#"remove spawn items after death/deconstr/storing" in server or difficulty settings

1 messages · Page 1 of 1 (latest)

open pecan
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high flow of players is producing too much materials for the campaign. ironman or permadeath fixing this design flaw, like if you needed to buy new crew or tools every round or preserve them instead of relaying on full packed crewmates on spawn.

sonic marsh
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definintely the case for mechanics who get a plasma cutter and welder but the other classes don't suffer from this as much

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others usually get a wrench and a screwdriver

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maybe a case could be made for the stun baton and handcuffs

wind flare
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Further respawns should just be with outfits imo

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Not even job gear outfits necessarily