#Octodisco

1 messages · Page 1 of 1 (latest)

cobalt surgeBOT
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Discuss how this normal card would be placed into the tier list! Assuming how easily it can be used in general or placed into a deck. Factors which contribute to this include offense, (poking/piercing, flanking, winning clashes, good special tile placement so you can easily special attack from it later) defense, (blocking, establishing routes, map control/occupying space, good normal/special tile placement so it isn't easily special attacked over later) openings, (meaning its played on the 1st turn) special building, (combo ability, how easy is it to activate the card's special point) special attacks, (this can be considered for all aspects of the match which is early/mid/endgame) its ability to be played at any time, (wont be a brick/unusable past a specific point) and finally the niche situations that it would be usable in if thats applicable. Which is described in the voting channel. (Note that every map is considered in discussions except for Box Seats)

austere sandal
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What fits in this dude

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If anything

noble furnace
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ohhh bonemiser

dreamy tulip
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Li'l Judd would

onyx shadow
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Dapples

austere sandal
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I forgor little judd

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Still this guy is far too wide with too much space

jaunty bramble
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after seeing this card block off calliope in like 2 different matches. bonemiser made me believe in this card in a tournament setting.

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it does seem like the extreme case of a glass cannon. where if its breached it its value instantly drops

austere sandal
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Yea

jaunty bramble
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way too slept on. even inspired players like ljovynn picked it up

austere sandal
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It's too risky especially when you can just have better blockers

jaunty bramble
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this card will always have a special place in my heart

lusty sky
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shoutout to bonemiser for playing the most interesting set I’ve commentated

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you need this towards the start, which contributes to a lot of its flaws

hearty pivot
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extremely powerful in the first few turns. it's an extra Tri-Stringer that can at times be better at attacking and holding the line. combos with Lil' Judd, either Jet Squelcher, Frye 2, either Clash Blaster and a lot more. the little Y dongle can help on maps like Main Street as well.
main weakness is that you absolutely cannot allow this to get pierced on placement, and it sucks to cast as a special. mulligan for it and you're usually fine.

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make sure you have the gap facing a neutral direction, ideally covered by a wall. you don't want to have a single line deciding if they get in or not. use the full box to complete the square.

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8 or 9, I value it the same as scope E-Liter.

hearty pivot
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I like this card a lot. enough that I ended up adding it to my main deck, actually. believe in the Disco that believes in you.