#Garry's Mod

1 messages · Page 35 of 1

keen rivet
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wait wtf

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no require on my install is broken

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why

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122 at quality

subtle bison
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4090 moment

keen rivet
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not as high as i would have liked

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dlss setting isnt making it perform better

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so its gmod limited it seems

subtle bison
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cpu?

keen rivet
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i9 13900k

subtle bison
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could also be a remix bottleneck

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try turning off my mesh renderer and see if fps goes up as well

keen rivet
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205 with it off

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thats a 2 but frame gen got to it

subtle bison
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so you're getting double fps with it off???

keen rivet
subtle bison
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i dont even get that big of a drop with it on

keen rivet
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you might be gpu limited

subtle bison
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🙂

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its weird because in rasterized gmod the hit is very small

keen rivet
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im out of bounds too so culling is off

subtle bison
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wait try inbounds

keen rivet
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wait wtf i turned it back on its...

subtle bison
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i dont get results like that lmfao, interesting tho

keen rivet
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wonder why

subtle bison
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try a simple map like gm_orange

keen rivet
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link?

subtle bison
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its low on drawcalls so its less likely to be engine limited

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one sec

drifting hinge
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goodnight garry's mod rtx people

keen rivet
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good night steamhappy

drifting hinge
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👁️

keen rivet
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gonna swap off the mystery everything works binaries

subtle bison
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lol

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latest everything unpatched except datacache is what i got

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prob want to use my rtx.conf because newer gmod breaks a lot of hashes

keen rivet
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ok latest unpatched crashes on startup

subtle bison
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wha

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oh yea

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install lua menu

keen rivet
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i aint doing that brug

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going back to patched but only the one that makes chromium work

subtle bison
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what's odd for me is that if i dont delete the generic gmod shader file or whatever, the normal chromium menu worked fine for me

keen rivet
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i havent need to do that in years lol

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old instructions

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holy shit blinded

subtle bison
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what am i looking at lol

keen rivet
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idk lol its really bright

subtle bison
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is that a defualt map light or somthing? i dont see that on my end lol

keen rivet
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might be im unsure

subtle bison
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shouldnt be my rtx lights lmao

keen rivet
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no it looks like default scene unit scale is messed up

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better

subtle bison
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oml i just realized 64-bit source doesnt have the same vert limitations as 32-bit

keen rivet
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nope

subtle bison
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i think i can optimize the custom renderer a lot more in that case

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havent tested the actual limits but now instead of 512 being the safe default, you can full throttle it and verts wont explode

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at least in this map

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i think im completely gpu bound now lol

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ok yeah other maps break, and then the game hehe

keen rivet
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lol

subtle bison
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omg so much fps!!!! 😮 😮 😮

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/s

keen rivet
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ah yes

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1326 fps

lament quartz
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Not enough

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More

keen rivet
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raytracing on gives me 120 :(

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@subtle bison custom world rendering does break the 2d skybox, it stops rendering it

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is that just a byproduct of however vanilla world rendering is disabled?

subtle bison
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yes

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i was working on a native reimplementation but i had to pause it because of its complexity

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not sure how we'd handle it in the lua addon

keen rivet
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maxxing out things on this map does break some things after all

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you just cant see it when rtx is on

subtle bison
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shhhh

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🤫

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ok

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what the fuck is this bug lmfao

keen rivet
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oh

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more ui texture shenanigans

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might port that ui texture fix i had from the old addon into this one

subtle bison
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it happened after some change i made to the force render addon

keen rivet
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the rtx lights have an interesting look to them

subtle bison
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yea i think the radius is inverted or something

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setting it to 2 or 1 looks normal

keen rivet
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new crash unlocked when loading into flatgrass

subtle bison
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hu the veh shouldve taken care of any of them. i haven't had any since adding it other than remix lights killing the d3d9 device

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what where is the crash happening at

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(dll, module, etc)

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also im going to bed, so just @me if you got any other findings and ill do my best to reply in the morning

winter radish
willow fog
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That's actually really good because I'm working on the arc9 mw weapons pack.

lapis delta
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the fuck?

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how?

willow fog
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Man I love this thread

lapis delta
drifting hinge
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remix morning mr garry's mod rtx remix thread

subtle bison
drifting hinge
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when are 3d skyboxes gonna be fixed

subtle bison
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is this infmap?

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3d skyboxes already work
put r_3dsky 1 in the console and enable this in the runtime

steel lark
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doesn't work for me anymore

subtle bison
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this is on both latest versions

drifting hinge
drifting hinge
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the 3d skybox also glitches and shifts when you move the camera

subtle bison
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hm i dont get that on my end

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what map is it

drifting hinge
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dd desert road night

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i think

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thats the name

drifting hinge
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the night version

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specifically i havent tried the normal version

subtle bison
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day version has rendering issues on 64-bit, game went completely rasterized, hopefully night works

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ye night works

drifting hinge
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this is what i meant

subtle bison
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use obs 🤓

drifting hinge
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no

subtle bison
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though i am using a pretty hacked up 64-bit build

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lemme try 32-bit

drifting hinge
subtle bison
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ye i always use obs

drifting hinge
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because every video you send is just a still image with audio

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i have to download it to view

subtle bison
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lol obs isnt causing that

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its a hevc encoded video and for some reason, not everyone using the normal discord app can view it

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its some kind of bug they need to fix

drifting hinge
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browser discord

subtle bison
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oh then use the app lol

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it works fine for me here

drifting hinge
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later

subtle bison
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32-bit works fine too

drifting hinge
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so then why does it happen for me

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lol

subtle bison
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could be a detail texture messing it up

drifting hinge
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fuck if rtx would let me record i could show you what i mean

subtle bison
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obs trollcube

drifting hinge
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the entire 3d skybox lags

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nevermind ill just disable 3d skybox

steel lark
subtle bison
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ah yes

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send a screenshot per frame

steel lark
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no

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i mean this

subtle bison
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oh right

steel lark
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mine is set to printscreen

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that's why i said that

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is 64 bits stable yet?

subtle bison
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stable-ish, wouldnt say its on par with 32-bit yet lol

steel lark
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sad

subtle bison
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well i did say that before but there is still some stuff to add before making a beta release

steel lark
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is it better than 32 bit in a way?

subtle bison
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yeah it loads faster, no dependency on the remix bridge (less cpu overhead), better performance on large maps, you can load more than 2 maps (32-bit would usually hang loading on the 3rd attempt), some other benefits im forgetting to mention

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also with the binary module, me and xenthio can make the experience much more polished

steel lark
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that never happened to me?

subtle bison
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at least for me, with a lot of addons, let's say i play on 2 maps for a long period of time, and want to load a different one, my game would indefinitely hang on me

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i've had the issue since i started messing with remix

steel lark
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weird

drifting hinge
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the

subtle bison
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what the hell

steel lark
# steel lark weird

i should have probably seem this issue before since i play for long periods of time in a lot of maps but i don't recall it happening even once

drifting hinge
steel lark
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godamit english

drifting hinge
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what do you mean not the other way around

steel lark
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in your case the skybox is fixed and the map is wobbly lol

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mine was the opposite

drifting hinge
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the world is oka

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y

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everything is wrong wiht the skybox

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its lagging behind

subtle bison
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i swear this is new

drifting hinge
subtle bison
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wdym

drifting hinge
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on my game they are locked to eachother

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like

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i change one value and other changes with it

subtle bison
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even when typing the value?

drifting hinge
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even when typing it

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yes

subtle bison
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wth

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lemme make absolutely sure im using the latest remix

drifting hinge
subtle bison
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you sure you installed the latest remix?

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not the release

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the CI build

drifting hinge
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i installed through gmodrtx drag and drop installation

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i havent downloaded or touched anything else

subtle bison
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you'll need to update remix manually

drifting hinge
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because i didnt want to break anything

drifting hinge
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should i drag that into the .trex folder and replace everything when it prompts me to or should i delete everything in the .trex folder and then put the new stuff inside

subtle bison
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either or

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1st option worked for me

drifting hinge
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aight

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i love manually fucking with game files

subtle bison
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@quiet scroll can you include the newest dxvk remix CI into your script?
also might want to add resolution options to the installer

drifting hinge
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also make it not launch in 640 x 480 resolution every time

subtle bison
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the script should be setting the game resolution via launch parameters, since we're constantly setting the dxlevel, the game will never remember your video settings
-w 1920 -h 1080 -noborder

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no idea if his does, but adding these will fix it

drifting hinge
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where do i add launch parameters to it

subtle bison
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what does your gmod directory look like, also what file do you use to launch the game

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a screenshot should be enough

drifting hinge
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also the water is fucked now

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glitching

subtle bison
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hu a new remix build shouldnt break water lol

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how is it glitching

drifting hinge
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i edited the name an icon

subtle bison
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is it just a exe?

drifting hinge
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yes

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.exe

subtle bison
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no batch or ps script

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omg

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😭

drifting hinge
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lol dont blame me it came like that

subtle bison
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uhh well i have another solution for you

drifting hinge
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go on

subtle bison
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and run that bat instead

drifting hinge
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sir yes sir

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and so it works

steel lark
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infmap glass

subtle bison
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wut the hell

drifting hinge
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the modern art in question

subtle bison
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looks like an abstractionist painting

subtle bison
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remove all of the debug stuff from the bat

drifting hinge
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yeah aight

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and hey the skybox works now

subtle bison
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lol

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the magical bat file

steel lark
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it disabled it

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r_3dsky is 0

drifting hinge
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nuh uh

steel lark
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really?

drifting hinge
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r_3dsky is 1

subtle bison
drifting hinge
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and no more bugs

steel lark
subtle bison
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skurtyyskirts' installer makes a exe based off a ps1 file

drifting hinge
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playstation

subtle bison
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ps1 = powershell

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tip of the day 🙂

drifting hinge
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powershell 5 release in stores when

steel lark
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powershell 3

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emulator

drifting hinge
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real

subtle bison
steel lark
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do the anticulling options in rtx remix itself do anything?

subtle bison
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not for source

drifting hinge
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is gm_bigcity_improved rasterized for yuo mr CR

subtle bison
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vis and pvs are very aggressive lol

subtle bison
steel lark
subtle bison
subtle bison
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renders with remix for me, but the skybox is busted

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ill try 64

drifting hinge
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or something

subtle bison
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nah its a untextured drawcall, i cant
64-bit crashes loading it

drifting hinge
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its over

steel lark
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no way

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it hanged

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on the third map

drifting hinge
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is there a way to execute ent_remove_all func_reflective_glass and ent_remove_all func_monitor on map load

steel lark
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😭

steel lark
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addon*

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that does that

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i can do it if you want

drifting hinge
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where

steel lark
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it's just executing a command

drifting hinge
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where the addon at

steel lark
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uhhh

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i don't think it exists yet

subtle bison
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i can make one one sec

steel lark
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ok

drifting hinge
steel lark
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just concommand.run right?

subtle bison
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yea

steel lark
steel lark
subtle bison
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im gonna send it here

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it will be added to the main addon at some point

steel lark
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k

subtle bison
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what map has a mirror, need to quickly test it

drifting hinge
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the flying hotel

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it has two actually

steel lark
drifting hinge
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also game crashed everytime i shoot or hit anything with a crowbar

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anything that makes bullet holes

subtle bison
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make sure steam didnt validate and replace your binary patches

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is your gmod with remix renamed to something else?

drifting hinge
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what

subtle bison
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when you patch your game, you need to rename it so steam doesnt update it

drifting hinge
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i dont use a duplicate folder

subtle bison
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well then you'll keep running into this issue lol

drifting hinge
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ermmm use a duplicate folder or DIE

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cant i just rename the root folder

subtle bison
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yea

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i said to rename it lol

drifting hinge
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dead body

subtle bison
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anyway

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this seems to work

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game didnt freak out moving around in the hotel map

drifting hinge
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so it killed the mirrors

subtle bison
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yes

drifting hinge
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all my homies hate mirrors

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thank you for removing all mirrors

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the crash still happens do i have to do anything else

subtle bison
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re-patch your game

drifting hinge
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dead body

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how

subtle bison
drifting hinge
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wont that also kill the new version of remix

subtle bison
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then just reinstall remix after

drifting hinge
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ok omie

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shooting still crashes it

subtle bison
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hu

drifting hinge
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h

subtle bison
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might have to wait for skurtyyskirts to come online, i really have no idea what his script is doing

drifting hinge
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dont go insane from gmodrtx challenge

subtle bison
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up for manually installing everything?
https://youtu.be/JeMrlemVSl8

(Edit: Something keeps turning comments off on the video and it's not me!)

Edit: instead of downloading remix and bridge seperately, you can get them in one package at: https://github.com/NVIDIAGameWorks/rtx-remix/releases/tag/remix-0.6.0

You MIGHT need a GitHub account to download the following:
DXVK-Remix: https://github.com/NVIDIAGameWorks...

▶ Play video
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need to do this on a clean gmod install of course

drifting hinge
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pass

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takes too long

quiet scroll
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Chat what I miss

drifting hinge
subtle bison
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might need to take a look at your script hehe

quiet scroll
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Watbulb made it YesYes He’s on vacation. The gmodrtx comes with the latest remix version, I’ll check which ones it has in a sec

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But it sounds like we need it to fit to the screen length width, and some other fixes?

subtle bison
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yea

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i definitely recommend forcing the rename or move of the patched gmod install lol

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i can try to take a look at the script later, if i make any changes ill submit a PR

quiet scroll
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What we could do I’m thinking, I could strip my name from the repo and we just make it more open source, that way you and xenthio can get in on it for when 64bit is ready? xorxor

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Yeah I think doing the renamed folder is the best option, gmod gets updated too often that it’ll cause issues

subtle bison
quiet scroll
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That’s ok, I’m sure it’ll just be switching a few directions around here or there YesYes

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Catpls the ultimate gmodrtx installer

subtle bison
#

we can now patch some dlls dynamically at runtime

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not all of them work yet but this will help a lot

lapis delta
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anyway, how did you launch the infmap in remix?

subtle bison
#

blood, sweat, and tears

lapis delta
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more precisely?

subtle bison
#

the binary module does some stuff to make it work

lament quartz
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Sweat, blood and no tears

lapis delta
subtle bison
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nah its not ready for public use yet

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im trying to get a beta release ready i swear

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you can try compiling it yourself but i wont be able to support it

lapis delta
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will this be 64 bit natively?

subtle bison
#

yea

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plan is to ditch 32-bit

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the module wont ever work for 32-bit

lapis delta
subtle bison
#

visual studio 2022, premake

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i really cant go more into it as then i would be supporting people before the module is actually ready for people to use lol

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you wont have to compile it when a release binary is pushed

subtle bison
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😭

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idk

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oh the gif looped before it was actually done loading

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lmao

quiet scroll
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🤣🤣 take as long as you need CR peepoCheer

subtle bison
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i would give an estimate but we know how that usually goes when you do this as a hobby ROFL

drifting hinge
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how do I uninstall gmodrtx i want to play without until its more stable

subtle bison
#

2 options
nuke the gmod install and reinstall with steam
selectively remove files and pray it still works

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1st option is best 🤭

drifting hinge
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aight lol thats what i get for not using a duplicate Garrysmod folder

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I figured it out you dont have to delete anything just keep your original gmod root folder (with rtx installed with a different name and then verify game files and it will reinstall gmod without rtx into a new folder (without rtx)

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i love arrr teeee ecksss

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well i hope it works lol its still reinstalling

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it works lol

subtle bison
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in the process of testing this, i reinstalled gmod x64 without any static patches and there is one divison by zero left that leaves some maps unloadable

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i have spent like 3 hours trying to get the VEH to catch it

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so much pain

lapis delta
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@subtle bison what about media player?

subtle bison
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nah it doesnt render at all

lapis delta
lapis delta
subtle bison
#

ye

lapis delta
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very strange

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hmm, there's something in the upper left corner. does that affect whether it's displayed or not (I'm talking about there is no shader)

subtle bison
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yea, chromium probably relies on a shader thant isnt working atm

lapis delta
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which shader is responsible for the work of vgui?

subtle bison
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idk

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the actual shader system is really bugged on anything below dx9c so its probably due to that

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xenthio knows more than me (i think)

lapis delta
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not dx9c

subtle bison
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nah it will also work on dx9 (dxlevel 90) as well

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anything below that is when stuff breaks

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would be better if we just rendered models and the world with FL 70 and everything else dx9

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then we wouldnt have these issues

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but i dont know if that's possible in the scope of a binary module as it gets loaded during a map

lapis delta
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damn...

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so much cooking

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and you do it together. this is beyond praise

subtle bison
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i keep thinking this visual studio icon is homer simpson from far away lmao

drifting hinge
#

homer studio

keen rivet
# subtle bison

does it work with the mystery everything works good binaries?

subtle bison
#

i was using them lol

keen rivet
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oh right

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chromium is the only thing they break

subtle bison
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💀

keen rivet
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lmao

subtle bison
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well if this custom FVF rendering thing works out, no more patched binaries

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im tired of this half broken shader system

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seriously lmfao

keen rivet
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if you use only its shaderapidx9 dll i think it works

subtle bison
#

i definitely think this is possible as i have a "certain build" of source that does just this, at runtime as well

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no binary patches at all, particle system is still entirely dx9c

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xoxor4d also does this with his p2 mod

drifting hinge
#

I don't know what I did but now theres no more crashing when shooting

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and now it only happens with sweps

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probably addon issue

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happens with tacrp and tfa base weapons

subtle bison
#

its not an addon issue, you're crashing from the division by zero error in shaderapidx9, though those should be fully patched in 32-bit

drifting hinge
#

so why it happens

subtle bison
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i just said why lol

drifting hinge
#

you said it should be fully patched

subtle bison
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yeah im saying that under the assumption your game might not be fully patched. I wont know until you go through the full manual process as I cant do much support when remix and its stuff is installed with a automated script lol

drifting hinge
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do i have to remove delete everything and then reinstall

subtle bison
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no

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i got an idea

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put this in your GarrysMod/bin folder

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replace the old one

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do your normal thing ingame and see if it crashes

drifting hinge
#

aight

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yeah it still happens

steel lark
subtle bison
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my patched shaderapidx9 file from 32-bit

steel lark
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ohh nice

subtle bison
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it should be the same as everyone else's

steel lark
subtle bison
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yea

steel lark
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oh scronch can't run the patches?

drifting hinge
#

is it really a divide by zero error because i just uninstalled a custom impact addon and then shooting with hl2 guns started working until i got to tfa which has custom particles

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👁️ im not an expert but my brains are exploding

subtle bison
steel lark
drifting hinge
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because i can

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not anymore lol

steel lark
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well seems like you can't lmao

drifting hinge
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👁️

steel lark
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just like uninstall them then 🤷‍♂️

drifting hinge
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'ermmmm like.... just uninstall the things doing the bugs' mfs when i eat their brain /j

stable scarab
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look at the wall

subtle bison
#

wall

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looks like the depth isnt sorted correctly?

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does it also move like jelly when you move your camera

subtle bison
stable scarab
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but at least now the citadel its no more dark

subtle bison
#

it should "just work"

stable scarab
#

let me check

drifting hinge
keen rivet
subtle bison
#

working on it now hehe

quiet scroll
#

CHAT I COOKED

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I COOKED I COOKED

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oop wait, it's on the stove still uhh

willow fog
#

Huh

quiet scroll
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Updating the installer, I have the custom screen resolution working but I just need it to copy gmod lol

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It's one of those traditional walk you through it installers where you see where it's installing, pressing next, all that jazz YesYes

subtle bison
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oml yes Pray

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cook

keen rivet
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I want to see if I can figure out a proper model hash fix, one that actually works on all models

quiet scroll
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Oof so close, I'm gunna take a break on it but it's like 99% done, just need to figure out why it's not copying the GarrysMod folder contents. I thought maybe it was a permissions thing but nope. Shall continue cooking Applecatrun

keen rivet
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I vaguely remember the unstable prop hashes had to do something with vertex lighting, so I want to poke around to see if I can do something in the binary to be a better fix

subtle bison
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if i get the fvf renderer working, we might want to start messing with that in there since we'll have more control

keen rivet
#

what does fvf renderer mean lol

subtle bison
#

oops i meant fixed function

keen rivet
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lol

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source has fixed function built in, do you mean one that works without needing to have shadermodel set to 0?

subtle bison
#

yeah

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we're basically translating shader calls into FVF calls before the d3d9 device gets it

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that little source engine demo i sent earlier does exactly that

keen rivet
#

Ah right

subtle bison
#

fixes the particle system and removes the need to patch anything related to it

keen rivet
#

particles work perfectly in my 32bit gmod rtx install

subtle bison
#

yeah because all of the division by zero errors are patched out

keen rivet
#

Ah

subtle bison
#

but i believe vfire and other custom mods that rely on the dx9c shader system are broken on dx8 and below

keen rivet
#

Vfire worked for me last I tried

subtle bison
keen rivet
#

I have video of it too

subtle bison
#

nah i believe you lol

keen rivet
#

in my gmod rtx install basically nothing was broken

#

everything worked

subtle bison
#

i still want to go in this direction since its easier to maintain

subtle bison
#

we have explicit control over rendering so game updates wont magically break anything

keen rivet
#

Blue amulet probably knows how to fix some of those divide by zero errors since their patches fix basically 99% of crashes

subtle bison
#

yeah but it seems like they're not really active on that anymore

#

if we can avoid binary patches entirely i think that would be the best method going forward

keen rivet
#

Yeah that makes sense

#

Unfortunately it means no multiplayer

subtle bison
#

idk gmods vac seems pretty lax lol

keen rivet
#

I don't think it lets you join servers with a binary module loaded

subtle bison
#

unless you mean the module not loading on servers not using it

keen rivet
#

unless maybe we can load it in menu by editing menu code

subtle bison
#

hmm, it would be a bigger effort, but maybe we could inject the module with either a custom exe or asi?

#

at that point we'd be competing with xoxor4d's mod lol

keen rivet
#

Lol

#

Custom exe sounds interesting, imagine if that was all the setup needed

#

And you could maybe make it load the lua fixes with that exe so you can have the single gmod install and not need to create a copy

subtle bison
#

yea

#

but for now baby steps lmao

keen rivet
#

Yeah lol

#

But I like the sound of that erection

#

Direction

#

Wtf

subtle bison
#

lmfao

keen rivet
#

Freaky Autocorrect

subtle bison
#

bro got things on his mind

#

👁️

keen rivet
#

yet again this is all brand new territory for me i have near 0 experience in it lol

subtle bison
#

its been a fun learning experience that's for sure

#

and by fun i mean painful

keen rivet
#

lol

#

the amount of gmod installs i have lol

subtle bison
#

im only on 3 lmao

keen rivet
subtle bison
#

do they all have addons locally installed?

keen rivet
#

not all

subtle bison
#

newer gmod stores addons in your steam workshop folder

keen rivet
#

i have shitloads of upscaled textrues tho

subtle bison
#

my oldest is the largest

#

uhh chat

#

we're about to cook

keen rivet
subtle bison
#

i just need to add some extra stuff to remix can hook

keen rivet
#

:o

#

hella gangnam style

subtle bison
#

omfg

#

im so stupid, whatever you just saw wasnt it lmfao

#

i was turning on the stupid mesh renderer

#

😭

keen rivet
#

oh lol

subtle bison
#

this is why you dont similarly name cvars

keen rivet
#

where's the materials interface fetched now?

subtle bison
#

like materialsystem?

keen rivet
#

yeah

#

this is gone was it not needed?

subtle bison
#

which branch lol

keen rivet
#

main

subtle bison
#

commit?

keen rivet
#

0d6a1eccd20de33f699503bf477257b0bbfdfd14 3 days ago

subtle bison
#

i reverted all of that

#

oh wait no i didnt

keen rivet
#

afaik that was needed to have materials accessable? how does any of the code that uses it even work without it?

subtle bison
#

which code, the rtx lights dont need it

keen rivet
#

shader hooks uses it i think

subtle bison
#

im directly using it for shader hooks
#include <materialsystem/imaterialsystem.h>
#include <materialsystem/imaterial.h>
#include <materialsystem/imaterialvar.h>

keen rivet
#

wait so it just works if you do that?

#

excuse my cluelessness here 😅

subtle bison
#

nah you're fine lol

#

anything exposed by the binary module source sdk works

#

gmod-rtx-binary\garrysmod_common\sourcesdk-minimal

keen rivet
subtle bison
#

i believe you'd still need to fetch it for any runtime changes

#

i was doing it that way for some stuff in other branches but ultimately didnt need it

keen rivet
#

oh goodie i sucessfully can crash the engine wow!

subtle bison
#

😜

subtle bison
#

hey @keen rivet guess what's getting re-introduced 😛

keen rivet
#

was it needed lol

subtle bison
#

i thought no for a while but unfortunately yes

#

yep i did, i can actually query materials in a map now

keen rivet
#

lol

subtle bison
#

gotta get the state manager working and then i think FF will start working

subtle bison
#

FF's first baby steps

#

this looks kinda sick lol

#

vector life 2

#

you can also see the particles just barely lmao

#

wireframe is not enabled btw lol

#

its doing something funky with the d3d9 device

willow fog
subtle bison
#

🧑‍🍳

#

FF is alive

#

strangely chromium is still rendering but not vgui lol

#

gonna ignore vgui in my FF since i dont think there is any downsides

keen rivet
#

lol yeah

subtle bison
#

btw you can seamlessly toggle between ff and normal

#

no issues so far

#

at least until i get remix hooking

keen rivet
#

bruhhhhhhhh im trying to override this lmao

#

i cant do it trollCRAZY

#

i dont have ida pro lol

subtle bison
#

ida free is enough for me, unles you specifically need the decompile

#

ok im going to bed

#

i should stop on a win lmao

#

i will polish FF renderer tomorrow and hopefully we can get models rendering and remix to hook properly ❤️

#

💤

keen rivet
#

nice

#

im stuck trying to figure out all this lol

lapis delta
subtle bison
quiet scroll
#

Holy fuck the flying hotel has an entire engine/thruster thingy in the back that the player can't even get to. Attention to detail on dis map berry high AAA

lapis delta
subtle bison
#

not even close

#

implementing a FF renderer from scratch is going to be hard lol

lapis delta
#

and what is ff responsible for, if it's not a secret?

subtle bison
#

we are already using source's existing fixed function renderer in 32-bit

drifting hinge
#

also whats poppin' gmod rtx cookers

drifting hinge
#

It's over

quiet scroll
#

in da back where the fire poppin out YesYes

drifting hinge
#

keep cooking boss

lapis delta
subtle bison
#

big hoss

#

fixed vgui and passed through dx9c particles

drifting hinge
#

the man who remixed gm_flying_hotel (skurtyyskirts)

drifting hinge
subtle bison
#

yea since its not being processed by the FF renderer

#

all particles will work

drifting hinge
#

amazing

subtle bison
#

probably lol, but no models render rn so i cant exactly test it hehe

steel lark
#

ohhh

fast epoch
drifting hinge
#

future

peak rover
#

playboi carti dropped

drifting hinge
#

playboi carti HAS to be the WORST gmod map ive ever played on

#

this aint ever getting remixed

quiet scroll
#

sraaanch you got the freedom to pick the weather, should it be daytime or nightime out 3_ early morning late morning evening time wutchu tink

worldly kelp
#

how to change time of day in gmod rtx?

#

or sun position

quiet scroll
# worldly kelp or sun position

#1116089843479498782 message under sky tuning you can adjust the sky brightness, and then the fallback lighting acts as a sun 🙂

worldly kelp
quiet scroll
#

Yeah that happens a lot FeelsWeakMan

drifting hinge
#

who could have predicted this

worldly kelp
#

not enough crashes

drifting hinge
#

it needs more crashes

worldly kelp
#

true

#

it should crash when i spawn an object

#

it should crash when i kill an npc

#

it should crash when i load a new map

drifting hinge
#

fo me

keen rivet
subtle bison
#

everything is rendering but models hehe

#

vertex formats are a huge pain and i still havent figured it out

#

im taking a long break before i come back to it

keen rivet
#

oh damn youre gonna do models too?

#

my fix might not be needed

subtle bison
#

too early to tell ngl

#

if i dont figure out models for FF, i have another solution.
We go back to hotpatching, but using your cused dll's values since they literally magically work

#

i can probably write some code to capture the relevant memory sections of shaderapidx9, engine, client, etc from both a unpatched game and a patched one and create the hotpatch set out of that

#

its all theorized but i dont see why we couldnt

quiet scroll
drifting hinge
#

early morning pleaseee

quiet scroll
#

Good choice good choiceee YesYes

drifting hinge
#

holy damn

#

you better keep cooking like frrrr

modern quest
#

amazing work

#

keep it up and maybe put some of it in #1191547320915988610 if it's a mod you plan on releasing

quiet scroll
#

For sure! I used PBRify for the base of the textures peepoBlushReallyHappyDank

drifting hinge
quiet scroll
#

That's a good question lmaoo, I'll see if remix takes it

drifting hinge
#

i think its done way differently to make it work for normal gmod

#

and i also think the decals in the linked mod look ugly and are too big

#

so goofy 👁️

lament quartz
#

After skurt cooks up this one, my little brother has a request map (only when your done with your current, duh)

drifting hinge
#

whats up cat person

keen rivet
#

i had parallax bullet holes but they werent good because i didnt make them good

drifting hinge
#

waittt i found another parallax bullet addon

#

atleast i think it used parallax mapping

drifting hinge
keen rivet
#

no

quiet scroll
drifting hinge
#

wait hes cooking this hard

modern quest
drifting hinge
#

fr?

modern quest
modern quest
drifting hinge
#

crazy

subtle bison
#

xenthio's rtx fixes addon has a light updater that works pretty well, not sure what's going on in skurtyyskirts's video

quiet scroll
#

It was attached to an unstable mesh, I found a stable one tho YesYes

modern quest
lament quartz
half viper
quiet scroll
keen rivet
#

It's so embarrassingly stupidly jank

keen rivet
#

I was trying to force every prop to use hardware lighting and stuff for stable hashes but I couldn't get it to :(

#

It seems like there's so many conditions for it

keen rivet
#

@subtle bison can i swap these out to remove the need for d3d9x.h

subtle bison
#

sure

keen rivet
#

and this doesnt exist, should i just remove it?

#

oh it was renamed was it?

subtle bison
#

hm i dont see this on the main branch

#

ik i have it on the fl9 branch

keen rivet
#

i was looking at your ff90 branch

#

wanted to compile and try it

#

the render_state_logger.h doesnt exist though

subtle bison
#

yeah its gone

keen rivet
#

should i just remove it and all usages of it then?

subtle bison
#

yeah, what file is this?

#

i dont see this on the latest commit in any of the fvf files or module

keen rivet
subtle bison
#

ah i see

#

it shouldnt be breaking compilation unless you have them included in your solution

#

i've been manually adding and removing stuff so it doesnt get synced with git (not on purpose)

keen rivet
#

ah

#

yeah add them to the premake5.lua file

subtle bison
#

even when just doing regular testing? it would make more sense to update that file on main when i actually cherrypick stuff from other branches

keen rivet
#

ah i guess then lol

subtle bison
#

idk we probably need to come up with a rule on how we should be doing that

#

i went on seperate branches so i wouldnt submit broken stuff to the default branch hehe

#

that or i can make a fork and just PR the changes

keen rivet
subtle bison
#

yeah you're good lol

keen rivet
#

@subtle bison ayy im on shadermodel 1 and it does show up in remix

subtle bison
#

no FL change?

#

still dx9c?

keen rivet
#

im on shaderlevel 1

#

i'll try 3

subtle bison
#

i wasnt using a dxvk.conf in my testing

#

i was hoping i could get remix to hook all on its own by setting the right parameters but i didnt get that far

keen rivet
#

i dont see anything on shadermodel 3

subtle bison
keen rivet
#

yeah

subtle bison
#

try shooting stuff

#

see if particles get skipped

keen rivet
#

theyre all not raytraced

subtle bison
#

yea thats intentional for right now

keen rivet
subtle bison
#

ill try to work more on it on wednesday

keen rivet
#

with raytracing off this is all i see

subtle bison
#

yea its testing

#

i was trying to figure out vertex buffer crashes

keen rivet
#

ah

subtle bison
#

rebuild on this commit

#

the world will render correctly

#

and try shooting guns on SM1

#

btw when you were testing SM1, did remix already hook before running ff_toggle?

keen rivet
#

no

#

i had capture vertices turned off

quiet scroll
#

Flying Hotel finished and packaging! xorxor

#

@lament quartz wut map did ur li lbro want? Applecatrun

quiet scroll
#

i put 2 lil cute easter eggs in the map LaughtPepe

drifting hinge
#

how much has he been cooking

drifting hinge
drifting hinge
#

@quiet scroll is your Gm_Liminal_Bowling map remix mod still working since all the texture hashes got changed

quiet scroll
#

Ermmmm I gotta figure out why the waters flickering

#

I tried disabling rtx.io but that didn't fix

#

hmmmm

drifting hinge
#

clean reinstall from xenthios tutorial fixed that and mostly all other bugs i was having

quiet scroll
#

I bet there's a stray hl2 water texture that didn't get thrown in the mix, lemme see if he updated his water mod Applecatrun

drifting hinge
#

when flying hotel uploaded

quiet scroll
#

I think liminal bowling was the old hl2.exe and I didn't have the captures to switch over sadness sadness

drifting hinge
quiet scroll
#

fakk xenthio's water mod's not updated yet sackbruh

#

I'll do another captures folder of some water maps and see if that'll catch the stray and then run my hash switch python thingy Applecatrun

quiet scroll
drifting hinge
#

oop the water also glitching

#

for me

quiet scroll
#

I almost wonder if it's the depth of the pool that's making it flicker and maybe it's a rendering/LOD thing. Like what's under the water's doing rendery stuffs monkaHmm

drifting hinge
#

also this happens underwater

quiet scroll
#

Yeah that's a hl2 map thing, gumball found a way to fix it but it'd have to be done on hammer per map

drifting hinge
#

whats the point if it cant be fixed through remix

quiet scroll
#

The pool complex mod has it fixed natively somehow xorxor

drifting hinge
#

the what complex

quiet scroll
drifting hinge
#

hell naw bro theres two versions on the workshop and one says jumpscare free bro no way the OG creator put a jumpscare inside the map

quiet scroll
#

when i tell u i lost my shitttt, he didn't mention there was a jumpscare when i was making it KEKW

drifting hinge
#

lol i aint risking that heart attack

quiet scroll
#

Oh wait, I can't fix the water.....if the water hash isn't captured in xenthio's mod, there's no reference to update the old hash with the new hash. Scranch was other maps doing the epylepsy ting for u? Looking

drifting hinge
#

all maps have the benadryl water

#

@quiet scroll is 3d skybox enabled when you took that water glitch video

quiet scroll
#

i tried again with it on and off and still flicky flicky

drifting hinge
#

did you make sure the map has an actual 3d skybox

#

doing r_3dsky 1 on gm_bigcity_flooded removed the flicker

quiet scroll
#

yeah r_3dsky 1 no fix for me, but waitt omg all the waters flickering Despairge I swear it was working for me yesterday.

#

I'm gunna have to deep dive on this and see what's going on

#

🤪 time to start goin line by line

#

wut d heck it's all correctly changed

#

any ideas CR? kit_based

drifting hinge
#

still no download for flying hotel

subtle bison
keen rivet
#

you need to disable rtxio

#

rtx.io.enabled = False
in dxvk.conf

#

i dont know WHY it causes that it just does

quiet scroll
#

Ahhhhhh the dxvk.conf, I was trying to disable it in the rtx.conf

#

lemme try it Applecatrun

#

fakk that didn't work either, rtx.io.enabled = False

#

To sidetrack, anyone wanna test the new .exe installer? I thiiiiiink it's greenlit to go xorxor

#

You can keep your current one separate by renaming it something like GarrysModRTXX LaughtPepe

subtle bison
subtle bison
#

shader capture is off too

keen rivet
#

Uhh

#

Pretty sure

#

I had to shoot once maybe

subtle bison
#

yea i was shooting a lot lol

#

remix hooked but there is nothing there

keen rivet
#

Oh huh

#

Interesting

subtle bison
#

wait i didnt try a fallback light

#

💀

keen rivet
#

Oh yeah lol

#

The sky was glowing for me though so I didn't need it

subtle bison
#

i forget tweaking fallback light will most certainly crash my game

#

what commit hash were you on when it worked?

keen rivet
#

Uhhhh

#

No idea lol

#

Latest at the time I tried it

subtle bison
#

oh ye sky autodetection works here wow

#

ngl i think this is still shader based lol

#

because it still works in the shader mode

#

ye i still had shader capture on, even with FVF on with shader disabled it goes completely black

#

a slightly newer commit sorta works?

#

it grabbed the camera but i cant select anything lol

#

sweet, guess we're on the right path

#

huh???

#

models do work???

#

yep, its probably a camera/world matrix issue but shit im glad models have been working this whole time lmfao

subtle bison
#

ok so vertex buffers seem to only be an issue when trying to render textures

#

not sure why its happening but the game crashes whenever i try to set them

#

a static color works fine though?

lapis delta
subtle bison
drifting hinge
#

good morning gmod rtx peepol

quiet scroll
#

OH MY GOD IT WORKS AHHHHHHHHHH

#

i've been trying to figure out why the installer wasn't working, the code wasn't swooping up all the source files

#

gid meenin scraaaanch xorxor

drifting hinge
#

lol

#

wsg

quiet scroll
#

Spent 27 hours on dat shit tulin

#

It comes with a screen configuration page where it'll modify the .bat file to run your resolution every time peepoBlushReallyHappyDank Users don't have to go in and manually edit anymoreee

#

arghhh what the heck, it hooks now atleast but it still must be either excluding source installation files or not overwriting with the patches correctly

quiet scroll
#

NO WAIT IT WORKS

#

for some reason gm_construct_rtx isn't loading in, but everything else works

drifting hinge
lapis delta
quiet scroll
#

it does just the same thing

quiet scroll
drifting hinge
#

fuck all of the textures flicker in and out of existance for me

quiet scroll
#

erm backup your rtx.conf but here's the default gmodrtx rtx.conf, but if it's the same try mat_forcedynamic 1

drifting hinge
#

aight

quiet scroll
#

maybe there's textures needing to be tagged decal?

drifting hinge
#

usually you just have to do that with displacements

#

i did forcedynamic before trying your rtx.conf and it was fixed

#

sort of

quiet scroll
#

oh yeah that's a decal texture, there's sand hiding behind the grass

steel lark
#

i usually just ignore the displacement texture lol didn't know you could decal it

quiet scroll
drifting hinge
#

yeah but how do i fix it

#

i cant see select any sand

quiet scroll
#

if anyone wants to take a stab at the broken wa wa, here's the fixed hashes water mod

#

well, almost fixed, with 1 suspected issue texture

drifting hinge
#

those are leeches bruv

steel lark
#

a guy on in AIDS (Addons In Development Server) is making a raw .vmf loader

drifting hinge
#

which does?

steel lark
#

idk if that would be good for something

steel lark
drifting hinge
#

uh huh

quiet scroll
#

Flying hotel got approved peepoBlushReallyHappyDank

drifting hinge
#

cant wait for liminal bowling hash fix

#

:P

quiet scroll
#

True I really want to fix that one, lots of vibes

drifting hinge
#

its a nice looking map lol

drifting hinge
#

@quiet scroll will you ever remix and add pbr textures and stuff to weapon addons or vehicles?

steel lark
drifting hinge
#

the black hole in question

steel lark
subtle bison
subtle bison
#

i think i might scrap the FF renderer ngl lol. Xenthio has some magic dlls from a older 64-bit build that still work on the latest version, so im probably gonna make hotpatches based on them.

#

everything works but cef but personally i think that's worth the tradeoff lol

drifting hinge
#

ten billion years and no remix fixes 2

subtle bison
#

no point in releasing something not currently better than 32-bit lol

drifting hinge
#

estimate release date: 2091

drifting hinge
#

when will fire effects be working again

#

if they arent already working and i have a busted rtx install again

subtle bison
#

^

drifting hinge
#

thanks CR

quiet scroll
#

I guess I should incorporate the rtx fixes mod by installing it manually YesYes

#

Gunna do this before dropping 0.5 today

#

CR do you add any additional launch options besides the regular script

#

I wonder if I could add a custom autoexec.cfg to the install as well

quiet scroll
#

Uh right uhhhhh possibly kit_oopsie CR was working on a beautifulllllll weapon pack for the mmod weeeepons

#

#1116089843479498782 message

#

Cooked harder than I ever could manually BIGWOW

drifting hinge
#

welll urhmmmm i literally uhhmmm like uhhh wanted to ask you if yuo could pretty up this nice car addon i found (i also found this other tfa base model 10 revolver that would look maybe nice with the pbr treatment)

#

but you never posted a mod like that before

#

the car in question

quiet scroll
#

A car and a weapons mod would go hard joetrue Yeee yeee ill add it to the list YesYes

modern quest
quiet scroll
#

Thanks! peepoCheer Hopefully will make the install as easy as possible eventually YesYes