#If we were to split the workshop tag: "Item" into multiple tags, what would they be.

35 messages · Page 1 of 1 (latest)

ember cairn
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I feel like Item is too broad a term, but items can vary a lot so not certain how to go about it.

marsh quarry
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What qualifies as an item in your opinion? Would splitting them into these two categories be enough?

  • Equipment (items players can carry on themselves)
  • Submarine part (devices, shell pieces, wiring components, decorative items)
ember cairn
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I was originally thinking handheld items but yeah there are submarine parts too

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I do worry people will tag that for custom subs with no actual custom items though

marsh quarry
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They might. The only way to reduce the amount of misused tags would be to explain what they're supposed to mean in game, somehow. Maybe through a little description box which pops up when hovering over a tag in the publishing window.

ember cairn
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Yeah

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The name has to be foolproof or that

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(People will still mistag but hopefully it would reduce that)

marsh quarry
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Yep.

ember cairn
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I want to suggest these new tags on the github

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I consider submarines the biggest offendor:
Which I'm thinking should be split into:
Submarine, Outpost, Beacons, Wrecks, Ruin, Outpost Deathmatch

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Maybe Beacons/Wrecks/Ruin could be combined, but thats a big word at that point

marsh quarry
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Maybe instead of Outpost Deathmatch have a broader PvP tag. So if you're looking for PvP outposts specifically, check both the PvP and the Outpost tags at once.

ember cairn
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That would be good actually yeah

marsh quarry
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Equipment, Submarine Part would cover the items, though these could be misused with the names being a little ambiguous.
Submarine is its own thing, we all know what those are.
Outpost, Beacon, Wreck, Ruin would be offshoots of the current Environment tag. With Environment still being usable for all of them, and more. (Like biome and cave mods.)
PvP could be used in combination with outposts, submarines, maybe even beacons, to mark locations built for PvP fights.

ember cairn
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I still feel like the items tag hasn't really been made any easier to navigate tbh

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Though it is a hard one to crack

marsh quarry
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That one could have a lot of variety, yeah. I just don't know how deep we could reasonably go.

ember cairn
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Weapons will cover the vast majority of them I imagine

marsh quarry
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Weapons, Medical...

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The rest would be a bunch of random stuff like diving equipment, clowning equipment... Not sure how to name all of that together and if it needs to be named.

ember cairn
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Weapons, Medical, Equipment

marsh quarry
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Maybe Equipment, Weapons, and Medical could all coexist.

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Yeah.

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Equipment would technically be applicable to all of it, but then you'd at least have Weapons and Medical as extra tags to describe your mod with more precision.

ember cairn
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True

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I mean I'd personally think Equipment means the sub editor tab but not sure how many others would agree

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So my theory would be
Items (Broad term)
Weapons
Equipment
Medical

marsh quarry
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To me Equipment is any item the player can use.

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Which, yea, I think the sub editor tab generally reflects that.

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Though it might exclude some stuff I'd personally classify as equipment. Medical items have their own category in the editor.

ember cairn
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Probably go with this then

marsh quarry
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It seems good enough.

ember cairn