#Vibe Reverse Engineering Toolset

1 messages Β· Page 11 of 1

quaint kelp
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has some issues but works

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wrapper works but i didnt have tokens left for dx9 wrapp

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anyone know of any more opengl games that use opengl 1.0 and later

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oh yea openmw

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unmapped errors i need to fix for that should be easy when i get allowance next month

vagrant kernel
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Rage

quaint kelp
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which 1

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rage 1 or 2

vagrant kernel
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1

quaint kelp
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dont have 1

vagrant kernel
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2nd might be on a weird engine

quaint kelp
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i have 2

crimson yacht
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jarvis, im in the mainframe

vagrant kernel
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Rage 1 is beautiful John Carmack OpenGL code

quaint kelp
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well i thought i had it

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i cant find it

vagrant kernel
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Speaking of matrices finally have proper world position in ds 1

quaint kelp
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sweet

vagrant kernel
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Turns out you can just inject it from the game

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Still don't really understand how that works

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But hopefully I can properly get game lights in now via Remix API

dull swallow
quaint kelp
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lol

dull swallow
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Does it work with remix or js work ish

quaint kelp
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i ran out of tokens before pointing it to dx9 right

dull swallow
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Ah

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Damn

quaint kelp
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ye

dull swallow
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Should I test it on wolfenstein to see if it hooks?

rose oasis
quaint kelp
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let me upload a release

dull swallow
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Kk

rose oasis
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one day i'll have a DX12 to DX9 wrapper

rose oasis
quaint kelp
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i tried that

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i failed

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with dx12

rose oasis
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yeah that one straight up isn't really feasible

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even if it worked, performance would be horrible

quaint kelp
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only way is to convert dx12 shader code to dx9 somehow

candid mirage
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AGI one day will tell us

quaint kelp
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if it crashes its likely to unmapped errors in the logs

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i need to fix that

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but its a easy fix

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i made a fork of gldirect i dont know how to remove old branch files

brave oracle
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Its unrealistic to completely rely on xoxor to do everything for us

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After all, he's human and you can't expect him to make a compatibility mod for every game

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Especially for games he does not enjoy

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Xoxor's compatibility mods are really great and have very useful features

rose oasis
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yes

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but i feel bad that it pushed him out of doing it

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dudes

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SpaceX is planning on buying out Cursor

candid mirage
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Shit makes no sense, its a rocket company, yet owns xAI. Theres rumors SpaceX is going to merge with Tesla now too... one big ole ponzi scheme for Elon

bright ermine
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would add my 9070 but it doesnt fit in my eGPU enclosure

quaint kelp
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so it did find remix i just need to fix this error

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wolfenstein the new order

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the wrapper didnt load with dx9 because i tried @rose oasis fork

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nevermind it didnt load for quake 4

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i might need the newer versions to connect to dx9

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ah

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theres an asertion error

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next month i fix

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so it hooks with a itchio game so far from 2009

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but theres a remix error [19:51:25.895] err: [37] common device objects were not disposed of.

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keeping those game logs for next month

crimson yacht
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guys I think sonnet overdid it a bit

bright ermine
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does kiro not have opus 4.7

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i dont see it

crimson yacht
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I dont think it has any opus

bright ermine
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it got 4.6

crimson yacht
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Im on the free trial still, sonnet has been enough for me so far

quaint kelp
crimson yacht
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500 free credits steamhappy

bright ermine
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its natively d3d9 ff

quaint kelp
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interesting

bright ermine
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#1350162658749448262 message

quaint kelp
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ty

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thought it was opengl at first

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lol

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looking for stuff to test with my wrapper

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so i can get logs for next month

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ugh i feel like crap all of a sudden

simple orchid
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Anyone have any luck with games where everything appears as a normal map, and ignoring just makes the model or geometry disappear? It's as if the diffuse or albedo layer's just not there

rose oasis
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it's possible to make a simple proxy to forcibly disable the normal maps before the renderer reaches remix

dull swallow
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Lego movie had that issue but with lightmaps

simple orchid
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oooooo would something like "add a proxy to remove disable maps at startup" or somethinglike that be enough? Would it need to be separate from the d3d9.dll we make?

bright ermine
# bright ermine

wow kiro is very different, it seems to prioritize planning over literally everything, this is either the best thing ever or going to be the most annoying thing ever

rose oasis
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esp if you have done any level of RE on the game

crimson yacht
bright ermine
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yep happening to me rn

rose oasis
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πŸ˜”

dull swallow
dull swallow
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How it feels to get the ai to fix one bug but it ruins everything in the process

vital dew
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Unrelated to remix but I finally got around to converting a program for work over to dark mode, now everything i use is dark mode compatible. Hell I even got my first "smoking gun" from Opus 4.7 while doing it

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#reverse-engineering message same program I was talking about almost a year ago lol
Took maybe 4 or 5 prompts for it to get it where I wanted, all using a .dll without editing the .exe itself meowl

atomic steppe
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Claude code has been removed from pro plan

simple orchid
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claude pro (the pro is silent) maw

golden raven
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Hey @rose oasis how do I download the source of your branch?

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I cloned it but after the build, the atmospheric sky isn't there

rose oasis
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that should work

golden raven
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thx

golden raven
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I did exactly what you said

rose oasis
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πŸ€”

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the builds i have on the releases page don't work?

golden raven
rose oasis
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ah

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πŸ€”

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that should have worked

misty meadow
rose oasis
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i think UI may have gotten borked for it

golden raven
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I don't get it

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Claude says the code doesn't exxist at all

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Ahhhhh fuck

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Nevermind

rose oasis
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πŸ™

golden raven
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Cancelling the project

rose oasis
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πŸ«‚

golden raven
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Might pick it up one day

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Can't believe I wasted so much money trying to build this

rose oasis
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sorry...

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i still think the problem was related to the branch not switching properly locallyt

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the same thing just happened to me

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git is really fucking annoying

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i just verified it's all there on the branch properly

golden raven
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Weird

crimson yacht
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No smoking gun in kiro yet sad_cat

vagrant kernel
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So I cancelled pointlaugh

crimson yacht
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HUH Kiro is running 2 subagents at the same time I didnt even know this was a thing

vagrant kernel
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Btw. I would watch my spending with Kiro , getting a refund is not straightforward like on other platforms

simple orchid
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giving gemini ultra a try next month. refunded chatgpt cuz there's just no features. claude's new model got me subbed for another month.kiwicatrun The dispatch feature is beyond helpful, idk why no one else's added a feature like it.

vagrant kernel
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Trying Claude again an it's immediately talking about DSfix is enabled even though it isn't just cause it found a readme somewhere

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It's mistaking the d3d9.dll it built itself for a different think

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No one can gaslight me into thinking Claude isn't dumb

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Bro and now it's talking about how DSFix might mean the fixes we did, not the mod it was just talking about

rose oasis
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πŸ™ there is something seriously wrong with your setup for Claude for it to be doing that bad

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either a bad memory was saved, the extension in your IDE isn't working well, etc.

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something is borked

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i can't even get haiku to do that bad

naive kindle
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If it's any consolation, I was very happy when I saw you mentioning this PR a few days back. I was looking into HaloCE's decal handling code, and I was wondering if the data can simply be pushed to remix without modifying the VertexBuffer.. the trouble is that the UVs are is a 'special' format. But using your changes I now think I can add that format to Remix easily. So thank you very much for this contribution πŸ«‚

vagrant kernel
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Ugh, fixed world positions didn't fix lights in Dark Souls. They still move when the camera turns or moves

sharp seal
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One of your camera matrices is being passed to remix incorrectly

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check if there are any identity matrices, iirc they cause remix to think that either world/view matrix is static so all lights are positioned according to view (at least what the AI told me, which idk if it pulled this information out of its ass or not lmao)

vagrant kernel
sharp seal
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I was trying to..but codex couldn't figure out why it was doing that and so did claude. So I have this as my last leading clue yet

vagrant kernel
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Damn disappointed

vagrant kernel
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There appear to be two render targets that severely mess up the camera when nulled

rare needle
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Cursed world that opens its actual face only when viewed under certain angle...

vagrant kernel
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There is tons of creepy shit I got to see that would actually be effective in a horror game

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This is creepy enough that I'm spoilering it

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Click on your own risk

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This same face texture was once one that overlayed all world textures

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Not bad enough that all the world/camera matrix stuff is making your brain hurt, you're also getting spooked at the same time

dull swallow
vagrant kernel
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Some things you just should do yourself. Like trying to get the AI to package Q2RTX and it moved files out of the base folder rather than copy them

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Breaking the original working build

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Lmfao it somehow restored some old ass state to the working folder, I'm done

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AI was a mistake

dull swallow
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That's why I asked ai to make a backup at each milestone

vagrant kernel
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I did that too but after a while it just stops doing it

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The instructions also are not always adhered to

dull swallow
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If it does that I ask it to again

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Or say

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"Remember to mark and backup any mikestones" at each message

vagrant kernel
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I'd like some functionality where you could predefine stuff that's always automatically added to your prompt

dull swallow
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Yeah

solemn epoch
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It just feels really inspiring to be able to make meaningful changes to these old ass apps without having any kind of skill that would traditionally be necessary #1481706093976621277 message

vagrant kernel
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I still haven't gotten to all the tools I wanna build. Path tracing has priority above else

golden raven
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So @rose oasis . Would love to see the fork fixed for rebuilding at home.

vagrant kernel
rich jewel
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I don't use VS Code anymore, but Continue's plugin let you set one.

vagrant kernel
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Now I'm making further adjustments to the dang NV Flow integration of Q2 RTX rather than just uploading it like I wanted to

vagrant kernel
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Ok, just had to make it so that the effect didn't just get stuck under slanted walls. (It will probably still get stuck under slanted walls)

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Should be a simple drop in for the Steam version. Ray Reconstruction is in but doesn't really seem to do anything and makes the Flow effect look wrong so keep it off.

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More info in the readme

vagrant kernel
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Hmm, seems like the render targets that are messing things up in Dark Souls when nulled are the ones handling character shadows and DoF in the original game. hmm Maybe it's worth trying to disable those effects further down in the game code rather than skipping the RT.

fathom oyster
sharp seal
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One can only dream of this level of path tracing complexity in remix running in real time maw

bright roost
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Too performanceheavy in my eyes

rose oasis
golden raven
crimson yacht
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Sonic generations

rose oasis
# golden raven Appreciate it

git clone --recurse-submodules --branch modern-games-sdk-api https://github.com/remixprojgroup/dxvk-remix.git
cd dxvk-remix
.\build_dxvk.ps1 -BuildFlavour release -BuildSubDir _Comp64Release -Backend ninja -EnableTracy false

crimson yacht
rose oasis
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πŸ™

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i'm takin a break for one day

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ran out of credits anyway

crimson yacht
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Stable hashes all the way down, even the character models oh my gosh

sharp seal
vagrant kernel
crimson yacht
sharp seal
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Sonic 06?

crimson yacht
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Sonic Generations

cold river
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He said generations, keep up bub

crimson yacht
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The only* good one

cold river
sharp seal
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I am not following up bruh 😭

vagrant kernel
cold river
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This came up on my timeline. Has anyone with higher VRAM cards tried using local models? Could be cherry picked but it’s surprisingly not that far off 4.5 Opus

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sharp seal
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deadass just laying in my bed keeping up with newly compatible games maw

crimson yacht
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It already has roughness and normal maps so hopefully I wont have to do all that much work tux_dawg

rose oasis
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this is a good model but it doesn't even compare to sonnet

sharp seal
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We should have a smoking gun benchmark

cold river
rose oasis
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the highest end open source models like GLM 5.1, even when running in their versions that require like 500 GB RAM, don't compare with Opus

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so a local model that's been quantized heavily def won't

vagrant kernel
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Sonic 06 RTX when maw

crimson yacht
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Am I the sonic guy?

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Sky is a UI texture? Im not gonna complain it works now

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Completely incompatible game made compatible in 3 hours

rose oasis
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is this using the FFP proxy? or another method

crimson yacht
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FFP proxy

rose oasis
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if it's FFP that's the fastest that's ever been done lmao

crimson yacht
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This is insane

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maybe my 1k hours in this game has been preparing me for this all my life

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lesGO I cant describe how happy I am right now because of how much I love this game

cold river
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How did u do it bub

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Also isn’t generations not a DX9 game

crimson yacht
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Its DX9 but its wacky

rose oasis
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what LLM did you use btw

crimson yacht
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Mostly Sonnet 4 but a bit of sonnet 4.5 at the begining

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Just default kiro sonnet on the free trial

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Did I world record? steamhappy

rose oasis
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interesting

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yus u did

crimson yacht
rose oasis
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outrun 2006 was the next fastest afaik and that one took me ~8 hours

crimson yacht
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To clarify 3 hours split over two days, yesterday evening i worked on it for only an hour and these last 2 hours ive gotten it way further

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I dont know if you can see the time on that but thats 5:49 am yesterday

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Like this COMPLETELY works there are almost no visual bugs somehow
Still gotta figure out what im going to attach proper distant lights to, as the sky is a UI textures for some reason adn im just using fallback right now

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So whats the method to get roughness maps and normals from the game get assigned to materials in remix, do I gotta use the API or something?

vagrant kernel
crimson yacht
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Guh I gotta unpack texture files now
should be easy generations modding must be crazy easy by this point

vagrant kernel
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Unpack the textures, take a capture, ask the ai to hash the unpacked textures based on remixes algo (point at source code) then have it compare against the captured textures. Tell it how to find normal, specular in relation to diffuse and it properly convert/injest and should be able to just create a pbr mod for you

rose oasis
#
    # Read the file and extract the raw data. Thanks @BlueAmulet!
    with open(file_path, "rb") as file:
        data = file.read(128)

    dwHeight = int.from_bytes(data[12:16], "little")
    dwWidth = int.from_bytes(data[16:20], "little")
    pfFlags = int.from_bytes(data[80:84], "little")
    pfFourCC = data[84:88]
    bitCount = int.from_bytes(data[88:92], "little")

    mipsize = dwWidth * dwHeight
    if pfFlags & 0x4:  # DDPF_FOURCC
        if pfFourCC == b"DXT1":  # DXT1 is 4bpp
            mipsize //= 2
    elif pfFlags & 0x20242:  # DDPF_ALPHA | DDPF_RGB | DDPF_YUV | DDPF_LUMINANCE
        mipsize = mipsize * bitCount // 8

    # Read the required portion of the file for hash calculation
    with open(file_path, "rb") as file:
        file.seek(128)  # Move the file pointer to the appropriate position
        data = file.read(mipsize)

    hash_value = xxhash.xxh3_64(data).hexdigest()

    return hash_value.upper()```
#

that's all you need for the hashes

vagrant kernel
vagrant kernel
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I think I'm the only person to have unpacked the files for Deadly Premonition PC

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couldn't even find any mention of the archive names online

fathom oyster
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I’ve tried many recent open source LLMs, including Qwen 3.6 Plus, GLM 5.1, Kimi 2.6, and Minimax M2.7. In my opinion, GLM 5.1 is still the best one for running long term tasks.

crimson yacht
rose oasis
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yeah it can reverse engineer file formats

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i did it for the sims 3's shader files

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this toolkit is for general reverse engineering

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it's not limited to the FFP proxy stuff

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you could have it modify software in general too. like... any program

crimson yacht
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Can I make an RTX Remix mod in ONE DAY? New youtube video unlocked now I just wish I was recording the whole time

vital dew
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Yeah last night it worked amazing, even assisted in installing .NET and used it to fully decompile that program and worked great

crimson yacht
rose oasis
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have it try to extract the original names

crimson yacht
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Rate limited maw

vagrant kernel
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Damn RTX mod speed running denied

crimson yacht
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Only lasted 2 minutes steamhappy

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steamhappy I can see texture names I think

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steamhappy Cheese

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The DARK SOULS METHOD seems to be working out well

grave beacon
crimson yacht
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Rate limits maw

crimson yacht
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No ones tried it yet

vagrant kernel
bright ermine
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man i cannot get any good results with sonnet 4.6 with kiro, its been constantly messing up change after change

bright ermine
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i want my gpt 5.4 with copilot back but i used all of it

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😭

vagrant kernel
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Wish the month was over so I had a nice bunch of requests again

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I'm really stretching out these last three bucks for only important stuff

dull swallow
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Hello everynyan

dull swallow
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Hai hey hello

quaint kelp
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spending a little money to fix gl wrapper

crimson yacht
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diffuse textures stopped working, dont know why

vagrant kernel
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Slightly more helpful message: do they only stop working with enhanced materials on?

crimson yacht
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Yeah the famous green hill zone toilet maw

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No they stop working even with enhancements off

quaint kelp
vagrant kernel
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Weird

crimson yacht
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Proxy (skill) issue probably

vagrant kernel
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Are they still all on the texture picker

grave beacon
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crisis city would be neat to see with volumetric fog/particles

crimson yacht
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I play the game though because im on a empty save file kekw

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I think I could do it though

dull swallow
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sinuc generations was fire tho

crimson yacht
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Its the only good one tux_dawg

dull swallow
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yeah

crimson yacht
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Yeah I dont even know anymore
only appears when hovering the mouse in parameter tuning

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debug veiw it looks completely fine

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I can see when I enable enhancements that the materials are working too which is good but thats about all the good news there is

vagrant kernel
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I can see through the noisy picture that there is some good stuff there

dull swallow
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if you get it to fully work send me the stuff

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!!!

crimson yacht
dull swallow
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the stuff

crimson yacht
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I think ive hit a dead end here, nothing is fixing this sad_cat

dull swallow
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waaaa

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whats the issue?

vagrant kernel
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Do you have an earlier state you can revert to? What was changed when it broke?

alpine dove
crimson yacht
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I do but it only launches once then you cant launch it again because it crashes at the title screen maw

crimson yacht
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Yeah sonnet now thinks the issue is with the remix config, i think its joever

vagrant kernel
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Can you switch to GPT

crimson yacht
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Reverted to proxy that works, crashes on title screen now
maw

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And I know for a fact this one worked so idk

vagrant kernel
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Just had GPT implement a proper shadow map toggle for Dark Souls because Claude was too dumb

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Hmm, nothing in the logs? You could try to have it fix the crash

crimson yacht
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Whenever I try to get it to fix the crash it makes up fake camera matricies and tries them then the game doesnt raytrace because its just making it up

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Dang I got the whole remix mod for materials working and everything

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It just doesnt make sense that its crashing now when I know it hasnt crashed before

dull swallow
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@golden raven sorry for the ping but i wanted to check

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any luck with mcsm?

golden raven
dull swallow
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ah

golden raven
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Sadly

dull swallow
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unfortunate

golden raven
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Literally ran out the next day

dull swallow
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sob

rose oasis
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bweh

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am i real πŸ€”

bright ermine
dull swallow
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give up, lego movie just isnt gonna work

rose oasis
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i didn't say it here

rose oasis
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but i've been working on halo reach

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remix hooks. nothing is rendering yet, but it properly launches after you select reach in the MCC menu

dull swallow
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this is why happiness is right around the corner

rose oasis
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and also a whole lot of ^

bright ermine
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90% gamble, 10% pain

dull swallow
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really js gonna save the rest of what monthly credits for halo reach

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from the kiro thingy

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i still prefer windsurf

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after trying both

rose oasis
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windsurf is def better

quaint kelp
bright ermine
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guh

dull swallow
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woaw.....

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thats actually awesome?

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does geo render

quaint kelp
dull swallow
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trippy

quaint kelp
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slow too

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i need to fix shaders

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etc

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plus hashes

dull swallow
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its a start

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thanks murray

quaint kelp
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np

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its a fun game

dull swallow
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keep at it till it works frfr!!!

rose oasis
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my gooood i just cannot focus for some reason

quaint kelp
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uploading new build rq

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i cant spend no more til 30th

bright ermine
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i also cannot focus that well today

dull swallow
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we are locked in asf today sadly

rose oasis
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after 2 hours i finally figured out what i needed to do to start a project

dull swallow
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no dilly dally

rose oasis
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it only takes 2 fucking minutes to do, too. 2 hours to figure this out

bright ermine
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i have been in optimization hell for the past 3 days with mcRTX

dull swallow
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fuck it, lego star wars

bright ermine
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i finally have decent results so i can finally focus on the visuals again, but uhh

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copilot about to run dry for me

rose oasis
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it runs... mostly okay

rose oasis
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it's just that damn initial load whenever you fast travel somewhere. it takes like 10 seconds to all of the assets to load in

bright ermine
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dont take this the wrong way, but i would've preferred for the wrapper to handle all of the terrain/mesh loading instead of respecting the game. I'd also get rid of LODs and find a way to keep the highest quality meshes loaded since remix doesn't usually get bogged down by that.

crimson yacht
rose oasis
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but unfortunately, performance was even worse

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like we're talking 5-10 FPS

bright ermine
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were you GPU bound?

rose oasis
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CPU. there were a TON of meshes for it to be handling

bright ermine
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weird, if they're mostly static, you should be able to keep that all off the main thread and have the wrapper cache them so it's not being bogged down per-frame

rose oasis
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i did that πŸ™

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so

bright ermine
rose oasis
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to do that i had to intercept it in the new way

bright ermine
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hmmm'

rose oasis
#

so

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after i did that perf was good

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and things actually animate properly now

quaint kelp
dull swallow
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i will try

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in a second

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gotta install

rose oasis
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it's just that it takes a long time for it to load all of the meshes and to convert textures in the pipeline

#

okay 😰 i can't handle the overlapping convos can we move to #1491357328983724052

atomic steppe
#

Kim how is your break for today going πŸ˜„

bright ermine
rose oasis
crimson yacht
#

We're so back

dull swallow
#

awesome!

#

progress for me

quaint kelp
dull swallow
#

incheresting

quaint kelp
#

loads in to menu i click new game and continue vulkan crashes

#

so ill fix another day

#

vulkan memory leak

#

note some games try to take over uis input

#

i think theres a rtx conf setting for that

quaint kelp
dull swallow
#

dx9c

candid mirage
#

I would love to help test Reach

crimson yacht
#

Gotta convert the roughness maps now steamhappy

dull swallow
#

well

#

i am testing reach (once sparkles gets big progress)

candid mirage
# dull swallow same

Only me its mine get away its my preciohs nobody allowed banned by donzo no convo

dull swallow
#

ok but did you
a. play reach on the 360 for years on end as one of your only 2 accessable games
b. try yourself

candid mirage
#

Yes yes I did in fact

quaint kelp
#

is halo opengl?

dull swallow
#

no

#

dx11

quaint kelp
#

dang

candid mirage
#

Thats a microsoft flagship product sir

quaint kelp
#

lmao

#

replaces dx11 api with opengl with reverse engineering

#

jk

candid mirage
#

ODST would be a fantastic DX11 project due to its dramatic lighting

dull swallow
#

i mean

#

reach has better dramatic scenes.....

#

imo

candid mirage
#

Nothing beats creepy dark city

dull swallow
#

a burning dark future city

rose oasis
#

it'd be trivial to port the reach mod to odst or 3 i think

dull swallow
#

@candid miragewanna know why i think reach will be better for remix firsthandedly

#

(not like arguing here js wanna say what i think will look awesome with rtx)

candid mirage
#

Reach has more diverse scenes. Just think ODST has better lighting wayyy less scenes

dull swallow
#

(Reach spoilers)

crimson yacht
#

Does anyone know what happens when you boot up a game with remix for the first time? Because whatever happens makes it so I cannot load the game up ever again

candid mirage
bright ermine
#

but not much else iirc

crimson yacht
#

How do I delete

bright ermine
#

think_cat uhhh

crimson yacht
bright ermine
#

im pretty sure you can but idk where its stored

crimson yacht
#

The game runs perfectly upon the first boot so this really sucks

bright ermine
#

maybe its the same issue as MGRR where the remix folder is in a different location?

#

game would refuse to load when the rtx-remix folder was made

#

so you could try deleting it

crimson yacht
#

So that was part of the problem

quaint kelp
#

ill have to fix alot

#

ill have to forward path tracing through the wrap

#

and fix the hashes etc

crimson yacht
bright ermine
#

google says %LOCALAPPDATA%\NVIDIA\GLCache

dull swallow
#

and one step back

#

remix js wont find a valid camera

#

pfffahahahaa

#

thanks gpt

crimson yacht
quaint kelp
candid mirage
#

Pack it up folks, Morrowind raytraced, ChatGPT says were done here

golden raven
#

Ugh

#

Ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

#

I should do smth

dull swallow
#

trust

crimson yacht
# bright ermine guh

Actually it only worked once now its crashing again and no GLCache folder is being created
maw

dull swallow
quaint kelp
#

@dull swallow did you test the wrapper with gpu

dull swallow
#

same thing really

#

not much different from ya

quaint kelp
#

k

#

ill look around when i get time the 30th

#

thanks for trying though

#

i appreciate it

woven zealot
golden raven
#

My cmos is so dead

dull swallow
#

im js tryna get it fully fixed function+culling dissabled+some effects fixed

woven zealot
#

Ah right yeah culling was an issue

woven zealot
#

but look at this

dull swallow
#

yes

#

now imagine it with working shader effects n such

#

without replacements

#

as well as better normals than js smooth normals

#

as well as being able to actually get replacements workin

#

idk if they do or dont but assuming its a shader game

golden raven
#

remix_bridge.submitPlayerVehicle()

#

extensions.load('remix_bridge')

golden raven
#

Okay wow. Fixed motion vectors in beamng

#

Performance is horrible

#

1 frame per whenever

crimson yacht
#

Really sad

dull swallow
#

i mean geometry is still fucked in most places but

#

fully ff rendered'

#

@woven zealot

quaint kelp
#

new emote

#

lol

dull swallow
#

i think i hold the record now for quickest ff mod technically

quaint kelp
#

i wanted to test how far i could go with my wrapper

#

@rose oasis

#

8 days ill continue fixing path tracing and doing hash calls

#

i just realized something

#

but nintendo took those emulators down

#

and yes this all wraps to dx9

#

with all gl versions including mesa

#

and dxvk fixes

#

once its properly fixed. which should be simple. it should work with any game that uses opengl

#

1 to 4.6

#

i go sleep nn

golden raven
#

go eep

dull swallow
#

it likes to missuse registers

queen spear
# quaint kelp

Wow, if you succeed, we won't need any Skywind. πŸ˜…

crimson yacht
#

Gens seems to be back in a good spot, most of everything is working, I can boot it multiple times without crashing, ill work more on it probably later this weekend

#

Looking good with smooth normals

woven zealot
# dull swallow fully ff rendered'

I didnt play for long but everything seemed to work apart from the culling. It seemed to use the exact same engine as lego batman 1. Materials with shaders wouldnt render and just be white objects without a material attached also

dull swallow
#

if i cant get allis to work imma js ask for anti culling

#

honestly

crimson yacht
#

Distortion effect when boosting works?? Guh???

golden raven
dull swallow
#

did you get roughness to fix?

crimson yacht
#

No not yet

#

Should be easy, but we'll see

golden raven
#

One last change and then that's it from me.

#

Maybe one last

crimson yacht
#

kekw Title screen

golden raven
#

Didn't work

#

I'll see in two hours if I can at least finish this patch.

#

I should post on the beam suubreddit

#

hehe

dull swallow
#

i am really excited abt this iforgot all abt this game

candid mirage
#

Bro, what the hell is Claude smoking

dull swallow
#

hi

candid mirage
#

My current chat has become bricked, it asked me to attach logs, I go to attach logs, it complains the prompt is too long, then the files are too large. And now every single message I send it says too large, even with no attachments.

#

True AGI

golden raven
#

Also document everthing

#

Like every single thing

#

Tell it to keep docs up to date

#

That helps with less digging around for future work and saves when a chat bricks

candid mirage
#

Whats crazy is they nerfed prompt lengths, this much text is too much for it nowadays, true agi

golden raven
candid mirage
#

These logs are not over 32mb when combined, yet it thinks it is, good 10mb space before. Anyhow yeah, they nerfed the shit out of Claude Code

#

They must be reeling in compute costs, Im losing my temper imo

crimson yacht
crimson yacht
#

Anyone seen this error before and know what causes it?

rose oasis
#

whatever llm you're using botched the initial load for the wrapper pretty badly

#

it's happened to me a few times

#

just press CTRL+C on that window and give it to the LLM, it should be able to figure it out

rose oasis
#

πŸ™ gonna take tonight off for realsies and play a game

dull swallow
#

Nod nod nod

rose oasis
#

😭

#

top review on Pragmata on Steam is icky

dull swallow
#

Whatsit say?

rose oasis
#

well first it rambles about how people are turning it into a culture war, then some stuff about pedos, then a lot of creeps in the replies to that message

crimson yacht
#

"Root cause" not even giving me the satisfaction of saying smoking gun sad_cat

vagrant kernel
#

Another day in the Dark Souls mines trying to get some of the basic issues fixed maw

#

Maybe my brain will give me a good idea on how to approach things today

#

Ah cool Copilot just randomly assigned $2 of premium usage over night so now I am over budget

#

That's a neat thing to happen

#

Can they like, slow down the enshittification alrady

naive kindle
#

Got my first smoking_gun πŸ₯³

vagrant kernel
#

Damn, just got an email saying I reached 100% of my budget after just increasing it by $5 earlier and only doing like 3 prompts but it turns out it was just delayed and showed the older budget.

#

Still leaves me feeling bad things are afoot for Copilot

#

Wanna get at least the base Dark Souls issues fixed before ten prompts use up the $40 plan

vital dew
#

Tbh sounds like your usage is jacked up man, I've done probably 7 or 8 prompts for FFPing TimeShift plus other stuff for work all on Opus 4.7 and im barely past 15% usage

golden raven
dull swallow
#

@patent ledge

#

hi

#

ok so what you will need depends on which game you wish to try

patent ledge
#

hey ONE

dull swallow
#

if its a direct x 9 c game youll likely js need e mans vibe tools with the ai

#

but if youre doing a dx10+ game youll need sparkles mod

patent ledge
#

i would like to try arkham asylum

dull swallow
#

there are 2 or 3 agents you could use with this

#

but only 1 i can really suggest you use

#

because its the best price to use

quaint kelp
#

which one is the sparkles dx10 plus fork

patent ledge
dull swallow
patent ledge
#

oh i got windsurf

#

great tool

quaint kelp
#

nvm i sees it

dull swallow
#

a

#

yeah youll need that!

#

ok

#

good stuff

quaint kelp
dull swallow
#

which plan do you have

quaint kelp
#

sparkles fork

patent ledge
patent ledge
quaint kelp
dull swallow
# patent ledge pro

the 200$ plan might be useful if you plan prolonged support but im not forcing you too

#

ANYWAYS

#

for dx9 games use #1481706093976621277 message

#

otherwise sparkles

#

lmk when you download whichever

naive kindle
# patent ledge it works for dx10 games?

Nope. It works for Skyrim and Fallout 4, because those games have modding support which allow intercepting the renderer and converting to Remix API thus bypasing dx11. That being said it can work for another game that has similar modding support libs

dull swallow
#

idk what rendering api that game is

quaint kelp
#

trying again

dull swallow
#

if someone has 200 to spare throw it our way fsfs

patent ledge
#

i guess

alpine dove
quaint kelp
#

10 fps with the wrapper can use a performance tuneup. i still cant work on pt and the rest until the 30th

sharp seal
#

I think this is batman Arkham Asylum

naive kindle
patent ledge
patent ledge
#

i will try Batman: Arkham City pray

sharp seal
quaint kelp
#

#1481706093976621277 message

sharp seal
#

I haven't really tried the batman games

quaint kelp
#

where i said it

patent ledge
sharp seal
#

Also why hasn't someone tested Dishonored 😒

#

That game has a very stylized oil painting look to it

vagrant kernel
#

Success ain't even an option for bro 😭 ✌️

naive kindle
# quaint kelp jesus

Ok, so it's still renders in opengl, but the wrapper takes the render target result and passes it to remix, or what is the deal there?

quaint kelp
#

plus its opengl 1 to 4.6 with mesa and dxvk fixes

#

i needs to make the hashes and everything call to remix instead of going to opengl

naive kindle
#

I have a suspicion the AI is gaslighting you, you told it to output to DX9, so it renders opengl via Mesa software renderer, takes the output image and send it to remix via DX9

quaint kelp
#

interesting. ill feed it that next time

vagrant kernel
#

That's one of the problems with AI. You can kinda just tell it whatever and it'll get to work and produce something

#

Even if it's not feasible

naive kindle
quaint kelp
#

k

#

when im not out of tokens

#

lol

#

freaking tokens, why not give us more

vagrant kernel
#

The day I can leave the Dark Souls mines will be glorious

vagrant kernel
#

There are still basic issues to fix before I get to the actual modding part

golden raven
#

I was THIS close to testing my beamng patch and my power went out.

vagrant kernel
#

Like wrong textures swapping in, which is likely due to every mesh being doubled, one gets random textures assigned and that one shows

#

Also world coordinate issues for placing lights. They move around when I walk around or move the camera

golden raven
#

I shut my computer down when power goes out

#

That reminds me I have to get a new CMOS battery

#

Soooon

rare needle
candid mirage
vital dew
#

Might as well get an MBT at that point 🀣

#

But nah an APC for the wattage you're pulling would be a little pricey, at least for a good one

vagrant kernel
#

Crazy joever

dull swallow
#

Gpt generate me more providers

rich jewel
#

"Use fewer tokens. Make no mistakes."

candid mirage
#

Make no mistakes, ah big brain, its all we had to tell the AI. True AGI was always possible, our prompts were the actual issue all along

vagrant kernel
#

Be successful at your task, rather than failing at it

solemn epoch
#

Find the smoking gun, don't walk around in circles

golden raven
#

Holy shit, chat, I got beamng with rtx running smooth 60 fps

#

This is really promising

#

Cars are probably the most complicated part of the equation and they're already implemented

#

Albeit without textures but the mesh is working and deforming

#

I wish I recorded video

#

The real smoking_gun

sharp seal
golden raven
#

Yeah

sharp seal
#

man wtf, next time record the video when you witness a miracle

golden raven
#

I'm actually so excited

golden raven
sharp seal
#

Yoooooooooooo

#

Yooooooooooooooooo

golden raven
#

??????

#

13 HOURS?????

#

what th fuck

sharp seal
#

Y'all not letting the AI bubble pop πŸ’”

sharp seal
#

Has potential

golden raven
atomic steppe
#

Why they keep resetting my usage

vagrant kernel
#

Leave it to AI to randomly find some old ass version of an ini and proudly deploy it randomly after having done it correctly before dozens of times

golden raven
dull swallow
#

are you not trying to fix geometry?

#

like world geo

crimson yacht
#

Might finally buy Beamng

golden raven
#

Man

#

My usage just reset and it's not going up that fast

#

That's good

dull swallow
#

pls

golden raven
#

nooooo

dull swallow
#

plspls

#

i need itz, for my project

golden raven
#

hehehehe

rose oasis
crimson yacht
#

Google antigravity literally unusable today

golden raven
golden raven
#

Okay looks like the lua doesn't expose any map models either. I'll have to parse the models files myself

#

That's a job for tomorrow burrito

#

Happy with the progress so far

rose oasis
golden raven
#

ys

vagrant kernel
#

Wonder if Claude Mythos is still going to have the dumb "wait... the solution was in the cfg all along... check the game now and it will totes work!"

crimson yacht
#

Unlock claude mythos by telling sonnet to make no mistakes thinksmart

vagrant kernel
#

Maybe you could ask it to just ask mythos internally

golden raven
#

With guardrails

vital dew
#

I wouldnt give it that much credit

golden raven
#

Plus mythos took 1000 tool runs to find a vulnerability

#

Infinite monkey theorem

#

It's just "several hundred" bros. All those years, bro.

crimson yacht
#

Not implemented yet maw

quaint kelp
#

for 64bit or 32

#

with code knowledge

rose oasis
#

gpt 5.5 is out

#

supposedly competes with mythos but that's probably a lie lol

#

and it's really expensive

vagrant kernel
#

They better not take my GPT-5.4 away from me

#

They'll probably introduce 5.5 at an insane price and then remove 5.4 like with Opus

bright ermine
#

that's literally what they're going to do

candid mirage
#

F*cking costs an arm and a leg at this point

bright ermine
#

they are probably trying to price gouge anyone who relies on LLM coding

#

hopefully we'll see more improvements with selfhosted solutions in the near future to combat that

quaint kelp
#

thats robbery at this point

#

lol

vagrant kernel
#

MFW Dark Souls mines

quaint kelp
#

can replace everything with tim allen like the old doom mod

#

jk

rose oasis
#

help me pick between projects

crimson yacht
rose oasis
#

Halo Reach
Updating FO4 with findings from Skyrim
remix plus
time of day in FNV

crimson yacht
#

Works every time

rose oasis
#

hmmmm

#

i'll probably just ignore it and choose what i want in the end if there's no logic between which one is picked πŸ˜…

vital dew
#

Halo reach tbh, FO4 and FNV is cool and all but in my opinion it doesn't seem theres as big of a crowd rooting for Bethesda games remixed

rose oasis
#

it is a sad day in sparkle world

vital dew
#

πŸ™

crimson yacht
#

I would probably play halo reach RTX like 2 months ago but I havent properly sat down and played a game in a month and a half, busy modding

rose oasis
#

current reach progress

rose oasis
muted sun
#

the fact you got it to hook at all is impressive lol

rose oasis
#

it's been far easier than skyrim or FO4

#

like 10x easier

#

they have a lot of very obvious strings that made it pretty easy, and the modding tools helped even more with that

muted sun
#

what happens with the ue4 front end?

rose oasis
#

that's the neat part

#

it just behaves like normal. because of the way MCC works, Remix only kicks in as soon as Reach's renderer takes over. so it happens right after the loading screen when loading into the campaign

#

i didn't even need to mess with it

muted sun
#

ahhh lol

rose oasis
#

i run MCC from steam (no anticheat) and it works ✨

candid mirage
#

We need a video of this asap

rose oasis
#

i could but it's kinda anticlimatic because it doesn't render anything yet πŸ˜…

vagrant kernel
#

AI just typing shit

dull swallow
rose oasis
#

working on it now

dull swallow
#

A

#

Whats the plan if I may ask? Ypu font have to explain n

#

Or ig it's js the same thing as usual sob

solemn epoch
#

Dark Mode in PainEditor

dull swallow
#

Smooth

still tulip
solemn epoch
#

Sometimes I wonder, why did it take so long for the UX to figure out the fact that the dark mode is objectively better? It's not like it requires some advanced technology or anything, considering how an LLM can just hack it into it

muted sun
candid mirage
#

transparent mode when?

rose oasis
dull swallow
#

Fair nuff

quaint kelp
#

spending extra to fix all this

#

ty saint

rose oasis
#

despite all logic, i live

dull swallow
#

A

dull swallow
#

U live

dull swallow
crimson yacht
quaint kelp
#

lol ai trying to gaslight left and right but i got through it i think but i could be wrong

crimson yacht
#

No matter what I do the proxy dll is always loading after the remix dll and I dont know what to do

rose oasis
#

πŸ€”

#

is the remix dll named d3d9_remix.dll still?

crimson yacht
#

Yeah

rose oasis
#

that's either one ultra cursed game, or the proxy code got really borked

crimson yacht
#

Probably both sad_cat

rose oasis
#

what game

crimson yacht
#

This is sonic generations

dull swallow
rose oasis
#

ask the llm to look into how the game hooks DLLs and to ensure that the proxy dll will function correctly with that game

dull swallow
#

Jorge solos mc

crimson yacht
#

Okay so I dont think it actually matters, the real issue is 32 bit indices (dont ask me what that is)

dull swallow
#

I had this issue with Lego star wars

#

I had to specify which d3d9 was the bridge

crimson yacht
#

Bro thinks hes human πŸ’€

#

CRASHES FIXED lesGO

#

Added support for 32 bit indecies in remix, no idea what that is but it fixed it lol

rose oasis
#

yay

rose oasis
#

for anyone that wants

grave beacon
#

we love to see it

rose oasis
#

hey um guys. i don't think i'm gonna pursue halo reach anymore if i can't get it working tonight. the way MCC works is causing a lot of interference

muted sun
#

what kind of interference?

rose oasis
#

really need renderdoc captures and stuff but it's just not working

#

EAC is causing a ton of problems too

#

i am running it with it disabled, but because of the way renderdoc works + steam's drm, it forces EAC to launch whenever i try to hook renderdoc

muted sun
#

oh yeah I have never been able to get renderdoc working with mcc

#

ran into that same exact issue

rose oasis
#

made progress

#

used the proxy to manually hook renderdoc with EAC disabled

#

but

#

it refuses to capture 😭

crimson yacht
#

That was a qucik turnaround ‼️ ‼️ ‼️

muted sun
#

maybe it won't capture due to how the ue4 handles the swapchain creation / handoff

rose oasis
#

seems like it

muted sun
#

ran into weird swapchain behaviour when working on renodx stuff

rose oasis
#

😭

#

i think that i give up

#

i don't want to waste my credits

#

i will happily share my code for anyone else who wants to continue it

#

i do have to just work on things i care about. if it was halo 2 for example i'd be a lot more interested. but i'm also just... really tired of fighting with games to get them to do anything

muted sun
#

did you get anything to render at all?

rose oasis
#

test triangle πŸ˜…

#

couldn't find out much about the game's rendering because no renderdoc

muted sun
#

ah

#

-# also the modded customs games browser is coming soon afaik which I know for a fact has all kinds of directx hooks

rose oasis
#

okay

#

i pushed the limit of what tonight means (i was gonna stop at 12 AM and now it's 1 AM)

#

it's not rendering yet but i did manage to actually capture and log info from the renderer

muted sun
#

siiick

patent ledge
#

is there a tutorial for the vibe reverse engineering toolset? i really want to learn all of it

rose oasis
#

not really unfortunately πŸ˜“

#

a lot of it is trial and error

sharp seal
#

The repository has an example prompt

#

So maybe you can work with it

patent ledge
rose oasis
#

yeah

#

soo

#

just follow the readme and then ask questions here πŸ™‚

patent ledge
#

🫑 thank you

quaint kelp
#

can remix hook midgame after eac?

#

like a delay

#

you can name the dll d8input as well to bypass

#

thats how it used to work

muted sun
#

well remix seemed to hook fine

#

just that renderdoc didn't want to capture properly

vagrant kernel
#

Back to the mines

quaint kelp
#

πŸ˜›

vagrant kernel
#

Damn, the main issue I'm facing in the Dark Souls mines might be just Dark Souls wonkiness after all

#

It's binding random textures during some sort of depth pass

#

Which shouldn't happen

vagrant kernel
#

When "bad swaps" is a weird phrasing for the issue but the AI uses it so I do to

quaint kelp
vagrant kernel
#

When you find the exact draw call with the exact wrong texture bind and AI still can't suppress it

#

Now it thinks lights have something to do with it, just because it read something about "shader lights" in the log.

solemn epoch
quaint kelp
dull swallow
#

Good meowning everyone

#

Early meowning

vital dew
vagrant kernel
#

Me when I try to tell the AI to surgically do something

bright ermine
dull swallow
#

If you aren't done take it slow, don't push yourself

vagrant kernel
#

My god finally

#

After a trillion years textures ain't swapping in Dark Souls no more

#

Halfway out of the mines

solemn epoch
#

gunRight 🚬

dull swallow
vagrant kernel
#

No more texture swapping, all textures present and rendering correctly without weird hacks

#

This was probably the biggest roadblock for DS1 and I was finally able to fix it

#

I'm clocking out of the mines for today

sharp seal
vagrant kernel
#

I want a smoking gun sticker with Nvidia Flow smoke rising from the shaft

sharp seal
#

Speaking of flow, is it possible you could manage to have a GitHub repo for your Q2RTX flow mod? Wanna mess around and learn with the source code. Don't know about any license or if uploading it there would be an issue πŸ€”

cold river
quaint kelp
cold river
#

Claude getting dumber was acknowledged and fixed

quaint kelp
cold river
cold river
quaint kelp
#

dragons dogma 1

#

?

cold river
#

Dragons dogma would be cool

dull swallow
#

ds3

quaint kelp
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has anyone tried darkriders?

golden raven
vagrant kernel
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Also idk if I want to upload AI code to Github unless I take time to clean it up or more readable

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There is probably lots of crap in there