#Painkiller

1 messages ยท Page 8 of 1

noble beacon
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Also change Cfg.FOV in Bin/config.ini to make it more pleasant to watch and play

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It won't hurt the performance at all

north kiln
noble beacon
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We're rendering the whole map every frame regardless of fov

noble beacon
north kiln
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oh damn the videofile made 36gb now

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thanksfully i have a good conexion. in hope the audio will be sync this time

noble beacon
noble beacon
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Does Nvidia app record in constant bit rate?

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that's not how you record a conputer game video

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that's how you stream

north kiln
noble beacon
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๐Ÿ˜ญ

north kiln
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meh until the moment youtube dont drift the audio and the video it's all what i ask the upload take 15 minutes at the place of 2 minutes it's not the death

noble beacon
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36gb painkiller level video Is the death

noble beacon
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It would seem you should use proper software like OBS bruh

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It takes 10sec to set up

north kiln
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hmmm the treatment in sd have even not begin i will re render the video in more light file

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7gb its will probably be okey

north kiln
north kiln
noble beacon
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Just for the heads up: you can use DeepL Write feature for writing video descriptions or any other promo stuff in general

north kiln
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DeepL Write?

noble beacon
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I use it when I need something I write to be gramatically correct

north kiln
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i will try this tomorow thinksmart

vale gust
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I bet PseudoPolish's favorite emoji is lesGO

noble beacon
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lesGO

north kiln
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Not the subject but interesting to see the ID TECH 8 in very deep https://youtu.be/Ed4vNNQwCDU?si=6vIZxq4XHJwk3jTd

Doom: The Dark Ages sees id Software evolve its in-house technology, built specifically with current generation hardware in mind. In this special video, John goes in-depth on the new engine, delivering behind-the-scenes engine editor visualisations to illustrate the enhancements, going into depth on each key innovation - from RTGI to RT reflecti...

โ–ถ Play video
noble beacon
north kiln
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without doom or quake no painkiller

noble beacon
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tread carefully

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the gods are listening

north kiln
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it's the truth Doom and Quake 1 have show how to made a fps and quake how to made real optimise 3D and even better with Quake 2.

Painkiller is release in 2004 and it's a love letter to classic shooter like Quake 1

noble beacon
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How did you achieve stable hashes on the enemies?

noble beacon
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Pete provided with the latest main commit prebuilt Toolkit build @light palm

light palm
# noble beacon How did you achieve stable hashes on the enemies?

rtx.geometryAssetHashRuleString = indices,geometrydescriptor

not sure it actually works for replacements, didnt test much
changes the mesh hashes so existing replacements (including things like particle and weapons lights which are using mesh attachments) break
requires recapturing
captures only contain one instance of any mesh

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that line might already be in dxvk.conf, commented out

dusk jasper
robust hollow
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rtx.geometryAssetHashRuleString     string     positions,indices,geometrydescriptor     Defines which hashes we need to include when sampling from replacements and doing USD capture.
rtx.geometryGenerationHashRuleString     string     positions,indices,texcoords,geometrydescriptor,vertexlayout,vertexshader     Defines which asset hashes we need to generate via the geometry processing engine.```
north kiln
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Oh its something to subdivise 3d mesh without have to remade them from scratch at blender?

light palm
vale gust
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that is the most cursed tree I have ever seen

light palm
noble beacon
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And dangerous

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You don't want to go near this tree

vale gust
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those stretching textures do not help

north kiln
# light palm

OH it's work pretty well !
it's can work for the grottos of the catacombs and the pillars of the monastary?

noble beacon
north kiln
vale gust
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What happens when a Polak doesn't pay his garbage bill?

vale gust
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They stop delivering.

noble beacon
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Btw it's not possible to apply cool displacement map on the Monastery terrain because of how stretched it is

noble beacon
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Could be fixed

vale gust
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why don't we edit the UVs of the terrain in a 3d editor?

vale gust
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if I can see through water, why don't you do the same to Lab Commando's bowl

noble beacon
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Easy to make fancy static fancies

vale gust
noble beacon
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Remix understands Lab Commando's bowl shader pretty well

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Performance is really bad though

light palm
noble beacon
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A walk in the park

vale gust
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you are telling me that specific shader is ignored when TnL is set?

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are you sure it is a Pain Engine problem?

noble beacon
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This bowl uses a shader

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We need to cherry pick this specific shader cause it seems to be looking good in Remix

light palm
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actaully never checked if it looks alright in tnl

noble beacon
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On it

noble beacon
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+hwclass tnl with no dxvk or anything

vale gust
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Painkiller has specific shaders when it comes to hwclass

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you should rename those nv30 to tnl to properly see if it can be rendered in tnl

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you find them in Shaders/Scripts/skin.shader

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or just copy what is inside shader<nv30> to shader (without <>)

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to avoid bugs

north kiln
noble beacon
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Messing with these shaders best I could do is this

vale gust
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well, maybe it does not work in original

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what if you do it in Remix?

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will it show properly

noble beacon
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No

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At best it will be similar to this

vale gust
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well, it sounds like something the TnL can't do

noble beacon
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I also tried CTRL + H every instance of "nv20" and "nv30" to "tnl" and it's just crashing upon level load

vale gust
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what shaderModel does more exactly

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does it just trick the game into thinking it's using TnL or not

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because if I just do the same trick but at Pain Engine level, I don't really solve anything

noble beacon
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So yeah it's tricking the game

vale gust
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I can't do anything if it does not render in TnL it just sounds like a TnL limitation

noble beacon
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you can never rule out a simple skill issue

vale gust
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is glass transparent in Remix?

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the one you break

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Levels where you can check: Prison, Lab

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Cemetery's Jesus

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Military Base

noble beacon
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It's not without any mods loaded

noble beacon
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I won't

north kiln
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@light palm i have show where it's will be good to put the light sources in the circle corridor with the painkiller

north kiln
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i'm curious. The Pain Engine itself is capable to use Normal Maps we see them on weapon models but is it technically capable to use Normal Maps on the environments and enemies?

vale gust
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I have made a plugin for Maya and I can answer to this, no, maps use a different format than weapons that do not allow normal maps

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Enemies use the same format as weapons, you can use it on them

noble beacon
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Remix allows you to apply all sorts of texture maps on any captured material you want

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normal, roughness, metallic, displacement, emissive mask, you name it

north kiln
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yes out of remix of course

noble beacon
north kiln
noble beacon
north kiln
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and for me good bake gi its important its one of my map vrchat made with unity

north kiln
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plus its use the legacy palpline of unity 2022 in dx11 we cant made realtime ray tracing in game

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but bakery its a tool use path tracing to pre render the bake gi the result is nice

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the realtime ray tracing stay demanding even software solution and in vr its not optimise yet

noble beacon
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I'm having a hard time following this, ngl lesGO

noble beacon
north kiln
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better shadows and diffuse light

light palm
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i remember you asked about it, lightmaps are baked using Maya afaik

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they just end up as texture files, could probably use other tools

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you wanted to bake them in PainEditor i think

north kiln
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yes but pain dont have it plus its will be useless pk rtx bring what i have looking to do in realtime plus pbr materials and volumetric

north kiln
light palm
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why don't you help us with PKrtx?

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looks like you're good at this stuff

north kiln
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i dont mastered the ui of rtx remix

light palm
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its super user friendly

noble beacon
light palm
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go to Voice1 i stream and show real quick

noble beacon
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It's a matter of searching for a material you want on PolyHaven or similar, editing if needed and appying in the Toolkit

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Ez

north kiln
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not today its late for me im very sleepy but thanks

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next time

light palm
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i can show Polish how to do a thing then

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A THING

noble beacon
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I can't here a thing now sadly

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hear*

light palm
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kilbasa in each ear

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just watch then

noble beacon
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Aight

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Let's see

vale gust
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@light palm it's getting boring in here, can you tell us a story

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can you put some death metal

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now we know Binq Adams spends all day looking at holes

noble beacon
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๐Ÿ˜ญ

light palm
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will do at some point

vale gust
noble beacon
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And Motorcycle

light palm
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lookin good ay, lots of nice lighting spots

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fixing the meshes should bring out those materials

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just a quick fix for gits and shiggles. project really needs proper asset authoring

noble beacon
light palm
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yeah adjusting the lighting is an iterative process

vale gust
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if you look at the Sun long enough, your eyes will build tolerance to it

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so make sure you look at it at least 2 hours a day

noble beacon
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Disconnect it and look right into it

vale gust
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you talk from experience?

noble beacon
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My left eye is worse than the right now

vale gust
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you did it only on right?

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do it on left as well

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it will get better

vale gust
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How many Polacks does it take to change a light bulb?

noble beacon
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You don't change it

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Too expensive

vale gust
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Three โ€“ one to hold the bulb, and two to turn the ladder.

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people with bodies weak to spinning will get sick from Earth's spinning

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make sure you spin every day for at least 2 hours to maintain a strong body

noble beacon
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What kind of basement wisdom session is this

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You seem to know stuff

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Doesn't explain from where you learned about sun

vale gust
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I didn't, now it's my weakness

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make sure you don't do the same as me

noble beacon
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You didn't learn about sun?

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Is this like a myth

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in davidland

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but what if i have phimosis

vale gust
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skill issue

noble beacon
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don't google

vale gust
noble beacon
noble beacon
vale gust
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While Russia brings in the Heavy Tanks, Poland brings in the Septic Tanks

noble beacon
vale gust
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It's polish game, did they expect anything else

noble beacon
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True

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Anyone who's reading this, we do develop the Painkiller RTX mod

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Occasionally

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when we're depressed enough

jolly lichen
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These polack jokes are killing me ๐Ÿคฃ

dusk jasper
light palm
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guess the level

noble beacon
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guess the level

north kiln
north kiln
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Well im curious to try the rtx remix editor and see if i can help for the dev of the project painkiller rtx. But i will need to be guide to know where i must go i have never really touch it. I know unity and a bit unreal engine 2 3 and 5 and 8 know blender but rtx remix never touch yet

vale gust
vale gust
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this exact angle

vale gust
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this exact angle

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try to give something harder next time

noble beacon
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The angle is wrong though

vale gust
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you are slightly titled to the right

noble beacon
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We have a winner

vale gust
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guess the level

noble beacon
vale gust
noble beacon
vale gust
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things that are not from Painkiller are not allowed

noble beacon
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Wrong

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The answer is C6L11 Race Track

vale gust
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@light palm

noble beacon
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Tarot card objective Overtake Alastor 15 times

vale gust
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Tarot card objective Bang Eve

noble beacon
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She's generating fuckin maggots

vale gust
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he's into gilf

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casual RTX Remix discussions

noble beacon
vale gust
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PseudoPolish reminding newbies

noble beacon
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Launch via _build/release/lightspeed.app.trex (something like that, don't remember the exact path)

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You'll need to take a Capture of the game world first.
Launch the game, load the level you want, ALT+X, Enhancements, Turn every enhancement off, Capture

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Then create a project in the Toolkit and open this capture

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From there you can start doing your asset replacements

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Open Ingestion tab and Ingest your assets there to make them valid for usage with Remix

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Then pick any surface in the Viewport and apply your ingested albedo/roughness/normal/metallic/displacement etc maps

Then CTRL + S and your replacements will be shown in your game, you don't even need to install your mod or anything

vale gust
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pillar got the black plague

noble beacon
vale gust
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nah, this one is too easy for guessing

noble beacon
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Cemetry

vale gust
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I just show how there's a case of leprosy on pillar

noble beacon
light palm
vale gust
noble beacon
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Top 1 justified pings

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I can't guess btw i'm a newb

light palm
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galleon?

vale gust
light palm
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huh.. what is wrong with that thing

vale gust
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there's a naughty texture in there

light palm
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weird

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heh looks like they deleted a big chunk of opera before release

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all these lights floating out in the middle of nowhere

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good guess on opera btw

vale gust
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what lights

light palm
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open your heart to jeebus and you will see da light

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you can probably view them in painEd

noble beacon
light palm
light palm
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oh hello

noble beacon
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We need to make this armor and health wall destructible and put a secret room there

vale gust
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It was just a copy of this room

light palm
light palm
north kiln
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rtx remix is install

light palm
north kiln
dusk jasper
noble beacon
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@north kiln Hey, you think it complicated probably because Binq Adams clearly wasn't able to show you how to create a fucntional project bruhpointlaugh

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I can show you how to ingest your assets and do your replacements real quick

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It's really easy

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Most of the time you just wait for it to ingest

light palm
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I make it look scary ๐Ÿ˜„

fresh citrus
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Hello! PainKillers

noble beacon
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This is what this thread looks like

north kiln
vale gust
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I'd laugh if in Doom The Dark Ages you can interact with the environment more than you can do in Painkiller 2025

north kiln
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Look like the ID TECH 8 is like to say to Unreal 5 "okey easy hold on it's like that we virtualise geometry and made software realtime global illumination without ruin the ressources of the hardware where you run"

vale gust
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Painkiller 2025 does not stand a chance

north kiln
vale gust
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From every teaser they posted, I haven't seen any environment interaction

noble beacon
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ChatGPT generate a video of a doom-like FPS

vale gust
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also every single teaser, I see the exact same 3 monsters

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like, come on

north kiln
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yeah i would love they show more gameplay like 5 minutes

vale gust
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this is some Resurrection kinda spawning

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appearing out of thin air

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Finally something I recognize

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The Templar

noble beacon
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Is this a reference to Painkiller Heaven's Got a Hitman

north kiln
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i just hope we will not see anymore the smalls skeletons without arms I HATE THEM

vale gust
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did they make that big hole in the shield to be easier to stake him?

noble beacon
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Bare hands

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Feels so wrong

vale gust
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what's your opinion on Filosofem

noble beacon
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I love Black Metal songs played on acoustic in general

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It's special

noble beacon
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and a crazy technique after this one is cool

north kiln
noble beacon
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In my tongue we say "You mention the shit and here it is"

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Incredibly accurate if you ask me

north kiln
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you really hate that new painkiller 740231340317868093

north kiln
north kiln
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@light palm i have made send you a little showcase of some assets can be nice for pk rtx tell me if you like them i send the file

noble beacon
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There are many quirks not mentioned in the vid ofc, but you'll easily learn it yourself

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P.S. Excuse me for my poor speech skill bruh, I don't usually speakpointlaugh (let alone ENGLISH)

north kiln
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But i dont think i can participate to the dev the light changing i have the idea like at the opera coming into the 0.1.8. The best i can do its share some assets i have can be usefull to improve the game.

noble beacon
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๐Ÿซก

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Just so you know, Toolkit is a very basic piece of software with a very specific task, I've shown like 70% of what you'd be doing with it lol

north kiln
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maybe when i will have a more fresh mind but for the moment i'm a bit overloaded in my head i'm not in state to learn a new software for the moment

north kiln
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it's buy at unity but in fbx can work at any editor compatible with fbx. unreal 4/5 Source 2 and rtx remix is compatible with that format too i guess

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and i have a lot of type of stone walls assets

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ivy's too

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they are not very highpoly but nicely details and optimise

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if need i send the file with all fbx with prefabs and textures i have buy them longtime ago so no problem

noble beacon
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We can't allow ourselves to break any licenses if we want this mod to get properly promoted by anyone of importance

north kiln
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i have buy them so if i want share them for a mod it's will not be a problem

light palm
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Smexy AF, sound like a radio presenter

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btw i read somewhere from one of the nvidia docs or peeps that it makes sense to use both inward and outward displacement

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ie. in 0.01 and out 0.01 or something like that

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if the displacement texture has a median or whatever of 50% height then the atual depressions and bumps should look decent

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oh god ive missed a lot

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time for scrolling

light palm
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sent it to you in DM the other day

light palm
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Dance of December Souls, quite like that album

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proper dance music kekw

leaden quest
# light palm btw i read somewhere from one of the nvidia docs or peeps that it makes sense to...

There was a discussion about this a few weeks ago in the #asset-creation thread. I think it was about grass textures in a San Andreas mod. I think the bottom line is it depends on the texture. For instance, if you do just inward for ground textures you can get people and objects that seem to float over the ground. (I've seen this, even in AAA games--I played a section of Star Wars: Fallen Order where the player character seemed to be floating a few inches over low patches on an arena floor.) However, relying just on positive displacement can lead to bad seams and objects clipping into each other.
@fringe tangle gave a good explanation of how the renderer uses the relationship between the negative and positive displacement settings to determine what shade of grey in the map should be treated as the baseline. As I understand it, if for instance your positive displacement is 3X your negative displacement, then the renderer will do negative for anything darker than 24% gray, and positive for anything brighter than 25% gray.
The optimum absolute magnitude of your displacement will vary for each texture, since it is calculated relative to the texture size. A 0.05 displacement, for instance, might be imperceptible on a detail texture, but disproportionately large on a texture that covers a large area (like a large rug).

light palm
#

wise words, kind mister signs!

fringe tangle
# leaden quest There was a discussion about this a few weeks ago in the <#1196836285545971712> ...

Correct for everything stated here.

In terms of scaling it, I like to think about it like this:

If you make a square with UV coords going from 0,0 to 1,1, and then give it an inwards displacement of 1, it will look like a cube. That will be true regardless of how large that square is.

So if your texture is tiling every 10 meters, an inwards displacement of 1 means a max depth of 10 meters. If your texture tiles every centimeter, the max depth would be 1 centimeter.

Outwards displacement works the same way.

The height map is just the range from the bottom of the inwards displacement to the top of the outwards displacement. so if you can go 0.05 units inwards, and 0.10 units outwards, your total range is just the sum of those (0.15). And the neutral value is always just the max depth (i.e. displace_in) divided by the total depth (the sum of displace_in displace_out). so 0.5 / 0.15 = 0.333...

noble beacon
noble beacon
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Personally I'm more into Folk Metal, probably because we have some absolute legends of FM where I live

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Drygva goes really hard

north kiln
light palm
vale gust
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seems like my job is done here, nothing else I can do

north kiln
north kiln
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@light palm @vale gust @noble beacon @dusk jasper CONGRATULATION PAINKILLER RTX IS ON IT!!!! https://youtu.be/C0ikGN5khY8?si=TL0gY2LwjW8MtJ0K

#RTXRemix gives modders the power to breathe new life into classic games with full ray tracing, remastered assets, and neural rendering. Easily capture game assets, automatically enhance materials with generative AI tools, and inject neural rendering technologies like NVIDIA DLSS 4 with Multi Frame Generation to create stunning RTX remasters.

...

โ–ถ Play video
dusk jasper
north kiln
dusk jasper
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Its okay ๐Ÿ˜‚

noble beacon
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@light palm
#remix-updates message

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What do you think?

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I think we should absolutely go for it

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Every single goal is so achievable

noble beacon
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Hear me out
It requires a "Transformative update to an existing RTX Remix mod", so you need to stop pushing public updates until July 18th 2025

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And lauch a massive update for the event specifically

jolly lichen
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Rooting for you guys, I think yall got this in the bag

noble beacon
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Just reach for it

jolly lichen
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Yup, us polacks gotta root for each other these days ๐Ÿซก

noble beacon
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That Alastor RTX Skin struggle of yours was not for nothing!

light palm
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Now I just need to complete my entire life, so that I can work on RTX Remix mods

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Exams period ๐Ÿ˜…

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i could just get XDavidXtreme to implement suffix trees for me

vale gust
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ask ChatGPT

noble beacon
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Based

light palm
wet shuttle
#

Jesus Christ how horrifying

dusk jasper
wet shuttle
#

slenderman pepeCurious

north kiln
#

wanna see something scary? the number of bones on the cape of the doom slayer from the dark ages

jolly lichen
leaden quest
north kiln
dusk jasper
#

That's some nice hard Bloom

north kiln
north kiln
north kiln
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Do not hesitate to use my screenshots for the moddb page of the game

north kiln
noble beacon
# north kiln

You should use OBS for screen capturing, cause these 200KB jpegs are just sad ๐Ÿ˜„

light palm
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I'm making a discord server for PKRTX, hit me up if you would like to contribute to the project, i'll send an invite

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kind of limited in this channel to how to organise stuff

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Polish is now the designated voiceover guy

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๐Ÿ˜„

noble beacon
#

Noooo i'm 20yrs old I sound like Mora๐Ÿ˜ญ

noble beacon
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If it please you

light palm
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whippersnapper

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lol i just looked that up

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doesnt mean what i thought it did

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thought it meant young person

noble beacon
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did you just call me squirt

light palm
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heheheh, i guess?
i heard it on aussie tv show called home and away

vale gust
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isn't that a british expression?

light palm
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probably

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aussies are basically drunk brits anyway

noble beacon
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I don't like it

vale gust
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damn, any idea how to solve it?

north kiln
north kiln
north kiln
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heyo new screenshots of the v0.1.7 soon?

light palm
vale gust
#

did you figure out the dxvk's problem with windowed?

north kiln
vale gust
noble beacon
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Makes no matter to youlesGO

north kiln
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it's will be fix on a future update?

light palm
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i stream development in the project discord

north kiln
light palm
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You can be, just gotta do remix modding ๐Ÿ˜‰

north kiln
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well i will wait the release of the v0.1.7

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i'm no mastered rtx remix at all to do something useful to made progress the project

light palm
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i taught someone it yesterday in like 5 minutes ๐Ÿ˜„
it's so easy

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click thing you want to have better texture

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browse to the texture

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profit

noble beacon
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There's not much you can do in the Toolkit really

north kiln
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the problem is i'm slow to understand and mastered a new tool the time i really mastered it the 1.0 will be ready 8914pokepog

noble beacon
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Congrats you've mastered it ๐Ÿ˜„

light palm
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hey can you link your tutorial video in the project discord @noble beacon ?

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i teach my 5 year old nephew to help

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all hands on deck

noble beacon
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Also I'm in the middle of bureaucratic ass finishing my diploma and enlisting in the army rn, so someone has to work in my stead to grab that $10k bruh

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Ultrabad timing

light palm
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yep ๐Ÿ˜ฆ

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pretty hectic in my neck of the woods education wise as well, luckily no war, so thats a bonus

noble beacon
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I expect a clearing in my life around July and that's the competition's deadline ๐Ÿ˜„

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so Cmon Mora you see how we struggle making excuses for you to do our joblesGO

north kiln
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believe me if i was capable to remade the original levels with more modern geometry details with high poly cliffs rocks trees etc...
it's will be with great pleasure

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actually i will just slow you down

noble beacon
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If you think we have some videogame developer studio level workflow - no

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We barely talk ๐Ÿ˜„

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It's all P2P work sharing made in free time with no deadlines or obligations or anything

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You couldn't possibly slow it down

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unless you nuke Australia

north kiln
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i would love but i can't. i would love if i really know how to use that tool to import high poly mesh and give the polish painkiller deserve but i'm not the person you need. i have need two years to really know what i'm doing with Unity

#

AND they a lot of things i not mastered like his animation system

#

and unity have an ui pretty friendly

noble beacon
#

You could know nothing about the game and still do texturing

#

Unity is 9999x times more complex than the Toolkit, cause Toolkit is a tool made for one specific task

#

In Unity you can do everything

north kiln
#

i even don't know how to import a fbx mesh to the toolkit of rtx remix plus if i broke something in the project i will have the responsability to have fucked up everything if i made a mistake.

noble beacon
#

Also trust me you can't fuck anything up ๐Ÿ˜„

#

At most Binq would need to polish your (my) shit

noble beacon
#

Well you do you, just know that contribution is VERY welcome right nowlesGO

#

That $10k contest is no joke heylesGO

north kiln
#

and the fbx assets i have send they cannot help?

#

okey i have re install rtx remix. how can i training on a work in progress level?

#

like ornate the catacomb walls with high poly rocks and stone walls assets?

noble beacon
#

You'd best address this to Binq

north kiln
#

i have buy theses assets i'm free to use them how i want at any project i want at any engine.

#

plus i have a lot of high poly free assets of rocks and stonewalls

noble beacon
#

Though it would not be wise to place entirely new meshes just now cause as I said we have no collision for them

#

They would float in space

#

First we would need to place dummie meshes that resemble the new geometry's shape in the game itself

#

Anything you see in an RTX Remix mod doesn't actually exist

#

It's all replaced original assets

#

And we don't have the original assets for your decorations as of now

#

I hope I explain well ๐Ÿ˜„

north kiln
#

so example i can't just place this rock to the wall of the catacomb level like a static object to upgrade the level of detail of the surfaces?

#

example for painkiller hell & damnation they have take the bases of the levels of the original they have ornate with better quality assets

noble beacon
#

You can, but you'll have to anchor it to some mesh we mean to replace

#

If you pick random mesh and place this model in some location in the world space not related to the original mesh, it won't be having collision or any interactivity at all

#

Cause this rock doesn't exist in the game

#

It's only visual

north kiln
#

we can't generate a mesh collider to an object like any engine like unity unreal or source 2?

noble beacon
#

Let me put this simple: If you want to place this supercool detailed rock in the game, you would need at least a cube of game's original geometry in that very spot in the world space

#

If there's nothing in the original game, you can't put anything there

#

Cause it would float

#

Well actually if the details are very small, it would make no difference

#

Not everything must have to have collision

north kiln
#

that sofa for example. at the level of the prison i can't remove the old low poly sofa to place this one at the same place?

noble beacon
#

Just gotta make sure that the new mesh is of the same size as the old one

#

So that player wouldn't clip through it

noble beacon
north kiln
#

plus the licence of free assets i have give the green light to be use

#

okey...i do want made a try at the level of the prison with that sofa to begin and see how its work but i do not made any promise to made any miracle

noble beacon
#

Sure thing

north kiln
#

for volumetric light it's work with "cube" with volume shader like for blender?

#

i will show you how it's work with blender

noble beacon
north kiln
#

it's really push my nerves how i'm suppose to work on a scene if i see nothing...

leaden quest
north kiln
#

just to open the scene it's a mess...

noble beacon
#

Mesh replacement

#

no mic this time, but absolutely swag repetition recordings

north kiln
#

ok i made a last try

noble beacon
noble beacon
#

This way whatever changes I make won't get overridden by any other mods

#

And as soon as you hit CTRL+S you can load the game to observe the results

north kiln
#

i...i'm sincerly sorry but i it's put my nerves too much far away...i can't help i'm not the person you need to help for this project.

noble beacon
north kiln
#

?

noble beacon
#

Nevermind ๐Ÿ˜„

north kiln
#

but i'm really sorry. i can't help the way to open a scene arrive to made me angry like any other editor have arrive to do ( and i have work on unreal engine 2 ) and i'm lost with his ui.

sorry i can't join the team i can't help. but i wish you good luck all i can do it's support and showcase. i hope Painkiller RTX will be selected and you will win and the project became official and publish at steam.

north kiln
noble beacon
# north kiln

Pro-tip: you can pause the game by hitting "P". That way the screenshot be much cleaner due to the lack of Pathtracers' temporal glitches

#

Also please use OBS for taking screenshots, it's using lossless PNG format

north kiln
noble beacon
#

Lesgoo

north kiln
#

i have use OBS this time ideed the images are better

noble beacon
# north kiln

That Cemetery Cross room where you used painkiller's head as a lantern is crazy, I did the same thing

#

Also using Electrodriver

#

Legit "Best use of RTX" accolade material

#

One of those places where the game gains so much character

north kiln
light palm
light palm
light palm
#

Zombie people can fly? ๐Ÿ˜„

#

i love how the game actually spawns the muzzle flash far away,
in that screenshot you can see the mussle flash is about as far away as the zombie is

#

Purgatory ๐Ÿ™„

north kiln
#

alastor with better quality screenshots

north kiln
north kiln
#

We agree when Painkiller was in project the person have said

"Hey people i have an idea why not use the physics engine Havok to made our maps more dynamics and adding ragdolls to the dead enemies it's will be better than pre render animation in my opinion"

That person deserve a medal!

north kiln
north kiln
light palm
#

oh man some of the new stuff coming... strap your socks on, they might get blown off

noble beacon
#

Don't tell me a functional motorcycle will be the 0.1.7 selling point

vale gust
#

@noble beacon I think what you need is NFS

north kiln
vale gust
#

has anybody else got invited to the Painkiller 2025?

noble beacon
vale gust
#

Did I say I am going to sign it?

vale gust
#

I did get an invitation but I don't think it is worth giving my name to play this

dusk jasper
#

#remix-updates message

light palm
#

who wants to be on the team members list? ๐Ÿ˜„

light palm
#

I'll put the github contributors for now, hit me up to request changes

#

#1377882267795591209 message

north kiln
north kiln
dusk jasper
noble beacon
vale gust
noble beacon
#

Damnation

vale gust
#

Hell &

noble beacon
#

Dupa

vale gust
#

Huj &

north kiln
noble beacon
#

Damnation

north kiln
# vale gust Hell &

it was not the worst Painkiller. pretty far away of. but levels in dlc to not have the full content of black edition it's that have kill the game for me

vale gust
noble beacon
#

It looks like some parody

#

That is some iconic stuff right there, you can't just replace it with a skeleton

north kiln
north kiln
#

some little details are interesting like the ivy's and the candles

north kiln
#

how to obtain that secret

north kiln
#

https://youtu.be/VyigIFJoEFQ?si=EXgRofdezhu8KK9c @light palm @noble beacon @vale gust @dusk jasper !!!!!!!!!!

Produced by talented Polish developer, People Can Fly, the original Painkiller was incredibly impressive from a technological perspective back at launch in 2004. Today, thanks to Nvidia's RTX Remix technology, the game receives a full path-traced upgrade. It's still work-in-progress, it's punishingly heavy in terms of performance fully maxed - b...

โ–ถ Play video
#

YOU'RE ON DIGITAL FOUNDRY PEOPLE !!!!! CONGRATULATION!!!!!

north kiln
#

silly question i have probably touch at something but how can i disable what is in left please?

noble beacon
#

or in rtx.conf

#

Delete this line

vale gust
#

if that darn rotating sky was fixed earlier, imagine how much better it would've looked

north kiln
#

Thanks its fix

stuck tree
#

@noble beacon congratulations man, I was waiting for Alex to finally notice your Painkiller rtx remix ๐Ÿ˜๐Ÿ‘

#

And ofc congratulations to all involved in the project ๐Ÿฅณ

vale gust
#

Never knew those culling and asserts fixes I made would make it this big

stuck tree
#

BTW I still get like 30 fps in that game no idea why ๐Ÿ˜ญ

north kiln
noble beacon
#

Not many games are so compatible

#

I'd say it is THE most compatible Remix game

noble beacon
lusty sable
#

Congrats guys looks awesome!!!!!

noble beacon
#

Binq sleeps through the party again

#

They are never online in bloody Australia

north kiln
#

Binq when they will awake

north kiln
dusk jasper
#

I checked

#

It didn't

#

My logo isn't there, instead they just wrote Painkiller OG and Painkiller RTX with some font that's not close to Painkiller font

#

I wrote about my logo not being used in a laughing manner

#

Can't be mad

#

Because otherwise i'll be a total jerk

#

Anyway, glad to see this project getting DF's attention, even if it got lost a bit of reputation for me after Threat Interactive, but DF's attention = attention to a mod itself

noble beacon
#

What about Threat Interactive lol

#

That fool has absolutely no idea what he's talking about

dusk jasper
#

Bruh

noble beacon
#

Hatetrain is his bread and salt

fierce iris
#

Hey guys, first time using this mod (cause of the DF video). I wanted to know some things. First, about the hud, do I need to use the Widescreen HUD Fix? Cause its broken in 4k

#

Also, for borderless, how can I change the game so its not fullscreen? Cause specialk ain't loading with remix

dusk jasper
noble beacon
#

So you have to apply the 4K one

vale gust
fierce iris
#

But thanks!

dusk jasper
#

Okay, i'll give them props, they putted heart on my comment, even Polish's comment didn't got one

vale gust
dusk jasper
#

Okay, now they fixed it kekw

vale gust
#

what about my lonely comment in there, will it get heart

noble beacon
#

Good for themlesGO

north kiln
dusk jasper
#

That would be funny

#

And a way to immortalize logo inside mod while not being on loading screen

north kiln
#

@noble beacon the logo as normal map decoration on the canon of the shotgun?

noble beacon
#

Why not

#

I mean, have fun

#

that's what Binq told me long ago

#

the project is so easily tweakable

north kiln
noble beacon
north kiln
#

because with pain i can add the image of the logo at the canon zone and re convert into a normal map

noble beacon
#

I'm not quite sure what you're asking ๐Ÿ˜„

#

You can't edit this file?

north kiln
#

the albedo texture i can add the logo of Yosuke and i reconvert the texture into a normal map with his logo in relief

#

the texture of the shotgun

noble beacon
#

Ah

north kiln
#

can you convert it into png or a format paint can read?

noble beacon
#

There's not much you can do in Paint hey

vale gust
#

I am the 666th like

noble beacon
dusk jasper
noble beacon
#

Going to sleep now, hope I won't find a destroyed thread and ModDB comment section on the morrow

dusk jasper
#

Pray for that

odd thicket
sharp urchin
#

Saw the video from Digital F and I just wanna say yall are doing good bro๐Ÿ™

light palm
#

What an awesome turn of events!

light palm
light palm
#

๐Ÿ˜ฎ

noble beacon
#

@vale gust What does Father Adrian think of Painkiller RTX?

vale gust
#

I don't think he noticed it

noble beacon
#

Drop DF's vid in a server he's in Ping him Knock on his door Kidnap him

vale gust
#

I already dropped the video in Witchfire server, you want me to ping him as well?

noble beacon
#

Alright do not

vale gust
#

I doubt YT won't recommend the video to the Painkiller co-creator himself eventually

wet shuttle
#

aren't they working on Fortnite at epic games or something though

vale gust
#

They are not

noble beacon
#

Adrian Chmielarz and his team are in The Astronauts

#

funny semantics play here, the astronauts "can" fly

vale gust
noble beacon
#

People will NOT follow installation instructions

vale gust
#

now it makes sense

#

maybe you should package Chapter 1 with base or something

#

or put an in-game warning if the user has no chapter

noble beacon
#

It would be ideal to have some sort of downloader, where one could pick their resolution and chapters they want

vale gust
#

download free malware

noble beacon
#

I mean we're not even asking to pay for our malware

#

Free viruses for all

vale gust
#

this shit still happens and I also still don't know how to fix it

noble beacon
# vale gust

At first glance it looks like someone didn't follow installation instructions as welllesGO
Though if it comes and goes, it's weird

#

Could it be because you start the level before this is finished?

#

What happens if you click this in the Alt+X developer menu?

#

Also untick and tick this

vale gust
#

somebody has attached light to this lamp that does not work

noble beacon
vale gust
#

this one as well

#

looking great

noble beacon
#

Ah this

#

Yeah doesn't work on my machine

#

Trying to ChatGPT something out

noble beacon
# vale gust

Reminds me of when Digital Foundry shot the lamp down from the ceiling in Train Station

#

And it remained emissive

#

This is a different case tho

#

Purgatory

odd thicket
vale gust
#

I use the newest sophisticated AI for coding

#

my brain

robust hollow
#

no offense but i think Claude is newer than you

odd thicket
robust hollow
#

yeah. it's not as good as i'd hoped

#

but better than 3.5 finally

#

3.7 sucked imo

light palm
#

yea

vale gust
#

then why are we not doing them, there are many complaints about it

light palm
#

like modifying the view and portal frustums such that instead of being disabled completely, they become a sphere around the player

light palm
#

ie. maintain "distance" culling

vale gust
light palm
#

i believe the frustum "depth" is set based on the "view distance"?

vale gust
#

are there other optimizations that are not related to culling

light palm
#

the frustum math is very much non-spherical ๐Ÿ˜„

#

particles

#

various other things such as ensuring lights are not intersecting with geometry

#

it is mostly the culling though

vale gust
#

and how would this culling make it better, if we are in a basement and the only light source comes from a door 2m away

light palm
#

i managed to do more targeted edits to disable various culling elements

vale gust
#

wouldn't looking away from it make the entire room pitch black

light palm
#

it's a trade off

#

but at the moment we render the entire level each frame, which is great for captures

#

but overkill in some scenarios

#

for example, we could render everything in the current zone and attached zones, and use the portal occlusion for zones after that

#

the recursive portal walk algorithm may let us do this, requires some cleverness though

vale gust
#

don't we have portal occlusion already?

light palm
#

no

#

there is zero occlusion

#

in the public build

#

i have some things cooking

#

portal walk things

vale gust
#

haven't I made a .dll that has portal occlusion in it, how is it different from what you are cooking now

light palm
#

because the first iteration of portal walk is too aggressive

#

so we need to disabled just that iteration effectively

#

the engine calculates a frustum through the portal

#

kinda cool

vale gust
#

and you say this will be the big optimization, while the others will be just minor?

light palm
#

also that does not help us with the distance based culling, ie. far plane of the view frustum

#

the real challenge is how to maintain the far plane of the view frustum without culling things outside the view of the player

#

i believe a combination of implementing far plane culling and 2nd iteration portal walk culling would do quite a lot while not causing too many visual issues

vale gust
#

so if these do not improve the performance a lot, we are cooked?

light palm
#

we would do more of that looking at resource usage and ms times of various processes and memory usage and determine what is using them

#

profiling

#

remix has this functionality

#

and i have tested the culling on off thing

#

the performance difference is extreme in a great many cases

#

there is always the good old fashioned method of using pained zones to spawn parts of the level based on player location

#

hand rolled culling

vale gust
#

spawning items when they should be spawned would help with performance

light palm
#

some levels I have used disc lights when sphere lights would suffice too

#

theres some to gain there

vale gust
#

those yellow souls and mega souls being spawned at all times hampers the performance

light palm
#

swamp for example

vale gust
#

or rotating armor that cast shadow

light palm
#

and once I fix the sky, distant lights should work, removing the need for other lights

vale gust
#

wasn't I supposed to fix the sky

noble beacon
#

@light palm
@vale gust
I made a Painkiller RTX Mod Downloader, that gives you an option to pick chapters you want as well as HUD resolution, and installs it all automatically. I need someone to test it
(you don't have to replace anything in the code)

#

I tested Base and Chapter 1 and it works on my machineworksonmymachine

EDIT:
Latest version: #1313627595815911448 message

#

When you start downloading it may look like it crashed, but you can see the bandwidth usage in Task Manager

#

There's a pop up message when it's done

#

might want to get a proper progress bar to work to avoid confusion, shoudn't be difficult

vale gust
#

Python

#

And you think people don't read but will open Malware

vale gust
#

I don't understand this syntax at all, what even is "**COMMON_HEADERS" supposed to mean

#

pointer to pointer to hell

robust hollow
#

Common headers to emulate a browser

#

so it can bypass the bot checks more easily

vale gust
#

what is the ** for

robust hollow
#

i don't see a **?

vale gust
robust hollow
#

** collects all the keyword arguments in a dictionary.

vale gust
#

I see

#

it is funny, in C++ it would've mean "U", here, it is the opposite, it means the entire thing

noble beacon
noble beacon
#

akira yamaoka - never forgive me, never forget me

vale gust
#

I think I can retire now

#

I'm old, I want my pension

noble beacon
north kiln
vale gust
#

curse these liminal spaces

noble beacon
#

embrace doom floating ruins

north kiln
#

its remind me a lot the trainstation level of painkiller

vale gust
vale gust
#

quite impressive what ChatGPT can do

noble beacon
#

It is Grok who came up with an algorithm for searching the real file link

#

But yeah, LLMs are a blessing

#

Sometimes you need a little utility for something

#

And you can just make it

#

Wasn't quite possible before

vale gust
#

it was but it required effort and skill

noble beacon
#

just so

vale gust
#

and if the download does not finish

#

and I close it

#

where will these leftover files be located

noble beacon
#

I think it clears it if cancelled

#

And when finished

noble beacon
#

Fuck .lesGO

#

I argued a bit with TranZit some time ago, seems like he's hostile now ๐Ÿ˜„

vale gust
#

how did you argue?

noble beacon
# vale gust how did you argue?

He accused me of embracing the "lazy devs" approach that do 0 optimization in their games. He was arguing that nobody needs that visual fidelity if it doesn't perform well.

#

I politely told him, that he has no idea what he is talking about

vale gust
#

telling a PK modder he has no idea about something is like insulting them on highest degree

noble beacon
#

Remix is a bit of a different piece of cake

#

Outside of PK's usual scope

#

People struggle to comprehend that it is not supposed to perform well on the current low-mid end hardware

vale gust
#

I am friends with him and I have also helped him with his Lost Alpha mod, if you guys want, I can talk to him

noble beacon
#

Naah,

noble beacon
noble beacon
#

No longer stalling the only thread causing the app not to respond

#

And there's a progress bar now

#

Seems to be complete now

#

Please test

vale gust
#

no thanks, I have stuff of importance on my PC, can't compromoise it with malware

noble beacon
#

Changelog Deleted Malware

#

Painkiller RTX Downloader no longer downloads evil fucking viruses

#

(official patchnote)

vale gust
#

news sites are picking on it too

noble beacon
vale gust
#

You were the one who sealed the fate the moment you suggested to contact me