#SCP: Containment Breach

1 messages · Page 14 of 1

blissful pilot
#

also

sly badge
#

yes

blissful pilot
#

I know this was already recreated so it doesn't really matter, but I think I know what the spreadsheet is of, I was staring at it last night and managed to make out words and write them down I think it was because I was on my phone with it, the larger it is when you look at it the harder it is to make out

-But it appears to be a secuirty schedule or something, I distictively could make out "[LCZ]:" at the top "Quarterly" and what I'm possibly thinking is "duty" but more than anything I lined up the pixels and noticed "Agent Ulgrin" is there and has been copied and pasted over and over again, the pixels line up 1:1 you can also tell by the "g"s

#

Just something I noticed last night

#

I'm content with the one you made for the time being because I doubt we'll find any of the other info or text

sly badge
#

interesting

blissful pilot
#

Also those are awesome finds

#

the ones you did just now

sly badge
#

I got an even bigger pizza btw

blissful pilot
#

Yayyy

#

thats good because I'm remaking it soon

sly badge
#

I got the paper bird used in the inventory slot

#

I'd source these but the sources are just images, idk how to explain

#

the websites are gone but I got the images somehow

#

this was what I got for the master card. Might have to remake this one but at least the words are visible now.

blissful pilot
#

if its not dated at all though, its not a big deal to have a sourced link

#

there's some photos I have that are like that, just kinda the way it is unfortunately for them

sly badge
blissful pilot
#

I appreciate this too, I've done things like this too

#

I technically didn't have to make the Pre-v1.3.10 version of the old badge, but I spent an extra day or two remaking it anyhow again, for archival reasons

sly badge
#

it's also just kinda fun

blissful pilot
#

Also I posted the wrong ones

blissful pilot
sly badge
#

btw what is your opinion on this? do you think this is used in light1?

#

I might have been tripping when I compared them

blissful pilot
#

Also I didn't expect you'd go looking for them, but most of the 895 pics have already been found, at least 513s face and the dog

#

the eye and the bloody hand are the only ones that haven't if my memory serves me right besides obviously larry

sly badge
blissful pilot
#

Its possible to be used

#

I also own the mask personally

#

have a 3D model of it

sly badge
#

ive seen it, really cool. And your collection is super cool too. I think you should add a quarter and Styrofoam cup in as well, not very exciting items but they are used in Containment breach so why not I guess.

blissful pilot
sly badge
#

yea that video I've seen

blissful pilot
blissful pilot
# blissful pilot

Also In the future I plan to properly scan the tag for this mask as well for archiving

sly badge
#

good idea

#

do you have a jade ring too?

#

i dont remember if you got that yet.

blissful pilot
blissful pilot
#

its likely a high quality Jade Ring from china last I researched on it

sly badge
#

I think a red capsule pill would be pretty cheap, for scp 500

#

idk where you would get a singular red pill though

#

maybe a pill bottle instead

blissful pilot
blissful pilot
#

what I'm hoping for if I can find it is red pill capsule shaped tylenol, because I actually take that now and again, but I don't think tylenol exists in that way

#

another neat thing I thought of doing is If I can buy another battery and charger for my recon data collector and fix it up so its working, I can probably write a program to run on it to emulate the sNav

sly badge
#

I don't even know what those are used for but that sounds cool

blissful pilot
#

Its just sorta like.. a company owned portable PC for data collecting or GPS in the early-mid 2000s

#

the company I work at has something simular

blissful pilot
sly badge
#

I've got a few more easy to get suggestions for this containment breach collection

clipboard, with 173's document attached
king of spades
and eye drops

blissful pilot
#

Oh yeah once we remaster all the documents I'd like to print those too

#

the hardest stuff to get is probably the ones that don't exist

#

like the gasmask

sly badge
#

I don't think the gasmask is real unfortunately

blissful pilot
#

the gasmask's design is very fictional

#

I was actually able to piece together what two masks it was modeled off of, and which model they used but retextured for the game

sly badge
#

sick

blissful pilot
#

I'm creating a folder for remastered textures now, once thats all set up it should be easy to keep track of which ones have been done and which ones need to be done

#

then I'm just gonna power through them

sly badge
#

perfect

#

I'm excited to see the pizza poster in HD, that's the only image I've been thinking about being remade into 2k weirdly.

blissful pilot
#

There's also this that needs to be found at some point

#

not sure what they used for the background

#

My best recreation

sly badge
#

I always thought it was some weird glitchy thing or editing trick you could do. Looks like that glitch that occurs in source games when you look outside of the map.

blissful pilot
#

Redid pic6 using some new things, just looks better overall. at least for being remastered
Original:

#

2K Remastered:

blissful pilot
#

gosh I hate myself so fricking much

#

I started working on remastered textures in Paint.net really early into the project, and while not many textures have been done there, the three that have are such a pain in the ass to port over to Photoshop

#

that's what I'm trying to do now

#

Its these textures

#

so pretty important ones, hopefully will be done soon.. its still easier to port them than it is to recreate from scratch

#

also.. I thought 2K was big enough for the blood, but I was mistaken, we'll have to go to 4K, which is pushing it because we don't have nearly as high of a resolution of the original image, but I remembered just how big the decal for Gonzales and the 970 corpse event are

#

Yeah honestly.. I wish we could go bigger than 4K

#

like.. this decal.. for whatever reason gets really large ingame

#

4K should be okay though, unless we find a higher resolution than 1024

blissful pilot
# blissful pilot

But can you believe that this 256x256 texture is streched almost as big as the wall which takes up half of the screen?

#

even if you expected all players to play at 1080p that's ridiculous lol

#

like the vent texture is 216x216 theres literally only 40 pixel difference between the width and height of both of those and yet one is placed much larger than the other

#

Insanity

formal sierra
blissful pilot
#

Honestly.. I think this is as good as it's gonna get

#

obviously because we only had 1024, this one has to rely on AI for upscaling, but seeing as it was going through a part AI part manual workflow, I decided to use that to my advantage and make some of the more close up details look like blood splatter too ..
this decal is used to signify a bunch of different things, a headshot bloodspatter, a impact blood splatter for an entire human body, a body bleeding out, brains getting blown out, so I made the decal try to reflect all those use cases while still looking the part

#

4096 x 4096

blissful pilot
#

There we go

#

not as non-destructive given my crappy process of making between Paint.Net and Photoshop, but that's ok. its one of the (Less important for Non-Destructive) ones

#

I also did that thingy of disabling the layers

#

doesn't seem like it did much for size though :/

#

it would've been 300mb so

#

Unless I did it wrong, its possible

#

Anyhow, I'll move onto the next texture

formal sierra
blissful pilot
#

My dream of true ray-traced Render Target Monitors will hopefully come true one day

blissful pilot
#

Why is Maynard's Document a video in GFX\Items? fastspin

#

very strange

#

Ok nvm

#

its both

#

very strange

blissful pilot
#

My hands hurt so much from saving

#

or rather copying pasting and flattening the layers

#

like the shortcuts

blissful pilot
#

Hey @sly badge dunno if you seen this before

#

it was pretty fun to make when I did

sly badge
#

oh yea I think I saw that, pretty cool lol

blissful pilot
#

I haven't worked on textures yet, but its because I've been doing something WAY more tedious but still important

#

I'll share what it is in just a second

#

itll make remastering and recreating textures and especially archiving way way way easier to keep track of

#

basically its organization

#

I also stumbled upon this too, you may or may not have seen it

sly badge
blissful pilot
sly badge
#

3600 x 2700

blissful pilot
#

the one I found was... 17 years ago?

#

or 14 I cant remember

#

Ah yes. i've seen that one, its stretched to 3600 x 2700

sly badge
#

oh alright, though maybe it was better but worth a try

blissful pilot
#

so its still the 1024 x 1024 one, just stretched with bilinear sampling it looks like

#

or bicubic

#

I took a look at it though in the past

#

This specific blood texture has been on the internet since at least 2008, so its in a very simular position as SCP-106 where its been reposted a million times to one and came on the internet during its darkest years

#

so its really impossible to tell where it comes from

#

my guess being so long is either stock image, or from a movie or movie poster

#

infact, adobe has a page for it, but it was taken down and cannot be viewed or accessed

#

Ok so this is what I did, I made a folder with just images for Remastered textures, and all the textures that haven't been done or have yet to be done I overlayed with a translucent Pink so they can easily be seen, noticed, and identified, pink so it catches the eye...
Make sure we don't forget any, I then replaced the ones we've already done

#

I also have a separate folder for the PSDs, and both will find their way onto the archive online over time

#

Just incase I happen to lose this, or have to add the pink onto these bloody textures again, because it took forever. here's a backup zip of it

#

but it also gives you guys access to the current textures that is complete like done there's not too too many

#

there's a LOT of textures to go through, thankfully.. @sly badge found a fuck ton of the sources already, I'm gonna get onto remastering them right away here, and most of the textures reuse assets, Labels, Documents, Screens, so there's only 1/3 of work based off how many images there are

#

the HARDEST part will be PBR-ing them, but we'll cross that bridge when we come to it

#

This^ has been what I've been working on for a couple of hours, my hands are really sore from applying the pink, flattening the layers, and saving via shortcut for all images

#

You'll see there's some textures that are remastered but have "NOT OFFICIAL" thats just my way of saying they heavily relied on AI for their creation, rather than texture sourcing, its from a time before we started sourcing the textures. some of them are not bad, the doors, tesla and tiles. but its preferable that we attempt or come back to remastering or recreating them with their source textures if we can

#

if they don't have "NOT OFFICIAL" on them it just means AI might've been apart of the process, but majority of the work was done by sourcing a high enough resolution source image and recreating it without losing quality

#

That's all for now, onto miscsigns3.jpg and dirtymetal,jpg now :)

sly badge
#

highest quality image I could find of this version of the sign

blissful pilot
#

We can also possibly recreate it with font searching

#

our favorite pastime

blissful pilot
#

Hey @fading fractal do you have to disable all layers inside smart objects too??

#

if so.. for some of these, might not be worth the hastle lol

#

theres some that have smart objects in smart objects in groups, because these textures are made of many different parts, and enabling and disabling all might just be worth the extra space it takes up idk

#

I just did another one and found it's only a 10 mb difference :(

fading fractal
#

this is affinity photo, but it's doable in photoshop too

#

what i used to do if some things needed to be left disabled, is i'd move them into their own group called "disabled". then i can enable everything except those

#

the affinity photo format is superior. it doesn't have this limitation with hiding layers, and is smaller anyway. this is with all of them enabled

blissful pilot
#

I guess, but (and it pains me to say this) but Adobe is probably the most common. Which means more people will be able to access it and know what it is, I get the impression that a lot of people might look at an affinity file and not know what it is exactly, let alone a project file with layers

#

It pains me to say it because Adobe can royally suck a fart out of my ass, their corporation is one of the greediest I’ve seen and they have no shortage of interest to screw over their customers when they can

#

It’s like making a windows program, if I had the choice between making a program Linux compatible or Windows compatible, in my mind Linux is always better as an OS. But then again… if my goal was to have my program reach as many people as possible, how many use Linux compared to how many use Windows? The only best solution is to do both

#

That being said, if passing project files to other people working on it, I see no problem with using Affinity project files if everyone is in the loop

#

I say all this because our secondary objective is archiving all this work as well as the Remaster and RTX

fading fractal
#

i was just rambling

blissful pilot
#

Here's the textures for the Pre-v1.3.9 Old badge or badge2

#

I'm not really sure what resolution we want to do icons and such, they're only 64x64

#

But for now, I'm doing 2K and we can scale down if needed

#

Now I just gotta do the same for the other two badges and then I can move onto dirty metal

formal sierra
blissful pilot
#

There we go finally!

#

PSD File for Current Old Badge/Badge2 Remastered

#

And the textures for that ingame

fading fractal
#

130 MB smaller

#

PSD needs some massive work lol

blissful pilot
#

How can I export to affinity?

blissful pilot
#

I know the PSD is a mess, but technically it’s just how I made the remastered texture, and I tried to name and label it to make it cohesive enough

fading fractal
#

i just meant the PSD format

#

Adobe could fix it up

fading fractal
formal sierra
#

imagine it says Adobe instead

blissful pilot
#

Yeah Adobe is down there with Nintendo, Sony, and Viacom

formal sierra
#

fr

blissful pilot
formal sierra
#

switch to Affinity

#

trust

blissful pilot
#

Alright tell me this then

#

What can Photoshop do that affinity cannot?

fading fractal
#

there are a few things... the AI tools for example

but tbh the vast majority of what you'd want to do in Photoshop is doable in Affinity

#

the workflows differ a decent bit, but it's pretty fast to adjust to

#

and Affinity's is more versatile imo and less destructive

formal sierra
#

and its so smooth and beautiful and doesn't eat all your fucking RAM

#

but yeah what kim said lol

fading fractal
#

the only time it used more than like 15 GB for me was when there was a 12k image open

#

was no problem to edit lol

#

alsooo affinity supports editing HDR images

formal sierra
#

they do really good with optimization ngl

formal sierra
#

don't you need Icaros or whatveer the fuck its called for file previews on PSDs

#

i think Affinity just comes with that feature natively

fading fractal
#

out of all the files you sent @blissful pilot this is the only issue

blissful pilot
#

That’s probably because it didn’t identify the font yea?

#

Besides my lame ass color hack lol

fading fractal
#

yeah probably

#

affinity has real-time layer effects that you can edit at any point

#

so it's possible to use the drop shadow effect and set it to burn to simulate what you did there

sly badge
#

the link also contains alternate versions of this sign as well.

#

btw here is the correct one, I sent one of the alternates on accident

#

1069x2048

#

I found this on a reddit post so it was easy to find.

blissful pilot
#

I was just about to mention 294

#

I'm curious if the screen can be found

#

never tried looking for it

sly badge
#

oh you mean like the tea cups? I could try looking for it, it looks like a normal stock photo

blissful pilot
#

Found Emily Ross's Stock image

#

I was able to find several different photos from the same take

#

I really want to purchase the one but uh... $30 for the one is steap AF

#

nvm $11

blissful pilot
#

still for one photo.. yikes

sly badge
#

also thats really cool

blissful pilot
#

I'm glad I found it in a few minutes.. because I'm just finishing up the badge now

#

Went for it

#

at least for the one

sly badge
#

crisp

blissful pilot
#

And with that.. the badge1 "Emily Ross Badge" has been remastered to 4K in a somewhat non-destructive PSD

#

Onto the next texture

blissful pilot
#

I was wondering if you were gonna find that lol

#

there might be a day that I just spend making the smaller really easy textures, like the coin, or keys, the stuff that doesn't require a PSD file to accompany it

sly badge
#

Somewhere in here is this image. https://forums.bluemoon-mcfc.co.uk/threads/welsh-themed-pubs.262390/page-2 (BEFORE YOU CLICK LINK)
my anti virus went of while on this website, It said it blocked something which I think might have been a pop up ad, make sure you have a good ad blocker enabled before you visit.

I think this is the origin of the image as well, there are posts from like 2008 to 2012 in here.

here is a link to just the image https://media.crna-hronika.info/2018/02/joint.jpg

also for theming https://www.youtube.com/watch?v=D9kPJJgqJO8

Provided to YouTube by http://incompetech.com

Mandeville · Kevin MacLeod

Mandeville

℗ Creative Commons Attribution 4.0 https://creativecommons.org/licenses/by/4.0/

Released on: 2016-04-26

Auto-generated by YouTube.

▶ Play video
#

I shrunk the image down to 64x64 and it looks exactly the same.

#

may need to rotate it a little

oak dirge
#

dank

fading fractal
#

fixed the weird redness

#

idk why i did this tbh

#

hope it helps lol

rancid timber
#

Is that always happening or certain seeds? It could be the coffin effect because it flickers texture overlays

blissful pilot
#

nah, because it happens in room2sl which disables coffin effect

#

I've also disabled the function in the past, and disabled the sprite used for coffin overlay, the same one used by the 079 face, still same effect

blissful pilot
blissful pilot
rancid timber
blissful pilot
#

The issues can be divided up into two problems that need fixing for it to work;

  • The first is that in the vanilla game, during the loop of the function for updating the security cameras, the player's camera Camera is hidden, and the camera for the security camera sc\Cam is shown, meaning the viewport on paper switches from one camera to the other for rendering.. in Vanilla this isn't seen by the player at all, because its rendered on the backbuffer, and never flipped onto the front buffer to be seen.. but instead directly copied from memory to a the texture for the screen... which leads me to
  • Problem #2, CopyRect for whatever reason here in RTX doesn't work, at least not for these monitors, even if the camera changing didn't flicker, the fact of the matter is that any data or image rendered isn't being copied over to the texture in RTX.. its the most perplexing part of it.
#

This is the loop for the security cams besides coffin btw

#

for reference^

#

Essentially.. the best solution is to find a way to get the result onto the texture or monitors without using copyrect, although someone with more know how or experiance could maybe? troubleshoot CopyRect and figure out why it doesn't work, we don't really know why it doesn't work, that being said, in v1.2.4 which used FastExt for Render Target Monitors, it did work.. because they never used copyrect, but rather set the backbuffer to the texturebuffer.. something not possible without a library like FastExt

blissful pilot
#

Quarter Has been remastered to 2K, this one actually took quite a bit of editing, especially making the dark part of the chin and the ridge of the coin match.. makes me wonder if it is the source image, but I think its a pretty good match up or recreation for the remaster anyhow, it does a good job

#

Original for comparison^

#

Also.. take a look at this

#

I'm not 100% certain that its not a match, but I'm also not 100% certain it is, its very weird. looks extreamely close but the shadows look off..

#

I'll try to do my best recreation with it though, same as I did with the quarter

#

yknow what.. looking at it now, it might actually be a match up.. they just made it longer

#

If I seem slow in pumping out progress today, its just because its my anniversary btw

#

I still wanted to put in even a tiny bit of work towards remastering today though, so even just INV icons

#

420-J is almost done

fading fractal
sly badge
blissful pilot
#

You’ll see in the recreation I did, it matches up perfectly I just didn’t notice it at first

sly badge
#

alright

blissful pilot
#

I’m just not at my computer atm :/

sly badge
#

its no problem

blissful pilot
#

It is a match

#

Still not sure about the quarter tho, if you’re able to better line it up lemme know

#

That being said; as I said before I’m content with the one I made for the remaster; it does the job really well, even if it found out to be not the same image

blissful pilot
#

So I might do that as a secondary check while working on the INV icons

formal sierra
#

why not do blender renders for each item you remaster?

#

I think it could look good

sly badge
#

I have an alternative image that looks really close if that works.

sly badge
#

it goes to Freeseamlesstextures.com which redirects me to another wesbite which looks sketchy. But on the archive you can see the original texture and even there it is 1024x1024
https://web.archive.org/web/20111206070735/http://www.freeseamlesstextures.com/texture_downloads/large/1024x1024_seamless_texture_07.htm

#

Highest resolution I could find for the medical bay image, I imagine the red cross would be easy to recreate so I didn't search for it, also just looks like they used the hand symbol image as a base.
https://www.amazon.com.tr/Çıkartma-Teklif-İşareti-Elleri-Yıkama/dp/B0BFNW93YN

sly badge
#

Ok, this might be a bit of a stretch, but I think this is the image used for the keyboard texture. It's heavily edited but all the keys line up perfectly, I'm not sure about the right side of the keyboard but this really looks like the full image, or at the very least the same keyboard model. https://www.amazon.com/Mini-88-Keys-Kybd-11-3/dp/B001BTWUAM

https://m.media-amazon.com/images/I/81lrav5T3qL._AC_SL1500_.jpg

#

I think the right side of the keyboard might be an entirely different keyboard

#

probably a keyboard that is just the number pad, the extra space above is usually on those kinds of keyboards

blissful pilot
#

Yeah the qwerty side though definitely matches really well

blissful pilot
#

Alright! apologies that this took so long, its been sitting at like 90% done since yesterday, but I think its awesome now.. I worked my magic on it

#

INV420 Remastered to 2K

#

Now normally for the INV icons I didn't keep PSDs because they are just placed onto a black background, but this took quite some effort to line up and I made a few very slight changes to make it look better at higher resolutions, so I'm keeping a PSD for this one

#

By the way, if you're able to, the teture used for this ticket would be a good find

#

I was never able to find it for the burnt badge, had to recreate it instead, but I think I did a good job knowing that fact

#

Also.. I found a possible lead for white.jpg

#

not much, but its something to work off of

#

I wasn't able to launch 3D studio world, apparently its only meant for windows XP and 7, but.. they had a user guide and in that user guide is this photograph

#

so finding a texture CD or some kind of pack that has all these textures might be a good way of finding white.jpg

#

alternatively

#

These are the textures themselves but they are in .stf file format, so if anyone is able to work magic and convert these to an image format, we can possibly get a higher resolution texture and/or find others that could've possibly been from the same pack

#

I've found that a lot of companies that made 3D/game software usually used texture CDs to obtain their textures, so its possible 3D studio world did the same.. if thats the case it means we might be able to find the same CD or source for white.jpg through other textures

#

This video is what gave me the idea, and it explains it really well.. if it was useful or helpful for mario 64 from the 90s, it should still be useful for 3D game world building software of the same kind from the early 2000s

The exact same brick texture is in dozens of Nintendo 64 and PlayStation games. From Super Mario 64, Banjo-Kazooie, and Final Fantasy 7, to Turok, Conker, and Mortal Kombat 3.

"cobble_stone" is the most overused game graphic you never noticed. Why were competing studios sharing the same graphics? 'Texture Archaeology' gives us the answer.

The...

▶ Play video
#

I'm gonna keep a lookout for someone who can possibly get these textures for me too, maybe someone whos able to get the software working.. for me it got stuck on the "loading program" you guys can give it a try if youd like

#

Its promising at least.. its a good next step for white.jpg

#

for now though.. I'm gonna work on dirtymetal.jpg, its almost done and once its done I can easily finish and pump out all of these
loadingback.jpg
gears.jpg
dirtymetal.jpg (1)
and of course dirtymetal.jpg(2)

#

after that, because I know @sly badge really wants to see the pizza stuff in action, I'll do the signs

oak dirge
#

Would be cool if the cafeteria wasn't just completely clean

blissful pilot
#

I was tempted to add like vending machines or something

#

Something that doesn’t stick out as much but adds to the environment

#

Who knows

blissful pilot
#

Boom, found this someone converted the textures from .stf in 3D world studio to image formats, I don’t think it’s higher quality than what we have, but it’s more of the textures

#

I’m still working at my day job, so I can only view it to a point on my phone

#

But its progress

#

Looks like it’s only 512x512 but it still has more textures packaged with the software, so if they come from a CD or something, we could do some looking

#

Some textures unfortunately still use the same one without changes :(

#

Just overlayed

#

These are all the textures included in the .zip I found

#

So if we are able to find out instances of these from a photograph, a texture pack, or texture CD, we might be on the path of finding white.jpg

#

Pretty sure the brick is the same used in SCP-087-B too

blissful pilot
#

Damn it actually seems like it’s worse quality

#

The second is directly from the archive of SCP-087-B

#

At least it’s more proof of its existence

#

I suppose we have the actual name of the texture too

#

“building_template01d”

sly badge
#

its more info than we had before, this is a great find we are making some kind of progress at the very least.

blissful pilot
#

Leadwerks has an official discord with developers, so I decided to ask there

#

they're supposedly the guys who made 3D World Studio

sly badge
#

I also sent them an email earlier.

blissful pilot
#

ah

#

that works too

#

Also.. 3DWS for whatever reason started working on my PC now

#

so I'm able to view the textures myself lol

#

although even though I try capturing them... the one from 087-b is STILL higher quality

#

despite both being 512x512

#

really strange

#

and it seems that 512x512 is the base resolution of the texture in the software 😭

sly badge
#

maybe the quality of the textures is lowered slightly to get it to run better or something.

#

so when the game is published it goes back to it's normal 512 resolution, maybe.

blissful pilot
#

maybe, anyhow.. its still more leads than we had before today

#

so I'm happy with it so far

blissful pilot
#

still got aways to go, but getting there slowly

#

this is probably one of the harder texture to reconstruct, I think they used like a seamless texture generator or something

#

btw

#

I think I found the ORIGINAL image for origami

#

I know we had this one, but I actually found a photograph of higher resolution that matches it pixel for pixel

#

in color too

#

2,080 × 1,672 too.. just inline for size for what we need

#

full resolution for reference

#

INVorigami Remastered to 2K

#

Original:

sly badge
#

amazing

blissful pilot
#

circuit Remastered to 2K

#

Original:

sly badge
#

these textures always look so clean I can feel them just by looking at them

blissful pilot
#

Its so satisfying with each one that gets completed

blissful pilot
#

This is so far the best AI recreation I can do for white.jpg.. its eh, not great.. but potentially usable incase we aren't able to find anything for remastering

sly badge
#

it's the best we can do for now.

blissful pilot
#

key2 Remastered to 2K

#

as well as INV1162_1 as well Remastered to 2K

#

You've basically found all the INV icons too

#

at least the ones that could possibly be stock images

sly badge
#

awesome

blissful pilot
#

these are the only ones I can think of could be stock images or found online

#

might actually have a lead for the pill tho

#

I have an idea regarding it

#

besides those..

#

I have no fricking clue what this is

#

and I say that.. because I know what key is the original 860, and I own it lmao

sly badge
#

I think that rock is just an image of the scp148 model, like the others.

blissful pilot
#

its possible

#

the pill use to be red and white in older versions, something that 500 never was, so I think thats a hint to what the original image could've been

#

I'm gonna look im not sure

sly badge
#

oh I think I know what the technology is

sly badge
blissful pilot
#

oh actually maybe..

sly badge
#

notice the 3 knobs and the black bar. there are there, just in pieces

blissful pilot
#

yea I see it

#

well thats underwelming lmao

#

I'll play around with it later and see if I can line it up

sly badge
#

also yea that is definitely just an image of the model used in game, I couldn't get the same angle because it doesnt let me rotate it like that but it's for sure it

blissful pilot
#

with textures like that (at least for RTX Remaster not for archiving) I'll just wait until the model is remastered

#

although I'm tempted to still remaster those assets to 2K with the vanilla assets

#

just as I want to remaster old/beta textures

#

Also apperently I remastered INVcoin, but not coin so

#

coin Remastered to 2K

#

Original:

#

This paper texture also needs to be found at some point to remaster documents

#

I'm not sure if its the only one tho, I'm gonna have to double check the PSDs from VB

sly badge
#

for the key, I think it's possible the original image might have not been blue, and I'm pretty sure the text says something like

RIMU or RTMU

DO NOT DUPLICATE

#

there are blue keys but it does look like it was kinda photoshopped.

blissful pilot
#

It’s likely, the original SCP-860 was a key from a 2001 movie called Mulholland Drive, it’s just a Cole National KWI key, anodized blue. But anodized blue comes out more like cyan than dark blue seen in the texture for it in game.. which leads me to believe it’s definitely photoshopped to be blue

#

When I remaster 860 I’m just gonna use this key (seeing as it’s technically the wikis 860) for the remaster… so finding the current texture is more for archiving purposes; but I’ve never been able to source the texture yet

sly badge
#

It's not much but I removed most of the weird compression or artifacts from this image, just to make it a little cleaner

short fox
#

just wanted to say well done on sourcing all the images and remastering them its a lot of fun to see

blissful pilot
#

I don’t mean to be rude to the guys at Leadwerks, but I don’t think I could be more dissatisfied or annoyed by their response 😅

#

Their response literally was

#

“I used chat GTP to upscale it to 4K.”

#

And that was the image they sent

#

It’s so blurry too 😭

#

I told them we’ve already been able to do that ourselves.. but it’s besides the point to what we’re trying to do

#

Told them it wasn’t just for remastering but also for preservation of dying media and the game’s history

formal sierra
#

yeah that Josh guy is a bit shady imo

#

apparently he tried to buy the CB remastered server

blissful pilot
#

Guaranteed.. he had no idea lol

#

I didn’t really know about CBR’s …. History, before this year

#

It’s like markiplier always saying “you guys should charge money for this” completely unaware to the licensing for SCP being CC-BY-SA

sly badge
#

The response I got from the email said they don't know where they are and that it might be the original resolution.

blissful pilot
#

Was it Josh or someone else?

sly badge
#

It doesn't say

#

its just leadwerks support because that is their contact email

#

They must be asked questions about 3dws all the time, they might be sick of it I would imagine.

formal sierra
sly badge
#

so for the pill, it comes from one of the achievements in this game https://store.steampowered.com/app/105300/Critical_Mass/

it's still 64x64 but this is probably where regalis or whoever got the pill image.

Critical Mass is an action puzzle game that takes traditional match 3 and brings it into the world of 3D. We combine fast addictive game play with strategy to create a new and innovative experience.Key features:

  • Fast Addictive Gameplay
    • 4 Unique Game Modes
    • Online Leaderboards & Ranking Systems
    • Achievements & Skillpoint Rewards
Price

$1.99

Recommendations

285

Metacritic

81

#

its the achievement Mass Addict

blissful pilot
#

pretty sure its where he got this too

#

well.. made it

sly badge
#

it's actually possible they just sourced the same pill image, but here. I'm pretty sure this is the original pill image.

#

its a little small, but any resolution bigger than this was blurry or compressed.

sly badge
# blissful pilot

now that I look at this though he probably did get it from this game

blissful pilot
#

Every time @sly badge finds another source this is what plays in my head

sly badge
blissful pilot
#

So I was right on the money by thinking the original image was a red and white pill because of the old texture 😅

sly badge
#

yea thats the only reason I found it was by using the old texture

blissful pilot
#

finding this will be dope too when it comes time

#

im guessing a combination of images

#

finally found it

#

not sure what version it was removed but thats v0.7

blissful pilot
#

Oh yeah, I forgot to mention it, but the old papertexture.jpg is still used in the game too as a map texture, so identifying that is also on the to-do list, although I'm guessing its something similar with the 173 doc, so I might try lining it up later

#

I don't have a higher resolution one of this unfortunately, but if you wanted to do the deblur thing on it it could possibly reveal something

blissful pilot
#

I have the texture for it

blissful pilot
#

The original for reference

sly badge
#

I think I ended up finding illegal drugs on accident while looking for this image.

blissful pilot
#

it wouldn't be the first time something like it happened

#

the amount of illegal content i've gone through while searching for the 106 photo is insane

#

This was my best mockup recreation of what it could've looked like if it was a stock photo

#

if it helps at all with the pill bottle

blissful pilot
#

Oh yeah.. last night I was trying to Remaster decal19, they did the same crap they did with the metal texture putting it through a seamless texture generator

#

makes it 10x harder for me 😭

sly badge
#

oof

#

idk if I will be able to find the pill bottle im not getting many good results

sly badge
blissful pilot
#

Holy christ its the original

#

wait a minute

sly badge
#

yea, the creator of the yarn

blissful pilot
#

alright nvm

#

'

sly badge
#

oh

#

it isnt?

blissful pilot
#

it looks to be the original

#

before even the wiki's creation

sly badge
#

that would have been crazy if they also made 106's image.

blissful pilot
#

the craziest thing about 106's pic is that its not digitally altered or a photoshop

#

its a photograph, the only edit made being cropped or resized

#

resized I think actually

#

But yeah awesome find

#

I already had a model of 066 too but

#

I don't have great pics, but you can see the 3D model here

#

its pretty faithful

sly badge
#

looks great but isn't 066 made of yarn? it looks a little fleshy to me.

#

or does 066 turn into flesh or something

blissful pilot
#

Haven’t made PBR textures for it yet, just the diffuse

#

Hence why I don’t have really good pics of the model

#

Still work to be done on it in other words

#

Plus… I didn’t have the full resolution pic

#

So I could possibly remake the textures and have it looks pretty good

blissful pilot
#

getting closer

#

theres a lot of adjusting, over and over and over again

#

hopefully I'll be done it all in the next day or so though

sly badge
#

looking good

blissful pilot
#

It’s very strange in how it was made yeah

blissful pilot
#

INVpill Remastered to 2K

#

Original:

#

And INVpillwhite Remastered to 2K

#

Original:

sly badge
#

the left image

blissful pilot
#

What.. weird

#

Ok I’ll take a look then

#

Oh wait a minute

#

What’s the resolution on that one?

sly badge
#

I think its the same or slightly smaller but cropped, it looks like an extension to the other image actually

#

I think the photographer may have removed the left image from his deviant art page from spam about it being in scp possibly?

#

because the one I found on his page is titled something like icetexture1 or something like that

#

so I imagine there is a second which is of the image on the left

blissful pilot
#

Womp womp

#

His response was kinda odd though

#

Because if it’s something they made, taken, or provided by the company, 512x512 would be strange for it’s original size

#

If it’s from a texture CD that’s a different story

#

Like if he responds by saying it’s a photograph… how can a photograph be 512x512 when it’s taken? lol

blissful pilot
#

Hence why I was using it for a recreation

#

Although if the texture can be 2K then I suppose it’s not as important to remake

formal sierra
blissful pilot
#

Probs

#

I very much got the impression of being careless from the interactions I got, so it’s not really out there of a theory

#

There might still be a place that they could’ve gotten it from, but for now.. 3D World Studio might just be a dead end

blissful pilot
#

I don’t think I like Josh lol

#

My question could be simplified to and was prefaced with; “Do you have any more information on it?” And his response

#

Yknow what though, if it was made using different textures there still might be a way to source the assets used to make it

#

But for the most part, not much to go off of

#

I’m gonna look into other ways to remaster or recreate it

formal sierra
#

to be fair, i don't know much about the guy but idk

#

just doesn't seem like a cool dude lol

#
  • apparently he was most likely someone that took down CBR
blissful pilot
#

Isn’t that a good thing though? Well.. “Good” it’s technically all CC-BY-SA so it doesn’t really matter

#

I thought SCP:CB Remastered on steam was a stolen early build of UER

formal sierra
#

if you're talking about CBR getting taken down.. not really. i know it was a yoinked build of UE, but im pretty sure he only did it so that his *SCP game would have less competition

#

i think its fucked up that Hunter took UE and just added workshop support (publishing as his "own game"), but its also fucked up that Josh at least took part in taking down the game

fading fractal
#

i'd like to ask you guys to maybe take the drama type stuff to DMs or something instead of posting here

it's not against the rules, but i'd also like to avoid us getting sucked into any of it in case they see the messages here

blissful pilot
#

Ah, I’ll be honest I’m not even that invested or knowledgeable about it either, so best not to discuss it here yeah

#

Anyhow… seems like 3D World Studio and its developers are a dead end for the search, that’s the long and short of it

blissful pilot
blissful pilot
#

It’s all or nothing, with CC; it can be a beautiful thing, it’s brought us some of the greatest fan creations and mods because of it, but there’s always gonna be the other side to the coin, people who try to profit or otherwise do what they will, good and bad with other people’s made content

#

Anyhow, that’s all I have to say without getting too much indepth

#

Should be a safe opinion on the matter too; just matter of fact

formal sierra
#

100%

#

CC licenses are awesome and great for the community but can also totally be harmful to that same community as well

#

luckily theres not that many bad actors in the CB community, since its kind of small anyway lol

blissful pilot
#

Valve built their entire business community and list of games off of modded versions of other games, or by early ideas of games that were adapted

blissful pilot
#

It’s a similar thing

#

Or hell, better example

#

Hunt down the freeman

formal sierra
#

lmao

#

"haven't heard that name in years"

#

you fucked up my face

blissful pilot
#

Presedent Keemstar

formal sierra
formal sierra
blissful pilot
#

The funniest thing is that the YouTubers said yes without even investigating or asking more about it

#

I’m sure they were paid, but still

formal sierra
#

remaster all the VA work for CB as well and just use that one guy who did the voice acting for Shephard lol

sly badge
#

im like 90 percent sure about the eye, looks pretty perfect but there are a lot like it, and 100% sure this is the sprint icon. I'm pretty sure the crouch icon is just an edited sprint icon as well so that is here too technically.

formal sierra
#

what if youre actually Regalis in disguise and you actually already have these textures HUH

#

kim ban him

#

also cool find, just need to figure out what was used for the backgrounds of the UI elements

sly badge
#

for SLH_miscsigns poster I found 2 versions of the deer, you can choose which you like more because I'm not sure which to send
https://www.svgheart.com/product/reindeer-silhouette-free-svg-file/
https://www.pngfind.com/mpng/ibbhbi_lapland-activities-reindeer-reindeer-clip-art-black-and/

and the trash man
https://pixabay.com/vectors/recycling-bin-trash-garbage-296832/

PngFind.com

Find hd Lapland Activities Reindeer - Reindeer Clip Art Black And White, HD Png Download. To search and download more free transparent png images.

sly badge
sly badge
#

!!!! ATTENTION !!!! I want to remind everybody that I published this picture under the creative commons license. This also means that you must not use this work for commercial purposes! (see also here). Please contact me first if you want to use it commercially!! I created a group for pictures which use this texture. Please post them to the "...

sly badge
blissful pilot
sly badge
#

seriously? those images are so small that's surprising to hear.

blissful pilot
#

I’ll take a look

blissful pilot
#

I’ll do some comparing when I can

sly badge
#

I tried looking for 914panel's texture, I found it, or a couple of them, but the highest they all go is 512x512 unfortunately.

#

so no change in what we already have

sly badge
#

im really curious as to what this image is and who made it, I can't figure it out.

fading fractal
#

looks like a weird forest

sly badge
#

its meant to be of 860's dimension place, It kind of looks like a 3d render, but it looks nothing like it does in actual containment breach. I wonder if the artist ever uploaded the full image somewhere.

sly badge
#

anyways, scp 990 original image https://wwd.com/wp-content/uploads/2020/04/6-power-suits-11.jpg?w=1024

it's from a book called the man in the gray flannel suit

there are colored versions which have better resolutions as well, but 990 is already kinda black and white with a little blue. So I imagine it wouldn't be very hard to color. Lmk if you need a higher resolution image I can probably find one

and heres 990's face image https://www.istockphoto.com/photo/serious-old-man-wearing-scrooge-style-suit-and-tie-gm115751350-8413211

iStock

Head and shoulder studio portrait on white of an old serious caucasian man wearing a very old style suit and tie and looking at the camera.

#

for comparison

#

the face is flipped btw

formal sierra
#

i think it would be really easy to recreate the UI once the backgrounds are acquired since i believe the other elements are literally just #ededed/#FFFFFF

#

i do believe they might have another texture overlaying them tho

blissful pilot
#

Well something lemme see if I can find it

blissful pilot
#

Alright finally on my computron for the day

#

christ, what a busy day so far

#

but now I should have plenty of time for textures

#

The original 079.jpg and 860.jpg loading screens, These we're sent by Omniary on Undertow forums way back when, and were one of the first finds I made, Omniary said they were the clearest and most uncompressed versions of these images they had, without the grunge layer too Link

blissful pilot
#

From this same post on Undertow forums I was also able to find an original of 372's loading screen, and 860-2's eyes uncompressed, or at least as they said

blissful pilot
#

Hope this helps @sly badge

#

I'm gonna try to finish that blasted metal texture

#

seriously guys, you don't know how much I can't wait to get that crap done

formal sierra
#

and you aren't even done when you finish the albedo right

#

cause the PBR variants also need to be made 😭

blissful pilot
#

keep in mind, right now, the metal texture is made by layering edge of it to make it seamless

#

its like 8-9 different pieces that I gotta line up and guestimate to where each piece starts and ends

#

thats the only reason its a pain

blissful pilot
#

This is why its been taking so long lmao

formal sierra
#

what a pain in the ass

#

by the way, i'm not sure if you already knew this (a lot of progress has been made by @sly badge with texture sourcing and i've only been keeping up a bit lol), but apparently v0.1.x versions of CB came with a slightly higher-resolution texture for whitewall.jpg (512x512->669x669)

i know this isn't the source, but i don't think you guys have found it yet (i can't remember 😭)

#

oh and its also .png instead of .jpg

#

i wonder if v0.1.x have any other previously .png format assets

#

theres definitely higher-res versions of it out there, since this is from v0.1 and is 1024x1024 (although more grimey lol)

blissful pilot
#

Yea we have the oldest known one

#

it looks a little different

#

whitewall.jpg has a more clearer version of texture used in older versions of CB, as seen on the cutting room floor page

#

But I was also able to find a deviantart post of the original texture that dates Jan 3, 2008

#

There's likely something older that was used to create that, but I figure this deviantart one was used to create the old CB one, which was updated to the current one

#

Now @sly badge I may have something for you to take a look at

#

This texture is used in the signs PSD, its used with the Hard Light blend setting

#

ends up looking like this for the signs, and parts of it are erased

formal sierra
blissful pilot
#

I'm like..... 70% sure, this could be what they used for the UI and the Logo, its really really close especially when blurred, but I haven't been able to make any matches or line it up

formal sierra
#

did a quick search and found this real fast

blissful pilot
#

This is the Logo

blissful pilot
#

Also today is a sad day, I can't remember when or where, but I've noticed Regalis is pretty active these days, even in June of this year... the reason he hasn't gotten back to me or anyone else is because he... doesn't really care about SCP any longer, and has fully moved onto Barotruama, I knew he had, but this is the first time i've come to realize or find out that he doesn't even check in with the SCP community, message about SCP, respond to SCP, none of it

#

and I mean.. I can't blame him? i'm certainly not mad at him for it, but its still sad to me, I'd love for him to see the say of the RTX remaster and what has become of his creation, well.. obviously others too, but he was the catalyst to it all

formal sierra
#

i do wish he still kept up with CB/SCP related fan projects though 🫤

blissful pilot
#

It's always been interesting to me

#

most of "the greatest games of all time" died because of other reasons, corporate greed, radio silence, but this game just got quiet... but I don't think the community ever died

#

Half Life is my other favorite game of all time, and its very simular what happened with that, there was a period where Valve was radio silent for years but the community was still active

blissful pilot
#

people are still asking me to make backrooms content, and I stopped caring about that a while ago

formal sierra
#

inward3d can we have more backrooms content

formal sierra
blissful pilot
#

Also @sly badge no Idea if you have this, but theres still a ton of textures left to be found in these too

#

they're pretty helpful, they're from Vain Brain, one of CB's old devs

sly badge
#

ive got it

blissful pilot
#

Theres still a lot of Doom 3 textures I've been too lazy to fish out of there

#

just making sure

#

I stumbled upon it while looking for something else

#

apperently photoshop has its own un-motion blur sharpen

#

its not much better than what you did for the paper texture tho

#

was worth trying tho

formal sierra
#

at least we know its confidential lmao

sly badge
#

there is also the text on this battery

blissful pilot
#

unless those bits were added in instead of removed not sure

#

Actually I didn't notice how close the one you found is to 4K

formal sierra
blissful pilot
#

maybe I don't have to do any more looking then, AI could possibly carry it and do the rest

sly badge
#

I tried remaking that one 096 image in blender. It doesn't have an upscaled texture on it though and it's not perfect. But if you want to adjust it or use it as a starting point I can send the blend file.

formal sierra
#

other than the color temp of the light being slightly warmer than the original, looks great :D

sly badge
#

It's not the original I used 096's model and posed it in blender.

#

oh I missread

#

I'm not very good with blender and this model is a little janky so I think it could probably be better.

#

was worth a try though

formal sierra
#

i personally think it looks good

#

a little bit off with the pose and light angle/temperature but it looks fine lol

sly badge
#

I think the shadows could be a little better and maybe some of the positioning yea. I'll just send this here because I got bored with it and I will probably never go back it it.

formal sierra
#

omg foot isn't touching ground

#

completely ruined immersion

sly badge
#

yea I have no idea if the original is like that but thats just what I did

formal sierra
blissful pilot
formal sierra
#

looks good but i have a fuckin potato so Blender is off-limits

#

F12 is my greatest enemy

#

and Cycles too

blissful pilot
#

Once you're done send the .blend, make sure to pack the libraries with it tho,

#

I wanted to do the same with all other assets as well

sly badge
#

im a blender rookie so I have no idea about 90 percent of things id say

blissful pilot
#

like we were talking about this being the ingame model so I want to line up that too

blissful pilot
sly badge
#

I was thinking that but do we want upscaled textures first?

blissful pilot
#

yes, we'll have to source those models textures first

#

that being said, fo 096, its alright to do it now

#

because we'll likely remaster the model entirely for the remaster

#

so its more for archiving purposes

sly badge
#

096 will be a hard model to remaster

blissful pilot
#

MHM

#

but I have a few ideas for it

sly badge
#

alr

blissful pilot
#

106, 096, and the Guard are gonna be the hardest in the game

#

besides maybe 860 and 939

sly badge
#

I think we should make an alternate version of the game with the old models though cause I know some people will want that.

blissful pilot
#

106... I'm tempted to use the unity version and make modifcations

#

we got access to all the asset project files and such for them

#

since it got abandoned

blissful pilot
formal sierra
#

PLEASE DO

sly badge
#

those models are copyrighted though we cant use them I'm pretty sure

formal sierra
#

they aren't

#

licensed under CC BY-SA; the same license as CB

sly badge
#

I thought there was some loophole that the creator used to make it so nobody could use them

blissful pilot
#

for example, I'll have my 173 wiki accurate model enabled or disabled via a command "Izumi Kato" which I'll add to the game

formal sierra
#

i actually don't know what version but i don't really think it matters tbh

sly badge
#

thats why nobody ever remade it because they couldn't legally continue scp unity, I thought's that what happened.

blissful pilot
formal sierra
sly badge
#

oh ok

formal sierra
#

yup

#

zornor90 is a real piece of work

blissful pilot
#

It was mentioned here

#

hopefully I didn't ping him lol

#

That's the google drive with the models

#

I don't really want to swap the models 1:1, but they can be very useful as a starting point to making our own

#

at least I think

#

when I say "Our" I don't mind making them too, I've been 3D modelling and such for over ten years, so I'm pretty good at it

formal sierra
#

alright gramps

blissful pilot
sly badge
#

I think this might be the original light1 (first image), it doesn't really look like it at first, but if you look at the light rays coming from the middle it looks like they follow he same direction and stuff.

blissful pilot
#

man if only Photoshop didn't take a million years to load up 🙃 🫠

sly badge
#

i'm not entirely sure yet so I'll wait for you to verify it and I'll search for a higher resolution if it is it.

blissful pilot
#

Yeah I don't know why Photoshop is being the biggest PIMA

#

Had to restart my computer

#

This is an AI upscale of the paper, just pushes it a tiny bit futher so we can do 4K

#

seeing as some of these documents will be shown onscreen

blissful pilot
#

good question, was wondering myself

#

its on some other documents in the game too

formal sierra
#

i wonder if they yoinked it from somewhere and this is some sort of watermark lol

formal sierra
#

i never noticed it tho lol

sly badge
#

I think who ever took the photo had more papers underneath, that might be what it is.

blissful pilot
#

Gosh Recreating these documents sucks so bad

#

its so tedious

#

The text is really really close to lining up, but it never quite does 1:1

#

there was a text setting that Vain Brain's PSDs had that couldn't be applied because of its age or missing assets im not sure, and I think that's what causes the vector version of the text to look off

#

but I'm trying to recreat it best I can using my own methods

blissful pilot
sly badge
#

if you get a template, I could probably try and help with the scp documents

blissful pilot
#

Alright I got a systematic approach to how I line it up now, so I should be able to just copy and paste the settings for an easier time lining it up for the next paragraph

#

before I was trying to line it up with the deblurred one, which while more readable, is still more distorted, so comparing the text to the blurred original made it easier to get the general placement, I could probably do a smart blur filter too to perfectly line it up

blissful pilot
#

Just making it a note here, but v1.3 was the last version of CB to use the old papertexture.jpg for the documents

#

And v0.6.6 of CB was the last version to use the older style for the documents themselves

formal sierra
#

holy moly guacamole

#

where is this v6.6 i need to play it now

blissful pilot
#

the darker side of it use to be ontop prior to v0.6.7

#

Just like....The image I found earlier

#

so I might be onto something with that find

#

After trying to deblur this one for a bit

#

I don't think its text or actual words

#

with everything I've tried.. it looks more like keyboard smashing or something

#

I can't make out a single word lol but I can make out characters If I try

#

This is the original for comparision

#

unless its in another language, maybe Finnish lol

#

Huh..

#

so now its just adjusting it till it looks right

#

should be a lot easier

blissful pilot
#

I actually hate working with text in Photoshop so much

#

Like.. its nearly perfect, but they used some kind of specific config for their text wrap, and with my limited knowledge of text-wrapping in general.. its proving difficult to get right

#

the blur and opacity is on point though

blissful pilot
#

I can definitely say,

  • EndingScreen
  • Dirtymetal
    and
  • Papertexture
    Are among the hardest for textures I've had the pleasure of remastering
blissful pilot
#

I officially give up SCP106

#

at least for tonight

#

this is so frustrating and tiring to work on, and trying to get right.. ugh

#

But

#

As always, Black perfectly matches, white parts are what doesn't or what's off

#

And, if you want to try your own hand in trying to make it better line up, here is the PSD

#

I tried to organize it as best as I could, to have the blur effect the text unfortunately has to be contained in their own smart objects, and its difficult to line it up with that in factor; If you do try to make it, or make it better, be warned.. this will literally drive you to insanity.. working on this document has been nothing short of Virtual SCP-012

#

Edit: Added the logo which I missed

#

And assuming no one does try to edit it, I might just use that for archiving and remastering, because I don't think I can spend another second working on it myself, its literally insanity. 😅

#

But I'll let you guys decide that, it can always be updated in that case

#

but for now.. because I give up lol

#

Until further notice

#

papertexture.jpg Remastered to 4K

#

Original:

sly badge
#

you can get it free if you sign up I think

blissful pilot
#

What the hell

#

You’re amazing dude

#

I spent so long looking for that one

#

I already found the filing cabinets but could never find the binders

sly badge
#

usually you have to kind of rebuild the missing parts into what you think it looked like originally. It makes it easier for the search engines to identify it instead of getting confused and thinking its something else. That's how I was able to find things like the forest ground as well

#

its helps if you are looking for a texture and cant find it

sly badge
#

there is a wikipedia about it for some reason

sly badge
blissful pilot
#

Awesome as always

#

Pretty sure these are the rest

blissful pilot
#

And Irontaco made the other ones

#

Pretty neat tidbit of history for the game

blissful pilot
# blissful pilot

These will be super duper crazy easy to upscale if need be with them just being black and white

#

Probably will be the easiest textures to remaster lmao

sly badge
#

yea

#

I think 1048's paper texture is moved around a little though

#

and the dimensions might be slightly different

blissful pilot
#

Yeah I noticed that a few months ago

#

I was actually able to line it up with other paper textures or something rather

#

I’ll have to check again, but it shouldn’t be too much of a hassle

blissful pilot
#

Alright I know this might seem unimportant, but hear me out

#

I reworked and finalized the PSD for pill and pillwhite, I know I had already done them, but I didn't have a clean non-destructive PSD for it, and there was some changes I wanted to make regarding bightness matching with the original and smoothing the mask:

#

I would say at this point, its perfect.. couldn't be better and I'm happy with it, here's the PSD

#

And here's the updated versions of INVpill and INVpillwhite

#

The other reason I wanted to redo it non-destructively, is the black background was baked in with the pill, non-destructive means we can have an alpha channel.. something I'm trying to keep in mind with other assets going forward

formal sierra
#

looks very very very very good

#

i like the *extra gloss you added

#

it looks more obvious than the old one

blissful pilot
#

Did we identify the other fonts used in miscsigns3?

#

I have the year of fairy cakes one used for pizza day, but I don't know the other two used there, as well as the poster ones

#

besides that I have the yellow sign and everything else

#

this is my recreation of the Pizza Day sign so far

#

Original:

formal sierra
blissful pilot
#

oh maybe actually

formal sierra
#

Condensed R maybe

#

from what i can see that one looks the most similar

#

i think it actually might be lol

#

the A especially looks very similar

blissful pilot
#

Shit, I guess I'll need the poster paper texture as well.. unless we already have it

#

I have a hunch to what it could be though

formal sierra
#

maybe that one concrete wall thing

#

also i think the grunge signs are Alumni Sans (heavy?)

#

the CAFETERIA text is in some sort of Courier font (probably Prime or New)

blissful pilot
#

Yeah that one we have in the PSDs from VB

blissful pilot
#

Keep in mind I also already remastered miscsigns2

#

so all the assets needed that are in that we have

#

like the yellow sign :)

formal sierra
#

now i can smash my face against the signs and see every pixel

blissful pilot
formal sierra
#

gawd damn

#

pixel perfect

blissful pilot
#

I was so depressed last night because after spending.. (not joking here) 9 hours on the papertexture. I thought I wouldn't have to do the old one because its not used anymore

#

Until I realized..... it is used 🫠

#

as a map texture

formal sierra
#

why not just replace the old version with the new?

#

i guess you'd have to import the .rmesh and allat tho lol

blissful pilot
formal sierra
#

ohh

blissful pilot
# sly badge anyways, scp 990 original image https://wwd.com/wp-content/uploads/2020/04/6-pow...

So turns out this specific image comes from a 1955 photoshoot done for the film based off the book 'The Man in the Gray Flannel Suit' The highest resolution (in color) version is nearly 4K which the photograph was originally taken, It can be sourced down to this site that hosts it, however you have to submit a quote to get it, I did so saying my reasonings so hopefully it isn't as expensive and I hear back, because this would be an awesome thing to obtain and archive Link

#

with that in mind, its pretty low resolution otherwise, its better than the base game but only by a little bit.. I'm not sure if even AI could carry it here, hence why I submitted the quote

#

On another note... I'm starting to notice a lot of these come from iStock.. makes me wonder if I have to get a membership for that too 😭

#

iStock and Shutterstock are the two most common I see, and shutterstock I already got

#

its just so expensive though.. christ

blissful pilot
sly badge
#

I already sent the psd so no need to sign in

#

just saving the link

blissful pilot
#

Holy cow thats awesome

#

Its subtle, but flipping between them if you look at his jacket tie area, it looks like he turns his body half an inch. its likely that they took multiple photos of the same photoshoot

#

besides that, I removed the water mark from the color version which is also higher resolution. incase we have to use it, or use it with AI

sly badge
#

nice

#

I got gasmask from Achv1499 and the gasmask for the 1499 loading screen. Not sure what the background is of. It's possible these have higher resolutions but I was having trouble finding any.

blissful pilot
blissful pilot
#

I always assumed it was part of the photo but if its not... really makes me wonder

sly badge
#

I always thought it was grass but it looks like another metal texture

blissful pilot
#

These are the (if any) 1499 textures that could match it

#

But in all honesty, with comparing brightness and contrast settings... It truly reminds me of this

#

could be what it is, just altered

blissful pilot
#

card.jpg Remastered to 2K

#

Original:

blissful pilot
#

I suppose with that I can also easily create...
INVcard.jpg Remastered to 2K

#

Original:

#

Oh yeah @sly badge you seem to be really good at finding like.. clipart kind stuff

#

here's another challange

#

its not strictly CB related.. but it can help with an undiscovered mystery that is still unsolved to this day

#

Regalis's profile picture original image

#

I spent about a day and a half of casually looking, never found anything, it's possible it was originally a image that was turned into a sillouette. but if you want; the challange is there

#

in one version of his profile pictures, I think his discord or some other one from the past.. he hid a QR code, this QR code has been compared with past QR codes he hid in other things, and didn't match... so far this QR code has not been found out or read yet

#

Itzslain I think and I were working on painstakingly recreating it, but we eventually abandoned efforts on it here.. I personally just decided workin on the archive and this remaster was more important

#

just something neat

#

but yeah.. if you find that spider image, it could prove useful to that

#

Absolutely no obligation on finding it if you don't want to.. its not CB related directly so I couldn't really care if its found or not 😂

blissful pilot
#

no jokes

formal sierra
#

WHAT

#

kim ban this guy

blissful pilot
#

I know 90 hours isn't crazy.. but keep in mind theres not like.. a ton of content in the game

#

but I've completed the game over 67 times to my memory

#

sometimes I play it to relax and kill time

#

If you've met me in person, you'd know I'm not really a person to get angry.. to my count i've been mad like twice in my life. and one of those times was regarding someone getting SA'd and the other was regarding abuse to someone I cared about.. so generally speaking.. I don't really feel anger or get mad.... like ever, its really bizarre

#

for games like getting over it, what it ends up happening.. is I end up preforming a lot better in the game because I don't feel as mad as others while playing it.. thus once I got pretty good at the game.. I actually ended up enjoying the experience, the quotes, and found it generally relaxing to play

#

and thats how that happened

#

Yeah its strange but Fear and anger are probably the two emotions I am just not in touch with at all lmao.. perhaps this makes me a more bipolar individual? i'm not sure; but that's the way I've always been

formal sierra
#

but kim does need to ban you because liking the experience of Getting Over It is bannable

blissful pilot
formal sierra
blissful pilot
#

yeah except.. whos paying for it LMAO

#

thats a good analogy to how the world is tho

formal sierra
formal sierra
#

wow that was poetic

sly badge
#

whaaat

#

I think I found the image

#

and now I know why his name is regalis

formal sierra
#

i'm gonna buy it

blissful pilot
#

christ man...

#

You're really good at what you do then

sly badge
#

im as surprised as you are I didn't expect to find it.

blissful pilot
#

Also..

#

womp womp

blissful pilot
#

yknow what then

#

I got a REAL challange

#

this one.. i've been able to recreate like 90% of it

#

but theres a single line I can't make out

#

but it requires some context..

formal sierra
#

oh no

#

get ready @sly badge

#

you're in for a ride

blissful pilot
#

Ok as I've mentioned before.. we found a clearer version 079's loading screen via Omniary on Undertow Forums, at one point me and couple other people attempted to find out what the screen is, we recgonized it was a Commodore 64 Boot screen but we weren't able to make out the text..

#

After lots of trial and error and comparing to other screens and such.. this was the best recreation I could come up with

blissful pilot
#

Anyhow thats the challange if you're up for it.. no pressure if you cannot solve it because I've always been ready to do something simular to the spreadsheets if we cannot possibly find out what it says

formal sierra
#

i already have the C64 *core on RetroArch so i wonder if thats a command of some sorts

blissful pilot
#

blows my mind, truly

sly badge
#

I think for the screen we just have to go off of context alone, there are so many commadore images like the one you sent it would take forever to look at all of them

#

I would try learning how they work or asking something who knows more about commadores what it could say

formal sierra
#

thats nifty

sly badge
#

you could also trial and error, type in the words, then lower their resolution and see if it matches

#

using whatever that program is

formal sierra
#

i could do that actually

blissful pilot
#

its one of those things where its clear to make out those last three letters too

blissful pilot
formal sierra
#

what will you ever do without those two minutes of progress

#

im gonna see if i can match it but im kinda shit at these things so who knows

#

heres the root commands

sly badge
#

to me it looks like the last 2 words are THE KIT

formal sierra
#

in which there was none lol

sly badge
#

it might just look like it says KIT it could say something else or be apart of a larger word

formal sierra
#

theres a lottaaaa folders 😭

#

im only going for the ones with C64 tho, but it could also be in some of these other firmwares

formal sierra
sly badge
#

maybe it says credit at the end.

formal sierra
#

do you think your unblur magic would do anything?

#

or is the quality too ass

sly badge
#

I don't have unblur magic

formal sierra
#

lies

sly badge
#

the ai I'm aware of that unblurs is not very good at unblurring

formal sierra
#

darn

#

actually

#

i think the first two characters might be a 3 and 0

#

those are for repeating commands, like if i did
30 print "fuck you c64"

it would ya know

#

print 30 times

#

also fun fact

sly badge
#

wallet texture, only goes to 1024x2024, largest I could find https://www.flickr.com/photos/webtreatsetc/4563914122/in/photostream/

Free combo pack of high resolution (1024px * 1024px) seamless leather textures in .jpg format as well as a corresponding Photoshop tileable pattern (.pat) set. This is a set of colorized versions of the black leather pattern from our fabric pattern set. Download complete set here: webtreats.mysitemyway.com/free-tileable-leather-patterns/

#

comparison

sly badge
fading fractal