#Garry's Mod

1 messages · Page 104 of 1

weak ermine
#

shut the fuck up

#

annoying

willow fog
#

when

#

same question

weak ermine
#

let him cook peacefully

dusk wagon
#

whenica

dusk wagon
#

how do i fix this

#

almost all of the textures are missing

subtle bison
#

perf fork?

dusk wagon
#

yes

subtle bison
#

disable pvs culling for world and displacements

#

if those options are even still available

quiet scroll
#

I wonder if this is a 50 series issue, I saw someone else get noise with water too and I can't pinpoint what's happening

subtle bison
#

try without RR or transformers

weak ermine
#

if u lower normal strength for transculents its gonna be not that fucked

keen rivet
keen rivet
weak ermine
#

dev_monitor have bad scaling on maps

subtle bison
#

are we sure its dev_monitor? its just replacing the water texture, unless the resolution is directly responsible for the size

#

this also uses the old water replacement texture still

subtle bison
#

when i get home ill see if dev_monitor is causing the issues

dusk wagon
subtle bison
#

culling in the spawn menu

jade surge
weak ermine
#

just like i said before, dev_monitor water have a awful scaling on almost all maps

willow fog
subtle bison
#

yah gmod rtx mobile edition

#

free no ads virus free

livid rapids
#

gmod rtx FreeBSD OpenBSD ARM64

subtle bison
#

funny enough i did get remix running on arm64

#

😊

livid rapids
#

NetBSD

#

Haiku

subtle bison
#

haiku would be pretty cool

livid rapids
#

Solaris

subtle bison
#

ok no

weak ermine
#

1 fps gaming

#

what about when i get home ill see if dev_monitor is causing the issues

#

misinformation

#

lies

compact blaze
#

i love how one of the few remastered models in the hl2 rtx demo is a combine footballer

subtle bison
#

i gotta get the old water replacements working first

dusk wagon
#

its already disabled

#

im not sure if its a hl2 rtx mount problem or not

subtle bison
#

maybe? what is the map

dusk wagon
#

i fixed it by running normal gmod then going back to rtx

subtle bison
#

guh

subtle bison
#

btw the light lag seen with glide is a remix\framerate issue
notice at 30 fps the light falls behind the bike despite the position of the light still being in the same place, meanwhile at 120fps it stays where it's supposed to be. The light isnt lagging ingame or the API, i believe remix just cant sample lights that quickly at such a low frame rate

#

im gonna take a wild guess and say RR wont have this issue?

#

lights do update really slowly on non nvidia cards 🤓

winter radish
livid rapids
#

Redstone vulkan when

#

Ray Regeneration vulkan when

onyx ridge
#

bluestone whne

dusk wagon
#

jessica when

#

wil you stop

weak ermine
#

shutthefuckupica

dusk wagon
#

yapica

onyx ridge
#

greenstone when

subtle bison
#

will ask for any install operation that would normally overwrite the rtx.conf

brittle token
#

give key trust 👀

subtle bison
# subtle bison

also working on making the launcher delete files that would conflict during an upgrade, so hopefully no more asking of clean installs

subtle bison
subtle bison
weak ermine
subtle bison
#

you can update your base game without breaking anything as well now

weak ermine
#

i have no words

#

peak

subtle bison
#

about time the launcher got fixed 🤓

subtle bison
#

clean asf 🔥

#

wow sorta works with vgui

subtle bison
#

github CDN is so ass 🥀

subtle bison
weak ermine
livid rapids
#

think I found the biggest shadow vertex filter offender possible

#

also the skybox is rotated 180 degrees horizontally 🙏

subtle bison
livid rapids
#

yeah I'm running outdated perf

#

Time to update!

subtle bison
livid rapids
#

Oh

#

On another note ExoPBR is out, mixed results so far but I can understand, it's screenspace_general (not even the new version with 8 textures 🙏 ) and it's a dx9 game

#

metallics need some huge touch

weak ermine
#

its just pure black

#

bullshit results

#

coughing baby vs hydrogen bomb ahh comparison

onyx ridge
#

hdri wiremod support when

#

api light wiremod support when

compact blaze
onyx ridge
#

updated my launcher to the new version and it made a new install for whatever reason?

#

** ** said install also has permanently broken upscaling the same way i was getting randomly before

#

i figured out it is upscaling since disabling it fixes rendering (but also leaves me with a less than ideal framerate)

#

non-dlss upscaling has the same 'output isn't scaled up' problem but it doesn't turn everything a glowing red

#

so cool

subtle bison
onyx ridge
#

i changed the launcher manually since its updater wasn't actually updating and it was acting like i hadn't installed anything

#

** ** then when i did install things it used a fresh rtx.conf and gmod settings

subtle bison
#

it only overwrites the config/server.vdf and deletes the remixbinary folder when it does a fixes package install, so what gmod settings exactly?

onyx ridge
#

enabled addons and their settings, keybinds, video settings, etc

subtle bison
#

well you did do a clean install so yeah its copying whatever is from your vanilla game

#

as for the DLSS issue, are we sure its not a driver bug or one-off? the remix version hasnt changed in over a month so i dont see why that would break, no one else has said anything so far

onyx ridge
#

it used to be relatively one-off but after the reinstall it's happening consistently

#

i haven't updated my drivers since i updated so

subtle bison
#

anyone else want to try doing a clean install and see if they have DLSS issues?

#

@onyx ridge i would try updating your drivers tho

subtle bison
onyx ridge
#

toggling ray reconstruction from transformer > cnn > transformer fixed it

#

what

#

okay that only worked temporarily

#

taa-u works fine but it also has a worse framerate than just using no upscaling

#

okay i guess it could be related to my game immediately using 6gb of vram on loading into any map

#

no idea what could be causing it though since i have even less addons enabled than i did before

subtle bison
#

does it happen with all addons disabled via the launcher?

onyx ridge
#

nope

#

much more reasonable like, 3gb being used in that case

subtle bison
onyx ridge
#

is there a way to force remix to unload textures and stuff so i don't have to restart my game every time i try

subtle bison
#

remix should be doing that automatically

#

the game might be holding onto the textures

onyx ridge
#

okay i think it was a playermodel i had equipped that was causing excessive memory usage if i had it on while the game was loading???

livid rapids
subtle bison
livid rapids
#

Once we get RSM, contact shadows, this addon gets it's promised features, better indirect lighting, and cubemap handling AND I don't get a better graphics card yeah nah

#

buut if HARDWARE SKINNING AND SKINNED MESH REPLACEMENTS become a thing...

weak ermine
#

never

#

if u enable all that ""cool"" shaders and set them to maximum, u will see absolutely same fps as in remix

#

but without any fucking tracing rays

#

poor bullshit baked lighting

#

and yeah

#

trillion bugs

livid rapids
#

I would have about 15 fps in the same map, same gun, DLAA

#

But the thing is, it's a stupid comparison, remix is a whole other way of rendering the game

#

screenspace_general shaders are just that

#

shaders

#

vastly different goals

#

it's not apples to apples it's apples to shards of glass

weak ermine
#

with open eyes

livid rapids
#

In the screenshot I have: fully ExoPBR rig + gun, shader bloom, and normal gmod DoF, still runs as it should

weak ermine
#

looks like u fucking blind

livid rapids
#

of course if you're on a gt 710 and you enable every gshader possible

#

but why would you do that?

weak ermine
#

i said

#

ALL

#

shaders

#

ALL

livid rapids
#

yeah but why would you do that

#

why would anyone do that

weak ermine
#

ON ULTRA

#

and u gonna get same fps in remix

livid rapids
#

and even if they do

#

what's it to you? or to anyone

#

everyone gets enjoyment in a different way

weak ermine
#

fart sfx

livid rapids
#

We're here for the technological advancements not for petty comparisons

#

you need to grow up

weak ermine
#

talking to the wall

subtle bison
#

ngl im probably going to add back lightupdaters for normal gmod rtx and even perf fork as the default and make the map api lights optional just so everyone has a choice

weak ermine
subtle bison
#

hu

weak ermine
#

misswipe

subtle bison
#

dear valve, fucking why

#

gonna have to turn off auto-categorizing legacy emissives by default cuz of shit like this

subtle bison
weak ermine
#

how it looks without remix

#

this texture

subtle bison
#

its mostly just css maps

weak ermine
#

hell nah

subtle bison
#

RR on AMD??? NO WAY /s

weak ermine
# subtle bison

some turtle rock studio guy: why not add some random bullshit in texture parameters, like "selfillum"

#

just for fun

#

⠀⢠⠆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠒⡔⣣⣟⣾⣻⣿⣿⣿⣿⣿⣿⣽⣮⣓⡎⢖⠠⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠳⠀⠀⠀⠀
⡞⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⢀⠎⡴⣛⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣯⢼⣂⢇⠂⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠀⠀
⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⢂⠀⠀⢤⣘⣦⣮⣭⣚⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⠴⣋⣬⠖⡐⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⠀⠀⡀⠀⠀⠄⠈⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡄⠃⠀⠀⠀⠀⠉⠛⣿⣿⣿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⡿⢧⣟⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠂⠀⠀⠀⠠⠋⠀⠂⠄⠁
⠠⠀⠀⠀⠀⠀⠀⠀⠀⡘⠀⠀⠀⠀⠀⡀⠀⠈⠀⠹⣿⣿⣿⣿⣿⢿⣿⣿⣿⣿⡛⣽⣿⡿⣻⣽⣿⡿⠁⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠡⠀⠂
⡁⠀⠀⠀⠀⠀⠀⠀⠠⠃⠠⢠⡛⢛⠺⡍⠓⠦⠀⠀⠈⠻⣿⣿⣿⠷⡍⣿⣿⣿⢸⣽⢫⣶⡟⡿⠟⠁⠀⠀⠀⠀⠡⠂⠀⠀⠀⠀⠀⢂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢈⡐⠀⠄
⣽⠄⠀⠀⠀⠀⠀⠀⠰⠀⠁⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠦⠤⠘⠿⡽⣏⠐⠈⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡹⢀⠂⡱⢈
⡇⠀⠀⠀⠀⠀⠀⠀⠐⢆⠀⠀⠀⠀⠀⠀⡀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣃⣙⡛⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠐⣄⠀⠀⠀⠀⠀⢈⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠣⢌⠶⣁⠎
⢁⠄⠀⠀⠀⠀⠀⠀⠠⢌⠀⠀⠀⠀⠀⠀⠇⠺⡀⡠⠀⡀⠀⠀⠀⠀⠀⣈⣙⡛⠓⠀⠀⠀⠀⠀⠀⠀⠀⠨⠀⠰⠀⠟⠀⠀⠀⠀⡀⣈⡄⠀⠀⠀⠀⠀⠀⢀⠀⢡⡐⡙⡲⢩⡐
⠰⢀⠀⠀⠀⠀⠀⠀⣸⠟⢂⠀⢀⠀⡀⠀⠀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣾⡗⠁⠂⠀⠀⠀⠀⠁⠁⠀⠀⠀⠀⠀⢀⣠⢰⠖⢀⢋⠀⠀⠀⠀⠀⠀⡌⣌⢦⣱⡪⡤⠣⢘
⠖⠋⠉⠁⠀⠀⠀⠀⠈⢠⡀⡤⣨⣤⣀⣠⠀⣀⠀⣀⡀⠄⠀⣀⠀⠠⣀⢼⣿⣿⣿⡇⢁⠐⣰⠄⣄⣀⡀⠀⢀⣀⣀⣠⣀⣭⣞⠻⠬⠀⠒⠀⠀⠀⠀⠠⡘⣴⢊⢡⠶⣷⡵⣭⣒
⣾⠁⠒⠀⠀⠀⠀⠀⠀⠀⠡⠁⠈⠹⠿⣿⣿⣿⣿⣾⣿⣟⣯⠄⠆⠠⠸⣾⣿⣿⣷⣹⢀⡠⠀⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣒⠠⠇⠄⠂⢰⠀⠀⠀⠐⠐⡽⡼⣟⢙⣣⣿⣟⠷⡿
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⣿⣿⣿⣿⣿⡟⠋⠉⠀⢠⣴⡀⠁⣾⣿⣿⣿⣷⣆⠀⣠⡄⠀⠉⠛⢿⣿⣿⣿⣿⣿⣿⣯⠀⠂⠀⠀⠃⠀⠀⠇⣴⣿⣭⢲⠁⠊⠿⡙⢶⣹
⡠⠤⠄⠀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠼⣿⠟⡙⠉⠀⢀⡄⠰⠘⢿⡇⢸⣿⣿⣿⣿⣿⣮⣾⠟⠐⠠⢰⣤⡀⠈⠛⠿⣿⣿⣿⡗⡈⠄⠀⠀⠀⢀⠈⢤⡏⣿⢛⣇⡀⠀⠐⡀⢲⣼
⡤⢂⠶⠀⠄⠀⠓⡂⠀⠀⠀⠀⠀⠂⠙⠀⠉⠀⢠⣴⣿⣿⠀⠀⠀⠀⡸⣿⣿⣿⣿⣿⠃⠀⠀⢀⣤⣭⣙⡻⢆⠀⠀⠀⠁⠋⠸⠀⠀⠘⠀⣂⠐⡊⢄⣔⡤⢚⣿⣱⣄⠀⠜⢻⣿
⠀⠄⠂⡁⠆⢤⠀⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠮⣭⣵⣶⣾⣶⣤⡀⠀⠙⠿⠿⠛⠁⠀⢀⠤⣿⣾⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡄⠀⢐⠇⠚⠺⢳⣾⠈⠛⠉⠀⠊⠄⡘
⠀⠀⡁⠐⠠⠪⡁⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠿⢿⣿⣿⣿⣿⣶⣤⣤⠀⠠⢖⠻⢾⡿⠿⠿⠿⠿⠟⠃⠀⠀⠀⠀⠀⠀⠀⡠⠸⡕⢀⠠⡘⠀⢎⠡⠃⠔⠀⠀⠀⢤⡀⠄
⠀⢠⣐⠀⠄⡀⠺⠀⠀⢀⠆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⠀⠈⠙⠣⠀⠂⠉⠁⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠠⢀⠄⠣⡐⢏⠚⢄⠃⠁⠌⢂⡁⠉⠀⠀⠐⠀⠛⣿⡦
⠀⠄⡀⠂⠖⠐⠀⠂⠘⠀⡄⠀⠠⢁⠠⠘⠀⠀⠀⠀⠀⠀⠀⢤⠀⡀⢀⣀⡀⠀⣀⣀⠀⣀⠀⡀⠀⠀⠀⠀⠀⢀⡰⢀⠡⢌⠆⡁⡜⢠⡀⡀⠀⠀⡔⣡⠀⠥⠈⢀⡶⠀⢸⣿⢣
⠀⠐⠠⠀⠃⣾⠄⣀⠀⠀⢥⠀⠀⢨⠐⡄⠀⠀⠀⠀⠀⠀⠀⠸⠇⣿⣰⣿⣷⢰⣿⣿⠒⣿⢸⠀⠀⠀⠀⠀⠀⣞⣳⠃⠀⢪⠞⢠⠁⡜⢰⡹⢄⡐⢏⡃⠀⠀⠁⣠⢠⣀⣾⣿⡧
⠀⠀⠀⠀⠀⠀⠙⠿⠀⠀⠈⡀⠀⠀⠇⠠⠀⠀⠀⠀⠀⠀⠀⢴⠐⣄⢀⠉⣍⠈⡍⢉⡨⣄⠠⠄⠀⠀⠀⠀⣸⣙⠄⠀⠀⡏⠀⠆⢠⠙⣬⡓⠎⠙⡬⡄⠀⣠⢼⡙⢣⣿⣿⣿⣭
⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠰⠑⡀⠀⠘⡅⠠⠀⠀⠀⠀⠀⠀⠀⠀⠋⠘⠈⠟⠈⠇⠀⠁⠉⠀⠀⠀⠀⠀⠐⢣⠁⠀⠠⠁⠀⠀⠀⠄⠘⠈⠉⣶⠿⡱⢓⡟⣬⣋⣿⠂⠻⣿⠿⡶
⠀⠀⠀⠀⠐⠀⠠⠁⠠⠾⠁⠀⠀⢆⠀⠨⡁⠡⠀⠠⠀⢄⠀⠀⠀⠴⣤⣦⣤⢤⣤⡤⡒⠀⠀⠀⠀⢠⡘⣽⠏⠀⡀⠆⠁⠀⠀⠀⠀⠀⠀⠘⠯⣤⣴⡿⢟⢙⣿⣿⢜⠡⣼⡳⠁
⠀⠀⠀⠀⠠⢈⠀⠀⠐⠀⠀⠀⠀⠀⠁⡀⠀⠁⠀⠀⠐⠈⠇⠤⠀⠀⠀⠃⠄⠁⢀⣀⣀⣀⣠⣴⣿⡇⣼⠋⠀⠠⠈⠀⠀⠀⠠⡀⠀⠀⠀⠀⠂⢀⠸⣧⣼⣏⣉⣻⣷⣾⣿⣿⣿
⠀⠀⢀⡀⠀⠘⠀⠀⠀⠀⠀⠀⠀⠀⠀⠡⠀⠀⠀⠀⠀⢦⡐⠲⠲⣖⣠⣶⢲⣶⣾⣿⣿⣿⣿⠿⣋⠕⠋⠀⢀⠂⠀⠀⠄⠀⠀⠇⠀⠀⠀⠀⠀⠈⠖⢻⣿⣿⣿⣷⠿⢻⣿⡿⡝
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠪⣵⠢⣄⠤⠈⠈⠉⠉⠁⠉⠩⠁⣖⣚⣥⡞⢀⠰⢂⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⢳⢦⠾⡻⣴⣾⣧⣾⣹
⠒⠈⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⠀⠀⢣⠹⢬⣛⠿⠓⠺⠟⠳⠛⠟⣃⢬⣙⢞⡰⢌⠳⠀⠀⠀⠀⠀⠀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠂⢈⠷⣿⢿⣿⣿⣿⣽
⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⢱⣪⢝⡻⣿⢳⡰⣿⣿⣿⡟⢦⡙⠎⡴⠉⠠⠁⠀⠀⠀⠀⠀⠀⠀⠠⠀⠀⠀⠀⠀⠀⠀⠁⠀⠦⠜⢯⣾⣱⠫⣟
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢁⢸⠿⣿⣽⣫⣇⠆⣳⢿⣟⡿⣆⠱⡉⠤⢁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⡀⠀⠀⠀⠀⠀⢈⠐⠂⠄⢋⠛⠦
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⠂⠠⠛⡟⣟⣻⣿⠠⡽⣿⣿⣯⡼⠇⠐⡤⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠄⢈⠐
⠀⠀⠀

weak ermine
#

4k turtles

#

plushie

#

4096x4096

#

pbr

#

trillion polygons

sonic apex
steel lark
#

just make it possible for the user to fix these flukes

#

(if they are indeed flukes)

subtle bison
#

i tried excluding materials that dont use an emissive mask in the VMT but it breaks a lot more than fix

steel lark
#

can't the user just unmark the texture?

willow fog
weak ermine
#

isn't theres

#

$selfillummask

#

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⡶⠓⠒⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠋⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⠤⣒⢐⠢⣌⣭⣭⣭⣛⡛⠉⠴⢚⢛⢷⡄⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠔⡊⢡⠔⠊⠀⢠⡿⠋⠀⠀⠀⠈⠻⡆⣤⡴⠶⣬⡑⠠⢙⠒⢤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⢀⠴⢉⡐⠡⢒⠧⣀⣀⡀⣿⠀⢀⡖⢻⣶⡄⠀⢹⢁⣀⣀⠀⠹⡆⠀⠉⢦⡘⠲⣄⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⢀⡔⠣⢈⠄⡰⢃⣒⡦⠅⢌⠉⠻⣤⠘⣜⡿⣿⠇⠀⣼⣴⡿⣸⠀⠀⡟⣀⡄⡤⣓⠐⠠⠓⣄⠀⠀⠀⠀⠀
⠀⠀⠀⠀⢀⡴⢁⠆⡁⠂⠌⡴⠋⠉⠻⣶⣦⢬⣀⠀⠙⠪⣈⣀⣠⠞⠱⢍⡉⠁⡠⠞⠉⠀⣀⡈⠀⠌⠡⠘⡄⢷⡀⠀⠀⠀
⠀⠀⠀⢀⡜⠰⡈⡐⠠⢉⠐⡀⠡⠀⠀⢹⣿⡉⢹⠑⠒⠤⣉⠀⠀⠀⠀⠀⠨⠟⠀⠀⠀⣬⡶⠬⡕⠈⠄⢡⠘⡄⢻⡄⠀⠀
⠀⠀⠀⡚⢌⠡⢐⠠⢁⠂⡐⠀⡁⠐⠀⠈⣟⣧⡀⠑⠒⢦⢀⠉⠒⠤⠤⣀⣀⣀⣀⡤⢴⢿⠁⠀⡀⠌⡐⢀⠂⠹⡀⡽⡀⠀
⠀⠀⢰⢃⠌⣂⠂⠔⡀⠂⠄⠁⠠⠀⠂⠀⡧⣿⣿⣦⣄⠀⡇⠀⡰⠢⠔⠁⠀⠀⢸⢰⢡⣿⠂⠀⠄⠂⠐⠠⢈⠡⢣⠘⣧⠀
⠀⠀⣼⠂⠈⠄⠨⠐⠠⢁⠈⠄⠁⠠⠀⠀⢰⢿⣿⣿⣿⣿⡇⢲⣤⣤⣤⣤⣤⣤⣤⣿⣿⣿⠀⠀⠂⠁⠌⡐⠠⢁⠆⠈⣹⠀
⠀⠀⣏⡇⠀⠌⠡⠘⡀⠂⠄⡈⠐⠀⠀⠀⢸⠜⣿⣿⣿⣿⡗⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⡁⠌⠐⠠⢁⠂⡌⠀⢼⠃
⠀⠀⢫⢤⠀⠀⠂⢡⠀⡁⠂⠄⠂⠁⠀⠀⣸⠌⢻⣿⣿⣿⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣻⢯⡀⠀⠄⠠⢁⠂⡐⠨⡐⡁⢼⠀
⠀⠀⠘⡚⡄⠀⠈⢀⠂⠄⠡⠐⠈⡀⠄⠀⡏⡦⢁⢻⣿⡟⣺⣿⣿⣿⣿⣻⢾⣝⣻⣾⣟⡿⣿⣆⠠⠁⢂⠐⡈⢡⠐⣡⡟⠀
⠀⠀⠀⢳⢂⠀⠀⠀⠈⠤⠁⠌⡐⠀⡀⠠⡟⠁⠂⠀⠹⣇⢽⣿⣿⣿⣿⣽⣿⣻⣟⣾⢿⣽⡷⣿⡆⠈⠄⢂⠡⢂⡱⣰⠁⠀
⠀⠀⠀⠀⢫⣡⠀⠀⠀⠠⢁⠂⠄⡁⠀⠄⡇⠀⠀⣱⢦⠈⠓⢬⣱⠜⣿⣟⣿⣷⣻⣽⢿⡾⣽⣟⡯⠐⡈⢄⠃⠆⣼⠃⠀⠀
⠀⠀⠀⠀⠀⠱⡱⣀⠀⠀⠀⠌⡐⠠⢁⠂⢧⣀⡰⠃⢸⠀⠀⠀⢀⡉⢹⠉⠀⠹⣿⣽⣯⢿⣟⣾⠇⠰⡈⠤⣉⡞⠁⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠈⠢⡧⢄⠀⠀⠄⡁⢂⠐⡈⠁⠄⡐⢸⡀⠀⢀⡞⠹⡼⠀⠂⠄⡘⠻⢯⡿⠟⡋⠄⡃⢜⡴⠏⡀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⡀⠤⠒⠘⠓⢵⡢⣀⠐⡀⢒⠠⢁⠂⡐⢸⡄⢂⡺⢀⠂⠄⠡⢈⠐⡀⠆⡠⢐⠰⡈⣦⠝⠁⠀⠀⠈⠐⡀⠀⠀
⠀⠀⠀⢀⣪⡄⠀⠀⠀⠀⠀⠈⠃⠯⣰⢁⠎⠤⡑⡐⡈⠮⡴⠃⡄⡞⢹⡇⠰⡈⠔⣂⣱⠬⠖⠋⠀⠀⠀⠀⠀⡠⠚⠀⠀⠀
⡔⠁⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠒⠳⠤⠵⢢⠴⡥⢦⠽⣘⠧⠵⠚⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠑⠂⠄⡀
⠣⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡄⡜
⠀⠀⠉⠁⠒⠒⠒⠒⠒⠒⠒⠒⠒⠒⠒⠒⠚⠀⠉⠉⠉⠉⠉⠉⠈⠉⠉⠁⠒⠄⠤⢀⣀⣀⣀⣀⣀⡀⠤⠄⠤⠒⠊⠁⠀⠀

subtle bison
#

ye

weak ermine
#

this shit just for specify

#

dubmass idea just forgot what i said

#

nothing ever happened

subtle bison
#

i guess the cleanest way to do it is what burrito said

#

but idk if that will still break stuff

weak ermine
#

can u check texture?

#

this texture

#

alpha layer

#

maybe its for dirt

#

idk

#

selfillumed alien intergalactic dirt

subtle bison
#

the list keeps growing 🫠

willow fog
subtle bison
#

when i can no longer think of stuff to fix/change

#

at least within a reasonable scope

willow fog
#

Smh my head

subtle bison
#

trying to make this a big update so i can go work on other projects afterward

willow fog
#

Mono support lesGO

subtle bison
#

ok so what if they just fuck up the mask entirely and its even visible in the rasterized view

weak ermine
#

lmao

#

skill issue

willow fog
#

Chalk it up as valve issue and say you can't do anything

weak ermine
#

200iq move

subtle bison
#

good enough for me

#

maybe i make the auto-categorization settings apply per map?

#

i can leave on legacy emissives that way, but that means the user still has to fix any incorrectly marked emissives

weak ermine
#

useless fuckage

subtle bison
#

already did

weak ermine
#

that's it

#

now it works same as Privacy Policy

#

u don't read that = its ur problem stfu ky...

#

i don't think its gonna be big problem

#

u always can just unmark texture

#

and boom problem solved

subtle bison
#

it will get remarked the next time you load the map with auto-categorization enabled tho

weak ermine
#

boom fucking shit

willow fog
subtle bison
#

maybe ill just add a cache on the module side to prevent it from remarking stuff

weak ermine
#

instead of marking trillion textures

subtle bison
#

css maps are kinda fucked tho lol

weak ermine
#

and animated screens

subtle bison
weak ermine
subtle bison
#

yes what were they thinking

#

what if i just go fix the VMTs 🤪

weak ermine
#

💀

#

well we can forgive them

#

in 2002 source only developed

#

so yeah

#

bumd bozos

subtle bison
#

decals use alpha so now i remember why i cant filter these out in remix

#

ill start working on the cache thingy, i think thats the best way to do this for now

turbid barn
#

how does it affected rtx?

subtle bison
#

it doesnt

willow fog
#

How does it affect the economy

compact blaze
jade surge
keen rivet
subtle bison
#

look below that pic

#

🙂

steel lark
#

400% facial expressions grandma

willow fog
#

Thank you

subtle bison
#

incredible

polar anchor
#

curbtree overload my arch nemesis

keen rivet
weak ermine
#

ski

#

is

subtle bison
#

(perf fork is not affected 🤓 )

polar anchor
#

is rubat even aware of us?

subtle bison
#

probably to some extent but i know any introduced bugs will most likely not be fixed

#

not due to him per say, but the fact we're using a very deprecated rendering backend for source

subtle bison
polar anchor
#

Here for more examples. The legacy emissive tool works better here than my previous install with your build (without compat mod), it actually produces more light and less of a ball of light effect

subtle bison
#

nice

polar anchor
# subtle bison nice

Do you have any idea how i can fix the fire? it has the black box on each flame

subtle bison
#

for that game? no idea

polar anchor
#

I was assuming that I'd have to do some toolkit foolery to fix it. Otherwise Cod (IW Engine) and Source are distant relatives lol

subtle bison
#

it sounds like a lack of alpha blending\testing but yes those games are very different, not to mention WaW uses a far more comprehensive compat mod

polar anchor
#

Do you think any of the source tweaks could work on waw? Wish the HDRI skyboxes could work on waw. It is in DIRE need of more skyboxes that work lol

subtle bison
#

no, nothing from source applies to cod games
HDRI stuff works on any game that has a stable mesh, just need to change the hashes in the mod.usda

#

the only gmod-specific stuff is the lua addon that controls the mesh that the replacement is attached to

#

@weak ermine the dev_monitor water scaling issue seems to be more of a mapper problem
it respects the scale i set in hammer just fine

#

ngl though i think removing the water replacer and just manually fixing all of the hl2 water textures might be worth it in the long run

#

but i think ill do that in a future update, i've added enough to the to-do list for 0.9.0/0.3.0

steel lark
#

when will this be fixed?? 😭 😭 🙏

subtle bison
#

gmo rtx in 2067

willow fog
#

What is cr doing

#

Is it release day?

weak ermine
willow fog
#

🙁

weak ermine
#

i have hopium overdose

#

now it's turning to copium

subtle bison
#

incredible, normal gmod rtx crashing on map load with latest game version

weak ermine
subtle bison
weak ermine
subtle bison
#

note that it will not hide anything that obstructs a light_enviornment, so maps like gm construct will still be dark asf

#

though that is probably fixable on the perf fork, but normal gmod rtx not so much

weak ermine
#

OH HELELEEL NAH

#

i need pbrfy this map

subtle bison
#

yeah i love this map

#

proof the remix converted lights are not always better than the API ones 🥀

#

at least with ravenholm, the d3d9 converted ones are wayyy to bright

weak ermine
#

eh

#

i think they're accurate

#

more like mapper issue

#

or game design

#

lore accurate

subtle bison
#

how, they also clip into geometry 🥀

subtle bison
weak ermine
#

i feel insulted

subtle bison
#

how

#

api lights do mess up here

#

just a bit too dark

weak ermine
#

see shit vs cant see shit vs barely see shit

steel lark
weak ermine
subtle bison
#

btw just to get it out of the way, please downgrade your game to a version from like a month ago, latest x64 with normal gmod rtx is so crash prone

#

or just wait for 0.3.0 for perf fork

dusk wagon
#

nobody's here to celebrate

willow fog
#

Everyone's moved to perf fork

subtle bison
#

perf fork aint even getting that much, its mostly whats in 0.9.0 and bug fixes 🥀

#

anyways ill see if i can get that release out, it should be copy-paste for a lot of stuff thank fuck

#

yeah going back to perf fork after a while made be realize how much better it is in terms of stability holy shit

#

i can load ep2 maps without losing my sanity

#

jalopy in da ice biome 🥶

lean hatch
subtle bison
#

💤

#

ok im done working on gmod rtx for a while

willow fog
#

Holy fuck

#

R-Release?

subtle bison
#

2 releases 💤

willow fog
#

The other one doesn't matter

subtle bison
#

it will when hl2rtx comes out

willow fog
#

🥱

potent agate
#

where do you change the physgun color?
it's just in rgb mode right now

subtle bison
#

the playermodel menu

potent agate
#

ah, I had to die for it to take effect

subtle bison
potent agate
#

this is what it does for me

subtle bison
#

i havent tried it on other physgun replacements, but its supposed to get the hash automatically

#

you said it works when you respawn?

potent agate
#

yes

subtle bison
#

ah cool

#

good enough for me

potent agate
#

in most maps I seem to be getting 60-70 fps with no frame gen on dlss balanced, not bad

subtle bison
#

yeah you'll be GPU limited most of the time on the perf fork

potent agate
#

one day I'll get that 9950x3d, one day

subtle bison
#

what do you have now? perf fork should run well on much lower end CPUs

potent agate
#

i7 12700kf

#

not planning on getting the 9950x3d for just rtx remix though, mostly for ue5 dev stuff

#

but it would probably give a big boost

subtle bison
#

are not GPU limited currently?

#

12700kf should be more than enough

potent agate
#

it's using 90% of the gpu

subtle bison
#

ah

potent agate
#

but yeah, performance is pretty good

#

at native I get 20-30 fps

subtle bison
#

wow pretty good, what res and gpu?

potent agate
#

1440p 4070 ti super

subtle bison
#

sweet

potent agate
#

in gmod construct rtx I get like 40

subtle bison
#

everpine mall is a pretty dense map and im getting 75-ish fps on ultra performance @ 1440p

#

its nice to find maps that stay in the 100s, feels uncanny having remix run that fast

potent agate
#

let me try

subtle bison
#

my rx 9070 is about on par with a 4070 ti

#

so hopefully close or really yours should be faster lol

potent agate
#

getting 65 with ultra performance

subtle bison
#

in the same spot in my screenshot? perf will vary due to the PVS culling

potent agate
#

yes

subtle bison
#

hmm pretty good

potent agate
#

changing to balanced has the same results

#

quality only goes down to 57

subtle bison
#

balanced drops me down to 42 🥀

potent agate
#

full res is a solid 30 here

subtle bison
#

slideshow

potent agate
#

gpu temps only at 53, damn

subtle bison
#

i forget nvidia has a lot more optimizations for remix because of SER and OMMs

#

im surprised RDNA4 actually performs as well as it does

potent agate
#

the fact that full path tracing is running at decent framerates is crazy already

#

I can't type

subtle bison
#

gmod what did i do to deserve this

willow fog
weak ermine
#

release?

subtle bison
#

bruh

weak ermine
#

is that true

subtle bison
#

scroll up

weak ermine
#

im dreaming

weak ermine
lean hatch
#

Congrats cr

subtle bison
weak ermine
#

wait what

dusk wagon
#

realises it captures

#

sometimes polyhaven textures are too big

modest whale
#

if you just expect the texture to fit directly it probably won't since the mapper prob made the uvmap specifically for the texture he used

dusk wagon
#

how do i

#

do this exactly

modest whale
#

Export model to blender, check a tutorial to know how to change a uvmap, import back to remix by ingesting with the toolkit

#

it's not complicated at all when u just want to scale it

#

and in blender u should apply the polyhaven texture to check how ti looks like

willow fog
#

Assuming hashes are stable.

modest whale
#

I assumed gmod had stable hashes yeah

#

i thought it was

willow fog
#

No

subtle bison
#

most geometry in the perf fork is stable other than skinned meshes

willow fog
subtle bison
#

all world geometry is stable, you can check yourself

onyx ridge
#

truly a magical game

willow fog
compact blaze
#

Those are from like the 2011 fortress era of the game

willow fog
#

The backrooms maps are working perfectly now, by the way

lean hatch
#

Backrooms more like midroomz

willow fog
#

quiet

#

There's supposed to be a big ass decul here

willow fog
#

Is this a perf fork thing?

subtle bison
#

been an issue for a while

#

i dont think it's something easily fixable either

subtle bison
subtle bison
willow fog
#

Figured

willow fog
#

Ignore directional light wasn't enabled

subtle bison
#

the mod controls that

willow fog
#

Also the conf keeps resetting

subtle bison
#

check for "disable remix api lights" in the base options in the spawnmenu

willow fog
#

Fucking annoying

subtle bison
willow fog
subtle bison
#

ah yeah those are hardcoded, ill remove them

#

anything else

livid rapids
#

You're THE guy

willow fog
dusk wagon
#

d

willow fog
#

Non-perf fork

lean hatch
#

hot table

willow fog
#

mm

#

ow

#

too hot

#

what gmod version recommended for non-perf fork?

compact blaze
subtle bison
willow fog
#

hm

#

Now I gotta figure out hot to do that

subtle bison
willow fog
#

Also

#

Directional lights not being disabled is also hardcoded

#

Remove that

#

I have to disable directional lights every time

subtle bison
willow fog
subtle bison
#

ye something is wrong, ill find out soon

steel lark
#

No ram?

turbid barn
compact blaze
#

@subtle bison i wanna ask is the input latency in gmod rtx normal?

#

gmod rtx and hl2 rtx latency

#

aaaaaaaaaaand my screen is frozen and flickering

half viper
#

Typical

keen rivet
subtle bison
#

now that i think about it, the main difference is that there is no remix bridge on x64 so the input handling could be potentially different

#

also do you have mfg enabled?

subtle bison
lean hatch
#

Gary mod

subtle bison
#

modé

compact blaze
onyx ridge
#

volumetric fog remapping isn't perfect but it's cool it works with the fog editor

#

i love seeing cool dupes/saves people have made with the same lighting quality i get with maps

onyx ridge
#

who needs replacements

weak ermine
#

look at this ugly ahh 16x16 texture

#

hl2rtx will fix it

#

i hope

#

imagine css rtx

#

♥️

subtle bison
#

the lower the frame rate, the higher your latency

compact blaze
#

U think I should do that?

subtle bison
#

yes otherwise it's pointless to compare the input latency

compact blaze
#

idk asking cause sometimes launching gmod rtx the input latency is crazy especially when enabling mfg, i think this was one of the few times it was ok?

subtle bison
#

perf fork or normal

subtle bison
#

input latency is directly tied to your framerate and frametimes

compact blaze
subtle bison
#

normal x64 is crash prone due to the culling patches (game updates have made them unstable)

#

im working on a launcher feature to guide the user to downgrade the game

#

but for now use the perf fork

zealous narwhal
#

gm_city_limits has fake ambient lights 🥲

onyx ridge
#

it#'d be neat if there was a way to control specific map lights i think

half viper
#

picking a light source and deleting it

#

and saving it to a custom config file

subtle bison
#

yea that should be possible

#

ill add it to the todo list for the next ver

winter radish
onyx ridge
#

let me add light switches to EVERY light in a map

subtle bison
#

so did rubat block downloading depots?

#

my network works fine and steam can download literally anything else

#

steamdb depot downloader works fine but i dont think the usual user is gonna trust using a 3rd party app to downgrade the game

#

depotdownloader it is

subtle bison
#

also merry christmas gmod rtx gang

subtle bison
#

downgrading incoming

#

normal x64 finally stable thank fuck

#

☺️

#

could only get these maps to load with the downgraded game, even perf fork crashes without doing that

subtle bison
willow fog
#

Mmm

subtle bison
#

gm chat

lean hatch
#

gm cr

subtle bison
#

hi

half viper
#

good morning

weak ermine
#

good evening

willow fog
#

good night

lapis delta
#

good balls

livid rapids
#

Some games had serious leaks through depots and you'd think they would've already done that

subtle bison
#

wonder why steam console fails then

#

it used to work

brittle token
#

light culling on enhanced edition, not even in different games can i escape this 🔥

subtle bison
#

gmod rtx dont even have that problem anymore 🥀

brittle token
#

i wonder if gmod rtx with vr is possible

#

though rendering two angles sounds like performance hell

half viper
#
holochip editor ver

Holochip has been developing the ability to incorporate advanced Vulkan rendering capabilities into OpenXR projects to support light field and other next generation displays. This year at SIGGRAPH 2023 as part of the Birds of a Feather program, Holochip demonstrated that Vulkan ray tracing has been integrated with OpenXR and enables users with d...

#

q2rtx in vr

#

if you are interested

half viper
#

pipes textures are fucked with hl2 rtx assets

half viper
#

i have no idea why its doing this

subtle bison
#

nuclear explosion

subtle bison
quiet scroll
quiet scroll
subtle bison
subtle bison
#

engine bottlenecked 🤓

winter radish
winter radish
half viper
#

PTPT

winter radish
#

(I don’t use FG either)

subtle bison
subtle bison
#

almost ready to push this out

subtle bison
#

launcher now reports your game version by checking the signature of engine.dll

weak ermine
#

peak

subtle bison
#

gmod rtx free virus unlimited robux free download no ads

dull yarrow
#

how did you get the hl2:rtx materials and port them to gmod? are they the same assets?

subtle bison
#

they use the same material and mesh hashes so the original remix mod can be loaded as-is, no porting needed

#

except for skinned meshes but thats a whole seperate issue

subtle bison
#

normal gmod rtx 0.9.0 is now stable after you downgrade to the may 1st build

#

also forgot to mention, launcher now caches the individual packages so you dont have to redownload stuff when re-doing an install or something

lean hatch
#

Good stuff cr

meager oar
jade surge
#

has the main branch been updated yet?

subtle bison
#

yes

keen rivet
jade surge
#

going back to this, I noticed after updating my remix install to be back on the main branch it didnt do this anymore, then I re-read that you made it optional, how would I enable this again?

#

RR really doesnt care for mirrors does it

dull yarrow
#

Is there a tutorial for Installing GMOD rtx? My installer might be working incorrectly or i have the wrong update because it's not installing RTX remix. it says "FATAL ERROR: Remix package does not have a recognizable structure (missing 'bin' or '.trex' folder). Is the latest tutorial from Matschaak still up to date/legitimate?

weak ermine
#

try reinstall gmod and installer idk

dull yarrow
#

it doesnt start with rtx, the sky is broken (purple and black tile texture) and in advanced install it says "Not installed" for everything even though in setup it says i've installed it. also after installing it it can't install rtx remix, even though i do have a .trex and bin folder. this is my install folder, i dont know what it's supposed to look like.

weak ermine
#

@subtle bison help this poor soul

dull yarrow
#

it works now

weak ermine
#

bruh

subtle bison
jade surge
#

Ah, I guess I missread it, it sounded like there was gonna be a way to get the perf benefits of that and the main branches anti culling stuff

subtle bison
#

that is correct

#

so wait im confused then, what is the issue?

jade surge
#

When installing I only see two branches, the base one and the perf one, the perf one still has the culling issues

And under advanced install I havent been able to mix and mash at all, gmod simply doesnt work, so what mix of branches do I need to get that inbetween?

subtle bison
#
  1. There is only the main branch and the perf fork. I have added SPR (what you're looking for) to the main branch, it's under RTX Remix > Performance under Utilities ingame

  2. have you updated your launcher? newest one lets you swap around builds

jade surge
#

ah ok
I have updated my launcher

jade surge
#

to be sure something wasnt wrong, I completely wiped my Gmod RTX install folder and redid the installer using the setup tab

the main branch is really unstable, I can barely make it into a map

subtle bison
#

use the new downgrade button

#

the binary patches aren't update-proof hence why normal gmod rtx is so unstable and needs downgrading

jade surge
#

well its more stable for sure, but it still has some issues the perf preset didnt, lotta textures arent loading on some maps and are just replaced with black, and these are maps that the perf preset had no issues with, guess you cant have your cake and eat it too right now

subtle bison
#

can you provide the maps with that issue? In my testing both perf and normal functioned identically, even when downgraded, except for culling behavior of course

jade surge
#

this is the main one I been testing

subtle bison
#

ill test it when i get home, let me know if there are others

jade surge
#

here is the black I was talkin about (light in the ceiling placed by me)

subtle bison
#

Can they be ignored in the runtime?

#

Never saw anything like that before

jade surge
#

so those seem to be textures that just arent loading, idk whats causing this, ignoring them ignores the geometry they are on, so the floor and walls (and many other spots on the map) vanish and you can see through the void to other floors

#

and I can tell its the engine not loading stuff right casue its there even with RT off

#

I never had this issue on the perf preset though

subtle bison
#

perf most likely doesn't have this issue because it skips engine rendering

jade surge
#

however on the perf preset, these office doors, being just moving props, arent effected by any of the anti culling options available to me there

subtle bison
jade surge
#

ik it isnt, just mentioning it so if you ever do find another work around, well you have another map to try

subtle bison
#

im very curious to see why the engine renders those textures like that, could be something unique with how the mapper uses source materials or something

#

ill find out soon

jade surge
#

if I spot any more maps with this problem I'll plop them here

#

oh another easy to fix bug, on the map "nestor" it nowadays works wonderfully, though there is an issue I just ran into

#

one of the stairwells that can spawn uses bright cubes behind windows to give the illusion of daylight beeming into the staircase

#

those blocks use this texture

#

I turned it off, but it was set to "sky texture" and it was causing problems when it was set to that

#

did a map use this as a texture for the sky for it to be marked this way?

subtle bison
#

I only see it as worldspaceui in the default rtx.conf, The auto-categorizer might have tagged it that way for some reason

#

ill have to check the vmf when i get home

jade surge
#

aight

#

it also seems to have an alpha mask, I've only seen this in nestor and dont recall it being transparent at all (you arent really supposed to see the skybox after all) so it could be another legacy emissive texture

winter radish
#

most recent problem is with Alice Madness Returns

subtle bison
#

@winter radish this is gonna sound insane but these settings fix my graphical issues on remix with linux and raise fps dramatically wtf

#

the key setting being the RT modes and force merging meshes

#

holy shit im getting 90+fps in voidplaces

willow fog
#

Force merge kind of makes sense

#

Instead of having a billion individual meshes, you merge them into one big one. Or maybe a couple medium sized ones. Not sure how it works

willow fog
winter radish
subtle bison
willow fog
#

👎

subtle bison
#

also this setting has like no effect on the windows driver

subtle bison
# willow fog 👎

normal has SPR so you would probably see similar performance there if you turned it on

#

iirc i tested it as well

willow fog
#

Hm

subtle bison
#

#1116089843479498782 message

#

yep

winter radish
winter radish
#

It used to be peak, but now it’s just problematic

subtle bison
#

its great with those settings

#

90% of my windows perf

#

microstutters still feel a lot worse but i think that has to do with proton more

keen rivet
#

send me a screenshot of all the RR settings and maybe i can point it out

jade surge
#

the only option I had for it was changing between the CNN model and transformer, unless there are more I never noticed

though strange thing was (while not that visible in that shot) I could see an outline of my physgun, kinda just looks like certain frame buffers are getting stuck/not updating properly

keen rivet
jade surge
#

interesting

#

let me boot up gmod RT again

#

never messed with these before

#

though I should try out model D for the transformer, I hear thats really good

#

oh wait I think I found it, DLSS RR Specific Surface Replacement

compact blaze
jade surge
#

Got it

polar anchor
#

Gmod downgrader gives me this

weak ermine
#

gmod deleted?

#

no way

#

rubat what u did

subtle bison
keen rivet
keen rivet
#

Random thought

subtle bison
#

would the dedicated server provide shaderapidx9 binaries and stuff?

#

honestly if it does that would be FAR better lmao

keen rivet
#

Hmm good question

#

You made that only download binary depot right? Not the content one?

subtle bison
#

yeah

#

4002

keen rivet
#

Ok good just wondering lol

#

What if I told you I was making my own ui framework and I might want to move the launcher over to it troll_i386

subtle bison
#

forced vgui

#

billions must use vgui

keen rivet
#

Nah that's just the theme I'm using for testing

subtle bison
#

would it be another frontend or replace avalonia?

#

i was just getting used to it 🤓 /s

keen rivet
#

lol idk probably another but it's not ready and this probably won't replace avalonia and just really be for the fun of it.

#

Not actually replacement

subtle bison
#

ah gotcha, excited to see what ur cooking tho

keen rivet
#

Unless it turns out actually good then idk maybe

subtle bison
#

is this by any chance inspired by the Source.NET project? they have an almost perfect vgui recreation as well

keen rivet
#

lol, nah it was inspired by s&box ui system

#

I just happened to have made a million themes for that already

compact blaze
#

i wonder has anyone compared how well gmod rtx performs on construct from january 2025 to december 2025

subtle bison
#

i would imagine it would be the same? (ignoring different remix versions). Construct is gpu limited for the most part

compact blaze
zealous narwhal
#

Happy new year

onyx ridge
#

also i think i remember like

#

if i try to select the render target tab in wiremod the game freezes

subtle bison
#

also wow this map runs a lot worse with lightupdaters

#

(this is normal gmod rtx)

subtle bison
jade surge
#

Guess I gotta rerun the installer

subtle bison
jade surge
#

Well since this is a diff directory I can and have launched RTX less gmod and I have 0 issues there

#

I mainly still need to for multiplayer since remix completely dies when I join someone

subtle bison
#

yeah multiplayer with non-rtx folks is probably not gonna happen for a while, unless you're hosting a server with the addon

#

but that might also mess up non-rtx folks

subtle bison
jade surge
subtle bison
#

just tried it, it works but there is some black post fx texture that covers the entire screen and i have yet to find the hash to ignore to hide it

#

but if you disable Orthographic is UI you can see

livid rapids
subtle bison
subtle bison
#

definitely not implementing an entire atmosphere system into remix or anything

willow fog
#

Guh

#

Cr is at it again

subtle bison
#

rotation is fucked and some other things but this took 6 hours

willow fog
#

By the way. I may have spent a hundred dollars on Claude. How do you do your vive coding?

subtle bison
#

windsurf and cursor, i just rotate inbetween when i run out of my paid credits

sonic apex
#

-# will it just be for gmod or?

subtle bison
#

everything

weak ermine
#

oh hell fucking nah

sonic apex
#

wasn't sure if you doing game specific stuff lol

weak ermine
#

this bro cooking without stopping

subtle bison
weak ermine
#

rubat if he wasn't a dumbass

subtle bison
#

amd driver bugs with the gbuffer mode is probably made this take a lot longer

#

indirect lighting was working 2 hours in but the sky was always black, just occured to me to try to change gbuffer to traceray rgs and ofc it worked

sonic apex
#

here's hoping you can do whacky stuff with the atmosphere system

subtle bison
#

yeah im going to get as close as to the frostbite paper as i can

sonic apex
#

I need my deep blueish purple skies for halo 🙏

weak ermine
#

imagine if this guy implement clouds

subtle bison
#

yeah clouds is next,

weak ermine
#

in one day

#

😭🙏

#

holly fuck someone pay this dude

sonic apex
weak ermine
#

he's doing all the job

#

imagine snow dust

#

volumetric clouds

#

night

#

snow

#

🤑🙏

sonic apex
#

-# honestly one of my biggested concerns longterm with halo was getting the skyboxes looking good because they're so iconic

#

-# was planning on leveraging inverse tonemapping and AI upscaling to convert the old skyboxes into HDRIs by hand lol

weak ermine
#

cant see letters

subtle bison
#

👁️

#

im not home but i will find out soon

subtle bison
#

😉

onyx ridge
#

fog volumes next

subtle bison
subtle bison
weak ermine
#

im dreaming

subtle bison
sonic apex
#

just to be clear the lighting is being driven by the sky, right?

subtle bison
#

sort of, the sun isnt really casting any direct rays atm, im using a remix distant light to compensate, but the sky is providing the indirect rays

#

#1116089843479498782 message this is lit by the sky alone

sonic apex
#

also will the sky color be selectable?

subtle bison
sonic apex
#

oh siick

#

wasn't sure because of how the color changed with the sunrise / sunset

subtle bison
#

ill show that rq, it looks so good 🤤

sonic apex
#

having a ready made solution for skies is gonna be awesome

subtle bison
#

i cant wait to hook this up to the remix api once i figure out some of the remaining precision issues (the black streaks at the horizon)

#

full ToD system for gmod 🔥

#

🤤 🤤 🤤 🤤

#

ok actually lets see if i can start getting direct rays to work, i really want that natural sun

weak ermine
#

fucking

#

im drooling

#

😭

subtle bison
#

very wacky lmao

weak ermine
#

im not gonna watch that thread bcz i will drown in my drooling

subtle bison
weak ermine
#

big orange circle on the ground

#

😔

subtle bison
#

i think i accidentally created two sun disks

#

tbh i dont really need them since the actual light casting works now

#

this is undeniably peak

compact blaze
subtle bison
#

download it

compact blaze
subtle bison
#

guh

weak ermine
#

bro timelapsing

#

and photoshoping remix menu

weak ermine
#

@subtle bison volumetrics works with that sun?

subtle bison
#

uhh good question

#

not currently

#

ill need to fix that

weak ermine
#

damn just imagine

#

we have physically corrected lighting

#

materials

subtle bison
#

its probably not too hard to fix? I think its just missing in whatever integration pass volumetrics use

weak ermine
#

now sky

#

soon clouds

#

is it real life 2?

#

😭🙏

#

imagine if someone add realistic weather

#

bcz gmod's weather addons kinda fucking fps bcz of alpha textures

#

even default gmod without rtx can lag with these addons

#

who the fuck needs this new games

#

shitbox

#

we have that banger

subtle bison
weak ermine
#

why not just stea....

#

isnt its like

#

if player fart
then drop png water from sky

#

bro typed something

#

and vanished

subtle bison
#

if i end up modifying it ill just credit them in the readme or something

weak ermine
#

yeah that's good

#

then they start a war

#

steal ur rx 9070

subtle bison
weak ermine
#

plsss noooooooo

#

im drowning

#

😭😭🙏🙏🙏

#

cr i really need this

#

my sky is kinda homeless

subtle bison
#

hopefully it will be out sometime soon, im sick so i got a lot of freetime to work on this rn

weak ermine
#

u think better release it

#

like

#

cool af sky+clouds+weather

#

gmod realitx

livid rapids
#

perlin noise...

#

volumetric clouds...

weak ermine
#

yammy

compact blaze
winter radish
#

Imagine Remix anticheat

#

Like if on MP server, you can’t do things like make walls invisible

weak ermine
#

useless shit

willow fog
#

@subtle bison Is the atmosphere multiscattered?

subtle bison
#

yeah there is a LUT for it

compact blaze
subtle bison
#

lookup table, for this its for precomputing the multi-scatter contribution for the atmosphere

willow fog
#

I'll go to the thread

subtle bison
#

i dont have a way to visually show it since its computed by a slang shader but i can send the code for that if you want

sonic apex
meager oar
willow fog
steel lark
#

rtx remix update

weak ermine
#

seriously

#

i was thinking cr post something mindblowing about his sky

#

or maybe clouds(😭🙏) not the fucking

#

rtx renix update

lean hatch
weak ermine
#

ahh hell nah

willow fog
#

I was so excited to read the patch notes

steel lark
livid rapids
#

new preset M looks crazy good, even in ultra performance

weak ermine
#

oh hell nah

#

how it in motion

compact blaze
livid rapids
#

but on my 3060 it's a bit costly on fps

subtle bison
compact blaze
#

Only 5 fps hit on 3060

subtle bison
#

5060 ti looking real good right now

compact blaze
subtle bison
#

yeah but even AMD themselves has given 0 vulkan love for an entire year

#

constant driver crashes and no FSR4 vk

#

it's honestly pretty draining lmao

compact blaze
#

Opening the amd keynote stream and having the first thing I see be amd X blue origin is also pretty draining

lapis delta
livid rapids
#

I'm too arsed to do that sorry but I can say M looks a bit oversharpened

#

at least in gta v but I think that game has a separate sharpness filter (and all the post process fx you can't disable normally)

livid rapids
#

Remix doesn't have sharpening mind you

#

And that's ultra performance

#

So this sharpening thing varies by game

compact blaze
#

default portal rtx model vs model M, stationary

#

default portal rtx model vs model M, moving

compact blaze
livid rapids
#

I didn't check

kind kraken
compact blaze
#

holy shit its shocking how much more stable the noise is

keen rivet
#

learnt that you can have binary modules loaded in menu before you even load a map

#

@subtle bison is this useful info for you?

#

unless you already knew then whoops

#

just felt like saying it somewhere just in case

subtle bison
keen rivet
#

it's that simple

#

I think fixes should be moved there if possible

#

This could probably work in multiplayer too

weak ermine
#

900iq move

steel lark
#

100iq move@

polar anchor