#Garry's Mod

1 messages · Page 36 of 1

subtle bison
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yea, you could do what I did in #general-remix
make the custom exe run -allowdebug -condebug -dxlevel 90 +mat_disable_d3d9ex 1 -debug -windowed -noborder -w 1920 -h 1080 (probably should make the script ask for the res if not already)
and then this autoexec.cfg

quiet scroll
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ooooo might be cooked, does that spawn like milk in remix or is it good?

subtle bison
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i swear i will publish it, i keep forgetting 😭

quiet scroll
#

All the cod weapons do lol

drifting hinge
quiet scroll
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Oh phew, yeee that looks easy Peepo_yes

drifting hinge
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i think tfa base weapons dont have that problem

quiet scroll
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I’d like to fix the water mod before putting out the installer, but uhhhhh

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shyHeart cr did u happen to investigate the water stuffs

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Perhaps we could make an updated water mod that’ll capture all of the water textures natively

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The milk water from lost coast and e2 CatSit

drifting hinge
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the evil water

subtle bison
quiet scroll
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I thiiiiiiink ep1 water is good but lemme go check rn

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Yeah ep1 is good I don't think there's any occurances of water

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scrannch did u find the easter eggs? Looking

drifting hinge
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gimme a clue fr

quiet scroll
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bubbles cuteSit

drifting hinge
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oh fr?

drifting hinge
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also are the mirrors supposed to look like this?

lapis delta
drifting hinge
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where i change dis

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bruv why it on zero

lapis delta
drifting hinge
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uh huh

quiet scroll
#

In the toolkit it's set at 100% metallic to get the reflection, uhhh do ur settings look like dis?

drifting hinge
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i cant read any of the numbers

quiet scroll
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LMAOOOOOOOOOOOOOOO

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see if metallic scale is at 1 (all the way to the right)

quiet scroll
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and metallic bias should be at 0.000

drifting hinge
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obviously that fixes it

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also would any of those options fix this with the glass mod

quiet scroll
#

switch sky brightness to 1 Looking

drifting hinge
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its at 3 but ok ill set it to 1

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where the difference

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same on inside

quiet scroll
drifting hinge
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hate that phrase

quiet scroll
# subtle bison

HUH is dis ur current auoexec.cfg? I installed it but there's culling now

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Usually the entire map loads in for me at once and stays put

subtle bison
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oops i forgor the culling cvar

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🤓

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add these to the autoexec

c_frustumcull 0 
r_occlusion 0 
r_forcenovis 0
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oops

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this too

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r_frustumcullworld 0

drifting hinge
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had to put the transmit color scale to 1

quiet scroll
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scranch see if you got this under Game Setup > Parameter Tuning ? Material Options > PBR Material Modifiers > Translucent

drifting hinge
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why isnt it that already though on a clean gmodrtx install

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i havent changed any of those settings until just now

quiet scroll
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Looking uhhhh hmm, unless you downloaded a different rtx.conf it should always load the defaults. The one packaged with the installer only tags some textures, the rest are default

quiet scroll
drifting hinge
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since your installer kept making errors with remix version and stuff

quiet scroll
#

wonder if xenthio's has some modified settings in his rtx.conf Looking

drifting hinge
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idk

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still havent found the other easter egg on flying hotel

subtle bison
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time to start on the water fix

quiet scroll
#

Should r_lod be set at 1 or 0?

subtle bison
subtle bison
quiet scroll
#

oh fuck wait I'm reacting to my own message lmaooo

drifting hinge
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its over

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skurtyy mannn pls give me another hint on the easter eggs

quiet scroll
#

more bubbles LMAOOOO, maybe I shoulda only said oneLaughtPepe

drifting hinge
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oh yeah theres two rubber ducks

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i thought that was part of one easter egg

quiet scroll
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I'm gunna start putting easter eggs in all my future maps, it's fun. But more than this last one Applecatrun

drifting hinge
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when he gonna drop the next mod tho

quiet scroll
#

baileys is almost done peepoM

drifting hinge
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great

quiet scroll
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CR do you use those 2 portal prelude shader files?

subtle bison
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for eyes?

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also i posted some info for the ep2 water but i put it in the wrong channel
#game-compatibility message

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has all the right stuff in it

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did i fail to skip a trigger

near tartan
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Nice emissives on the gun

subtle bison
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ty

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i managed to replace all water but its invisible?

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not sure why since im using a already replaced texture water_dx70

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ill see if it breaks maps with working water

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oh ok lol

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texture isnt being found correctly

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ty rasterized gmod

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think i got it now lol, fuck it, concrete water

near tartan
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Shit they be drinking if there was no blue milk on tatooine

subtle bison
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it automatically replaces water on map load so any user interaction shouldnt be required

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place in garrysmod\addons\rtx_remix_fixes\lua\autorun

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i wonder if i can also remove the nodraw so we can see underwater...

stable scarab
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but this work only in the x64 branch?

subtle bison
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nah that is 32-bit

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it works for both

drifting hinge
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no way... CR cooking on 32 bit???!

odd mist
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How did you remove them all?

subtle bison
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i quite literally removed all mention of rendering hooks in all of the lua files

odd mist
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Thank You!

drifting hinge
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that feel when the source engine

subtle bison
#

i missed this so much after messing with 64-bit so long

drifting hinge
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be my eyes what happens in the video

subtle bison
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glorious realistic sky light

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🤤

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cuz it uses a real photo with lots of dynamic range

keen rivet
subtle bison
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yes it takes up the realism factor up by so much

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especially when its a full sphere with almost the correct distance away

drifting hinge
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i had to watch it for myself

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ohhhh myyyy lawwwddd

subtle bison
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you can see how slow it updates when i move it

drifting hinge
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can i have it 🥺

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/j

subtle bison
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sure but its kinda difficult to install

drifting hinge
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lol tell me anyway

subtle bison
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one sec i think i made a tutorial before

drifting hinge
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unless its 64 bit

subtle bison
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no this is 32-bit lol

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its just a material replacement and clever use of gmod addons

drifting hinge
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thats just how the cookie crumbles

subtle bison
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yall act like im gonna leave 32-bit behind

drifting hinge
subtle bison
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well yes but not now

drifting hinge
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💀

subtle bison
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when 32-bit has no reason to be used anymore is when that happens lol

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so not anytime soon

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#1116089843479498782 message @drifting hinge

drifting hinge
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thank yuo mannn

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i dont see what about that was difficult to install

subtle bison
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i was probably thinking of importing your own HDRIs

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remix doesnt properly support them so i had to fix them myself

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and the process really sucks lol

drifting hinge
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ohh

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damn

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so wheres the part when the sky changes

subtle bison
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you gotta spawn it

quiet scroll
subtle bison
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download the dupe

drifting hinge
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the dupe is in

subtle bison
drifting hinge
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they are

subtle bison
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omg i forgot

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its only made for hashes before the gmod.exe update

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💀 💀 💀 💀 💀

quiet scroll
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Can I use it with my installer? You could put a pull request in and I could merge it so you show up as a contributor peepoBlushReallyHappyDank

drifting hinge
subtle bison
drifting hinge
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lol

subtle bison
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i can update it but it will prob take a bit

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getting that sphere aligned correctly sucked in the toolkit

drifting hinge
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I mean take your time its not like not having it breaks the entire game and bricks your gmod install

subtle bison
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lol yea it doesnt hehe

drifting hinge
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just looks a bit worse

subtle bison
drifting hinge
#

bigcity if it was inside construct

subtle bison
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lol nice

quiet scroll
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ruh roh raggy, uhh does the beginning of episode 2 work for you?

subtle bison
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lemme see

drifting hinge
quiet scroll
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scranchh so funny KEKW

drifting hinge
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i try to be

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❤️

subtle bison
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did you install the addon i sent?

drifting hinge
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ayo hollup what addon yall talking about rn

subtle bison
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#1116089843479498782 message

drifting hinge
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oh nice

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naww blud i installed and they STILL spilled all the milk

subtle bison
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wtf why it broken for everyone

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oh, do yall not have the water fixes installed?

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the remix mod specifcally

drifting hinge
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I have the water mod

subtle bison
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@quiet scroll did you update it for the new hashes?

drifting hinge
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unless it got updated

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the water works for construct rtx version

subtle bison
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only reason why it wouldnt work is if it wasnt updated for all types of water

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mine replaces water with nature/water_dx70

stable scarab
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sadly i cant do this with the HL2 aniversary .exe

subtle bison
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its replaced in the ver im using, before the gmod update

stable scarab
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i need a lua injector

quiet scroll
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Ohhh yeah I'm on the gmod.exe hashes

subtle bison
drifting hinge
stable scarab
quiet scroll
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Ohhhhhhhhh wait that means the youtube video has the hl2.exe hashes

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fakk

stable scarab
subtle bison
stable scarab
subtle bison
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actually im gonna try it myself before writing a tutorial lol

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one sec

stable scarab
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btw idk why my physgun doesn't have emissive lights from the actual model itself, maybe i need to use Remix to do that?

stable scarab
drifting hinge
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evil alyx

subtle bison
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weariest i really dont want to set up actual hl2 with remix this is torture

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pls prelude rtx why did you stop working with ep2

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oh there is no bin folder in ep2

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lmao

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it uses the one from episodic

stable scarab
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exactly

subtle bison
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ily prelude engine

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look at them working eyes

drifting hinge
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eat the eyes

subtle bison
#

nom

stable scarab
# subtle bison

so the aniversary update broke their eyes with remix and changing stdshader6 and stdshader7 didn't fix the actual issue, right?

subtle bison
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nah eyes only work with prelude rtx because it has engine changes

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it has nothing to do with remix

drifting hinge
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wait... the shader has an std?!?!! thats why its called stdshader!!!! i couldnt have predicted this ever

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man stay safe rtx remixers

stable scarab
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for me, copy/pasting stdshader6 and stdshader7 from portal prelude rtx to gmod/bin fix some particles not showing correctly and their eyes

drifting hinge
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wait you have to copy the files from portal prelude now

subtle bison
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hold on guys lol

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while it makes eyes render in gmod, they do not animate and their texture proportions are fucked lol

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therefore they're still broken lmao

stable scarab
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yeah still weird

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but now at least they have eyes lol

subtle bison
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i'd have to do some renderhook fuckery with the binary module to fix them on gmod

subtle bison
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which does mean x64 only because there is no way to do this with 32-bit

keen rivet
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we could do 32 bit

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same way p2 rtx does

subtle bison
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guh

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oh

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pain

keen rivet
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agree

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or maybe not because it might work better through bridge

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but i want 64 bit for max perf

drifting hinge
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CR, is faceposing functional yet

subtle bison
keen rivet
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is it not in normal rtx

subtle bison
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totally dead

stable scarab
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oh fiddlesticks what now

drifting hinge
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lmao good luck to the hl2rtx team

subtle bison
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nah they prob ported everything from prelude rtx lol

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everything works there

keen rivet
drifting hinge
quiet scroll
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Looking at the water fix lua, it looks like it's looking for any hashes that start with water, idk why it's not picking up the new hashes or texture references

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I can't imagine gmod.exe would rename them

subtle bison
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because all water becomes that texture

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so just replace it in the toolkit and it will start working

keen rivet
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theres an rtx/water texture which i know works

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in rtx fixes

subtle bison
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yea but the issue is that the new hashes broke everything

stable scarab
subtle bison
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and idk if skurtyyskirts updated them all

keen rivet
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oh yeah right

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nah if its the same water texture in the end

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should work

subtle bison
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yea it just needs to be replaced again

keen rivet
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yeah need a version with both new and old hashes just in case

quiet scroll
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The mod file switches the old hashes with the new hashes

keen rivet
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since people might still be using 0.6.0

subtle bison
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water is no longer white on ep2 but remix is completely ignoring it now, when i click on it, it goes to whatever texture is behind it

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i really dont wanna fix water on normal source games pls 😭

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give me lua valve

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NOW

drifting hinge
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the water fix lua thing did something lol

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before this was completely white with no reflections

subtle bison
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yes its a textured drawcall congratulations, now replace it in the toolkit 🤓

drifting hinge
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mmmm

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nuh uh

stable scarab
drifting hinge
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bro thinks hes a cat

quiet scroll
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What would I replace the water texture with in the toolkit? my brain isn't braining monkaHmm

subtle bison
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🤓

quiet scroll
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Oh bet, lemme try remixing it right quick Applecatrun

subtle bison
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OMFG FINALLY

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i copied from a random base hl2 vmt and placed it in a ep2 water vmt

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it fucking works ughhhh

quiet scroll
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OH SHITTTTT

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wait does that mean I don't need to open the toolkit KEKW

subtle bison
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no

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this is for hl2 users

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gmod addon already sorts this out

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u still need the toolkit 🤓

quiet scroll
drifting hinge
subtle bison
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should look like this

subtle bison
drifting hinge
subtle bison
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we dont talk about that

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🤤

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why does she look so stoned

drifting hinge
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ayoooo

subtle bison
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the orb will consume us all

drifting hinge
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the evil orb

keen rivet
stable scarab
subtle bison
#

yea

stable scarab
subtle bison
#

yes

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always for hl2

keen rivet
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well i dont have a fuck folder but these are my launch scripts

stable scarab
subtle bison
stable scarab
subtle bison
#

yea its pinned

subtle bison
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lfg

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the fuck files

keen rivet
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i like how the majority is source engine related

lament quartz
subtle bison
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scroll down lol

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#1116089843479498782 message

stable scarab
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he's using IE

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still loading new msg

lament quartz
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It won't jump for me KEKW

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its still broken to m

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for me*

subtle bison
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which fix did you download lol

lament quartz
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the one you replied to

subtle bison
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that isnt for gmod

lament quartz
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both link

subtle bison
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that is for actual source

lament quartz
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i know

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that is the actual episode 2

subtle bison
#

ah

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decompile the map in hammer and tell me the map texture

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it probably uses a different one

stable scarab
lament quartz
subtle bison
#

nothing replaced yet but i made a simple entity

lament quartz
#

trying the prelude method (putting ep2 in preludes folder)

subtle bison
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need episodic folder too

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there is no bin for ep2

lament quartz
#

ah

drifting hinge
quiet scroll
#

It looks like in the toolkit once selecting the water the material section doesn't appear so I prolly gotta do this manually

subtle bison
#

hu

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oml

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do i really gotta make a new 32-bit gmod install to test with

quiet scroll
#

chat someone sponsor CR with a fresh 4TB SSD for cremis Applecatrun

subtle bison
#

dw i already have one lol

quiet scroll
#

on the bright side, you can use skurtyys easy install WICKED

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LMAOOOOO

lament quartz
#

could that be why my water isnt working as well? because ep2 is 32 bit?

subtle bison
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but im using pre-gmod.exe

quiet scroll
#

OH WAIT, hold up lemme give you the latest one

subtle bison
#

before the hashes went to hell

lament quartz
#

im still on prelude so not gmod

subtle bison
#

should work there, hashes are the same

subtle bison
#

this is prelude ep2

lament quartz
#

grahh i somehow made it worse

subtle bison
#

give me the water texture name lmao

quiet scroll
subtle bison
#

there is like 20 different ones for ep2

lament quartz
#

yeahh one sec lemme decompile the map, just gotta install everything to do taht

quiet scroll
#

good teamwork good teamwork peepoCheer

subtle bison
#

ive been staring at this too long, is this even?

quiet scroll
#

up like one pixel

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I think there's less white at the bottom tip than at the top tip

subtle bison
#

i inched it a pixel, hows this

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ok i can already tell the hdri text is too low

quiet scroll
#

perfect

subtle bison
#

stupid photoshop ruler is useless

lament quartz
#

shit i forgot to make a cop of hl2ep

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ok one second AGAIN

drifting hinge
subtle bison
#

its a fuckin pixel off

drifting hinge
#

CR please dont go insane

subtle bison
#

i am

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🤪

quiet scroll
#

I had to screenshot it KEKW

drifting hinge
#

whats poppin' mr skurtyy

quiet scroll
#

how 2024 is goin

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good tidings scranchhh

subtle bison
#

ty magical red box

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what would i do without you

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fuck you photoshop ruler

lament quartz
#

@subtle bisonhere is the vmf, it wont open on raytraced hammer

subtle bison
#

then temp delete d3d9.dll lol

lament quartz
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true

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new problem, it still isnt showing up anything

subtle bison
#

ok ill download the virus

drifting hinge
#

the evil vmf

subtle bison
#

one sec

lament quartz
#

awesome!

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oh my god its beutiful

subtle bison
#

mm yes much better

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now fits with the rest of its editor kind

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ok not really

lament quartz
#

the umbrellamen looks just as great

drifting hinge
#

interloper ray tracing dlc

lament quartz
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yeah

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going through most of the type 5s rn

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that are public i mean

drifting hinge
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alright thats it im going to sleep

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goognight mr CR and skurtyy and allat people fr

quiet scroll
#

hab a good eep scrannnch

stable scarab
#

@subtle bison im using prelude engine but now the water its flickering, why is that? i need to update the remix runtime?

subtle bison
#

wdym flicker

stable scarab
#

like twinkle

subtle bison
#

get a video

stable scarab
#

give me a sec

quiet scroll
#

prolly needs to set rtx.io.enabled = False in dxvk.conf

lament quartz
#

now my mods dont get overwritten

stable scarab
#

like this

subtle bison
#

what the hell

stable scarab
#

wait

quiet scroll
#

Try putting rtx.io.enabled = False in your dxvk.conf file

stable scarab
#

iirc i updated the portal prelude rtx runtime

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maybe was that

stable scarab
#

shit i think i need to re-install prelude lol

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mmm il try something else to see if works

subtle bison
winter radish
lapis delta
subtle bison
#

im rendering it as a custom mesh so the hash is always stable

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no primitive addon required now

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god bless lua meshes

stable scarab
#

please valve update the engine with lua to make it more user friendly

lapis delta
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can't wait to finally test it all out

subtle bison
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im gonna make this a separate workshop addon, i just wish i could actually ship the HDRIs but remix would never see them

stable scarab
#

@subtle bison i just remember that portal prelude rtx doesn't launched with Ray Reconstruction, when you tested EP2 you updated your runtime build to make it compatible for RR?

subtle bison
#

hu, prelude comes with RR iirc

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oh yea it didnt nvm

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i coped portal rtx's remix build to prelude

stable scarab
#

oh ok then

winter radish
subtle bison
#

i think he means other source games lol

winter radish
#

Ah, lol

stable scarab
#

to all source games

winter radish
#

I want Valve to update their games to 64 bit

stable scarab
#

omg

subtle bison
#

cough

winter radish
#

Gmod is literally the last official compatible source game with Mac because of 64 bit

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You can compile Portal and Half-Life 2 to 64 bit for Mac tho

subtle bison
#

yea gmod 64-bit on m4 pro is fuckin awesome

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i tried portal 2 on crossover and its unplayable lol

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sound is broken

quiet scroll
subtle bison
#

u dont even need that now

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cef works ootb

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for the windows version on crossover at least

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dxvk 64-bit d3d9 also used to work on mac but something broke it between last year and now

quiet scroll
#

Ohh crossover, I use it natively on macbook YesYes

subtle bison
#

they ship native 64-bit mac?

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💀

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i dont ever bother installing the mac verions of games lmao

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its crossover or parallels

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nothing else

stable scarab
#

@subtle bison you just need to copy .trex folder? or d3d9 and NvRemixBridge.dll and .exe as well? to prelude rtx?

subtle bison
#

i did all of them

quiet scroll
#

Yeah, but it’s broken, been broken for awhile and that fix somehow fixes it BLANKIES idk why facepunch hasn’t just merged their fix natively

subtle bison
#

mac ports of games are the one thing i dont wanna ever touch lmao

quiet scroll
#

2935colddoge it’s always a bad experience

subtle bison
winter radish
winter radish
subtle bison
#

those are fine, but the majority of mac ports suck lol

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well feral ports are good too

winter radish
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The performance is terrible and probably better through Crossover

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But games like Layers of Fear (2023) which got a Apple Silicon version, has great performance even with RayTracing

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Well wait, that's a new one, so makes sense

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Tho, the medium port was trash

subtle bison
#

can now be precisely controlled with the context menu

subtle bison
#

gonna add color tinting next so you can select different HDRIs directly from the game

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lets remix have a unique hash per preset

stable scarab
#

sadly the water still flickers 😦 which runtime build are u using cr?

quiet scroll
#

chat i'm straightup 2 stupid to make a water remix mod lmao, I can't figure out how xenthio made the original being that the toolkit won't let me select any of the water meshes/hashes

quiet scroll
#

I think some of the autoexec.cfg's are doing something

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hmm it's not the autoexec.....ohmy

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ahhh with version 0.4 the water stopped flickering....dis is on my side. There's probably something in the installer logic that's going wrong

quiet scroll
#

Looks like it's RTX-Fixes, if I manually install it from the latest github I get the flickering/textured maps, but if I subscribe off the steam workshop everything works fine. I tried disabling enchancements thinking maybe there was something there but nada. Disabled all mods except nikknaks on both tests

stable scarab
#

@quiet scroll this runtime version (0.6.0) fixes the water flickering

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you can check it out

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that's why i not recommend to update the remix runtime, it breaks the water in gmod

drifting hinge
#

whats up gmod rtx remix chads

stable scarab
#

happy new year btw

drifting hinge
#

blud its still 2024/12/31

stable scarab
#

still

drifting hinge
#

nuh uhhhh

#

what updates to the hdri

stable scarab
# stable scarab https://streamable.com/bme8uv

dont know why using the HL2 Aniversary build trough steam, the water fix from @subtle bison works great but if i use the portal prelude engine for some reason its broken and flickers like hell

#

so still need to know wich version of the runtime you are using in your own portal prelude rtx @subtle bison

stable scarab
subtle bison
subtle bison
#

it doesn't properly support displacements atm

#

you can disable it

quiet scroll
drifting hinge
#

whats poppin mr skurtyyyyyy

quiet scroll
#

just doin just dandy LMAOOOO, the hard works over I think, should be all uphill from here

quiet scroll
# subtle bison you can disable it

ahh througha console command? it got me thinking - will the rtx-fixes addon eventually move to gmod.exe hashes, or support both hl2.exe hashes and gmod.exe? @keen rivet

subtle bison
keen rivet
#

Happy new year

subtle bison
keen rivet
#

For now

subtle bison
#

yes i was just gonna say

subtle bison
quiet scroll
#

LMAOOOO happy new year xenthio yoda_yay

quiet scroll
#

did you make the Water mod with the toolkit xenthio?

#

it lets me select water textures, but the material options doesn't appear on the side to adjust albedo/normals etc

stable scarab
#

nvm

subtle bison
#

i got like 8 hours before im home

#

ok im a fat liar

#

it works now wtf

#

nvidia pls

drifting hinge
#

evil nvidia

subtle bison
#

water seems to be replaced with the correct material for me on x64 (same hashes as new 32-bit)

#

i havent actually replaced it in the toolkit yet so we'll see how that goes

#

omfg the toolkit is unusable on a touchpad why am i doing this to myself

#

water seems replaceable to me?

#

instead of making a new water mod, i replaced the hash in the old one

#

while it works its not animated

quiet scroll
#

WAHHHH it is? HUH Is the episode 2 water selectable? But I guess that brings me to my next question, after we've got it selected, what do we replace the texture with? Wokege

#

xenthio has these in the mods texture folder

subtle bison
subtle bison
#

so its the same replacement before the gmod.exe update

#

see if it works for you

drifting hinge
#

man idk about you but i dont think this thing is called half life 2 episode 2

#

what happened to the combine milk water

subtle bison
#

i killed it

drifting hinge
#

rest in calcium

subtle bison
#

so the water is replaced but there is like another white texture on top

#

doesnt flying hotel have water

#

ima try that

drifting hinge
willow fog
#

Ignore the second layer

quiet scroll
#

it looks like it's working in the console, but yeah maybe there's something sitting ontop of it

subtle bison
quiet scroll
#

I can't select the second layer

subtle bison
#

it also doesnt exist on old 32-bit gmod

willow fog
subtle bison
#

wait i have a idea

#

its probably 2 water textures layered

#

i just need to replace every hash in replacements.usda with dx70 water

#

one sec this is gonna take a while

quiet scroll
#

valve now what in tarnation is dis

#

lol I found the water, it's like wrapped around the map

#

thought I'd try r_3dsky 1, nothin happened

subtle bison
#

lol wtf

#

is there some kind of water named material in the skybox

#

💀

stable scarab
subtle bison
#

i wish i knew what the hash was so i could ignore it in the runtime

subtle bison
#

you might have to edit the paths

stable scarab
quiet scroll
#

Gotta run from d pc, but I’ll pick back up on the water when I get back Applecatrun

subtle bison
#

i might have to update the water script, its not catching everything for whatever reason

drifting hinge
#

the evil water scripts

stable scarab
#

well il give up lol

subtle bison
#

da hell

#

hodl on im trying this

#

i modified the script to look only in the episodic folder for the client patches

#

ill see if my game died

#

culling is gone for me

lament quartz
subtle bison
#

flashlight works too

stable scarab
#

thanks, i'll give it a try

subtle bison
drifting hinge
#

whats going on in the world of source engine rtx

lament quartz
drifting hinge
#

that feel when you kill someone and eat their brain

drifting hinge
#

so true

subtle bison
#

why did gmod have to change texture hashes

#

this is hell

#

ok i think i finally found a magnum opus

#

i replaced the water with a random dev texture and then replaced that in the original water mod

#

its also animated?

#

remix seems to be doing it since the dev texture is static

#

really getting tried of two water layers or whatever it is that draws a untextured drawcall under the water

#

not sure why it doesnt happen on hl2.exe gmod

quiet scroll
#

Wokege that’s a good question I wonder why they’d use 2?

subtle bison
#

i think its the nodraw

#

it's commonly under water

drifting hinge
#

what is CR cooking now

subtle bison
#

im gonna try something aggressive. im gonna get the script to detect water bodies on map load, see if there is a nodraw with similar dimensions, remove the water and nodraw, and spawn a new water entity with the replaced texture

#

this might be beyond the scope of lua since this is in the BSP realm

#

idk maybe niknaks can help

quiet scroll
#

CR COOKING CHAT Pog

drifting hinge
#

using the evil source magic

drifting hinge
#

what the fuck

subtle bison
#

yea eye brokey

drifting hinge
#

bro they have goat eyes now

subtle bison
#

who drank all of the water

#

smh

drifting hinge
#

i was tirsty

#

myyy badddd

subtle bison
#

omfg the fix for white water was so simple

#

replace the actual water shader/material with lightmappedgeneric and only a base texture

#

the addon does it automatically so it "just works" ™️

#

here is the new versions of both

#

all water bodies are replaced with dev/dev_monitor so it doesnt animate ingame (its still animated in remix) the new remix mod has the hash for it as well

drifting hinge
#

thats for gmod?

subtle bison
#

yes

drifting hinge
#

CR cooking

#

we eating so good

#

mmmmm, dev_monitor milk

subtle bison
#

install the remix mod lol

drifting hinge
#

ill miss the milk water

#

🫡

#

CR we have a problem

subtle bison
#

light culling?

#

what map

drifting hinge
#

ddocean

#

dr damo

subtle bison
#

try another map

#

i just wanna see if its not a water fix issue

drifting hinge
#

k

subtle bison
#

ye underwater stuff is still an issue

#

idek if its even fixable because it has to do with VIS on map compilation

drifting hinge
#

anger

subtle bison
#

ye im gonna call water a solved problem

#

milky water is gone

#

😎

drifting hinge
#

waltuh

subtle bison
#

actually dont yet

#

ok u can now

#

fixes mesh renderer being enabled by default and the new water fix

lament quartz
#

I know we're getting rtx fixed next but rtx fixes 64 when

lament quartz
#

I need rtx fixes 64 for the Nintendo 64 NOW

drifting hinge
#

YOU need rtx fixed 64 for the Nintendo 64 NOW

lapis delta
#

@subtle bison is this you?

subtle bison
#

yes

#

finished products only

drifting hinge
drifting hinge
#

buddy im going to eat your brain

subtle bison
#

this is gonna be so fucking sick when i add the actual HDRIs

#

🔥

#

you can now load multiple different HDRIs based off the texture hash

drifting hinge
#

very naice

quiet scroll
#

YAHHHHH W CR

#

but erm, i think the lua updates somehow changed the audio for weapons sackbruh

subtle bison
#

wuh

#

i didnt touch audio?

quiet scroll
#

lemme try sometin real quick

#

I wonder what's causing it, i took out the water fix to see if maybe somehow it tweaked audio but nah

#

if I take rtxfixes out of the addons folder the audio's back (but the game doesn't rtx right, it hooks but all messed up lol)

drifting hinge
#

have a very ray traced new year fr ong fr fr rn no cap

subtle bison
#

oh ik

#

i think u downloaded the wrong branch of my rtx fixes fork lol

#

there is a crash protection lua file

#

remove that

#

it was for 64-bit

quiet scroll
#

Ohhhh skibid that's right, you told me about that and I forgot 😅 all better - I'll release the water hotfix today Applecatrun

#

and hopefully have your map done baileys brudder lol

drifting hinge
#

skibid!?="1412

quiet scroll
#

lmaooooo

#

it's so pretty peepoBlushReallyHappyDank

#

Before releasing the hotfix I'm gunna investigate some of the issues on the github, someone was kind enough to report stuff xorxor

odd mist
#

🙏

quiet scroll
drifting hinge
#

ayy but anyone else notice how its actually been a year since skurtyy released a new remix mod

subtle bison
lament quartz
drifting hinge
#

thats not how the joke goes buddy

lapis delta
drifting hinge
#

so true bestie

lapis delta
lapis delta
drifting hinge
#

beast of nurgle

lapis delta
#

AHHAHAHAHAHS

drifting hinge
#

idk but this might be the same seal https://www.youtube.com/watch?v=ASKBLUg4wRQ

It's not often you see an elephant seal shuffling down a neighbourhood street, but residents of the Chilean town of Puerto Cisnes saw just that this week. A group of neighbours managed to herd the confused animal back to the ocean using large black tarps
Subscribe to Guardian News on YouTube ► http://bit.ly/guardianwiressub

Support the Guardia...

▶ Play video
#

enough off-topic lets get back to injecting ray tracing straight into the veins

quiet scroll
#

is cl_rtx_force_render.lua also 64bit only?

subtle bison
#

na it works for 32-bit

steel lark
#

happy new years

#

for anyone using UTC -4 hours

final crest
#

how does multiplayer work with rtx remix?

#

anyone vac banned so far?

lament quartz
final crest
#

Understood, thank you

#

Hi skurky thanks for the .ps1 script, trying it out momentarily

quiet scroll
#

idk what's wrong with gm_construct_rtx, it's like manually installing rtxfixes breaks the maps monkaHmm

final crest
#

can't wait to go back down the rabbit hole of troubleshooting another rtx mod

#

it's exhilerating

quiet scroll
#

I oddly enjoy it, I like puzzles. It's rewarding because there's usually an answer

final crest
#

I can't even get the game to initialize with the rtx runtime

quiet scroll
#

@lament quartz say the old alyx model sucks and they're making a new one and I'll drop the map

#

LMAOOOOOOOO

quiet scroll
quiet scroll
lament quartz
#

Ooohhh

#

Okay

#

The old model for alyx ducks and their making new one

quiet scroll
#

This map's actually hella fun, I replaced it with 98% PBR assets from Ambientcg, I figured he'd seen the old buildings so I switched up the materials to give the place a remodel WICKED

lament quartz
#

Hella, sending it to him now

quiet scroll
#

yippeee! hope he likes it. just waiting on moddb to authorize it, usually takes 2 hoursish xorxor

upbeat jewel
#

Is there anything that I need to fix in the installer? I’m laid over at an airport with nothing to do for a day or so

quiet scroll
#

Watbulb! Welcome baaack, hope you had a good holiday pepespin

upbeat jewel
#

Hi!

quiet scroll
#

I cooked severely, lemme send you my latest .exe. I think the only problem right now is trying to solve why gm_construct_rtx isn't working upon loading in. Someone on github's doing a great job helping report issues/bugs

upbeat jewel
#

Hmm okay. I can help repro it or whatever if it helps. I can access my PC from wherever

quiet scroll
#

To catch you up on what's been done, I made a new installer .exe that installs gmodrtx for the user, copying their current garrysmod folder, renaming it GarrysmodRTX, and then applying the relevant engine fixes/rtx files/lua/addons. The installer also comes with a resolution section where it'll write your selection to the .bat file it creates. Basically we launch from gmodrtx.exe.bat now 🙂 There's also an autoexec.cfg that gets installed so the user loads in with some anticulling settings 🙂

upbeat jewel
#

Oh cool. 😎. fwiw the only reason I went with the ps1->exe approach using ps2 exe was just to make it so the user does not have to launch from a bat file since AV will lose its mind upon execution of a bat versus a precanned PS1 as an exe. But it’s not really a big deal. Oh and for the icon. I’m pretty indifferent to the whole approach and happy to use whatever works for everyone

#

Is the installer script in the repo now?

#

Or is it still baking?

quiet scroll
#

Ahhhh, your routes probably better if it's an easier launch than a .bat file - it's still cooking, just double checking I have the latest build with the right adjustments from today xorxor

upbeat jewel
#

Okay no problem. Lemme know when it’s all cooked up and I’ll give it a whirl. Or if you have a tag or PR for it I can review it before you push it as a test if you want

#

Oh also nice job converting all the hashes. Thats a ton of work otherwise so I’m glad you figured that out so we didn’t have to dump them while playing all the maps 😌

#

Although if you still need that I’m happy to make a build that does that

rich glen
quiet scroll
# upbeat jewel Although if you still need that I’m happy to make a build that does that

https://github.com/skurtyyskirts/GmodRTX/pull/8 That's alright, python did all the heavy lifting! pepespin Here she is, and a pull request. I'm not sure on how much I should keep to the repo vs what's in the installer monkaHmm

GitHub

-Added autoexec.cfg with startup commands for every load in to have anti-culling + further miscellaneous graphical commands to ensure remix compatibility.
-Adjusted rtx.conf viewmodel scale to 0.01...

quiet scroll
rich glen
#

yea

#

oh right, flatgrass loads

#

but its rasterized

rich glen
#

btw since 0.5 windows defender detetects the file as a virus..

quiet scroll
# rich glen but its rasterized

Ahh yeah that's an issue we got fixed this morning, a new release will be out soon to bug squash it YesYes delete the garrysmodrtx folder and use this install here, it should fix it, but construct and flatgrass still won't load in #1116089843479498782 message

rich glen
#

aight im going to try rg

#

i got a black screen now-

quiet scroll
#

hmm did windows defender block anything during installation?

rich glen
#

i get black screen, says program dont work and then crashes ;-;

rich glen
#

only the .exe but i added it to the whitelist

#

i already tried 5 different maps

quiet scroll
#

And you're launching with this little guy?

#

are you on the 32bit version of gmod?

rich glen
#

yup

#

i also have rtx files too

quiet scroll
#

hmm, is there a gmod.d3d9.log file in your gmodrtx directory?

rich glen
#

yep

quiet scroll
#

send it here

rich glen
#

there

quiet scroll
#

Sweet thanks, I'll have a look, it's probably the same issue we're having with construct and flatgrass not loading Applecatrun

rich glen
#

alright tyy 👍

modern quest
#

just make sure to be very explicit with how it works when you describe it, and link the source code

quiet scroll
#

Oh sweet thanks! If your installer gets updated regularly, would each one need to be submitted?

upbeat jewel
#

I dont think microsoft will validate a batch file, is the caveat (can they even be signed?)

#

I could be wrong, but I've never seen it done

#

this is sort of why I went the PS1->exe route. I'd like to know for sure though

quiet scroll
#

True it looks like the PS1 route is the best route to go

upbeat jewel
#

yeah, most likely. It'll probably be best to continue down your current path though skurrty for now until the mod stabilizes more, then you can checkpoint a master 1.0 release and maybe every few months we can do that as an option

#

I'd be willing to sign it using a cert, they aren't too expensive for just executables/installers (msi). powershell signing cert on the other hand. I'd need to sell my car

quiet scroll
#

Wow thanks watbulb! pepespin

upbeat jewel
# quiet scroll https://github.com/skurtyyskirts/GmodRTX/pull/8 That's alright, python did all t...

trying out the installer now. PR seems obviously fine (lgtm). but as a general rule of thumb and practice, you will want to commit the actual batch installer file as part of the pull request for transparency reasons. Having the exe not part of the repository git contents because it is so large is completely fine, and actually a good practice, unless you want to get into the depths of git LFS, which I do not recommend for just one off things.

#

not to say that you shouldn't do this at all, just something to keep in mind going forward

#

even if its just the base batch file, and your installer modifies it later, thats cool.

quiet scroll
#

Sounds good! YesYes Should I include the .iss file (inno setup script) or the actual .exe for a pull request? 🙂 k

upbeat jewel
#

just everything but the final exe

#

you're using inno?

#

that's great 🙂

#

sort of a lost practice in todays software world (as in people forgot it exists and resort to dirtier methods)

#

but yes the inno file

#

inno is also 100x easier to sign for (and convince microsoft its okay)

quiet scroll
#

Ahhh gotcha, yeah I can add all of that xorxor I'll do it now so I can have a reference to look back on later when I do another update pephehe

upbeat jewel
#

yep 👍

quiet scroll
#

Would I also include the source files for the inno setup script? Or just the.iss file?

upbeat jewel
#

hmm, it depends, I haven't used inno for about a decade so im a little out of the loop on how it all works. are the source files necessary to create the inno file, or can they be grabbed from inno itself?

#

to put it another way, are they the source files the inno installs? if they are just small text files I dont see the harm in it

#

especially if they help people make their own installer or follow your steps (to contribute to the repo, etc)

quiet scroll
#

It looks like I can just upload the .inno file YesYes

stable scarab
#

@subtle bison what can i do with this water textures in ep2?

quiet scroll
#

The .inno file would have the destination to where the build would take place for the source files

upbeat jewel
#

yeah that makes sense to add, for sure

#

especially so I can contribute to it in the future if needed. that should be it

#

might have to look into the inno documentation to see if we can make your skurty desktop path relative to the inno file instead

#

but thats fine for now, people who modify the inno file will understand unless they are blind

upbeat jewel
#

my pedantic ass is telling you to put it in a folder called inno. otherwise LGTM. SHIP IT HaHAHahHahaahH

quiet scroll
#

That would look cleann, adding to folder and shipping! peepoBlushReallyHappyDank tytyty

upbeat jewel
#

@quiet scroll what was it with the water that needed to be fixed?

#

just a autoexec or some deeper lua magic?

quiet scroll
#

It was through lua magic, the hl2 episode 2 water and the lost coast water were all milky, CR cooked up a lua to auto-replace the water with a hl2 water texture. It was wayyy over my head with the lua changes. They also adjusted the water mod to account

upbeat jewel
#

ah wow, that is pretty in-depth. finds the instance for water based on material properties, then reprocesses it in a way that makes it work. very cool stuff

quiet scroll
#

Yeah! Helps make a lotttttt of maps I'd written off, no more worrying about if a maps water is make or break clappypepe

upbeat jewel
#

so in theory that should fix this?
#1116089843479498782 message

#

presuming its actually detecting that instance of water correctly

quiet scroll
#

Update that folder and then the water I linked above and you should be good to go 🙂

upbeat jewel
#

in the meantime I'll see if I can get up to speed with whats going on in #7 with the latest installer

quiet scroll
#

Awesome thanks! I'll start going into #5 and see why the mirror hashes didn't update Applecatrun

upbeat jewel
#

those DDS warnings are kinda annoying but harmless. will have to make sure mipmaps are generated going forward. although I think that is a bit of a silly restriction and should be able to be ignored in the runtime. Like I do think the runtime should tell you, but also it should be ignorable. I suppose one way of going about that is generate all mips but only have the lowest mip level filled with data and the rest blank. unsure if thats possible though

quiet scroll
#

I always wondered what that was, I thought it was maybe just a gmod thing 😅

upbeat jewel
#

yeah I think the replacements were just exported with single mip. which makes sense if you never require mip scaling for texture. but the runtime warns in-case it was not intended. which is fair I suppose

#

its only the normals tho

#

in theory the runtime should check rtx.minReplacementTextureMipMapLevel = 1. if 1 (or 0?) then it will always use highest and having mips will be useless anyways me thinks

quiet scroll
#

Yeah that makes sense to me YesYes

drifting hinge
#

guhhhhhhh whats up rtx remixers

#

whar happen...

near tartan
#

Lack of RTX water but patience is a Virtue so cause we literally have our whole lives ahead of us just wait it out for now but it’ll work one of these days

lament quartz
near tartan
lament quartz
#

shrudge only one way to find out i suppose

near tartan
#

Ig

#

I was more thinking

#

You mark a texture as a water texture

#

And that transforms it

#

Into RTX water

#

That’d be more smth Nvidia does over us though I suppose

lament quartz
#

Not really

#

Marking something as water texture wouldn't be able to randomly make a pbr for it

#

Its all customizable per game and map

near tartan
#

I was thinking more like

#

I’m not sure if it’d work this way

#

But

#

It’d give the properties of the original texture and make it a reflective surface, and then in parameter tuning you can and just the water, the color, the reflective amount, the amount of blur and dirt (I’m realizing this is sounding a lot like a pbr texture) and then you can get more in depth with it in toolkit, like adding floating Lilly pads or smth that move with the texture of the water, this is definitely more complex than pbr cause a height map don’t make a object physical so it’d turn the genuinely flat texture into a slightly physics based water, well not physics based, but more the textures animation will move the other objects, I definitely wouldn’t rule this out as impossible, more of a incredibly difficult one over an impossible one I’d say, I’m not sure if it’d work in runtime, maybe you’d mark it in toolkit cause the runtime can’t make those alterations in real time. Either way I’m kinda over shooting reality sometimes so what do you think?

#

It’s similiar to how setting something as a decal and particle texture would work, your giving the original texture a modifier almost, adjusting its properties

lament quartz
modest whale
#

Also I don't think that you Can add movement to something from remix, you'd need to mod the game itself

dense crow
#

Thanks to the team behind the one click installer for gmod rtx!

earnest yew
#

oof

earnest yew
subtle bison
#

looks like temporal noise?

#

its pretty normal

earnest yew
#

damn

#

ive never really seen it do that

subtle bison
#

oh i think its your viewmodel settings hold on

earnest yew
#

im using skurrts one click install too

#

since im fat as fuck

subtle bison
#

its fine, if my settings fix yours then we can let him know

earnest yew
#

plus i cannot load into gm_construct

subtle bison
#

see if yours look like mine

earnest yew
#

let me see when i load into the damn map

quiet scroll
# subtle bison

Ahhhhh I was wondering what that was kit_Voices The defaults all tingly

subtle bison
#

@quiet scroll hey if i ever finish my hl2 mmod pack, wanna include it with your script? evil_gang

earnest yew
subtle bison
#

bro went straight into MP 💀

earnest yew
#

i like mp rtx

#

its fun

subtle bison
#

go try a singleplayer map before troubleshooting

earnest yew
#

singleplayer works

#

i like how im able to load into mp

#

but not gm_construct

#

awesome

#

valve pls fix

lament quartz
#

Wrong reply

subtle bison
#

some servers dont use vac?

#

idk

earnest yew
#

dont use -insecure

#

idk

#

i remember when i got tf2 working

#

lol

quiet scroll
earnest yew
#

skurty

#

why can i NOT load into gm_construct

#

im watching you cr

subtle bison
#

i love being observed

#

😁

earnest yew
#

i gotta figure out whats turning mp black

#

prolly some server sided settings getting messed with

half viper
#

hey why is windows defender saying that the gmod rtx zip file is a trojan

earnest yew
#

it is

#

im kidding

#

its prolly some error

subtle bison
earnest yew
#

most exes do that

quiet scroll
earnest yew
#

yeah

half viper
earnest yew
#

its not a trojan

half viper
#

its installing now

quiet scroll
earnest yew
#

nothings in the autoexec

#

that might be a problemo

#

latest version has nothng

half viper
#

yeah the rtx things not popping up

quiet scroll
# earnest yew

Oopsie, I updated it on gihub repo, should ship with next update

quiet scroll
half viper
#

yep

#

on 32

quiet scroll
#

You can’t press alt+x? Does windows defender have any recent changes?

drifting hinge
#

whats poppin gmod rtxers troll3

quiet scroll
#

it scraaanch xorxor

half viper
#

nothin new

drifting hinge
drifting hinge
earnest yew
#

im eating doritios

#

spicy nacho

#

life is good

drifting hinge
#

are they ray traced

quiet scroll
#

LMAOOOO once all the major bugs are fixed OMEGALUL Getting weapon mods up will be cool, it’s mostly just maps rn

drifting hinge
#

ayo bruh but the revolver mod aint bugged

#

aight

earnest yew
#

i love how im mass banned on like