matrix for agents. 3 messages
Quality of Life
feature/43_tasks/fire_fighting_improvements Firefighting fire on the floor often leads to death 8 messages
Quality of Life
feature/43_tasks/fire_fighting_improvements Fragments of burning voxels remain after firefighting 6 messages
feature/44_tasks/context_menu_ui_updates context menu UI has issues with the background color 4 messages
Quality of Life
Conveyer Belt loops going rogue 4 messages
Game Breaking