#Garry's Mod

1 messages · Page 52 of 1

lyric surge
#

the full thing?

hasty sonnet
#

it might have something to say

lyric surge
#

it spammed this a lot near the end

#

'[15:10:33.801] err: GetShaderModule: Out of range of supported shader model"

#

"Attempted to normalize a zero-length vector."

hasty sonnet
lyric surge
#

2060

#

at like low

#

lol

#

it worked for like 2 days give or take

#

i dont know why it would just stop working so i guess directx?

subtle bison
#

sounds like shaderapidx9 crashes, did you rename your game folder to something else after installing the mod?

#

steam might've updated/verifed game files which will break it

hasty sonnet
lyric surge
analog bane
#

Sup guys

#

any ideas how to fix that?

subtle bison
#

looks like a detail texture

#

need to ignore it inside the remix runtime

subtle bison
#

if its still crashing, its either addon or computer related

analog bane
#

where can i select that?

subtle bison
subtle bison
analog bane
#

today is my first day

#

i know how to do it manually tho

#

looks like it works

subtle bison
#

manually?

analog bane
#

by right clicking ojn flickering texture and hiding it

subtle bison
#

oh ye u pretty much got it

analog bane
#

how can i set a textures material type?

subtle bison
#

you mean like glass, wood, metal, etc?

analog bane
#

yes

#

i would like to for example have my car look like its made out of actual metal

#

or weapon models

hasty sonnet
subtle bison
analog bane
#

alright

analog bane
#

for me its a blue transparent texture

runic gale
#

rtx.conf thing.

hasty sonnet
#

you gotta make a glass texture

#

i made these 2 for, the vanilla glass and the procedural glass rewrite

turbid barn
#

looks nice

#

Are plans to publish that?

runic gale
#

When do we get Updated PBR Default Textures for 64-Bit gmod?

subtle bison
#

someone would have to make it and then publish it

hasty sonnet
#

its really just a simple process either way

#

you really could make it yourself

#

in a click

turbid barn
runic gale
turbid barn
#

I found 30 minutes tutorial and after that i thinked that it's not worth wasting so much time just for making textures for Garry's mod

hasty sonnet
turbid barn
hasty sonnet
#

yk

turbid barn
#

Oh, yes, I've got it

runic gale
#

yeah in RTX-Remix tool click the hamburger icon next to material name then click convert to translucent

hasty sonnet
#

i swear if you dont know this im going to commit a felony

turbid barn
#

Can you send me tutorial?

runic gale
hasty sonnet
#

"I aint doing allat"

hasty sonnet
#

@turbid barn just use this bro

runic gale
#

what's really annoying is can use diffuse texture in translucent material option

#

i meant use Alpha Like Solid area and then transparent. but apply diffuse texture just only make it's whole texture transparent.

turbid barn
#

oh, really?

#

Thanks

compact blaze
runic gale
#

There's some kind button to change the render

#

Yeah Numpad + key

compact blaze
# runic gale Nope

No I mean your replaced materials not working unless you disable and enable the path tracer

turbid barn
runic gale
#

asset replace

#

tab

#

scroll down to material propeties

turbid barn
runic gale
#

think so

turbid barn
runic gale
#

just use create

turbid barn
#

oo, ig i've got it right

runic gale
#

until i changed map or reload game and it decided not to work. but because of hashes studdenly changed.

compact blaze
compact blaze
turbid barn
#

but what's the project file location?

subtle bison
#

you have to make a project

#

that can be anywhere as long as it's not in program files

#

so preferably your user folder

runic gale
#

other's asset i've changed has unaffected

turbid barn
runic gale
#

Make empty folder

#

Select project file location onto that empty folder

#

on bottom left put any name on it. and save

#

then click create

compact blaze
turbid barn
#

i've needed to give that file a name

compact blaze
runic gale
#

This was like with my replaced asset but, if i want to load one of the Spefic map.

#

they're look like this.

turbid barn
#

it asks me to create a capture

#

im gmod capture the scene?

runic gale
#

yeah in gmod on rtx toolkit menu disable enchament and take capture

#

@compact blaze then i loaded back to same map i was previous at.

#

¯_(ツ)_/¯

#

now let me try reboot gmod and load same map

compact blaze
turbid barn
#

okay, i've got it

runic gale
#

@compact blaze seems only way to get around it just reboot and load different map.

runic gale
compact blaze
#

Or at least update the roadmap so we know if they gave up or not

compact blaze
# runic gale

Well at least it’s open source so you can see what it does with textures

runic gale
#

there's nothing wrong with texture besides not changing size

turbid barn
#

is there any way to get more brightness in viewport?

runic gale
#

click stage lights

turbid barn
#

is there any profit using PBRify/PBRFusion instead of RTX-Remix embdeed AI tools - PBR Material generation?

runic gale
#

Boy, This gotta take ages to get it done lol.

earnest yew
#

looks pretty tho

runic gale
runic gale
#

As Displacement Non-Inverted One will be used as Height/Displacement Map. Then Inverted One will be used as Roughness map.

#

Normal map shall be used the Inverted Displacement Map.

#

Which how i used to work on my assets as in pics/video.

#

But in some case you might need create Height/Displacement Map from scratch if dosen't look good for parllax map.

turbid barn
#

like, for example, making emmisive separate part of texture/models

turbid barn
#

is there any way to fix that?

#

that's not visible in-game

#

but using gmod legs 3, beatrun etc addons adding first-person legs causes weird shadows

#

and also, why viewport looks better than actual game?

#

ig it could affect on accuracy changing roughness etc

#

also, how can i find texture to upscale?

subtle bison
turbid barn
#

here it require .dds, .psd or rasterazet photo format

#

but the only texture i can find is .usd or .usda

subtle bison
turbid barn
#

oooh

#

i found

subtle bison
turbid barn
#

/textures

turbid barn
subtle bison
#

if you click on an asset in the viewport of the toolkit, it shows you the texture hash/name on the left panel

turbid barn
#

yes, i know the hash

#

but then how can i found how it called in textures folder?

#

CA924CC6F7953C93 that's, for example, grass hash
but file is 2C3D7E47BB1ED0D3.dds

subtle bison
#

its the same hash/name, just search it here

#

ah i see

#

you're probably looking at the prim hash

#

i dont have my pc nearby, but you need to look at the albedo texture name in the toolkit

#

it points to the actual texture file as well

turbid barn
#

okay, nvm, i found

#

nvm i've just needed to scroll 😂

compact blaze
#

@lapis delta how big u think these 2 updates are

earnest yew
#

its actually released

#

i thought it was just a roadmap

onyx ridge
#

soon

#

🥺

#

please

earnest yew
#

wdym

subtle bison
#

we use a custom build of remix for gmod x64

#

for the mouse issues

#

and other stuff coming in 0.6.0

#

ill have to rebuild it with the new stuff later today

earnest yew
#

the mouse shit works

#

in the new version

#

or its something else fixing it

turbid barn
#

what do i should select to upscale

#

everything manually?

subtle bison
earnest yew
#

yeah im testing it rn lol

turbid barn
subtle bison
subtle bison
lapis delta
#

HELL NAH BRUH

subtle bison
#

no way

earnest yew
#

dont take my word for it but its working atm

steel lark
subtle bison
earnest yew
#

somethings breaking rn

steel lark
turbid barn
#

i've added transparency on them already

steel lark
#

that's the ingestion screen i don't think you can upscale there

turbid barn
#

but i also captures the whole gm_construct

#

as i understand, it's only for normal map etc

#

so i should upscale manually w/other app like Topaz, and then add normal/depth maps?

subtle bison
#

both the mouse flickering and capturing input

#

transformers also finally fucking works halleluiah

earnest yew
#

weird

subtle bison
#

i see the new issues

earnest yew
#

the geometry flickering?

subtle bison
#

yea

earnest yew
#

did you build the new remix

#

or use the downloader

subtle bison
#

neither, i downloaded the artifact from github

earnest yew
#

how

subtle bison
#

aaand my game crashed shortly after

#

nvm

#

its just really buggy lol

compact blaze
#

I think it’s in the actions

earnest yew
subtle bison
#

btw this flickering isnt caused by the custom world renderer or force view frustrum

#

its an actual rendering issue with remix

earnest yew
#

im just in the commit

earnest yew
subtle bison
#

no

earnest yew
subtle bison
#

i guess ill try a fresh conf

earnest yew
#

also how the fuck do i download a artifact

earnest yew
#

epic sauce

#

thanks

#

im just cheking to see if i have the right version

subtle bison
#

good god this runtime is laggy as shit

#

my game randomly freezes for a long ass time

distant crystal
#

Lol

earnest yew
drifting hinge
#

gmod rtx my beloved

subtle bison
#

yea fresh config fixes the flickering world issue

#

ill just have to migrate the hashes over

#

btw mouse flickering issue is fixed actually

#

but the input capture is still broken so we will need my custom build

#

ill refactor it to the newest changes soon

earnest yew
#

whenever i use remix w gmod i feel like my mouse is too fast

#

is that what it is

subtle bison
#

no

#

remix doesnt control that at all

#

input capture as in the runtime menu wont prevent the game from using the keyboard and mouse

#

hold on

#

ok the freezing is the new runtime crashing my gpu driver

#

lovely

earnest yew
subtle bison
#

this is the issue

#

notice that i can still move and look around with the menu open

#

this is because the runtime depends on the bridge to lock input, which we dont have

subtle bison
#

anyone else having driver crashes other than me?

earnest yew
#

no sir

#

also my mouse works fine

#

🤓

earnest yew
#

too bad it looks like shit

subtle bison
#

which part

earnest yew
#

the muzzle lights

subtle bison
#

wonder if its possible to turn them off

earnest yew
#

or make it so it dosent last that long

subtle bison
#

i might've not had supress lighting enabled for that rtx.conf

#

yea its placebo

earnest yew
#

i feel like i see zero difference in the dlss4

subtle bison
#

it exists in the older remix builds

earnest yew
#

maybe i have incorrect settings

#

but it runs like shiz

subtle bison
#

transformers does run slower

#

but visual difference is pretty large lol

earnest yew
#

i see zero difference

#

lol!

subtle bison
#

a little teaser 🙂

earnest yew
#

oh boy

#

you spoil us

subtle bison
#

so glad to finally get this working holy

#

it sets all detail textures in a map to a single random dev one that can be ingored in the runtime

compact blaze
# subtle bison

This isn’t on latest remix right? Can see the dlss model is still cnn I think

subtle bison
#

yeah its not, this is my dev version of the game

#

i got the new runtime working by disabling NRC though

#

but i still need to compile a new version with our specific API changes

#

glad that i chose a bright texture, you can easily see what uses a detail texture now

#

seems to work on every map i have tried so far

subtle bison
#

has anyone noticed a performance improvement with the latest driver?

#

idk if its placebo but im getting a lot more FPS in gpu-bound scenarios

livid rapids
#

afaik latest driver gave a performance boost across the board for dlss

subtle bison
#

yeah im getting like 70fps in heavy maps with CNN DLSS

#

its crazy

livid rapids
#

specially useful for transformer where it went past old cnn fps'

subtle bison
#

getting 130fps on flatgrass like wtf

livid rapids
#

but normal dlss did get a boost as well

runic gale
#

@turbid barn unless if you look the texture if it has alpha channel then it's more likely it's a Emssive Mask as Alpha channel all you need to do make a copy of that texture then rename as _emissv, then in photoshop or whatever copy the alpha channel and make a new layer and paste the alpha channel then i would just put overlay to Mulitply

livid rapids
subtle bison
#

yea

livid rapids
#

Can you do the same with $color2 pretty please

#

Replacing every instance manually will be the end of me even when macro'd

subtle bison
#

sure, if it works for mwbbase and arc9

#

ik it works for stuff like the physgun as far as i know

livid rapids
#

it'll work for any fakepbr material

#

afaik blendtintbybasealpha doesn't even do anything on remix

#

so no point in touching that

#

just color2

subtle bison
#

which weapons specifically rely on color2?

#

i forgor

livid rapids
#

every single one

subtle bison
#

every arc9 weapon?

#

i swear there were some that looked fine

livid rapids
#

🙂

subtle bison
#

but i dont remember any names atm

livid rapids
#

some arc9 do

#

almost every mwb weapon does

#

depends on what game is it ported from

#

and if any material has metallic properties

#

basically they use tint alpha and color2 in a way that tints the metallic parts of the texture

#

by baking the metallic or specular map to the base texture's alpha

#

color2 [0 0 0] is basically the material doesn't have metallic properties or it doesn't need tinting

modern quest
#

i got like a 25% perf bump with the new build

subtle bison
modern quest
#

that's odd then

#

i'm still convinced your Windows install is just extremely broken lol

subtle bison
#

maybe, but then again the one major issue was just setting transformers globally for the one game that had issues lol

#

and then the new runtime came out and transformers now magically works so uh yea 🙂

runic gale
#

How do i change the HDRI Skybox Sun color?

#

I would perfer the first skybox but i do not like Blue Sun

subtle bison
#

the answer is a bit complicated

runic gale
#

Grrr

subtle bison
#

the HDRI is an image and there is no way to directly modify it inside remix. the other issue is modifying the actual HDRI .dds without losing the high precision data that allows the world to be lit correctly

#

you might be able to do it in photoshop with the nvidia texture tools addon. though i havent tried it myself

#

i still havent gotten around to doing it, but i want to publish a guide to show users how to import their own correctly

modern quest
#

that's not really helping the case 😛

runic gale
#

what's new in Runtime?

subtle bison
runic gale
#

And the remix software update?

modern quest
subtle bison
#

did i say perf got worse? i dont vaguely remember saying that

#

i was messing with drivers to fix the driver overrides at that time

modern quest
#

i thought you did

#

if not, then my bad

subtle bison
#

this will prob work if its anything like the procedural glass addon

#

works fine

compact blaze
subtle bison
#

what the fuck is attached to the player

lament quartz
#

Pen-

livid rapids
#

reflection psr is broken

#

aaand alt tab just crashed

#

latest dxvk

subtle bison
#

yea try disabling NRC

#

also RR transforms has known issues with reflections

#

best to stick to CNN

lament quartz
modern quest
#

has it been problematic for you?

subtle bison
#

yea its whats crashing my driver on the new runtime

modern quest
#

i wonder if it's a problem with 20 series cards

#

like the drivers

subtle bison
#

i wouldnt be surprised, i made a github issue tho

willow fog
#

CR

#

New runtime where

subtle bison
#

i would download the normal one, the flickering mouse issue seems to be fixed so there isnt really any gain to be using mine until 0.6.0 comes out

willow fog
subtle bison
#

yea i added a custom API function to fix input issues when opening the menu, but thats not in a release atm

willow fog
#

Ah

livid rapids
#

yeah whatever man

subtle bison
#

this is some shitty code but this is with view frustrum disabled, they dont dissapear at all when out of view

#

(im holding the HDRI cube so the light doesnt go away lol)

#

if this ends up working on a larger scale, it will replace force view frustrum for models

#

would seriously help performance too

livid rapids
earnest yew
#

i wanna see how a actual csgo build would look with remix so badly

subtle bison
#

you know who to ask 🙂

earnest yew
#

idk if this is ignorant as fuck

#

but i feel like it should be relativley easy to transfer the code to different games if they're on the same branch

#

dino d day

subtle bison
#

i still havent messed with trying other portal 2 engine stuff yet so im not too sure on how difficult it is

#

i couldnt get INFRA working though

#

even after matching offsets

livid rapids
#

csgo 2017 remix

earnest yew
#

cs2

#

but better

#

LMAO

livid rapids
#

if ykyk

subtle bison
#

2011 pax build would also be cool

earnest yew
#

2011 pax is just lfd

livid rapids
#

but seriously I hope valve open sources csgo branch so that people don't have to reverse engineer or use the leaked 2017 code

#

Even if classic offensive has already gone the reverse engineer route, that could mean a Steam release

earnest yew
#

that shit it NOT happening!

#

poor poor classic offensive

livid rapids
#

tf2 sdk happened and people did not see that coming

#

3 years of silence was worth it

earnest yew
#

ig

#

but

#

MONEY!!!

livid rapids
#

it just takes a little push

#

what money?

earnest yew
#

MONEY!

#

MONEYYY!!

livid rapids
#

all of the popular tf2 mods don't need and will not use inventory access

earnest yew
#

anyways

#

LETS GOOOOOOO!!!!!!!!!

livid rapids
#

open ofrtress, tf2c WHAT THE FUCK

runic gale
#

yeah looks good.

livid rapids
#

fake lighting.......

earnest yew
#

rtx remix is fake

livid rapids
#

oh all the fake shit we do on the source engine

earnest yew
#

its prebaked

subtle bison
#

afair light hashes are stable so you could disable them in the toolkit

livid rapids
#

yeah

subtle bison
#

it worked for me in a yakuza map for sure

subtle bison
#

oh ye it was serena

earnest yew
#

the sun beaming

subtle bison
#

chat i think it works

#

but my fps

#

oh my fps

#

🥹

earnest yew
#

oh the fps...

livid rapids
#

the sun beam... ng

earnest yew
#

The Sun Is Leaking

#

Jesus Save Me

livid rapids
earnest yew
#

how abouuut

#

9

livid rapids
#

anyways

#

transformer is still doing this

subtle bison
#

transformers my wretched

runic gale
earnest yew
#

my video memory this update is through the fucking roof

runic gale
#

let me switch night verison

earnest yew
#

its a placebo

#

get a 5090...

runic gale
earnest yew
#

fake

runic gale
earnest yew
#

stop posting fake screenshots

runic gale
subtle bison
#

guh whats fake

earnest yew
#

its obviously rendered in blender

runic gale
earnest yew
#

cant fool a idiot!

#

ive given up trying to fix the 64 bit patches

#

me brain hurty

subtle bison
#

ye if we had x64 culling patches my mental health would skyrocket

earnest yew
#

i thought you had someone working on them

#

a gmod dev or some shish

subtle bison
#

xenthio got pretty far but it didnt fix all of the issues

#

someone at facepunch changed how r_cullbox works so other source engine culling patches do not apply to gmod x64

earnest yew
#

also

#

fuck facepunch

subtle bison
#

yes

earnest yew
#

rust is NOT 40 DOLLARS

runic gale
#

@subtle bison can make a code that allows to automatically dectects decals?

earnest yew
#

YOU HAVE A GOOD ANTI CHEAT

#

its either for money or for anti hacker money

#

like bruuuuh

subtle bison
#

so maybe, but most likely never unless someone else wants to take a jab at it

runic gale
#

how about also detects the terrian blending thing

subtle bison
#

you dont need to mess with that, just set the two conflicting textures to a decal in the runtime and it will fix the issue

#

they blend perfectly

earnest yew
#

bro this new router bouta make me tweak

#

i need this fucking 6e card NOW!!!

livid rapids
#

Works exactly as you expect

#

set textures as terrain instead of decal, enable that and it looks and works the same

steel lark
earnest yew
#

decal my love

#

the most useful tag

steel lark
#
  1. Decal
  2. Ignore texture
  3. Playermodel Texture
  4. Water Texture?
  5. OTHERS
#

and in last

#

add light

#

because it sucks

earnest yew
#

ive used playermodel texture a solid 1 time

subtle bison
#

if its treated the same

willow fog
#

My question too

livid rapids
#

idk man maybe setting non decal textures as decals is a bad idea

subtle bison
#

i have seen zero issues with doing it

livid rapids
#

doesn't mean there could'nt be

subtle bison
#

shrug guess we'll find out eventually

willow fog
#

installed new remix in gmod

#

lets see

subtle bison
#

ur gonna see a lot of visual issues unless you use a new rtx.conf

#

it has like no textures tagged but i fixed some issues in this one

willow fog
#

NOOOOO

#

hashes changed?\

subtle bison
#

hashes are the same lol, you could just manually move them over

willow fog
subtle bison
#

the mouse?

#

just alt-tab in and out

willow fog
#

No like

#

it's working

#

I don't see any bugs

#

Same conf

subtle bison
#

weird, my rendering was totally fucked with the one i had shrug

#

it came from the 0.5.3.1 release or whatever the latest is rn

willow fog
#

OKay hold on

#

I might not have updated remix

#

I don't see the new deatures

#

Okay, hold on

#

this is weird

livid rapids
#

we got a clean vram button

willow fog
#

I swear I did update it

willow fog
livid rapids
willow fog
#

and where is that?

livid rapids
#

below debug, geometry

#

above displacement

willow fog
#

Okay, I clearly didn't update it then lmao

subtle bison
#

i can make a api hook that does this on map load and exit

#

wait is this texture streaming only for enhanced assets?

willow fog
#

oooooooooooohhhhhhhhhhhh

#

Fuck

#

I'm stupd

#

brb

livid rapids
#

don't think so

#

hitting it a couple of times gets me back to 41 then climb to 44

#

and stays there

subtle bison
#

i want to at some point find a way to flush all of the preloaded texture shit that gmod and its addons do that eat vram

modern quest
subtle bison
#

ty kim

livid rapids
#

amazing pin

#

okay this demote texture thing MIGHT not be what I expected

subtle bison
#

:requestVramCompaction()

#

also kim's

modern quest
#

also CR's

subtle bison
#

i could hook both of these up to the API 🙂

modern quest
#

nice

subtle bison
#

and then add a lua hook for map changes

livid rapids
#

okay I've loaded a couple of weapons let's see how fast it climbs back

subtle bison
#

it might not if arc9 doesnt let go of the texture

#

or whatever weapon addon it is

livid rapids
#

what's a arc nine dumb

subtle bison
#

i think i have broken through a wall

#

not related to this but uhh more performance for free? isforme

#

we currently modify render bounds for all objects to keep them from culling. What if we only modify the render bounds inside the PVS only?

PVS
#

i can grab the data with niknaks and then do all of the calculations inside the binary module

livid rapids
#

everyone say thank you NikNaks

subtle bison
#

yes

#

its 99% responsible for everything that makes this compat mod work

#

inb4 rubat pushes a gmod update that breaks it

livid rapids
#

oh about that

#

offtopic

#

a few hours ago he confirmed we can load custom screenspace .vcs shaders via workshop

subtle bison
#

yea i saw

#

i wonder if those vcs shaders can do fixed function stuff

#

could fix the eyes

livid rapids
#

so peak man we can get like custom toon shading exactly ported from glsl or hlsl

livid rapids
willow fog
#

Akright

#

Properly updated remix now

subtle bison
modern quest
willow fog
#

Hell yeah

#

@modern quest

modern quest
#

New Texture streaming solution - optimizes VRAM usage to maximize texture quality with available budget.

willow fog
subtle bison
#

(an optimization nightmare)

#

PVS cant save this garbage

willow fog
#

cr

#

your new conf

#

has like no marked textures

#

no decals

subtle bison
#

yes i said that

#

i said to use it as a base

modern quest
modern quest
#

ya

#

i actually dunno how to force this now, remix seems to override it

willow fog
#

Remix always overriding stuff

willow fog
#

REstir vs NRC

#

REstir - NRC

subtle bison
#

wow definitely a lot more sky light being let in

willow fog
#

It softens everything overall

#

Let's try the TV

subtle bison
#

tf2 maps my beloved, good use of PVS

#

lots of entities but high fps

willow fog
#

ngl

#

nrc seems kinda doodoo

subtle bison
#

ye it doesnt really look as pleasing as ReSTIR

modern quest
#

i mean, your project has been tuned around restir this entire time

#

you'd have to tune things to work well for NRC

#

NRC ghosts a lot less with emissives

subtle bison
modern quest
#

hopefully soon

willow fog
subtle bison
#

what in gods name am i watching

willow fog
#

Anime hoes

#

Watch the walls

#

not the video

modern quest
#

i don't really see a problem with that at all tbh

#

it's a bit less bright, that's it?

willow fog
#

It's kinda mushy in a way

modern quest
#

you can tweak the settings for it if you want

willow fog
#

Also artifacts

modern quest
#

that's probably transformer RR

#

it's real buggy

willow fog
#

It's also not good with skyboxes

modern quest
#

try adjusting the sky brightness. NRC is significantly more accurate, so the settings you guys have for restir won't look right

willow fog
#

You say it's accurate, but is it?

modern quest
#

i mean... yeah. in my experience across all of the different games i tested today, it's a lot more accurate and precise

#

i think i tested 8 games now. and the way it looks lines up with the original paper

willow fog
modern quest
#

sky light leaking in looks more accurate to me. guessing that's NRC?

willow fog
#

yep

modern quest
#

i think with some tweaks to the eye adaptation and some adjustments to the skybox brightness it'll look pretty good

#

it can def be a bit underwhelming (or in my project overwhelming) compared to restir

#

you can change all of these settings for it

#

btw changing quality to medium runs a lot better than ReSTIR and looks a bit cleaner than it at the same time

willow fog
#

Gave it more than enough time to train

#

Emissive intensity set to 5

subtle bison
#

at least with ReSTIR, increasing the HDRI emissive brightness over 1 breaks direct sun illumination

#

afair at least

modern quest
#

i forgot to fix it. bleh

#

seems to be the same with NRC

willow fog
modern quest
willow fog
#

Oh god

#

Oh fuck

#

crash

modern quest
#

yeah 😦

#

i've had all kinds of issues with it

#

i've started using CNN for now. Mark said he started a discussion internally to allow us to change the preset

willow fog
#

Remix doesn't wanna load enhancements

modern quest
#

texture streaming was doing that for me

willow fog
#

ah

#

ot bad in this game

subtle bison
#

exiled PVS is paying off finally

#

184fps in voidplaces holy shit

#

im gonna kiss the niknaks guy

runic gale
modern quest
willow fog
modern quest
#

the red light is actually reflecting on the fence which is neat

hasty sonnet
#

@subtle bison when you said something about ingame settings whats wrong here

#

for HDRI'

subtle bison
#

nah just dont change them, they're managed by the autoexec.cfg file

compact blaze
#

It’s not a transformer thing

willow fog
compact blaze
willow fog
#

So I have a few ideas to make NRC respond faster for the tv

jade edge
willow fog
#

A noticable increase

compact blaze
willow fog
#

Significantly faster lighting update

lament quartz
#

i regret watching that

willow fog
#

NRC lighting seems significantly less bright

modern quest
#

i messed with eye adaptation settings to fix it

willow fog
#

yeah but

#

It should match restir at least

#

restir vs nrc

modern quest
#

well, the eye adaptation settings were originally made for restir too 😛

#

the NRC look there is a lot more correct to me, despite it being less bright. the lack of brightness is kind of annoying though

#

could open an issue about it?

willow fog
#

Thus, an issue

#

It's especially noticeable with CR's skys

#

These screenshots could make for a very compelling argument in the issue

steel lark
#

does the downloader work for the new version of rtx remix?

modern quest
#

yes

steel lark
#

it does need to be the beta one tho right?

modern quest
#

development

steel lark
#

the release one isn't even working anymore i think

modern quest
#

it is 🙂

steel lark
#

the rtx remix downloader?

modern quest
#

mhm

steel lark
#

weird maybe the one i had was an older version?

#

it just didn't download anything

#

i installed the development one and it worked now

modern quest
#

re-download the downloader, as funny as that sounds

#

i do update it whenever there are issues

#

last update was dec 15th

steel lark
#

alr

#

wait where does the download go again?

modern quest
#

anywhere you want

#

it'll just make a new remix folder wherever it is with the downloaded files

#

avoid program files though

steel lark
#

i'm running it inside downloads/rtx and it's not working it seems

modern quest
#

does it throw an error?

steel lark
#

it closes before saying anything

#

it goes from fetching to closing

#

the folder is empty

modern quest
#

mm

#

same issue happy had

#

unfortunately i have no idea what's causing it

steel lark
#

that's on the development

modern quest
#

yeah

#

it just happened for me too

steel lark
#

does the release download the latest one too?

modern quest
#

the latest release

#

0.6.0

modern quest
steel lark
#

ok

#

the downloader that hates the downloads folder and needs to be redownloaded lmao

#

same issue on desktop

modern quest
#

ah geat

#

i see the issue

#

elisha updated dxwrapper's file names again and this broke the downloader

#

actually no, the website for it is just down entirely

#

🤕

steel lark
#

lol

loud mural
#

BIG IF TRUE

smoky otter
#

no way thats real

willow fog
subtle bison
#

speed 🏎️

#

yall know any other heavy maps i can test?

compact blaze
#

It should look pretty similar to how tsp looks and is like very office oriented

#

Tried the map before and it ran pretty poorly

subtle bison
#

runs pretty good

#

runs better in the smaller areas

lament quartz
subtle bison
#

oh no

#

i forgot about that map

#

lets see

half viper
#

interested

subtle bison
#

this is the best this map has ever ran

lament quartz
#

Lol

subtle bison
#

PVS optimizations are peak 😍

drifting hinge
#

5 frames every hour

subtle bison
#

hopefully i can release 0.6.0 sometime next week

#

im almost done

earnest yew
subtle bison
#

have you considered that every gmrtx64 release is technically a beta? trol

earnest yew
#

how about

#

alpha

#

early super duper alpha

#

early

#

build

#

omega early

subtle bison
#

before time early

modern sparrow
#

you know if yah still looking at maps id honestly suggest "Nester - The Procedural Map" if you havent taken a look at it already that is

subtle bison
#

the 1st map to piss off niknaks lmao

#

im guessing its because of the map being procedurally generated

#

map is very dark since there is no lighting

#

but other than that it works fine

modern sparrow
#

even as you progress through it having it generate more rooms?

livid rapids
#

please

#

this map always ran like dogshit

subtle bison
#

probably because VRAD cant be ran on dynamically generated rooms

livid rapids
#

it's not that big but maybe culling behind fog saves it normally

subtle bison
#

surprisingly it runs ok

modern sparrow
subtle bison
subtle bison
subtle bison
#

oops meant to reply

#

this is gm_rhine

livid rapids
#

oh that's p good

subtle bison
#

ashville seems to have a rasterization issue

#

remix wont hook

#

but other than that it runs good

livid rapids
#

interesting

subtle bison
half viper
livid rapids
#

yeah nycity on normal gmod is very nicely optimized

half viper
#

uhhh

#

starts with an N

subtle bison
#

lol runs a lot faster with the PVS optimizations

#

if you got a strong CPU, you'll be entirely GPU bottlenecked in this map

livid rapids
#

that's perf right?

#

damn

modern sparrow
subtle bison
# livid rapids damn

yea the 1st screenshot is with remix disabled so you can see what the engine bottlenecks look like

livid rapids
#

also what's that debug hud

subtle bison
#

the top left one?

livid rapids
subtle bison
#

hu im confused now

livid rapids
#

yeah reply didn't went through

half viper
livid rapids
#

What's your dlss at and what's the hud on the top left

subtle bison
#

the top left hud is my PVS debug hud that's part of view frustrum so I can see perf stats
the bottom left one is the dlss debug hud that can be enabled with DLSStweaks, i was messing with transformers RR before the new runtime came out

subtle bison
#

my 2080 is a potato 🙂

modern sparrow
subtle bison
#

there are some stutters with the PVS system on large maps because of how many calculations it has to do for render bounds and stuff, but hopefully i can smooth them out at a later date, its not very common

#

i think its ok for now since it allows large maps to be playable lol

modern sparrow
#

ok so im back from digging through some maps that id suggest taking a look at a larger scale one being Enferdupacifique V4 and a smaller one is [GM] Inferno - Red Zone i was going to ask if gweather worked but i searched and it seems like yall already tryed that aurora borealis picture definitely pretty.

#

besides aftermath the last thats all maps i could think of that might be worth a try rtx remix shouldnt have troubles from what i seen on most other maps

steel lark
#

that's the biggest map i've ever played (in terms of detail)

#

it's runs like shit on regular gmod if you have like 30 mods

#

it's super heavy but i think it's mostly cpu

subtle bison
#

i'd say a good portion of gmod rtx is cpu/engine limited so hopefully it runs better with my optimizations

#

good start so far

steel lark
#

is lithium doing much? because if so i might install it on my normal gmod

steel lark
subtle bison
#

ye it helps a lot for CPU limited stuff, but you can probably enable all of the options on normal gmod where we cant with remix

steel lark
#

nice

subtle bison
#

lower this is, the better

steel lark
#

that's so fire

subtle bison
#

such as the clouds, they're pretty buggy

livid rapids
#

I love you dev_monitor

subtle bison
#

im assuming you have enhancements disabled?

livid rapids
subtle bison
#

hu, you might be missing the water replacement

livid rapids
#

Don't think so

#

Let me check on construct

subtle bison
#

did the hashes change? 12am

#

its still working for me anywhere where dev_monitor is present

livid rapids
#

what the hell my water folder's just gone

#

also fuck you alt tab crash

subtle bison
#

Enferdupacifique V4 runs good tho

modern sparrow
subtle bison
lament quartz
#

30 fps is THE best that map has ever run 🥹

subtle bison
#

i can probably lower the culling distance to make it run better

#

yea big difference

modern sparrow
#

are you on uhhh ultra pref or whatever its called again just curious

subtle bison
#

yea but im not GPU bottlenecked here

#

as i said before, most of this is CPU/engine bottlenecks

modern sparrow
#

honestly think ima try and install rtx remix for gmod now im dying to see what NZR does inless it just utterly commits unalive as soon as i try to use the gamemode

subtle bison
#

you would have to find a way to load the compat mod's binary module and the lua files in that game mode

#

right now we only support sandbox

modern sparrow
#

welp i guess thats off the table then lol i got no uhhh code skills to do such a thing

#

NZR atleast isnt on github anymore got moved to workshop sometime back

subtle bison
#

yea and im not too familar with lua injection for the game in general, if we had that it would work on everything, including MP

hasty sonnet
#

the stupidest solution ive cooked up

subtle bison
#

ye i've done that before

hasty sonnet
subtle bison
#

yeah, i just chose a random build prop that isnt used much by anything

#

made the whole thing emissive in the toolkit

hasty sonnet
#

anyway is it me or are hollow glass spheres cool

subtle bison
#

cant belieive this was almost a year ago

#

timestamp is 0:41

hasty sonnet
#

i actually used softlamps for what it was actually intended for

#

rendering art in gmod

subtle bison
#

softlamps is kinda useless since it just emulates what PT already does

#

and idk if advanced light entities still works

hasty sonnet
#

instead

subtle bison
hasty sonnet
#

tbh i need the hdri's working

#

i want gm construct at night

hasty sonnet
subtle bison
subtle bison
# hasty sonnet it dont work

are you spawning the expensive ones or the normal ones, expensive uses env_projectedmap or whatever its called, which doesnt work in FF

#

use these

hasty sonnet
#

it doesnt work

subtle bison
#

weird

#

spawn a prop near one

#

the engine doesnt render them unless they're casting light on somthing dynamic

subtle bison
#

ye they're buggy in maps without props like gm_construct

#

i just tested it

#

i might be able to fix these though

hasty sonnet
#

the real question is about the HDRI

#

why arent those working

subtle bison
#

im gonna send a video, follow what im doing in that video and then record one yourself doing the same thing

hasty sonnet
#

more than enough

subtle bison
#

the skydome should be changing colors when you click the presets in the debug view

compact blaze
#

@subtle bison what’s left for 0.6 to be developed before its release?

#

Like tweaking the post processing effects to work well with nrc

subtle bison
#

i cant do anything with NRC as i get driver crashes with it enabled

#

also since they're constantly pushing new dxvk-remix changes, it would be difficult for me to keep up with our custom version

#

so i probably wont include the new runtime in 0.6.0, but make it a seperate package

hasty sonnet
subtle bison
# hasty sonnet

the cube isnt changing colors so that means its probably not finding the textures

hasty sonnet
subtle bison
#

these?

hasty sonnet
#

these

subtle bison
#

the ones in my screenshot need to be present

hasty sonnet
subtle bison
#

when you go through each texture, do they look different from one another?

subtle bison
#

each one should have different colors

hasty sonnet
subtle bison
#

ok then definitely weird

#

guess the render target isnt working

hasty sonnet
#

what do i do then?

subtle bison
#

this is gonna be a bit weird and i do not recommend doing this, but switch your resolution ingame to something else

#

then try selecting the HDRI presets again

hasty sonnet
#

ill downscale it to a lower one a bit

subtle bison
#

in normal cases, do not ever touch ingame video settings

hasty sonnet
#

my eyes will murder me cuz of the resolution

subtle bison
#

hmm

#

so let me get this straight, you dont use the resolution settings in the launcher?

#

i guess the better question is, do you ever change those settings when opening the game

hasty sonnet
#

i use the ones in the launcher