#How many cowries does this yield anyway?

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tender timber
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C2 through C6, WS1-3

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in WS4:
natron - spectacles - natron - spectacles - natron
natron - lantern - natron - lantern
firesand - bathtub - firesand - bathtub
firesand - brick counter - bathtub - brick counter
firesand - brick counter - bathtub - brick counter

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and now I go farm iron ore XD

tender timber
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S113 C2 - 2610 cowries

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S 113 C3 - 2287 cowries

tender timber
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S113 C4 - 3632 cowries

tender timber
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S113 C5 - 3882 cowries

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this is on a R20 character doing favors though, so with everything unlocked. at lower ranks during the process, I guess my educated guesstimate of ~12k a week average was fairly close to reality.

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if I end up with useable selections of favors again I'll try the new bot settings and perhaps something whacky like trollollol all potion-firesand or all necklace-chairs too, but all in good time.

distant ice
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so looks like RNG hit cod's prepeak, coral sword's (low pop) prepeak, and iron axe's strong (low pop) peak

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seems like an "average" enough result to me 🤷

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oh and bathtub, since that was a c4 peak when you made the first half of those favors

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but you are exactly right, when we throw around those "this makes X many cowries" estimates when talking about stockpile, the workshop levels and max groove matter, as do the number of workshops...

tender timber
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ah, I wasn't even thinking of workshop levels, but you're right. I was basing my estimates on my testing alts stuck at CC3/L0~1 so workshop levels would have been stuck at WS3

tender timber
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S113 C6 - 3841 cowries
total cowries for this experiment: 16252

distant ice
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so c5 and c6 would probably be lower due to lower max groove, and the whole thing would be at 20% bonus cowries intead of 40%, so probably like 13k cowries for a mid level player?

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so I'd say the 12k estimate was pretty accurate

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better to underpromise lol

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thanks once more for Doing Weird Stuff for Science

tender timber
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I love Doing Weird Stuff for Science :3

tender timber
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Ouuuuuuu Riri/Marilith rolled Rope/Chair/Axe for favors next week, more testing! Which testing condition shall it be this time?

tender timber
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hum. guess there's no simple fulltext copy for bot outputs, let's see....

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S115 /this_week no-rare-mats adjusted to allow for favors (swapping in necklace and wooden chairs on C3)

Cycle 2
First 3 Workshops - Firesand (4h) Essential Draught (6h) Squid Ink (4h) Salt Cod (6h) Squid Ink (4h)
4th Workshop - Rope (4h) Spectacles (6h) Rope (4h) Spectacles (6h) Rope (4h)

Cycle 3
First 3 Workshops - Necklace (4h) Wooden Chair (6h) Mammet Award (8h) Dried Flowers (6h)
4th Workshop - Brass Serving Dish (4h) Stove (6h) Mammet Award (8h) Dried Flowers (6h)

Cycle 4
First 3 Workshops - Rope (4h) Lantern (8h) Rope (4h) Lantern (8h)
4th Workshop - Brass Serving Dish (4h) Durium Tathlums (6h) Stove (6h) Mammet Award (8h)

Cycle 5
All Workshops - Brass Serving Dish (4h) Stove (6h) Durium Tathlums (6h) Iron Axe (8h)

Cycle 6
All Workshops - Squid Ink (4h) Salt Cod (6h) Coral Sword (8h) Salt Cod (6h)

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yep that broke. gonna have to edit it.

tender timber
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S115 C2 - 4014 cowries

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S115 C3 - 3369 cowries

tender timber
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S115 C4 - 3977 cowries

tender timber
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S115 C5 - 4252 cowries

tender timber
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S115 C6 - 4480
S115 total doing this_week no-rare-mats with chairs shoved in: 20092
next time I end up with non-rare-mats favors I'm gonna try potion-firesand

distant ice
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so a marked improvement over stockpile, unsurprisingly

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notably, that sounds like similar-ish results to the silera no gather guide's cowrie returns

tender timber
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I haven't actually looked at that particular guide/preset at all because micromanaging the granary sounds a lot less desireable than hours and hours of gathering to me XD

distant ice
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if you start off ahead enough, you can just change it once a week anyway

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but yea personal preference does apply

tender timber
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all valid. but, like, I'm insane in 99 ways but that one isn't one of them.

tender timber
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fun stuff - Ley/Maduin got rope - stove - quartz ring for next week's (S120) favors, so I'm gonna mix and match those into a potion and firesand only (very high pop and low pop respectively) schedule. while going for zero efficient crafts.

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C2 WS1-4: quartz ring - quartz ring - rope - rope
C3 WS1-3: stove - stove - firesand - firesand - firesand; WS4: firesand x6
C4 WS1-4: potion x6
C5 WS1-4: firesand x6
C6 WS1-4: potion x6

tender timber
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your daily dose of trauma - how low can we go?
S120 C2 - 1480 cowries

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S120 C3 - 973 cowries

tender timber
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S120 C4 - 1336 cowries

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S120 C5 - 456 cowries

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(those are WS5 values of course, so for WS1 they'd have to be further adjusted, plus the no-rare favors and zero efficiency - but it's pretty close to the lowest you can force XD)

tender timber
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S120 C6 - 768 cowries
S120 total - 5013 cowries. zero efficiency. I got no groove ♪

distant ice
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That is misery lol

tender timber
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I dunno, 5k for "I refuse to engage with workshop mechanics, like, at all" is still pretty high IMO.