#Need some explanation.
4 messages · Page 1 of 1 (latest)
https://discord.com/channels/1028444667789967381/1098785289838796850
You can't "add" shaders, currently there are 2 material shaders you can use: opacity, and translucency.
You can add high-res textures.
You still need to make the materials, unless you're okay with AI generated pbr.
There's SSS and POM.
You can add high definition models.
These models can't interact with the game world.
Remix won't magically "enhance" in game models.
Remix runtime can update your changes in real-time so you don't have to restart the game to see your changes.
Also you can use sprite sheets for any texture input I believe
i understand. Thanks for the explanation.