#Garry's Mod

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polar anchor
subtle bison
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did the settings work

willow fog
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yeah

subtle bison
#

yay

subtle bison
polar anchor
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the max env brightness was at 10 wtf

willow fog
subtle bison
#

the flashlight issue?

willow fog
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yeah lol

subtle bison
#

its fixed dw

willow fog
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skyboxes...

subtle bison
#

also working on being fixed πŸ€“

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^

subtle bison
willow fog
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ooh

subtle bison
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send a screenshot like this^

polar anchor
dusk wagon
#

i just wanted to add a height map da fuck

subtle bison
polar anchor
subtle bison
#

to the ones in my screenshot

willow fog
subtle bison
willow fog
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30 seconds

polar anchor
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on flux 2

subtle bison
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long overdue but here is the increased limits for player-spawned api lights, cant unclamp these as they're networked and that would cause some issues, so just lmk if the limit needs to be higher ig

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@willow fog is this satisfactory? πŸ€“

willow fog
subtle bison
#

next,
so what isnt satisfactory with the lights

willow fog
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Bonemerge

subtle bison
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so then i take the new light limits to be fine?

willow fog
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Correct

subtle bison
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yay

dusk wagon
subtle bison
#

evil explorer

dusk wagon
subtle bison
#

both

dusk wagon
#

no

polar anchor
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i think it is fixed?

subtle bison
weak ermine
#

holly sicky shit

willow fog
subtle bison
willow fog
#

absolute cinema

subtle bison
#

anything else i need to do?

willow fog
subtle bison
willow fog
#

oh yeah that is peak

willow fog
subtle bison
#

you can change it however you like πŸ€“

willow fog
subtle bison
#

you will be able to soon_tm

willow fog
#

I better

onyx ridge
subtle bison
#

new custom occluder remix category completely fixes 3d skyboxes and other stuff from blocking map lights

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better representation of what exactly is happening here:
#1116089843479498782 message

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looks like it has the unintended side effect of making the map bright?

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time to try a RP map

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worst case scenario

willow fog
subtle bison
#

this shit

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i fucking cooked so hard

willow fog
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Yeah but

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What it do?

subtle bison
#

this affects perf fork and normal gmod rtx

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fuck bro this is peak lesGO

willow fog
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Ohh

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Okay

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Pretty good

steel lark
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did a new rtx gmod release launch or nah?

subtle bison
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not yet

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still working on the final touches but hopefully i can get perf 0.3.0 and normal 0.9.0 out soon

subtle bison
weak ermine
steel lark
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when?

willow fog
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update where

weak ermine
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nowhere

willow fog
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WHERE IS

weak ermine
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nowhere

willow fog
dusk wagon
dusk wagon
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btw

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are there any pbr textures i can use for this wall texture?

subtle bison
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i think skurtyy made a hl2 pbr pack but it was made with ai

dusk wagon
#

is this texture from hl2 tho?

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i thought it was from counter strike

subtle bison
#

seems to make everything shiny

weak ermine
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fucking disgusting

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gigabytes of bullshit

subtle bison
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rip

dusk wagon
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prob my storage

subtle bison
#

nah it might be the replacements themselves

dusk wagon
subtle bison
#

i remember someone saying the same thing some time ago

dusk wagon
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gulp

weak ermine
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ski

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iss

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skiiss

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sk

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SK

jade surge
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is there an order I need to use these buttons in? I went to update my Gmod RTX install and it now just crashes

subtle bison
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  1. switch to the newest launcher, that one is deprecated
  2. use the perf fork for now as normal gmod rtx doesnt work with the latest x64 update
jade surge
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got it

jade surge
subtle bison
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1.1.1 is the newest one

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its on the same repo

jade surge
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aah I see, RTX Launcher Rust right?

subtle bison
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no

jade surge
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oh 1.1.1 is a whole different executable, I didnt even see that when I got the update initially

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got it, gmod now launches

jade surge
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I noticed on a few maps the point lights that translated over from the original game are far brighter after updating, was that a preset change?

subtle bison
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if you're on the perf fork, it exclusively uses API lights and these try to match source as close as possible. So it will look different from remix converted ones

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you can adjust the brightness of them in the spawnmenu though RTX Remix API > Map

jade surge
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neat

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though now I have issues with door culling

subtle bison
#

enable entity anti-culling in the culling spawnmenu

jade surge
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thanks for the help

weak ermine
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that's was me

willow fog
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Where update?

weak ermine
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nowhere

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gmod rtx doesn't exist

willow fog
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Guh

weak ermine
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huh

subtle bison
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sorry no weekend release, got distracted with the unity wrapper ☺️

willow fog
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How tf do I get tf chars in gmod?

subtle bison
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the what now

willow fog
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Team Fortress The Second

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Characcters

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In Gmod

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But idk how

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I have the game

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Idk how to use gmod

subtle bison
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if you have tf2 installed just mount them in the games button on the bottom right of the menu

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once you do that, reload the map, they'll show in the spawnmenu

subtle bison
willow fog
subtle bison
willow fog
subtle bison
willow fog
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With hdri, it really does lol

subtle bison
willow fog
subtle bison
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no PMs

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you gotta get those on the workshop

willow fog
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Suggested addon?

weak ermine
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imagine

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search bar

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in steam workshop

willow fog
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holy moly, John Valve

willow fog
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insane boobs

weak ermine
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i have no words

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but i have three letters

compact blaze
willow fog
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always have been

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This model is pretentios with it

subtle bison
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been a source thing for a long while

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wasnt meant for boob physics tho lmao

willow fog
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Literally no Miss Pauling

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πŸ‘Ž

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idk why the HDRI is so inncredibly noisy today

compact blaze
willow fog
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I should actually ask david

subtle bison
subtle bison
willow fog
subtle bison
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wtf

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does it happen with RR off

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i've never seen that before

willow fog
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Low samples ref mode

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After 4096

subtle bison
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oh make sure you force camera jitter

willow fog
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I should try running this through blender's denoiser

willow fog
subtle bison
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one of the remix people said to turn that on when using ref mode

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its in dev options

willow fog
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hm

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lets see

dusk wagon
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i enabled hdr on my gmod rtx for the first time

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and

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holy shit

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its fucking beautiful

willow fog
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Can't see shit

granite patio
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anything i can do about this when installing addons? or am i cooked

sonic apex
sonic apex
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what did you use because the highlights are clipped

dusk wagon
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normal printsc

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take a tab

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then use it

sonic apex
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so generally you want to take hdr screenshot with windows gamebar, reshade, or specialk image viewer so that the screenshot doesn't have clipped highlights

subtle bison
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they're also probably also using the basic hdr implementation i added months ago so it probably has clipped highlights anyway

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I've removed hdr from my fork so the next build wont include it

willow fog
dusk wagon
subtle bison
royal vortex
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habent done this. ill try it rn

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i thought this was roblox πŸ’€

royal vortex
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what map is that?

royal vortex
dusk wagon
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i think its somewhere in the lighting tab?

royal vortex
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how did you get this on the bottom left corner of your scren @willow fog ?

royal vortex
dusk wagon
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np!

dusk wagon
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its in the post processing tab

royal vortex
dusk wagon
royal vortex
dusk wagon
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yep

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its in the rendering tab

royal vortex
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wait perf fork or nah?

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im on the perf fork

dusk wagon
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perf fork yes

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πŸ‘

royal vortex
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ok cool

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oh god

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wait lol i dont have hdr on

dusk wagon
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saying oh god to normal perf fork gmod lol

royal vortex
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god damn this is beautfful

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holy shit

dusk wagon
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holy shawty

royal vortex
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what the fuck is up with my menus

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everything is deepfried

dusk wagon
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yeah hdr just

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does that

subtle bison
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there is no UI handling in that remix build

dusk wagon
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yea

royal vortex
subtle bison
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as i said before, my implementation isnt really that good so i have scrapped it all together

royal vortex
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3d skies do this now

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when u enable it

subtle bison
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they definitely do not work on the perf fork

royal vortex
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lmao yea

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also windows hdr sucks balls

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why does it make eveyrhting dimmer when i look at something way too bright ingame

subtle bison
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eye adaptation

royal vortex
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it happens in chrome too

subtle bison
#

yes, but your display also probably also has a full window brightness limit in hdr

compact blaze
subtle bison
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all hdr displays do

royal vortex
compact blaze
#

im always a massive fan of visual glitches that would work as dope as hell effects

royal vortex
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the only reason why i dont really use HDR

royal vortex
# willow fog wow

are these the og settings for the flashlight? mines still fucked up, like when i move it smears everywhere

willow fog
#

Yeah mine's using the default cconf

royal vortex
willow fog
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I didn't change anything related to the flashlight

royal vortex
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wait is that the perf fork in that video?

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im talking about these settings. i cannot get my flashlight to stop smearing around, i dunno the og settings

subtle bison
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can you record a video of the smearing?

royal vortex
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how tf do i stop that

royal vortex
subtle bison
#

wtf

royal vortex
subtle bison
#

i dont think the flashlight settings will fix that

royal vortex
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it was fine before i fucked with the settings i think

subtle bison
#

something else is causing it to not be temporally stable

subtle bison
royal vortex
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my flashlight isnt flashlighting

subtle bison
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does it happen in gm_flatgrass, i think whatever map you're in might have too many lights

royal vortex
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lm,ao i cant get over these deepfried menus in HDR mode LMAO

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ok its working now

subtle bison
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so in the map where its noisy, send a screenshot of the light statistics from the remix dev menu

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im going to assume its like 2000 lmao

royal vortex
subtle bison
#

oh 600

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still not great but yeah thats a lot

royal vortex
#

also on gm_construct_night it uses the daytime skybox. why?

subtle bison
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idk

royal vortex
subtle bison
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it probably uses a shader skybox for the night effect

royal vortex
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i think its because you cant change the skybox colors with the sky editor anymore

subtle bison
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yes skybox shaders do not work period

royal vortex
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what the fuck is my water. i think this is only on this map

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omg the overexposure holy fuck

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this is gm_construct_night

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maybe it uses a different water texture

willow fog
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restir

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Importance sampled

weak ermine
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the fuck is that shit

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why it so fucked

willow fog
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What's fucked?

subtle bison
#

barely any indirect lighting

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iirc RR causes this

willow fog
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I need the update so fucking bad

willow fog
subtle bison
#

your vid freezes for like the entire duration

willow fog
dusk wagon
winter radish
jade surge
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in various maps I'm still having issues with objects culling, I'm messing with the culling settings and nothing I do seems to get it to fix it, is this just part of the performance preset? cause I dont recall this being a problem before

jade surge
#

maybe I did something wrong, cause a lot of things arent like before

jade surge
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I was supposed to use these ones right?

subtle bison
jade surge
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the biggest issue I noticed when updating is remix runs extremely slow now, before I could get 60+ with DLAA and no FG depending on the map, now on even simple maps I struggle to get 30 and setting DLSS to "ultra performance" doesnt help

subtle bison
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how did you exactly update remix? i havent pushed a new remix build since nov 9

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if you installed a fresh copy of the perf fork you already have it

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oh i misread

jade surge
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well at first I just hit the update button, then you mentioned needing to use this launcher, which I found was in my gmod RT folder after hitting the "update" button on the old launcher

after opening the new launcher, per what you said about the latest version of gmod, I set the settings above to have the performance fork and hit the install/update button for all 3

subtle bison
#

you might want to try a seperate clean install to validate its not an update issues

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the perf fork should never be performing worse

jade surge
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got it, I'll redownload the launcher and plop it in a new folder to re try all this stuff

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hope the main branch is updated soon cause I remember it having no culling issues, though I'm guessing these issues are due to remix dealing with less objects for performance sake

subtle bison
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yeah the distinction between the main branch and the perf fork is that they render the map different from each other, main uses engine patches to completely disable culling at the cost of performance, where the perf fork doesnt use culling patches and instead re-renders the map with custom rendering sub-systems that have much lower engine overhead

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the issue is anything dynamically rendered with the engine cannot be handled by those custom renderers so we have to resort to tricks to force the engine to render them when out of view

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i have already prepared a 0.9.0 release for main, i just need to polish it up and pack it

jade surge
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yeah I noticed that when loading into a world, where it redraws the whole map, actually was quite helpful as that process fixed some maps that were just flat out broken on the main branch

subtle bison
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the only downside is that it breaks existing engine remix mesh replacements but thats why i made it optional

jade surge
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well I havent done too much remixing, at most texture swaps for PBR, so I'll definitely use that, just the fact it fixes maps alone is good enough for me

steel lark
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are we there yet? (updated?)

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also i don't really know where to check if it's been updated[

subtle bison
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not yet

steel lark
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Aw shucks

dusk wagon
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holy shit pbrfusion 4 is actually so peak

weak ermine
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mmm

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yammy sharp ai upscaled textures

compact blaze
willow fog
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uhhh

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how

willow fog
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demo

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ive seen that already

wispy crest
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what's so special about 4

onyx ridge
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waiting patiently for the addon-oriented remix assets update

willow fog
winter radish
willow fog
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Ubisoft released a model

winter radish
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It looks surprisingly good

jade surge
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still wish some other mappings could be access via remix, legacy emissives are huge for just messing around without the app, but you still cant get the textures normals without extracting game files

keen rivet
jade surge
#

gotta love having shadows on everything

willow fog
#

I love that image

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I'd genuinely love to have a smart chaser npc

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Not a png

jade surge
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I have a few, though its hard to shake them, this is a pill cause the NPCs have idle animations and they dont stand still

jade surge
onyx ridge
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has anyone tried skyport with remix yet

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it'd probably look awesome

subtle bison
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when i can get back to gmod stuff i will

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i already subscribed to it

jade surge
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it runs quite slow

onyx ridge
#

i was today years old when i found out that beatrun is actually usable as a sandbox gamemode

brittle token
#

i wonder what's the percentage of hl2 players that have seen this room

subtle bison
#

me

brittle token
#

it's my first time seeing it despite being in the beginning of the game

brittle token
# subtle bison me

based and exploration pilled

i literally all the times just went off this side and got way too invested in doing the parkour section, forgetting that there was another path

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and once you get through it, there's no way back

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finally, i was able to save the headcrab dude

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after so many years

wispy crest
keen rivet
#

Shoutouts to the person who recognised me on stream as the "rtx remix discord server guy"

weak ermine
#

why not csm guy

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something aint right

weak ermine
#

he is csm guy

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not hw skinning butcher

onyx ridge
#

it's pretty funny using base gmod and like

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having a ton of addons to get shadows on lights and such and it tanks the framerate compared to just using remix

weak ermine
#

soyse spaghetti

onyx ridge
#

people look at me like i'm crazy when i say there are cases where raytracing is more performant than raster

onyx ridge
#

also does the launcher do like

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the lua menu thing?

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back in my day i remember you had to use it because otherwise the menu didn't render or something

subtle bison
#

since the main menu has been working for a while there is no need for the lua menu

onyx ridge
#

oh okay

keen rivet
onyx ridge
#

iam back to messing with remix

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Uhhmmh why are entities being culled super aggressively

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maps also seem to be lit way brighter than they should be?

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they're just flat out not lit correctly at all flabbercatsted

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oh and beatrun messes up rendering even more

weak ermine
#

can someone

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check

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im just wanna know how it looks like with remix

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lazy to update

weak ermine
#

fucking siiiick

dusk wagon
weak ermine
#

kinda too bright

dusk wagon
#

in the api light

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i usually set the angular multiplier to 0

dusk wagon
# dusk wagon

crs gonna come and say "if thats default settings then you need a reinstall."

dusk wagon
onyx ridge
#

seems like props cull if they're more than 5 feet in front of me for whatever reason

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** ** actually it's any entities

subtle bison
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enable anti cull in the culling spawn menu

onyx ridge
#

and a lot of map lights seem to default to being really bright white

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some spotlights are oriented wrong

onyx ridge
subtle bison
onyx ridge
#

launcher should support the latest commit of any given repo

subtle bison
#

no lol

onyx ridge
#

Also i don't remember these lights being purple

subtle bison
#

that might be a RR issue? the light and model is white

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or maybe a nvidia driver bug

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as for lights being too bright, can you send me workshop links and names? im sure i fixed this but ill check them again

onyx ridge
#

jesus fucking christ

weak ermine
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just like i said before

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default settings are fucked

onyx ridge
#

it's possible it uses weird techniques for lights since the shadows on them look awful blurry compared to the default source lights with shadows

compact blaze
onyx ridge
#

weird

onyx ridge
#

penumbra phantasm!?!?????

subtle bison
#

real life

onyx ridge
#

i just don't remember shadows looking that fuzzy

subtle bison
#

if the map has a significant amount of lights like 300+ rendered at once, remix's denosier struggles, but this sounds more like a radius thing

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but its not like that env_projectedmap entity works with remix converted lights anyway, just the api ones

weak ermine
#

just like i said

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its source goofy ahh filter

half viper
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just reinstalled garry's mod with rtx remix

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crashes on map load

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:/

weak ermine
#

cr already said that non perf fork are fucked

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thanks to rubat

half viper
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im using performence fork

weak ermine
#

ski

#

iss

onyx ridge
#

are you also getting the props disappearing 5 feet in front of you thing

weak ermine
#

damm

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so many hate speech

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poor rtx guy

subtle bison
half viper
#

had to reinstall it again for some reason

winter radish
weak ermine
#

i was right

subtle bison
#

if the latter, you might have an addon fucking it up

onyx ridge
#

literally in front of me

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possibly but i don't know what one

subtle bison
#

run the game without addons and see if it still happens

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if i had to guess you have a performance addon that does stronger culling

half viper
#

Is it normal for the original mesh to be rendered with the replaced ones?

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this is hl2rtx fence btw

subtle bison
#

no something is wrong with the replacement

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maybe its my USDA fixes?

onyx ridge
#

i remember it was recommended in the past for remix

subtle bison
#

maybe

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but yea no longer needed

past notch
#

that could be what you're seeing here

half viper
#

thats cool

subtle bison
#

good to know

half viper
#

i wanna stare at these walls for hours

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i fucking love hl2rtx textures

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idjksahfkjlsdhfgjklsdhfglisadhfkajshdfilkh

onyx ridge
#

i can't wait until hl2 rtx is complete

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might give me enough motivation to redo my gmod replacements

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full set of replacementsnfor everything in the base game HEHEHEHE

half viper
#

@subtle bison i dont know how big of an ask this is but
can you ask the LLM to write you something to prevent texture tiling repetition?

subtle bison
#

why? the trick garry used to prevent tiling should be working fine in gmod rtx iirc

half viper
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i think

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it been a long time since i replaced anything

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ill just download the toolkit and try it myself

subtle bison
#

that might be possible for the perf fork but normal gmod rtx wouldnt be possible

half viper
#

fuck 32bit users

subtle bison
#

both are 64-bit

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i havent touched 32-bit in a while, but honestly normal gmod rtx is the right path now that i ported over the custom static prop renderer to gain back lost performance

half viper
#

actually its still very visible

subtle bison
#

rip

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guess it doesnt work then

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i forgot what the method was called

livid rapids
#

Stochastic tiling?

subtle bison
#

maybe?

half viper
#

@subtle bison is it normal for some of the models to be not replaced?

subtle bison
#

if you're on the perf fork, static prop replacements dont work due to differing hashes, skinned meshes also dont work but thats an issue with gmod in general

half viper
subtle bison
#

wdym? like for physics props?

polar anchor
half viper
#

but chains are?

half viper
subtle bison
# half viper barrels for example

they are technically skinned, even if they only have one bone, a lot of props are like that. normal gmod rtx has a patch that iirc forces static studio hw flags to fix them from having unstable hashes. perf fork doesnt include them as they become unstable randomly

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though its on my to-do list to figure that out, but i cant imagine it will be easy

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im trying to get 0.9.0 for normal gmod rtx out today so hopefully soon you can mess with those mesh replacements

onyx ridge
#

will 0.9.0 work properly with beatrun

subtle bison
#

idk what beatrun does to fuck up rendering

onyx ridge
#

it's probably the hands specifically

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having runner hands equipped makes most lights disappear

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other than a light at whereever your spawn is i think?

polar anchor
#

Shoot I keep forgetting how to fix the media player. all i get is a white screen

polar anchor
#

also some MWB weapons cause this and wont spawn

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Seems to be mostly ARs from Bo6 and Bo7

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Cause all pistols ported from bo6/7 so far work just fine

subtle bison
#

you might need the calcview fix from the workshop

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its not gmod rtx iirc

polar anchor
#

oh i had it disabled

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well atleast we know that Michael's house from GTA V is amazing on rtx

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runs amazingly

onyx ridge
#

Not render hands

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i could also just make an issue and hope the rendering behaviour gets elaborated on and the issue doesn't get immediately closed because Idk

polar anchor
#

heh dammit

subtle bison
#

☺️

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normal gmod rtx with SPR

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might run faster on perf fork in general

livid rapids
#

haven't tried the ak27 tho

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but those models do not get close to even reaching software vert limit

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that's bigger models like the vehicles

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modern cod weapons have separate meshes per part

subtle bison
livid rapids
#

vehicles do too but they have so many verts it's just like that

subtle bison
subtle bison
onyx ridge
#

what addon

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i remember doing little big planets earlier and depending on my view direction/position it'd change the skybox

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** ** that was on the perf fork though

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(i believe)

polar anchor
#

Console doesn't say anything

onyx ridge
#

what

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it's probably in bodyanim i guess???

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okay yeah it was lithium breaking entity rendering

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adit still has completely inaccurate lighting

polar anchor
#

one thing id like to do is fix the attachments page for ARC9 and MWB, but I cant find the stuff to mark as render targets

keen rivet
onyx ridge
#

day whatever of me waiting for the addon material api

wispy crest
#

I was actually really surprised to see you there

#

and I only know you from here

wind yoke
subtle bison
onyx ridge
#

i mean they should still like probably not be blinding white

subtle bison
#

you have to remember a lot of post-process stuff makes this brighter

subtle bison
onyx ridge
#

no, the ones in adit

subtle bison
#

ill check there

#

any particular spot?

onyx ridge
#

pretty much anywhere

#

probably most noticeable in the area used for the thumbnail

subtle bison
#

think i found it but it doesnt look like that light works properly lol, its pitch black

#

i assume its the env_projectedtexture one

#

but yeah the api lights are definitely brighter here

#

btw the legacy emissives also contribute to light so that might be why some areas are completely lit when they shouldnt be, the map maker used the wrong skin for the light

#

there is no light here lol

onyx ridge
#

i mean it was more the case in my experience lights were like 10x brighter than the original map's and they weren't even the right colour

subtle bison
#

yeah i see that here lol, wonder what causes this

#

because we're getting the light info from the BSP itself

#

ill decompile it and figure it out

onyx ridge
#

one of the spawn areas was almost completely lit as opposed to being like kinda moody

subtle bison
#

this one?

onyx ridge
subtle bison
#

oh

onyx ridge
#

original map area i don't think i have a screenshot of it in remix though

subtle bison
#

where is that shadow coming from? I dont have that on my end

onyx ridge
subtle bison
onyx ridge
#

yeah

subtle bison
#

another env_projectedtexture light i guess

onyx ridge
#

on my end that room is almost completely lit up for some reason

subtle bison
#

weird

onyx ridge
#

afaik i shouldn't have any addons enabled that affect light

subtle bison
#

so on your end with remix, the area in my screenshot is super bright?

onyx ridge
#

and other maps don't have that problem (i think)

#

mhm

#

it's not like it's overexposed or anything it's just like the lights in it are much brighter

subtle bison
onyx ridge
#

yeah that looks about what i'd expect

subtle bison
#

yay

onyx ridge
#

also at the mention of glide

#

i noticed their lights seem to slightly lag behind the vehicle

subtle bison
#

yea iirc i have fixed this, but i dont think its in the 0.2.0 perf fork release

#

ill check

onyx ridge
#

perf fork update when

subtle bison
#

im trying to get the main build 0.9.0 out first, it will have the same api light stuff as well

onyx ridge
#

also is it not possible to render skinned meshes with the api

subtle bison
#

would still need the same detours as a engine patch so would be rather difficult

#

also gmod x64 is like the one game that makes the remix api really unstable, so getting meshes working requires me to modify the runtime to support presenting meshes, lights, etc via remix instead of per-frame calls

onyx ridge
subtle bison
onyx ridge
#

waow...

willow fog
#

Ported the replacement to the current hashes...

#

again

subtle bison
willow fog
#

Model is ass

subtle bison
#

re-rig it yourself burrito tux_dawg

willow fog
#

guuuuuuuuuuuhhhhhhhhhhhhh

onyx ridge
#

addon rremix replacements when

subtle bison
#

still wouldnt know how we would be able to upload those to the workshop, dont they whitelist certain files?

onyx ridge
#

store textures as a string

subtle bison
#

gaw hell naw

onyx ridge
#

also does static prop/displacement map shenanigans get cached

willow fog
#

WHEN IS THE UPDATE YOU MOTHER FUCKER?

subtle bison
willow fog
#

I need the texture tagging asap

subtle bison
#

im still trying to get api lights to be consistent for every map 😭

onyx ridge
#

like once it does it for a map does it store it and then load that next time or does it recalculate it every time you start a map

subtle bison
#

recalculates every time, caching might be possible but im not sure if that might fuck stuff up

willow fog
willow fog
subtle bison
#

nvenc encoder moment

willow fog
#

AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH

willow fog
#

Incredible rig

weak ermine
willow fog
weak ermine
#

why uncle burrito? i think better uncle goonito

willow fog
#

mmm

#

pretty lady

weak ermine
willow fog
subtle bison
#

RR...

#

😭

weak ermine
#

brotimus

#

brotato

#

brotimus prime

#

poor amude user

#

without rr

subtle bison
#

dx12 users get RR but VK doesnt 😭

weak ermine
#

poor

#

no rr guy

subtle bison
#

just a normal point light

willow fog
#

hi normal point light!

onyx ridge
#

does the launcher force config settings on startup??

#

(also this is what adit looks like for me)

subtle bison
onyx ridge
#

i've noticed whatever changes i make in my remix menu get reset next time i start the game

subtle bison
#

i've tweaked the api lights further on my end so yours (0.2.0) will probably be brighter

#

everything? i'm only changing volumetrics, post process, and RTXDI

onyx ridge
#

do you touch ray reconstruction?

subtle bison
#

this is the file that has the settings

#

no

#

you might need to change your remix preset to custom so your settings save

onyx ridge
#

hm

#

did a driver update make remix like

#

Not fucking work right when i'm low on memory

#

it used to tank my framerate but it was still usable

#

now for some reason it crops the view to be a tiny corner of my screen with everything glowing red

subtle bison
#

nvidia driver moment

onyx ridge
#

oookay

#

oh also i think framegen stopped working??

subtle bison
#

disable and re-enable RT

onyx ridge
#

does the flashlight replacing not update the like

#

state for it correctly?

#

seems like things that detect if you're flashlighting or not don't work

subtle bison
#

yea thats been fixed but not out yet

onyx ridge
#

update when

subtle bison
#

when its ready cuz i keep making promises i cant keep 😭

onyx ridge
#

launcher latest commit option when

#

oh i wanted to give the vacant industry remake a try

#

it forces 3dsky

subtle bison
#

it wont let you turn it off?

weak ermine
#

guys which is the best car addon?

willow fog
subtle bison
#

glide

weak ermine
weak ermine
#

imagine grass

willow fog
#

one day there will be eyes

steel lark
onyx ridge
#

** ** i think there may have been a conflict of interest when loading because the popup for the 3d sky warning was overlaid like 4 times

brittle token
subtle bison
#

😭

half viper
#

@subtle bison hey how about adding nightly builds option in the rtx launcher?

#

im tired of stalking your github account

quiet scroll
#

steam recap came out? sackbruh

modern quest
#

aa that's a cute emote. are there more?

quiet scroll
#

tehe i love sackboy 3_

modern quest
#

blobcatheart thank you

subtle bison
half viper
#

they made the rtx remix auto downloader right?

#

i think it allowed for downloading actions somehow

subtle bison
#

oh i think i found how

#

i see why lights are white on gm_adit, i'm checking HDR values first, but i dont have any handling when they use SDR values

subtle bison
#

looks like the real issue is that the lights werent made correctly lol

#

there is no brightness

#

looks like the reason why it works in normal source is that it uses a fallback value of 200 if the brightness is not specified?

#

works now but i need to handle the falloff distance values

sonic apex
#

inverse square when?

subtle bison
#

?

sonic apex
#

physically accurate light falloff

subtle bison
#

iirc remix already does this?

#

its just whats being sent to the API is inaccurate, need a way to convert the 50/0 falloff distance into radius/radiance values

sonic apex
#

ahh

subtle bison
sonic apex
#

siick

subtle bison
#

now i gotta go back and check hl2 maps that use hdr and these distance falloff values and see if i regressed anything

#

if not, i can finally try to get this update out

onyx ridge
#

what's the areas i showed before look like now

willow fog
subtle bison
#

the fuck? eyes work on anime models?

#

or are they static

subtle bison
willow fog
subtle bison
#

are they even eye-posable?

#

if so, i guess they render differently

willow fog
#

Anime models generally don't use spherical eyes anywhere

subtle bison
# onyx ridge

(env_projectedmap still doesnt work correctly atm so i manually placed a light above the fan πŸ€“ )

onyx ridge
#

that looks way better

#

projectedmap support when

subtle bison
#

its already there, but i think its stuck in the map geo or something

onyx ridge
subtle bison
#

its probably wont be too hard to fix?

onyx ridge
dusk wagon
#

crs first message in the gmod rtx thread #1116089843479498782 message

#

so cute

willow fog
#

You know

#

It's funny that I never noticed CR in this server until I installed GMOD

#

And I've been here basically from the start

subtle bison
#

ty discord CDN

onyx ridge
#

crazy how far we've come

onyx ridge
#

does the non-perf version look correct with raytracing switched off now?

subtle bison
#

ye because its just normal engine rendering

#

this wouldnt be possible on the perf fork

onyx ridge
weak ermine
#

and

modern quest
#

it uses nightly.link, yes

#

but some additional stuff is performed as well

#

mainly grabbing the conf files and also including dxwrapper

subtle bison
#

i guess the map maker was relying on sauce engine jank to make it work

#

so i moved the light in the decompiled in the map and ofc it works

#

πŸ₯€

subtle bison
#

added a check to see if a light is stuck inside world geo and will now push it out the nearest open area, works for adit and my test map

onyx ridge
royal vortex
#

what the hell is this material

subtle bison
#

😊

#

i swear no one is fixing driver bugs on this fucking platform

#

i'd be using linux right now if the frametimes werent so shit with remix and proton

#

im crashing out so hard rn

wispy crest
#

amd is gonna get u

subtle bison
#

think i have finetuned the auto texture tagging as best as possible, but there are some that will look like they're fullbright because they dont use VMT params correctly πŸ–•

subtle bison
#

incredible

#

flux2 runs on normal gmod rtx now but its fucking unplayable

#

even with static props off

#

ugh

subtle bison
#

dude its not even funny how much faster the perf fork is

#

both are using SPR so its not static props, i guess culling patches impact the engine in other places i dont know of

#

its not the world geo, that i know for sure

weak ermine
half viper
#

oh yeah the map

onyx ridge
#

Also the cursor doesn't unlock when you open the remix menu while the game is paused

compact blaze
onyx ridge
dusk wagon
#

"post a sonic and you'll break a fans back!"

weak ermine
#

lmao

#

that gif crashed my mobile client

livid rapids
#

classic image

#

I need to get back on doing maps

onyx ridge
#

oh also are there any updates on infmap working or not

#

given 3dsky doesn't work i'm guessssing infmap still doesn't

weak ermine
#

its works

#

trillion years

#

should work at least

subtle bison
#

iirc its because infmap manipulates object and camera coords and remix absolutely does not like that

onyx ridge
#

well fix it then

subtle bison
#

i don't think that's something easily fixable

dusk wagon
subtle bison
#

oh no the depots have been located @winter radish 😱

dusk wagon
#

stupid key

willow fog
#

kek

dusk wagon
#

easy to find

#

lookey

#

also

willow fog
dusk wagon
subtle bison
#

☺️

dusk wagon
subtle bison
#

apparently if you have over 1K addon subscriptions, gmod will keep redownloading existing addons when you boot up the game

#

pain

willow fog
subtle bison
#

finally, construct remaster with rtx

#

map crashes on normal gmod rtx because of the culling patches for whatever reason, so perf fork only

willow fog
#

Incredible

onyx ridge
#

perf fork wins again

subtle bison
#

only thing perf fork loses at is culling and periodic frametime stutters

winter radish
subtle bison
#

which still kinda sucks

subtle bison
#

🫑

#

fucking workshop bug strikes again

willow fog
#

πŸ˜‹

livid rapids
subtle bison
livid rapids
#

it happened to me fairly constantly until like june

subtle bison
#

the camera cuts in grief crash my driver so this might take a while

dusk wagon
#

the last time i saw it it wasnt workin

#

also

#

πŸ₯€

subtle bison
dusk wagon
subtle bison
#

you might need to turn off PVS culling for world and displacements

#

i removed those since they dont really improve performance

dusk wagon
#

is there a way to remove geometry leaking in the update we have rn

subtle bison
#

no

#

if you mean in the current release

#

0.9.0 for normal gmod rtx and 0.3.0 for perf will have it fixed

dusk wagon
#

ok

#

sad for now

onyx ridge
#

update when

subtle bison
#

when its ready

weak ermine
#

where's ur gif

#

its out when its ready

weak ermine
#

sick timing

dusk wagon
weak ermine
#

when guy

#

@subtle bison is there's some changelog for new update?

subtle bison
#

i got a huge ass to do list

onyx ridge
#

changelog when

subtle bison
weak ermine
#

sybauπŸ₯€πŸ’”

weak ermine
subtle bison
#

i wasnt joking

#

this shit massive

weak ermine
#

why its not 1.0.0

subtle bison
#

because eyes and hw skinned meshes deserve the 1.0.0 status

weak ermine
onyx ridge
#

also wait for 3d skies would it not be possible to take the mesh for the skybox and Move it to where it should be

weak ermine
#

do it urself

onyx ridge
#

no particles/entities but it'd be better than the emptiness of the sky

subtle bison
#

it would require doing a custom renderer for that and also somehow scaling it correctly

onyx ridge
#

another perf fork exclusive feature

subtle bison
#

i mean i would prob also bring it to normal gmod rtx because the 3d sky still culls which causes vertex explosions for nvidia users

weak ermine
#

another pain in ass i guess

subtle bison
#

perhaps a 1.0.0/0.4.0 feature

steel lark
#

0.9.0 and 0.3.0 is gonna be massive

#

wait new gmod rtx version as christmas present?

lapis delta
#

SO JOLLY!

steel lark
#

jΓ³lΓͺ

#

!

onyx ridge
#

automatic pbr from material info when

#

also does remix unload the original textures for things if they're replaced

onyx ridge
#

seems like the lights in 7/11 are stuck inside the geometry for them?

onyx ridge
weak ermine
#

holly

steel lark
#

cristmas

onyx ridge
#

i heard next update makes coffee for you

weak ermine
steel lark
#

i heard the next update gives you more ram for free

weak ermine
#

even i don't know that damn language well

#

but cristmas

#

my eyes

#

😭

steel lark
winter radish
#

Guys, how to make Gmod RayTracing work on AMD?

compact blaze
#

@winter radish you abandoned

quiet scroll
#

wut da heck, wut have i done

quiet scroll
#

It's happening for props too, is there a new object culling setting? I don't see a setting for it LookingR

subtle bison
#

lithium usually causes this so see if you have it and remove it

quiet scroll
#

ahhhhh good coms good coms, it was lithium

keen rivet
onyx ridge
#

when

onyx ridge
#

ready when