#Channel Purpose
14 messages · Page 1 of 1 (latest)
Can we get a link to CRs shaders? Not familiar with this
Can we have tag's saying "It has potential" or "Hard or impossible"
or its dumb i think
because mostly games that has really potential shows real color textures
based on experiments xorxor4d did and his conclusion's while touching some of the presented tested games
added "may work after patch"
UPDATE: This forum is now for posting about #1423046815112101938 AND #1471158923842158755
If you're posting about CR's fork, assign the Fake Camera Hack tag. If you're posting about the wrapper, use the Camera Proxy Wrapper tag.
For UE3 titles:
- Put this runtime in the folder: #general-remix message
- Put this rtx.conf in the folder: #general-remix message
- Optional, maybe necessary: Put a file called "remix" (no extension) with the following contents in the folder:
scale set TdBicubicFiltering false scale set MaxMultisamples 0 scale set DynamicLights false scale set DynamicShadows false scale set AmbientOcclusion false scale set DepthOfField false scale set Bloom false scale set LightEnvironmentShadows false scale set FogVolumes false scale set TdSunHaze false scale set TdMotionBlur false toggleocclusion viewmode unlit set SceneCaptureComponent FrameRate 0
then start the .exe with the arg "-exec=remix"
Tips:
- If you come across texture issues, try marking them as lightmap. This might fix them
If anyone has any additions let me know
Uhh, this should be in a separate thread still
This thread is for general information about the compatibility thread. Whether or not it's gonna be tested by someone else it should still be in its own thread
alright, I will delete that then
Thank you