#Garry's Mod

1 messages · Page 25 of 1

meager oar
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on bigger maps set the froxel distance from 2000 to 5000

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also u can tweak the single scattering albedo, 1.000 is default. lower then 1.000 will make volumetrics less strong and higher then 1.000 will make volumetrics strong

quiet scroll
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Thank youu! BLANKIES

meager oar
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a demon upstairs can u see it?

winter radish
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RDNA 3 users: what's Volumetrics?

meager oar
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dead center

winter radish
zenith marlin
wanton scarab
# meager oar

Wish we could get the assets from this old internal demo that was supposed to test Source 2's capabilities

keen rivet
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@fringe ingot I think people are having issues with the new patches

subtle bison
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we might have to pin instructions to instruct users to download a older commit

fringe ingot
#

I just reverted it

keen rivet
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tada

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Shame they don't work :(

worldly kelp
fringe ingot
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@keen rivet Anyway I got some time today, anything that should be looked into? I haven't been keeping up with this chat

keen rivet
#

Yeah

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For consistent hashes between portal rtx and gmod

keen rivet
#

In dxvk.conf i think?

fringe ingot
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Isn't sw.vtx even lower priority than both dx90.vtx and dx80.vtx normally?

worldly kelp
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d3d9.shaderModel = 0

winter radish
meager oar
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One of the replacements probably have one of water texture put in there folder accidentally

celest kestrel
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i try to open gmod and get nothing but a black screen

clever orchid
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gmod just crashes once i get ingame

humble mango
meager oar
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theres this weird purple thing on hand models when using modern warfare 2019 base guns, happens on every hand model idk why

rich badge
lapis delta
meager oar
meager oar
jaunty mica
#

that would be cool for something like aim_lego_2

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cs2 version has POM I think

winter radish
meager oar
winter radish
winter radish
molten wharf
molten wharf
lapis delta
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the first photo

earnest yew
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do we have patches for 64 bit versions?

subtle bison
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there are some initial ones but its nowhere as stable as x32

woeful phoenix
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@keen rivet did you get character mesh replacements working? If so is there a guide somewhere?

woeful phoenix
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Damn okay

fringe crag
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I am getting these errors, is this normal? I have a 4060 Ti if that is useful (which I am pretty sure does support HDR)

keen rivet
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this is done to force fixed function mode so that remix can play nicer with gmod

half viper
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Portal rtx is modified

woeful phoenix
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Interesting

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Is this a hash issue or just the way the toolkit works with it?

half viper
half viper
woeful phoenix
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I can make Dark Messiah use SW no problem I just have an issue right now with the toolkit side

worn tartan
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hi i tried installing rtx remix but its just a black screen

quiet scroll
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Anyone have a gmod map they want remixed? I'm bored cuteSit

winter radish
winter radish
lament quartz
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tried loading up a source mod via portal rtx, does anyone know in gmod how to fix this

subtle bison
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trying to run a sourcemod via another game's engine is always hit or miss, did trying it normally with SDK 2013 not work?

lament quartz
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alright that didnt work

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launching via the origional sourcemod gives me a "failed to find d3d voidevice" even without rtx on

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ah nvm the stanley parable uses portal 2s engine branch , assuming that means too many shaders

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or maybe

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K so using launch commands gets it to launch properly

onyx ridge
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decided to reinstall gmod and i am having so many issues now

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the menu tends to load up completely black and if i manage to blindly load into a map the game crashes

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oh i'm not the only one who's had the problem

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** ** and by the looks of it no one else got it sorted

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okay it's just working now???

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aww

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spawning things breaks lighting for a moment again

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aaaand the physgun outline breaks the game

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oh wait it just freezes it for like a minute

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uninstalling gmod was not worth the space for doom eternal damn

onyx ridge
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didn't make a note of it before but is there any reason why remix's fog is so bad?

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if i'm inside somewhere dark the fog shouldn't be brighter than the environment

fringe crag
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Idk if this helps anyone but I was having issues earlier with the pathtracing being very noisy/grainy and some texture flickering and replacing all the stdshaders with the ones from portal RTX (in addition to 6 and 7) solved it for me.

meager oar
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idk if i need to configure somehing in froxel or its a problem with remix it self causing volumetrics to leak out but whatever i wish it got fixed so scenes like these with the shafts dont get ruined 😭

quiet scroll
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This maps so relaxing to work on comfi

lament quartz
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:lfg:

hushed trail
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That’s neat

quiet scroll
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Yeah! But the guns disappear and firing a shot crashes the game lol

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The map uses different lightbulb colors, gunna stick with the original and go with their color scheme NODDERS

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Some rooms have white light bulbs and some have yellowmodCheck

winter radish
onyx ridge
meager oar
quiet scroll
meager oar
subtle bison
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@keen rivet is there a way to implement the glass removal command into your addon?

keen rivet
#

Yeah I just never get around to it lol

quiet scroll
subtle bison
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maybe its worth the time to recompile this map without HDR and upload that version to the workshop?

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with the original author's approval of course

quiet scroll
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I guess there's a non-hdr version now omegakek

keen rivet
onyx ridge
#

i still find it kinda crazy how much ray reconstruction messes with reflections

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it generally heavily improves lighting (either by making it sharper, as is the case with the radiator and cash register, or by making it snappier, like with the flashlight) but it also kinda ruins reflections in some places

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though i guess the reflection thing's most noticeable with materials with a high amount of detail in their roughness maps and/or in fully reflective materials

worldly kelp
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idk wether it has something to do with rtx mod or not, but for some odd reason, the camera screenshots sometimes only saves the blue-white gradient

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is there a way to fix this?

lapis delta
subtle bison
onyx ridge
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first is rr

subtle bison
#

its the same case for screenshots

worldly kelp
onyx ridge
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the camera tool does seem pretty strange

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i've found sometimes it takes a screenshot without rt

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sometimes it does

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sometimes it's a blank screenshot, sometimes it renders just the skybox

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damnit

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i just spent half an hour going through setting up a scene to capture and i got the bindless table crash

worldly kelp
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idc if game runs at 10 fps, this is beautiful

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ok i kinda care that game runs at 10 fps

quiet scroll
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It also depends on the map you’re on sometimes

lapis delta
#

this may of course be a controversial opinion, but as for me, if you turn off rtxgi, the global illumination will look better

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muuuuch better

lapis delta
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i can't 😭😭

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for now

meager oar
winter radish
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Be interesting to see what a proper Remixed Tardis would look like

onyx ridge
lapis delta
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does anyone have a solution?

subtle bison
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some effect is breaking RT

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usually render targets or projected textures iirc

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best way to probably fix this is look at the addon's lua code and see if it does anything funky with rendering

onyx ridge
#

my guess here is the selected scope uses a render target or something

subtle bison
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yea

onyx ridge
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remix gets confused and then treats whatever's outside the render target as a ui or something

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or just skips over remix-ing it because it's already doing so for the scope's render

onyx ridge
#

dupes are pretty fun to look at

half viper
subtle bison
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where is the galvanized steel

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$2000 3D printed studio apartment

onyx ridge
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hm

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i wonder if the gmod team implemented their models differently to valve

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i've noticed most hl2 assets have stable hashes unless they're rigged

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but every single asset exclusive to gmod never has consistent hashes

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even if they're literally a blank, 12 tri cube

meager oar
jaunty mica
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i love you Modern Warfare (2019) M4

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delete these parameters on mwb vmts if you want color

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shit's so beatiful

worldly kelp
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why is the gun so dark?

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weird particles show up when i look up

lapis delta
worldly kelp
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yeah

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but only with the guns from that addon

lapis delta
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strange

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did you mark your hands as ui texture?

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or guns?

jaunty mica
jaunty mica
lament quartz
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Woah

onyx ridge
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hl2 ra time

quiet scroll
jaunty mica
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on basically every modern warfare base model .vmt

lapis delta
lapis delta
lapis delta
quiet scroll
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Ohhh gotcha, thanks! BLANKIES

jaunty mica
keen rivet
onyx ridge
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should probably reinstall hl2 for this

lament quartz
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Big textures

onyx ridge
#

anywa yeah i think for vr_simple_2way_blend it's
color: albedo
color alpha: ao
normal: normal (opengl)
normal alpha: roughness

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vr_simple is just standard pbr thank god

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(though it uses orm)

lament quartz
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Vr just made me think of thr pipe bomb that would be gmod vr rtx, also :noted:

jaunty mica
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Can source 1 use AO maps?

onyx ridge
#

prrrobably not ?

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these are source 2 textures

onyx ridge
#

aw dang

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the combine screens/interfaces expect you to use shaders

meager oar
onyx ridge
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nope, it has a self illumination texture that i used

keen rivet
onyx ridge
meager oar
onyx ridge
half viper
#

Follow the video

hushed trail
humble mango
half viper
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The patch wasnt applied..

onyx ridge
#

oh by the way 3F76663515353357 shouldn't be marked as a ui texture

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it's used very often in maps so it breaks a ton of them

onyx ridge
onyx ridge
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here's to hoping model/material hashes are consistent across gmod and hl2 for when hl2rtx releases

onyx ridge
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it's a shame remade assets doesn't have many materials but i think a lot of hl:a's materials are based on hl2 ones

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there iiiis the problem of me just not having the space for alyx at the moment

lapis delta
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THAT'S SO GOOD

onyx ridge
#

should probably get something done about the stoves

jaunty mica
lapis delta
# jaunty mica

i think, it would be cool to add metalness map to bullets

jaunty mica
lapis delta
#

huh

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why

onyx ridge
#

yeah i know the floorboards aren't rotated right, i'll sort it when i can be bothered to rotate the normal map

lament quartz
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(camera wont move from its position

subtle bison
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you sure this is a remix bug?

lament quartz
#

mod*

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(flash warning)

jaunty mica
lament quartz
#

there we go

winter radish
#

This might look nice Remixed

lament quartz
winter radish
modern sparrow
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so a question does x86-64 work with RTX remix or does it just not work at all? kinda had interest in checking out gmod with rtx remix but the stuff i wanted to see kinda requires me to be on that branch of gmod.

lament quartz
winter radish
lament quartz
jaunty mica
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bro has ONE pose

half viper
lament quartz
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@quiet scroll how do you get atmospheric house to launch properly

quiet scroll
lament quartz
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is there like an hdr off option

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I assume that to be my issue

modern sparrow
quiet scroll
lament quartz
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Nope still crashes

onyx ridge
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forgot how good the glass mod is

half viper
#

Caustics when

subtle bison
#

the lack of shadows/shading/caustics still sucks, we either have to trade that or the refraction effect

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oops meant to reply to the glass sc

lapis delta
quiet scroll
lament quartz
onyx ridge
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it'll be a good day when the remix patches are available for the 64 bit branch

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metal mario ray traced. .,

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(yeah i know there's already a mario 64 rt)

quiet scroll
lament quartz
quiet scroll
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No special process, just subscribed and launched the map :/

meager oar
willow fog
#

.

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Any replacement mods here?

meager oar
meager oar
viscid ocean
fringe crag
keen rivet
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bidirectional path tracing when

willow fog
half viper
keen rivet
#

restirfg?

half viper
onyx ridge
#

lowkey i've never heard of it either

meager oar
lapis delta
jaunty mica
lament quartz
jaunty mica
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once I get everything organized I will

lapis delta
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WTF

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WHY THIS LOOKS SO

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SO FUCKING COOL

lapis delta
# jaunty mica

i just thought, if this texture is fully reflective and there were caustics, that would be more beautiful

jaunty mica
lament quartz
jaunty mica
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sadly the gold p320 only had 512x tex 💔

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also there were attachments for each blueprint that I couldn't get this time, will do them when for release

jaunty mica
lament quartz
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Cuz yknow its reflecting everything

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Oml I shouldn't be typing all this on a tired brain forget everything I just said it's been a long day

lapis delta
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wait, you can have color, you just need to have albedo with many colors, not just white or black

jaunty mica
#

also some proper juniez why not

lament quartz
lapis delta
# jaunty mica

SHIIET IF THERE WAS RESTIR FG WITH ITS CAUSTICS, IT WOULD BE MORE COOL, LIKE FR

jaunty mica
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oh yeah this little green thing

lament quartz
#

Slam

fringe crag
#

and welcome to the jam

humble mango
half viper
#

They made it

humble mango
lament quartz
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anyone have any maps they want to see? if their in a situation like vulpes where they cant run it

jaunty mica
limber sparrow
#

iron armor looks good with rtx

scenic jungle
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also

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did anyone get portal rtx replacements working in rtx remix?

willow fog
willow fog
lament quartz
lapis delta
lament quartz
willow fog
#

No it's a texture on which the view is zoomed in and projected

lament quartz
lapis delta
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isnt that "decal texture" problem?

lament quartz
#

The decal problem os the invisible z fighting

lapis delta
#

@willow fog

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i hope this will help

meager oar
willow fog
lapis delta
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can i get "thanks" from mr. Burrito?

meager oar
jaunty mica
onyx ridge
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oh yeah i should get back to converting mmod gun pbr to remix

earnest yew
#

64 bit patches will come one day

lament quartz
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Too many Jessica's

earnest yew
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overpopulated name

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for some ungody reason

winter radish
quiet scroll
#

I hope they make the pistol look more like an actual usp match with the weight barrel Prayge

keen rivet
jaunty mica
#

scorch

meager oar
#

is there any alternative to jolt physics that is updated to latest version of gmod?

fringe crag
#

oh wait someone else solved your problem nvm

onyx ridge
#

i'm using it and it's working fine

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(other than player/prop interactions being wack and constraints not being fully supported)

lament quartz
#

whats a good way to replace materials with ones that work with rtx?

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like if the same material is used in different maps how can I get it to be in all of them

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if that makes sense lol

onyx ridge
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just replace them in a map

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material hashes are consistent across maps and changes are saved to the material itself, not the maps themselves

lament quartz
#

oh!

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Thank you!

onyx ridge
half viper
#

I love how this thread is dominated by furries

lapis delta
willow fog
#

Furries get to live out their fantasies in moddable sandboxes.

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Who could have figured that out

meager oar
#

fury

lament quartz
half viper
winter radish
#

Why you talking about fur?

lament quartz
#

What eyes

lament quartz
half viper
lament quartz
half viper
#

Uhh

lament quartz
#

Exactly you didn't think that far

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Checkmate

glossy mauve
#

bring him to the fur festival

onyx ridge
#

mrrp meow

lament quartz
glossy mauve
#

both

lament quartz
glossy mauve
#

everyone

lament quartz
quiet scroll
lament quartz
#

I think I got 64bit gmod running with rtx remix

lament quartz
#

It hasn't crashed once in the past 4 hours I've been using so far

earnest yew
#

NOPE!

lament quartz
#

womp womp

lament quartz
earnest yew
lament quartz
#

well acording to me working on it for 3 hours yes

lament quartz
earnest yew
#

placebo

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for remix

lament quartz
#

its more crash resisdent

earnest yew
#

all it does it make gmod run a tad bit faster

lament quartz
#

32bit has a 4gb limit

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64bit is higher

earnest yew
#

no way really

lament quartz
#

hey I did it already and I've yet to had the game crash soooo

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the 32bit one crashed allll the timmeee

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only issue is the culling

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it keeps culling objects behind the camera and it screws up the lighting so I gotta fix that

earnest yew
#

wrong launch options

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should be working

lament quartz
#
hl2 -heapsize "8388608" -dxlevel 90 -nod3d9ex +mat_dxlevel 90 +mat_disable_d3d9ex 1 -w 1920 -h 1080 -noborder -windowed +sv_cheats 1 +r_3dsky 0 +r_WaterDrawReflection 0 +r_WaterDrawRefraction 0 +mat_softwareskin 0 +r_shadows 0 +r_frustumcullworld 0 +r_occlusion 0 +r_unloadlightmaps 1 +mat_specular 0 +mat_bumpmap 0 +mat_normalmaps 0 +mat_parallaxmap 0 +r_staticprop_lod 0 +r_lod 0 +mat_forcedynamic 1
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already 0 r_frustumcullworld 0

earnest yew
half viper
#

@lament quartz 64 bits kinda works but the patches arent complete

keen rivet
humble mango
#

why i don't have flashlight

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oh and lamps don't work

onyx ridge
#

iirc it cuts out remix bridge because the runtime ordinarily only runs for 64 bit games
bridge does wacky things to have them work together but it tends to cause problems#

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(i.e literally all of my game crashes are caused by bridge failing to do something)

meager oar
lament quartz
meager oar
lament quartz
#

I only have directional disabled one sec ill make a video

meager oar
#

U can change the colors and stuff aswell in the properties by pressing c and right clicking on the spot entity

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I liked this one more since the brightness slider works on this one but doesn't for me in the vanilla lamps

lament quartz
limber sparrow
meager oar
meager oar
onyx ridge
#

do you guys have problems with lights being rotated 90 degrees in the toolkit in exported scenes?

lament quartz
#

if so toggle it off

onyx ridge
#

well they're rotated on the vertical axis

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if i have a light that's close to the center of the scene vertically then it's in about the same place in the toolkit

subtle bison
#

yes i had that in one of my captures a few months ago iirc

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oops meant to reply

onyx ridge
#

i find it happens on most of my captures

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some of them have lights positioned correctly though

keen rivet
lament quartz
keen rivet
#

wtf

quiet scroll
#

Do yall happen to have a large player model? I had to switch to a regular citizen for the flashlight to work, squidward was blocking it lol

lament quartz
#

changing playermodels crashed my game I cant

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one sec

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do I still need to install the lua menu or smthn to change playermodels

quiet scroll
#

Nah you shouldn’t need to, maybe it’s crashing loading all the thumbnails for the player models? Mine crashes sometimes when i search through the spawn menu and the icons load in

lament quartz
#

id say that, but even with all my addons (including playermodels disabled im still not achieving any flashlight

fringe crag
livid rapids
#

fun tip: map retexturizer replaces the missing texture for one that remix likes so if you have any just load the tool once, fixes mwb rifles and snipers

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remix really doesn't like the fur on the 2nd one

jade edge
onyx ridge
subtle bison
#

ngl the PBR materials above the albedo on all of these are probably the most accurate i have seen

#

looks fantastic

livid rapids
#

I love you Modern Warfare 2019 cinderblock melee

willow fog
#

Plastic bullet

earnest yew
#

ture

livid rapids
livid rapids
livid rapids
willow fog
#

Looks good

meager oar
livid rapids
#

Here's a chaiNNer chain for exporting mwbmats roughness, metallic and normal to separate .dds files. You must first use VTFEdit's batch convert tool for .vtf to .png on the _e and _n files, then specify the input and output folders and run the chain. The chain is set up for normal mwbmats export (_n contains normal on RG, AO on B (unused on remix) and a slightly darkened roughness on A, and _e contains metallic on G and roughness on A). Some people export roughness or metallic maps on different channels, if that's the case just switch the "separate RGBA" nodes to their respective outputs.

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Don't forget to remove these lines from each material's .vmt file on the addons for the diffuse textures to properly show up on remix! It's fine if you forget when capturing, remix picks up the texture normally and the hash is the same, you'll just see a black texture.

livid rapids
# willow fog What does this do exactly?

In normal gmod, blendtintbybasealpha is used to apply a tint based on the alpha channel of a texture. For example, this is used by TF2 to paint a hat or by Left 4 Dead to paint vehicles, without painting the entire texture, just what the alpha channel tells the game to paint. Remix straight up ignores it, and because the line before makes the entire texture black, you end up with a pitch black texture instead of a painted one.

willow fog
#

Interesting

onyx ridge
#

ohhhhh

#

that's probably why the mmod replacements has a black crowbar

livid rapids
#

jesus this gun is so sexy sledgehammer where's advanced warfare 2

jade edge
#

Aren't allowed to do

livid rapids
meager oar
livid rapids
#

right now everything is at 11gb 💀

#

all uncompressed RGBA8

willow fog
#

💀

meager oar
#

Ma Gmod is probably over 100 gb with all the remix assets and addons

jade edge
meager oar
proven merlin
earnest yew
#

foul play was suspected

earnest yew
#

sorry not sorry

#

also it's coming this year or next two years

meager oar
#

i forgot but how do u add reshade in gmod rtx again?

subtle bison
#

you select the remix bridge executable in .trex as a vulkan app in the reshade installer

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keep in mind you need a game controller to configure as kb/m doesn't work

steep halo
#

i followed Xenthio's tutorial on youtube but every time i join a map the game crashes

steep halo
quiet scroll
steep halo
#

yeah

quiet scroll
#

Idk about anyone else, but I would always crash without those portal rtx files

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Althrough, I can't remember if my current gmod rtx has them or not

steep halo
#

is there a place where i can download just those two specific files because i remember them being small and i dont want to download all of portal rtx if i dont have to

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i just added the files and it still crashes

keen rivet
#

Looks great

keen rivet
hollow marten
hollow marten
# hollow marten

I did everything as in the video, and I have a clean gm construct without RTX why? my flashlight doesn't work and I don't have RTX( help please?

meager oar
meager oar
winter radish
meager oar
half viper
#

It has to be exactly d3d9.shaderModel = 0

#

Wait ugh i forgot

#

Yeah thats correct

hollow marten
meager oar
viscid ocean
#

i need this

viscid ocean
half viper
#

its dxvk.conf.txt

#

should be dxvk.conf

hollow marten
hollow marten
hollow marten
half viper
#

It doesn't seem like you did

hollow marten
#

I'll do it again right now.

half viper
hollow marten
half viper
#

Reapply the patches

hollow marten
hollow marten
#

Strangely, everything works

#

What did I do wrong? I just don't understand how I'm doing everything right and something else is going on. after I replaced the Paths, everything turned white.

onyx ridge
#

the provided one marks a small texture as being a ui texture but said texture's used pretty often in maps so it breaks remix

onyx ridge
quiet scroll
quiet scroll
onyx ridge
#

kinda impressed with how good the revolver looks even though i haven't upscaled anything and the normal map is still compressed

proven merlin
#

how to fix this texture?

winter radish
willow fog
#

Very carefully

hollow marten
meager oar
lapis delta
hollow marten
humble mango
hollow marten
livid rapids
lapis delta
#

GAH DAAAAMN

livid rapids
lapis delta
#

HEY, POST THIS INTO GMOD SERVER

hollow marten
hollow marten
# livid rapids

I don't have such graphics on rtx remix (even though I have RTX 4080

lapis delta
#

there are ton of ways

onyx ridge
#

is there a way to sort lighting on maps that store their skyboxes above them?

meager oar
winter radish
#

Can't wait to get my RX 7600 again so I can try this with FSR

meager oar
quiet scroll
meager oar
#

Also u need sharp eye aswell

#

Without it, it's just blank

#

Idk what sharp eye is doing that is making this addon compatible with remix

quiet scroll
#

Thanks! Which one of these? Hmmm

meager oar
#

Visuals will look different though cause I've tweaked ma rtx.conf settings to make it look like that

quiet scroll
#

Thanks! peepoBlushReallyHappyDank I'll see what I can make

proven merlin
half viper
hollow marten
# meager oar https://www.youtube.com/watch?v=89cb1-OHH7o

Всем привет! Это LIMINAL [GMOD CINEMATIC], ставьте лайки, а также подписывайтесь на мой канал и колокольчик не забудь поставить! Приятного просмотра. https://www.youtube.com/channel/UCv_5XZld8cTuo9MIonLcMZg

LIMINAL— это машинима на подобии The Backrooms: Found Footage, про сюжет: Это городская легенда вымышленном месте, в частности о бескрайнем...

▶ Play video
hollow marten
keen rivet
hollow marten
keen rivet
#

oh...

#

but why post reshade in the rtx remix discord

willow fog
onyx ridge
#

i really hope gmod gets an official remix version in some way that's more stable because agh it's such a perfect game for it

half viper
#

Hl2 rtx exists

onyx ridge
#

it's pretty fun being able to manipulate the lighting in maps in ways that are completely impossible in standard gmod

half viper
onyx ridge
#

i wonder if some kind of tool for editing map lights when using remix'd be possible

#

imagine being able to change all of an object's material's properties from within gmod

willow fog
willow fog
#

Don't ask me how

#

I'm not qualified for that

onyx ridge
#

things like 3d skyboxes and model hashes

willow fog
#

Model hashes probably won't be fixed unless you heavily modify Gmod from the source

#

Mark did mention that they did some work on 3d skyboxes for hl2rtx

#

Might get better with time

onyx ridge
#

it'd be cool if gmod had either an under-the-hood update to make using remix easier or a separate branch with said updates + remix built in

willow fog
#

Garry ain't doing it himself for sure

livid rapids
#

good luck asking rubat about it

viscid ocean
#

and the walking

viscid ocean
#

use eyeview attachment

#

it makes way better walking

meager oar
viscid ocean
#

ohhh

#

bodycam doesnt exactly have that

#

its quite different

meager oar
keen rivet
hushed trail
lament quartz
#

(Very neat)

hushed trail
#

I can't tell if that was a jab at my responses or not haha

lament quartz
#

Sorry if it felt like that I wasn't tryna make fun of no one 🙇‍♀️

lapis delta
#

damn, scopes work pretty fine

half viper
lapis delta
#

yea, thats right

meager oar
livid rapids
#

If you're going to do screenshots, please don't use RR, a lot of detail is lost

#

But when moving, RR clearly wins

lapis delta
#

damn...

viscid ocean
#

Omg

teal blaze
#

Hi @night bramble , I am looking into this issue. Can you tell me how to get the scene?

lapis delta
teal blaze
lapis delta
#

will you fix the roughness problem?

teal blaze
#

can you point me out that problem?

lapis delta
#

@teal blaze #general-remix message

teal blaze
#

The texture detail issue is tricky because it's not simply a bug. The NRD pipeline uses a custom filter to enhance those details, but the same filter doesn't work very well for RR.

lapis delta
#

oh...

#

so, its hard to fix that?

teal blaze
#

yes, need to design a filter works well for RR, or need to improve the AI model inside RR

lapis delta
#

which is the easiest thing to do?

teal blaze
#

a new filter may be easier in my opinion, but that takes time

lapis delta
#

May I ask if you are already doing this?

teal blaze
#

I tried that but didn't find a better solution, actually I made the old filter for NRD...

lapis delta
#

by the way, have you seen about restir fg?

teal blaze
#

this is the old filter i am talking about

teal blaze
lapis delta
teal blaze
#

There are some challenges to bring that to remix. The tricky thing for ReSTIR FG is it needs tracing rays from light sources and store photons. Doing them in an efficient way is challenging.

#

This why photon mapping is not widely used in real time rendering.

lapis delta
#

so, this technology is not in your plans, right?

willow fog
#

Chlen trying to recruit people to implement restir fg

lapis delta
willow fog
#

I'm telling you.. it's not worth the effort

lapis delta
#

but why

#

it looks much better with caustics, with all this

willow fog
#

All it'll do is add a bit of caustics to glass.

#

95% of the materials in a game aren't glass

#

And 75% of those glass materials are just flat planes

lapis delta
#

not only, metal surfaces also reflect light

willow fog
#

Metal surfaces are rarely ever perfectly shiny

lapis delta
#

ill check it home, with bit of roughness and metalness

willow fog
#

Just look at hl2rtx

#

Or portal rtx

lapis delta
#

after all, if you take a metal wall from portal, it could just reflect the caustics normally

lapis delta
willow fog
#

Very unnoticeable

lapis delta
#

fr?

#

i dont think so

willow fog
#

Keep in mind that this is a very simple scene. A real game is full of clutter, lights, and different colored objects for them to be noticable

lapis delta
#

Well, if you think about it, then if there is a lot of light, then there will be more caustics

lament quartz
#

That ain't gonna look the best, no?

willow fog
lapis delta
steel lark
#

hi

#

my rtx remix stopped working in gmod

#

idk if it's the update or just me

#

since portal rtx also stopped working

#

i have a 3060 and it worked fine in both games since february

#

and i think it was july 17 it stopped working

meager oar
#

caustic are needed eventually if Nividia wants to improve rtx remix and path tracing as a whole.

steel lark
#

i think it's really noticeable

steel lark
#

the glasses in cars

#

in windows

#

in the skyscrapers of a city

#

all of that simply doesn't interact with lighting properly!

#

no shadows nothing

quiet scroll
#

Caustics aren’t worth the performance hit

idle pilot
#

can anyone help me out

quiet scroll
#

What’s that?

plush compass
# idle pilot

i get that whenever I use python3 instead of python

idle pilot
#

still says it

#

i tried both and still doesnt seem to work

lapis delta
#

but 20? its not too much and it worth it

lapis delta
livid rapids
#

finally found the culprit for the rasterized customize screen on mwbase

#

these lines on lua\weapons\mg_base\modules\client\cl_new_customizemenu.lua

lapis delta
lament quartz
livid rapids
#

just buy OEM keys, bought a w10 pro key, used it on w11 and still going after 3 years

meager oar
night bramble
night bramble
#

Although uh you don't need any licences to remove the watermark

meager oar
night bramble
#

For me this happens:
Unless I tag the glass roof as ignore.

#

Cannot be reproduced by @teal blaze so we are little confused.

teal blaze
meager oar
meager oar
night bramble
#

see what

#

why am I completely missing the sun

night bramble
#

what happens with no sun just skybox

meager oar
night bramble
#

turn off your fallback and take a pic again

meager oar
#

without

night bramble
#

is that glass ignored or nah

meager oar
#

ignore

#

its just grey colored without it

night bramble
#

can send pic?

meager oar
night bramble
#

hm are replacements an issue?

#

your suspended things aren't even transparent

#

I had replacements off

#

you also have way more lights like it's nighttime what's up with that

#

custom conf?

meager oar
night bramble
#

hm I don't have them tagged as anything

meager oar
night bramble
#

hm

night bramble
meager oar
#

this map is cool

meager oar
#

with RR

night bramble
#

wacky

#

does the interior get way darker with rr on

#

I cannot reproduce the lights your getting

meager oar
night bramble
#

Can I get your conf? something is clearly messed up for me

meager oar
night bramble
meager oar
#

ok imma give my conf

night bramble
#

I reloaded map and can only get a couple lights on at a time and they vanish when I move away or more lights load

meager oar
night bramble
#

I have the patches which is why I'm confused

#

I have gmod rtx is a separate folder so it doesn't update

meager oar
night bramble
#

are the patches up to date rn?

#

I can update and apply the patches again

meager oar
night bramble
#

ok then they are good

#

I'll repatch and check again

#

Do we still need the special menu thing

meager oar
lapis delta
#

@teal blaze also, will be there sharc for remix?

#

or even nrc?

teal blaze
teal blaze
#

well, nrc and sharc have similar applications, so we decided to focus on nrc first

night bramble
night bramble
#

Have the same issue with SCPCB

teal blaze
teal blaze
#

I see the emissive meshes in the pictures, maybe I missed it

meager oar
night bramble
#

looks like it was nvidia overlay

#

nvmd still happening

#

I don't even have addons enabled

meager oar
night bramble
#

every time that I get 1 fps my gpu jackknifes

#

spikes to 100% and power spikes as well

#

grabbing the addons rm

#

Had client.dll in the wrong spot but that didn't fix it

#

looks like engine.dll is crashing

#

just did a reinstall and nothing

#

I'll check my drivers

#

@meager oar It was your conf for some reason

meager oar
night bramble
#

yup

#

so with my old conf all the lights act up again like the game isn't patched

lapis delta
# meager oar

i just believe that one day there will be restir fg with his caustics

#

can't imagine, how beautiful this will look

night bramble
#

Did a reset and repatch and wham

earnest yew
#

fuckalatoogin

night bramble
teal blaze
night bramble
#

having to redo everything on a fresh conf now

#

yeah appears to work now

teal blaze
#

sounds good 👍

night bramble
#

my question now is why tf does RR make reflections like way lower res

#

I thought RR literally reversed it so it was denoising a full res image rather than the render res

#

that's how it was at launch and in the dev videos and powerpoints

teal blaze
#

perfect reflections should not be blurry with RR on

night bramble
#

makes it feel like the RR toggle is backwards which I've mentioned in here in the past

teal blaze
#

oh, I see. yes, it's still the weakness of the current pipeline

night bramble
#

left is on

#

there is also a ton of noise like it's rendering at a way lower res

#

what changed to suddenly introduce all these reversals in quality though

teal blaze
#

the old denoisers denoise different signal separately, one by one. But RR denoises everything all at once, so it's more challenging.

night bramble
teal blaze
#

oh, so there is still sky light diff?

night bramble
#

the water turns into tv static
just the color

#

actually yeah I guess it's still sort of there

#

but not nearly as aggressive

night bramble
#

And now with later renditions it just seems worse

#

outside of microdetails

teal blaze
#

hmm... that's weird

night bramble
#

also for some reason the game won't populate lights after a certain point

#

even fresh my game doesn't look like popos with all the lights

#

also I guess it's case by case when RR looks better or worse

#

sometimes it seems really glitchy and other times works as intended

#

reloaded the map and spawned right next to the room

#

still looks way off

#

@meager oar Did you tag stuff or something?

#

Why are your lights perfectly meshed

meager oar
night bramble
#

yeah

meager oar
night bramble
#

yup that was it

meager oar
#

U can set the vending machine's texture as that aswell to make it glow

night bramble
#

also why are all the floors / walls shiny

meager oar
#

I have the first roughness setting at max and the bias one I think (second one) at -0.108

night bramble
#

oh boy what a perfectly functioning map

lament quartz
#

Prepare for some framedrop

#

That or the decals are colliding and the skybox needs set

night bramble
#

the city is the sky texture

#

when I move all the stuff disappears and reappears randomly if that makes any difference

lament quartz
night bramble
#

game crashed so not yet

lament quartz
#

Gotcha

night bramble
#

I can't tag the full skybox because if I leave the map interior the skybox unloads

lament quartz
night bramble
#

is that per session cause I have it in launch args

#

I set it again, still nothing

lament quartz
#

Interesting

lament quartz
night bramble
#

got the whole sky tagged and yeah

#

instant replay isn't working and medal crashes the game

#

I'll look at it later, remix has raised my room temp by obscene levels

lapis delta
#

@teal blaze Can I have a couple more questions?

willow fog
#

Is it restir fg discussion time again?

lapis delta
#

nooo, sharc time

willow fog
#

So another useless thing

#

Gotcha 👍

teal blaze
#

sure

lapis delta
# teal blaze sure

does sharc bounce light more correctly? and is sharc better than nee cache? cuz nee cache doesn't hide that "screen-space spatio-temporal resampling principles" of restir gi

teal blaze
#

sharc mainly helps higher bounce rays, it caches light and save some light computation in hit points, it can also do infinite bounces, but it's mainly for diffuse surfaces. The nee cache mainly helps sampling emissive meshes and analytical lights to reduce the artifacts caused by restir gi

lapis delta
teal blaze
#

Fix what?

#

you can try disabling these

lapis delta
#

or there will be another?

teal blaze
#

yes, the only way is to disable that screen space stuff, because that's the root cause

lapis delta
#

does this make the graphics worse? I just can't test it right now

half viper
lapis delta
#

so it's not so bad

teal blaze
#

should be ok

lapis delta
onyx ridge
winter radish
#

Wait, how do you even get SSR in there?

half viper
#

Jesus guys

#

Its not screen space reflections

lapis delta
#

i cant

#

that restir is screen space

modern quest
#

presented the ReSTIR algorithm, which applies screen-space and temporal resampling to light source samples for direct illumination

#

also, isn't ReSTIR GI just... GI?

#

#general-remix message

#

Mark's comments on it

half viper
#

RR ON vs RR OFF

winter radish
meager oar
humble mango
#

what is the most perfomance hitting option that i can sacrifice with on rtx 2060 super without losing much of texture quality?

meager oar
#

idk why i cant replace the texture of this object 😦

winter radish
meager oar
winter radish
#

Fr tho, I don't know the answer

meager oar
meager oar
meager oar
meager oar
meager oar
lapis delta
#

damn, rr takes all light

#

right is rr on

half viper
#

Huh weird

viscid ocean
#

rtx or irl

lapis delta
#

rtx?

meager oar
subtle bison
#

irl unless you've managed to fake mobile phone camera sensor noise

modern quest
#

and terrible post processing 😛

meager oar
lapis delta
#

yea

#

give answer

#

NOW

viscid ocean
#

Popo's pom assets

#

Joking its irl

#

Obviously

lapis delta
#

guys, help me please! i cant load maps and it stops at "loading resources.."

night bramble
#

Have you considered having resources to load?

viscid ocean
#

like the custom texture thing

#

Idk how to call it

potent agate
#

well I followed the instructions and I've been given a black screen, this worked before in the past and I'm using the same old files so idk what changed to cause this for this install

#

nevermind it randomly started working

#

okay well this is clearly a new form of rtx lol (this was fixed btw so don't worry)

potent agate
livid rapids
#

yeah uh.. from the July 2024 patch notes "Only allow dx80/dx90.vtx files in gmpublisher, sw.vtx/xbox.vtx are useless files not used by the game, so no reason to allow them on workshop to waste disk space" and "Disabled .sw.vtx generation in studiomdl.exe"

#

if rubat actually goes off and disables sw.vtx usage entirely it's so joever

woeful phoenix
#

Disallowing them on the workshop is a move lol

#

I get stopping it from compiling without like, a deliberate option

#

but come now

half viper
#

time for nagging them?

winter radish
#

I still need to do the AMD mod for this