#Garry's Mod

1 messages · Page 3 of 1

meager oar
lament quartz
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OMG

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IT WORKS

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POPO

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POPO

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TFA WORKS BUT IT CREATES RANDOM LIGHTS IN SCREEN IDK WHY

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REALISM GMOD VIDEOS WHIT RTX IMAGINE

meager oar
lament quartz
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thecnically i can

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but realism gmod

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its

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kinda dead right now-

lament quartz
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eee

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i really dont know..

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also i think ik why the screen bugs like that

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its probably tfa ui

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It doesn't really matter, as long as it works.

meager oar
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first time saw them come from the top

lament quartz
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I WAS RIGHT!

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IT WAS TFA UI

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I DISABLE IT

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NOW IT WORKS FINE

meager oar
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dang

meager oar
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ok my gmod is almost installed lets if this works

lament quartz
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let me try

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im not sure if stormfox its going to work..

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nope

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it doesnt work

meager oar
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1:Patched client.dll, shaderapidx9.dll, engine.dll

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2:deleted generic game shaders in garrysmod bin folder

lament quartz
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cardboard gun

lament quartz
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everything u saying its right

meager oar
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3:downloaded Lua menu and deleted loading and made should backgroundupdate to false

lament quartz
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yes

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also dowload

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the rtx conf

meager oar
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4:yea did that

lament quartz
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so you dont have to config

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the one that i send u btw

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anyway it should work

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nono

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that should be the first step

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just in case that you end replacing something

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do that first

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delete

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your

meager oar
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ok

lament quartz
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now lets delete this because we can get ban for saying it-

half viper
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HTML menus causes crashes

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Just letting yall know

lament quartz
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idk if it have

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a html menu

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but im happy

half viper
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Ui

lament quartz
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i shoot at water too

meager oar
lament quartz
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WTHHHH

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also

meager oar
lament quartz
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cs go old map dust2 works

lament quartz
lament quartz
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did you used my config?!

meager oar
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So gonna try again

meager oar
half viper
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@meager oar reinstall rtx remix

lament quartz
meager oar
lament quartz
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YESSS

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LETS GOO

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screenshot

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take screenshot

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WAIT

meager oar
lament quartz
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CAN WE PLAY TOGETHER?

lament quartz
meager oar
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how we do tat

lament quartz
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add me in steam

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i send it

meager oar
half viper
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You forgot to set shadermodel to 0

lament quartz
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screenshot

meager oar
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now its looks better

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imo

meager oar
lament quartz
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showcasing emmisive particles

half viper
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How can we remove the stupid dxlevel is below 90

meager oar
lament quartz
half viper
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Sadly i lost it

lament quartz
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:(

lament quartz
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and replace some textures

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i have to see a tutorial

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or something

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i only need to know where i can see a tutorial.

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NVM ITS TOO MUCH-

meager oar
lament quartz
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i say nothing-

lament quartz
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also now for some reason water doesnt work-

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NVM

lament quartz
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idk why

half viper
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@lament quartz

lament quartz
meager oar
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This is insane man now I can finally do npc battles without going through rows of maps to find a one that is below 100mb and on top of that should also work.

half viper
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Its an NPC war map

meager oar
meager oar
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Yes I am

lament quartz
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Yay

keen rivet
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does this map have a mirror in it?

lament quartz
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Nope it doesnt

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Also xenthio

keen rivet
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3d skybox?

lament quartz
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Nope it doesn't have skybox

keen rivet
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¯_(ツ)_/¯

lament quartz
keen rivet
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yep

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im aware

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its a good enough fix

lament quartz
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It was not easy but..

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Still

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I share some stuffs to popo and now he can play too

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Sad that portal rtx files have copyright I would love to send it so people don't have to make a big process to get rtx..

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In gmod

keen rivet
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you dont need the portal rtxd files

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you can use the github ones

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theyre better imo

lament quartz
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They don't work at all-

keen rivet
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how interesting

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works for me

lament quartz
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It crash?

keen rivet
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nope

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i'm assuming shadermodel isnt set and thats the issue for the github files

lament quartz
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Also I used your config for this too-

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Well as a base

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I modified it a lot

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So that's adds more stability

lament quartz
keen rivet
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nice

lament quartz
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Yup

meager oar
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Imma join a Zombie MP server and see if it works

meager oar
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NVM forgot that sv_cheat is 0 in servers unless theres a server which has it set to 1

lament quartz
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working lamps!!

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not permanent until i get how to edit a model 💀

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Compatible whit guns

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whit the cw 2.0 ones

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you can customize them whithout any errors

lament quartz
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OMG

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THIS MAP LOOKS SO GOOD

rich badge
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half viper
rich badge
# half viper Zooming uses a shader afair

That's why I asked. I tried many sweps. Interestingly Arctic's Customizable Weapons scopes function (if you enable cheap scopes) though their image is rasterized.

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However screen zooming scopes are just fine

rich badge
half viper
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I want my target to be path traced

rich badge
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Volumetric blood effects next?

half viper
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Tacrp weapons work fine but there is an HTML menu that pops up on map load

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Which cause

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Yk

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Crash

rich badge
half viper
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Mhm

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I really don't know why my USDA files fail to parse

rich badge
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Can you send me a copy?

half viper
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All files do

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Even yours

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In other games it works

rich badge
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Try switching dxvk versions.

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I had the same issue with BF1942 a month or so ago

half viper
rich badge
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dxvk-remix

half viper
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I did

rich badge
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Try a newer or older version

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Oh

half viper
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Nothing worked

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Imma try portal prelude version

rich badge
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Where do you place mods?

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Should be here: GarrysMod\rtx-remix\mods\gameReadyAssets

half viper
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It worked for me before

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But idk why it fails to parse now

lament quartz
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ALSO

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KAMIL

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KAMIL

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now ik how to make objects emmit light!

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ball

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yay

rich badge
half viper
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Lol

lament quartz
rich badge
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The yellow warning about dxlevel?

lament quartz
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when i zoom in

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whit a sniper

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it just..

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doesnt work-

rich badge
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It won't because it is probably a dual render scope

lament quartz
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oh

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true-

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alsooo

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pistol!

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i cant find the laser texture-

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but

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the green dots

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i love how the shine

half viper
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Lower everything

lament quartz
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which one?

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the saved change settings only?

rich badge
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Is this a sign of mod developers's low sanity?

lament quartz
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real

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WAS THAT THE BITE OF 87?

rich badge
lament quartz
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torch

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i want to try torch too..

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THE SAME

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PLACE

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ALMOST-

half viper
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Wtf Garry's mod is crashing

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Doesnt even boot up

lament quartz
lament quartz
half viper
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Nope

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100% clean

lament quartz
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if you want

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i can send you

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uhmm

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the bini stuff

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you know what i mean i cant say-

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you only have to patch gmod if i send you that

half viper
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wtf

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replacing the std shader file causes a crash for me

lament quartz
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weird..

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also

lament quartz
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hell- i forgot to disable ping

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sorry.

half viper
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my game doesnt even launch at all

half viper
lament quartz
half viper
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try gm_ussr

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or whatever it was called

lament quartz
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alr..

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i cant find it-

half viper
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@lament quartz

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Wait

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It was deleted?

lament quartz
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what the-

lament quartz
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and copy link

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you maybe copy it in the wrong way-

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it happened to me

rich badge
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dxlevel warning removed

lament quartz
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also

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HOW

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EXPLAIN TO ME

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i need to remove that dxlevel warning aghh

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i think im going to

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modify the colors of my game

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they are opaque

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and i dont like at all-

rich badge
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Added the instruction here

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Should be like this in the end

lament quartz
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kamil i dont know you at all

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but

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i can tell that

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A lot of ppl love you rg because you literally fixed one of the majors problems of rtx

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I LOV U FR

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😭

half viper
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btw

rich badge
half viper
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kamil can i add your method to the post?

rich badge
half viper
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to remove the dxlevel warning

rich badge
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It is licensed under Do Whatever You Want

half viper
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done

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old pics

rich badge
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Btw the message I put that instruction was already pinned.

half viper
rich badge
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Mine is better 😄

half viper
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nuuuuuuu

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mine

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:(

rich badge
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Mine beats yours

lament quartz
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kamil do you know how to share your color settings-

half viper
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lol

rich badge
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😄

lament quartz
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my game are more opaque-

lament quartz
half viper
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you mean tone mapping?

lament quartz
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yup

rich badge
lament quartz
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a

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ALSO THE FIX WORKS FOR ME no more dxlevel warning!

lament quartz
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should i disable

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eye daptation?

half viper
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ughh

lament quartz
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oh wait nvm!

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i fixed it

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it was just

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the exposure level

lament quartz
half viper
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the stdshader is still crashing my game

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wtfffffff

lament quartz
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can anyone post the compiled dxvk and bridge files? I really want to test gmod with path tracing myself

lament quartz
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im dead

half viper
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yeah you can literally download it off actions

lament quartz
lament quartz
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uhhh

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the "bini" thing.

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i cant say it

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😭

half viper
lament quartz
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so he dont have to do

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all of

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the work-

lament quartz
half viper
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and click the first one

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and download the release artifact

lament quartz
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this has potential for an horror game 💀

lament quartz
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the fps are soooo bad

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but its my graphic card problem anyway

half viper
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The horrible fps

lament quartz
lament quartz
lament quartz
half viper
lament quartz
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yup

half viper
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@lament quartz FINALLY

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IT WORKED

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nvm

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i tried replacing the files again

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and

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boom

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crash

lament quartz
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😭

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DOES IT WORKS

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FINE?

half viper
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thank god i had a backup

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it works again

lament quartz
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aa

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idk why it doesnt work for youu

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😭

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Guys, if I throw files from the bridge and dxvk into the remix folder, is that correct or not?

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my fps...

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but it looks good 😭

half viper
half viper
lament quartz
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I throw files from the bridge and dxvk to the folder with the remix 0.2

half viper
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im so sorry for late replies
im quite busy

meager oar
half viper
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4K GRASS BABY!!!!!!

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still too low quality for my liking

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might do 8k

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also i dont really like the roughness maps

meager oar
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is there a way to add that over the top Sun Shafts that are in Minecraft RTX and Quake 2 rtx? its there in gmod but its subtle i want more

half viper
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i really dont know why it crashes whenever i copy over stdshader dx7

meager oar
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gonna try finding the weapon model

meager oar
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well lamp tool isnt working so i made a alternative my self using the spotlight entity in this addon and welding it to a lamp model and then saving it as a dupe

lament quartz
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@meager oar

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I send you new config whit new emissive textures

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If you want

meager oar
meager oar
lament quartz
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a

lament quartz
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fire

lament quartz
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fire👍

lament quartz
meager oar
lament quartz
meager oar
lament quartz
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look it up on youtube, a lot of guides have already been created

meager oar
meager oar
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Oh now I know why some maps have invisible props and some 3d models in addons are invisible such as modern warfare base and gredwitch base cause they require dx9 and are not supported in dx7. How I know this? Cause when you open up a map gredwitch base will give u a error saying your using dx7 and won't see 3d models of my addon

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meager oar
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Mann are vegetation sum fps killers in the new version, just spawn a tree at bigcity and just go close to it my fps tanks

rich badge
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Can you enable opacity micromap and see if this improves your framerates?

meager oar
meager oar
rich badge
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Since this is pathtracing, it doesn't affect performance as much as tons of alpha textures (2d foliage and such) do.

rich badge
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tadpole has lots of them in a single map and it still doesn't have a visible impact

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(he said)

meager oar
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bruh can anyone tell me how to fix this annoying glowing water?

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its kinda ruining alot of maps

half viper
meager oar
rain current
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How?

meager oar
rich badge
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What do you think people?

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Unfortunately it doesn't seem like every map has the water surface at same height (to the captures)

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My initial plan was to cover up entire map with a giant plane but that falls short (considering there might be accessible areas at water's altitude)

rich badge
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Btw update the mod with this, forgot to add doublesided property.

half viper
rich badge
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Well, we talked about that:
Water has a trigger based culling so you can't see the other side.

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Also is there a way to get rid of that white emissive layer without setting intensity to 0 ?

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meager oar
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is there a way or command to remove these random orbs around sum maps? kinda looks out of place

meager oar
rich badge
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Try disabling point lights on parameter settings. If they are, there is nothing you can do about them expect for replacing them via Omniverse

rich badge
# rich badge

@fringe ingot I would like to hear your opinion on this.

half viper
meager oar
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used map retexturer tool to replace the textures in maps to 4k materials from the workshop

half viper
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But that would make it lack PBR properties

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See #1096847508002590760 that'll help you

meager oar
half viper
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Its not really complex actually

meager oar
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Also gwater works but after 1000 particles my screen freezes but I can still hear my self moving

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The expensive water kinda looks like soft candy

meager oar
# half viper Bridge crashes lol

And spawning the cloth just completely disables Ray tracing and its just becomes normal gmod and if u delete the cloth ray tracing comes back and its kinda useful can make videos about maps with rtx on and off easily

lone arch
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is that normal?

rich badge
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Check this out

torpid fable
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I wanted to ask you how to install a patch in Garry's Mod using "floating ips"?
Also, have any of you used dxwrapper? If anything, many of my questions will seem stupid, i just want to customize rtx remix in gmod to make it playable and without glitches and distortions.

half viper
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Use the python patch file

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No need for dxwrapper

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Works out of the box

torpid fable
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oh, thanks. like a stone off my shoulders.)

rich badge
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@half viper Shall we create a repo for Gmod?

half viper
rich badge
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And everything else

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Like I have a launcher script to fix spam clicking (I have to spam click to launch game do you?)

half viper
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Mhm

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It seems like a good idea

rich badge
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dm me your github username

rich badge
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Water has normal maps but it doesn't work (there are 3 layers intersecting might be causing that)
Nevermind, it is the mesh faulty.

torpid fable
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how to remove distortions like this?

half viper
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Or dxlevel to 70

torpid fable
torpid fable
half viper
torpid fable
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yes, dxlevel is 70

half viper
torpid fable
half viper
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Hmmm

torpid fable
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Is it normal that when running rtx bat the game starts in dx7?

torpid fable
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I've tried many dxvk's including the ones POPO sent me.

keen rivet
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Yeah a lot of textures in there are properly categorised

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Glad it worked for ya

torpid fable
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)

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really big problems with some maps and screenshots

torpid fable
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who knows what the crash game might be related to? it's done right. Yesterday everything was fine, but today the Gmod greeted me with a crash from the game.(

torpid fable
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I get it, gmod crashes because of dxvk.

half viper
torpid fable
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oh..

rich badge
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You need to redone all steps except first two.

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Also the line in dxvk.conf should be exactly this d3d9.shaderModel = 0 not this ``# d3d9.shaderModel = 0`

half viper
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@rich badge btw

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Copying the std shader now crashes my game

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Idk why

rich badge
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I haven't tried yet

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gonna have a look

rich badge
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@half viper Mine only crashes on gm_construct and it doesn't seem to be related to copying Portal's stdshader_dx7.dll

rich badge
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I forgot 😄

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I will make a script for installation

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half viper
half viper
rich badge
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Mine works with nothing changed :/

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from the last steps

meager oar
meager oar
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Black Mesa Xen map works but the skybox is buggy sometimes it disappears and then appears and also the that color vertix line appears alot

torpid fable
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thanks POPO)

torpid fable
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new problem. the menu works fine, but as soon as I select a map, it starts loading and the game crashes.

half viper
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Did you delete the include loading.lua line?

torpid fable
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any map

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ok, i try it

half viper
torpid fable
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construct

half viper
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Delete the generic game shader

torpid fable
half viper
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@torpid fable

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Follow the instructions

torpid fable
compact blaze
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how's everyone doin today?

torpid fable
compact blaze
half viper
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Just a lil bit worried and anxious

compact blaze
half viper
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It's just... Idk.. i might fucked up something

compact blaze
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i hope you'll feel better soon

half viper
compact blaze
# half viper Im just scared

Everything will be alright, I promise, you scared you’re gonna mess smth up with smth ur doing with remix or smth?

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Well whatever it is, I promise it’s gonna be okay

half viper
compact blaze
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A lot of times I feel that way, that anxiety and paranoia where u think you’ve done smth irreversible, I promise @half viper it’s just ur anxiety, and everything will be alright

half viper
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I actually do feel better

compact blaze
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Just breath in and out

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Deep slow breaths help me sometimes

compact blaze
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@half viper could I ask smth relating to gmod?

half viper
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Ask!

compact blaze
# half viper Ask!

I wonder how much does the prelude remix runtime work better compared to like the one on GitHub?

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Cause I heard the prelude remix runtime is like alot better overall

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Idk

half viper
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In terms of performance yeag

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Probably in support too

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Didnt see much of a difference

compact blaze
# half viper Didnt see much of a difference

I remember seeing a video on a game using remix that had the option to enable and disable the path tracer ingame, is that an actual thing in the prelude remix runtime or did they add that on their own using the open source version or smth?

half viper
half viper
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You'll have to enable the developer settings

compact blaze
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Like at like the lowest res with dlss performance

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That last scene was like

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5 fps lol

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Was insane

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I’m guessing it has to do with the new IO thingy messing with performance

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Maybe it’s unoptimized on older/more obscure hardware

compact blaze
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Maybe cause I only used the portal rtx remix runtime idk

half viper
compact blaze
half viper
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4070 ti

compact blaze
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Ya it runs horribly on older gpus

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My poor vram

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@half viper I wonder did the last scene for you tank in performance?

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Where you get dragged out of aperture and you go outside in the rain

half viper
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wintry trench
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@rich badge i followed itr but it doesnt really change anything

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im not using the bat file, ill just manually open the terminal each time and put the arguments in

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Changing the shader model makes no difference 0 and 1 are the same

rich badge
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It must be near hl2.exe

torpid fable
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Does anyone have such a problem that when you go behind the textures map looks normal.

rich badge
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Can you try with this config

torpid fable
rich badge
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You need to disable 3d skybox

half viper
rich badge
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#1116089843479498782 message
This

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half viper
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Its okay lol

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Smh

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You shouldve pinged me

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Whenever someone talks here

torpid fable
rich badge
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#1116089843479498782 message
These steps are a bit more clear so have a look

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You need to launch the game with a bat file which is the second post on this thread

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meager oar
# torpid fable I think I'm doing everything right, but the problem persists...

add these launch options into your garry's mod properties, just right click on Garrys mod in your library, open properties and u will see launch options just paste this there hl2 -dxlevel 70 +mat_dxlevel 70 -w 1920 -h 1200 +r_3dsky 0 +r_worldlights 16 + sv_cheats 1 +r_novis 1 +r_frustumcullworld 0 +c_frustumcull 0 +r_occlusion 0 +r_shadows 0 +mat_queue_mode 0 +r_unloadlightmaps 1 +mat_drawwater 0

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zenith marlin
torpid fable
zenith marlin
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should be. construct and flatgrass use a gradient like tf2 does I think

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might just be 1 texture

zenith marlin
zenith marlin
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ah.

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do other maps Work?

torpid fable
wintry trench
zenith marlin
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workshop map

wintry trench
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i deleted everything and just used the remix 0.2 files and this is how it looks

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all textures are gray and then some textures are just invisible

torpid fable
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as soon as the light appears on the map, the game crashes.

wintry trench
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Yooooo i fixed it

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It was the albedo scale

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Still very buggy and invisible stuff but we got textures back

wintry trench
rich badge
wintry trench
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I had probably fucked with it at one point and hit save changes

torpid fable
rich badge
# wintry trench

Are you sure you're following instuctions? You shouldn't have the top right warning if so

wintry trench
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You don’t need to use the old portal files anymore, maybe you can delete all of that and try the new ones

wintry trench
wintry trench
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What

rich badge
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Use the latest builds

wintry trench
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Yeah I am now

rich badge
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Is it working all fine now?

wintry trench
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Yeah for the most part, just have those invisible textures on some things

rich badge
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Weird

wintry trench
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If I turn off alpha blend tho it gets rid of them

rich badge
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Can you try with this config in vanilla maps or destructible house? I marked many buggy alpha textures as ignore

wintry trench
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It’s probably due to the map, I’m on gm_adventures

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Now I need to figure out how to get the water to work

rich badge
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It has some problems probably needs a patch from our fellow reverse engineers 🙂

wintry trench
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Glass isn’t working as it used to tho

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It’s just completely clear

meager oar
rich badge
wintry trench
rich badge
wintry trench
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Well it’s on a revolving door, and then there’s other parts with a huge window

half viper
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@wintry trench can you download the destructible house map?

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I want to see how it looks for you

wintry trench
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wintry trench
meager oar
rich badge
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It clearly has some tint

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wintry trench
wintry trench
rich badge
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It still doesn't look like glass but

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not completely transparent either

wintry trench
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Yours also looks like it works right, no invisible texture

stray haven
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hello, is this available for like, testing?

half viper
stray haven
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so, theoretically this should work regardless of what map im playing on and how many mods i have?

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this looks really scary im not gonna do it

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not scary as in 'virus', scary as in like, "this is complicated and im very intimidated"

rich badge
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Most addons that put something other than simple text based hud on your screen won't work ie.

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MW Sweps is a no no

stray haven
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damn

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so, anything that isn't a hud mod breaks the game?

rich badge
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I just don't know how to explain 😄

stray haven
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oh wait i misread

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so things like arc9, mw, or TFA will break the game?

rich badge
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I have a small list of incompatible mods. I update it regulary (almost)

stray haven
rich badge
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mw doesn'y

stray haven
#

oh

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stray haven
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its alr

rich badge
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It is under auto moderator now

rich badge
#

Also 3d magnified optics doesn't work

hushed trail
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For some reason remix isn't hooking into the game for me. If I use the old files from portal rtx it works, but not the auto downloader files

rich badge
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Please carefully read these instructions

hushed trail
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Yeah I figured it out, the base config wasn't working, but the one Xenthio had was. strange

rich badge
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hushed trail
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I am having weird pop ins though, and mesh replacements don't hook until the prop is not moving.

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Which I know the prop movement is something I encountered in the early days, but has that been fixed ever?

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hushed trail
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Ohhh ok

hushed trail
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with portal rtx stuff for example

rich badge
rich badge
#

Here, add this line to your rtx.conf
rtx.ignoreTextures = 0xE581AAEF0F4693AF, 0x235AFCF6BA845D6B, 0xB5D7D39EFD1DE569, 0xA0EF42611EFCDBA5, 0x504697625CCD3B45, 0xA941FB7E4F737F71, 0xF63AC1D3A318B915, 0x60D05EF468C9E6EB, 0xACE20008AE3A0A5B, 0x3599CBEC28EAC98, 0xC6ABFCDEB9D5F457, 0x87369A66B886ECBB

hushed trail
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Oh weird, in the dxvk.conf I grabbed. I didn't bother to look in it and it just has the shadermodel = 0 line. Which I changed in the one from github but that never fixed it.

half viper
rich badge
hushed trail
hushed trail
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The meshes just only get replaced when static

rich badge
hushed trail
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We got lucky with all the source based games I guess

rich badge
rich badge
#

animated things

hushed trail
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No, I know skinned meshes don't work rn

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I'm talking, like bucket and junk props

rich badge
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The original dxvk.conf has # shadermodel = 3 you had to change it to d3d9.shaderModel = 0

hushed trail
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Oh wow, no idea how I didn't see that.

half viper
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Same models

rich badge
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I don't know man, just my assumptions 🙂

rich badge
half viper
#

And gmod is a hl2 mod

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And portal still uses some models from hl2

rich badge
#

But Portal RTX didn't remastered non Portal assets

half viper
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The barrel models

rich badge
#

So do a good chunk of props got remastered or only a few

hushed trail
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A decent amount though, mainly in the behind the scenes portions of the lab.

half viper
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The fences, the barrels, some ravenholm props like the generator

rich badge
half viper
hushed trail
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Thankful we have that atleast

rich badge
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However there are things we have to replace with meshes otherwise the performance sees the deeps when there are many alpha textures

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We need to replace them with meshes otherwise the game will be unplayably slow at least on older hardware

rich badge
quaint pelican
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Now we just need a css rtx mod and 99% of the assets used in gmod maps will be remade lol

rich badge
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half viper
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All props in gmod are actually from hl2

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Sooo

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Boom

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Gmod rtx

rich badge
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Free material

half viper
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All we need now is css rtx

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Because

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That's what most maps use

rich badge
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I am sure someone from the future got us covered 😄

glad spear
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You can Mod The Black Mesa? 🙂

rich badge
#

However having a successful remix hook and being able to mod it are different

glad spear
lament quartz
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looks awesome

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but when you move the mouse, it'll crash

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lament quartz
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Pinned one?

rich badge
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Yes

lament quartz
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Yeah ofc

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lament quartz
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yeah

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with a python script

rich badge
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hmm

lament quartz
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maybe the problem is that im on linux, but portal rtx and prelude works just fine

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even dlss

rich badge
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There are 2 instructions post which one you were following?

lament quartz
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there's a second?

rich badge
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The other is below the first post

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What are your launch parameters

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-dxlevel 70 -w 2560 -h 1440 +mat_dxlevel 70 +mat_disable_d3d9ex 1 +r_worldlights 16 +sv_cheats 1 +r_frustumcullworld 0 +c_frustumcull 0 +r_occlusion 0 +r_forcenovis 0 +r_shadows 0 +mat_softwarelighting 0 +r_staticprop_lod 0 +r_lod 0 +r_vertexlighting 0 +mat_queue_mode 0 +r_unloadlightmaps 1 +mat_drawwater 1 +r_glint_alwaysdraw -1 +mat_softwarelighting 0 -r_3dsky 0 -cl_first_person_uses_world_model 0 -novid

lament quartz
rich badge
#

should be similar to this

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The steam launch options have a char limit so you need to launch the game with a script

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In your case bash

lament quartz
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mines is

hl2.exe -dxlevel 70 -w 1920 -h 1080 -condebug +mat_dxlevel 70 +mat_disable_d3d9ex 1 +r_worldlights 16 +sv_cheats 1 +r_frustumcullworld 0 +c_frustumcull 0 +r_occlusion 0 +r_forcenovis 0 +r_shadows 0 +mat_lodwarelighting 0 +r_staticpro +r_vertexlighting 0 +mat_queue_mode 0 +r_unloadlightmaps 1 +mat_drawwater 1 +r_glint_alwaysdraw -1 +mat_softwarelighting 0 +r_3dsky 0 +mat_specular 0
rich badge
lament quartz
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yup

rich badge
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On VM?

lament quartz
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i'm launching it with a proton alias

lament quartz
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lament quartz
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im not a big brain who can do sinlge gpu passthrough

lament quartz
lament quartz
rich badge
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So I have no idea what is the problem, can you try the destructible house map

lament quartz
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okie, thanks!

rich badge
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Are you sure the crash happens when you move your mouse?

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Physics gun has a halo effect

lament quartz
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crashed again when i open a context menu

rich badge
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Are you using the lua menu

lament quartz
lament quartz
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disabled loading.lua and etc

rich badge
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can you share your logs

lament quartz
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bridge logs?

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lament quartz
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right here?

rich badge
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yep

lament quartz
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what else i should send?

rich badge
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hl2_d3d9.log

lament quartz
rich badge
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should be near the executable

lament quartz
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There's no file like that

rich badge
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Uhmm if you are launching the game with a specified working directory it might be there

rich badge
lament quartz
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the garry's mod root dir

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like common/GarrysMod/

rich badge
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Why it is not there :/

lament quartz
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ok i've installed that no halo addon

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and now my camera appeard in the sky

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and then crashed after mouse turn

rich badge
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[14:45:33.502] err: The client process has unexpectedly exited, shutting down server as well!

lament quartz
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yeah

rich badge
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So your game is crashing not bridge

lament quartz
lament quartz
rich badge
#

Can you inspect the launch parameters the process started with

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I don't know if htop has this feature

lament quartz
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wait, i found something interesting

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Failed to load sound "ambient\misc\car2.wav", file probably missing from disk/repository
Failed to load sound "ambient\misc\ambulance1.wav", file probably missing from disk/repository
Failed to load sound "ambient\overhead\plane2.wav", file probably missing from disk/repository
Failed to load sound "ambient\misc\car1.wav", file probably missing from disk/repository
Failed to load sound "ambient\animal\dog3.wav", file probably missing from disk/repository
 ERROR: failed to create vertex decl for vertex format 0x00000000! You'll probably see messed-up mesh rendering - to diagnose, build shaderapidx9.dll in debug.
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the last line

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after that game is crashed

rich badge
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vertex format 0x00000000 ??

lament quartz
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i think so xD

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wtf is happening

rich badge
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no idea

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so did the python script throwed an error

lament quartz
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nope

rich badge
lament quartz
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what do you mean by that?

rich badge
#

Can you boot into windows

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oh wait

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windows doesn't recognize ext4

lament quartz
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and as i said, portal rtx and prelude works just fine

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ughh

rich badge
lament quartz
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wait, wait

rich badge
lament quartz
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but there's no skybox

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only 2d one

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textured cube

half viper
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The big city crash is due to missing stdshaderdx7

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The portal rtx one

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@rich badge

rich badge
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the camera appears in sky

half viper
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@lament quartz are you sure you replaced the stdshaderdx7?

half viper
lament quartz
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yeah, but i used one from prelude, maybe thats the reason...

lament quartz
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wait, i'll download default portal rtx

rich badge
#

Have you tried the destructible house?

lament quartz
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yup

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it's the same

rich badge
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Wait their hashes are not

lament quartz
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ah

rich badge
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They are definetely different

lament quartz
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i think you found a reason

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why it crashes

rich badge
#

I still don't think this is the issue but worth a try

lament quartz
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wait, i'll try that

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Yaaaay

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new error

rich badge
#

That's a progress

lament quartz
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i mean it doesn't even start up

rich badge
#

Oh

lament quartz
#
[15:06:34.410] info:  Found default config for: Source Engine
[15:06:34.410] info:  Trying to open config file: z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\bridge.conf
[15:06:34.410] info:  Found user config file: z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\bridge.conf
[15:06:34.411] info:  Effective configuration:
[15:06:34.411] info:    presentSemaphoreMaxFrames  = 1
[15:06:34.411] info:  ==================
[15:06:34.411] info:  NVIDIA RTX Remix Bridge Server
[15:06:34.411] info:  ==================
[15:06:34.411] info:  Version: remix-0.2.0+5c66703d
[15:06:34.411] info:  Running in x64 mode!
[15:06:34.411] info:  Launched server with GUID 723f1d18-330e-4b60-b255-f8a48615cc7a
[15:06:34.412] info:  Server started up, waiting for connection from client...
[15:06:34.412] info:  Registering exit callback in case client exits unexpectedly.
[15:06:34.412] info:  Registering message channel for asynchronous message handling.
[15:06:34.412] info:  Initializing D3D9...
[15:06:34.514] info:  Message channel MessageChannelServer established.
[15:06:34.655] info:  D3D9 interface object creation succeeded!
[15:06:34.655] info:  Loaded D3D9 from z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\d3d9.dll
[15:06:34.655] info:  Version of d3d9 loaded is DXVK
[15:06:34.655] info:  Sync request received, sending ACK response...
[15:06:34.655] info:  Done! Now waiting for client to consume the response...
[15:06:34.655] info:  Handshake completed! Now waiting for incoming commands...
[15:06:34.656] info:  D3D9 Module destroyed.
[15:06:34.749] err:   The client process has unexpectedly exited, shutting down server as well!
[15:06:35.734] info:  Command processing loop finished, cleaning up and exiting...
[15:06:35.750] info:  Shutdown cleanup successful, exiting now!
[15:06:35.750] info:  [Uptime]: 1s
rich badge
#

I know why

lament quartz
#

yeah?

rich badge
#

You need to spamclick until it launches

lament quartz
#

oh

rich badge
#

I've written a PS script for that

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If it works under proton you might try that

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Actually there is Powershell core for linux

lament quartz
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wait i'll just write a sh myself

rich badge
lament quartz
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oh wait

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oh crashed again

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but it launched for a second

rich badge
#

You need to check for its exit code

lament quartz
#
Unable to read VR Path Registry from C:\users\steamuser\AppData\Local\openvr\openvrpaths.vrpath
Unable to read VR Path Registry from C:\users\steamuser\AppData\Local\openvr\openvrpaths.vrpath
NGX Updater reported an error: error: failed to get server feature version in  NGX_UPDATER_API_UPD
ATE
NGX Updater reported an error: error: failed to get server feature version in  NGX_UPDATER_API_UPD
ATE
NGX Updater reported an error: error: failed to get server feature version in  NGX_UPDATER_API_UPD
ATE
NGX Updater reported an error: error: failed to get server feature version in  NGX_UPDATER_API_UPD
ATE
ERROR: Couldn't resolve host name ::::: FUNCTION: curl::curl_easy::perform
ERROR: Couldn't resolve host name ::::: FUNCTION: curl::curl_easy::perform
ERROR: Couldn't resolve host name ::::: FUNCTION: curl::curl_easy::perform
rich badge
#

Does proton emulate windows directory structure as well?

lament quartz
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that's a wine prefix, it has own files in users directory

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like this

rich badge
#

zero results in google

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So you've written the script?

lament quartz
#

finally, i have different errors

#
failed to create shader
failed to create shader
Initializing Awesomium..
Parent cvar in server.dll not allowed (props_break_max_pieces)
Parent cvar in server.dll not allowed (p2p_enabled)
No Kinect SDK
Error: Material "pp/blurscreen" uses unknown shader "GMODScreenspace"
DEBUG: Clearing CSoundPatches after soundsound...
DEBUG: Clearing CSoundPatches after soundsound...
Unknown command "r_forcenovis"
Unknown command "r_portal_stencil_depth"
Unknown command "r_vertexlighting"
Unknown command "cl_ghost_player_model"
Unknown command "cl_particle_fallback"
lament quartz
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failed to create shder

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and Error: Material "pp/blurscreen" uses unknown shader "GMODScreenspace"

rich badge
#

we don't want shaders

lament quartz
#

oh

#
[16:06:39.330] info:  Found default config for: Source Engine
[16:06:39.331] info:  Trying to open config file: z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\bridge.conf
[16:06:39.331] info:  Found user config file: z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\bridge.conf
[16:06:39.331] info:  Effective configuration:
[16:06:39.331] info:    presentSemaphoreMaxFrames  = 1
[16:06:39.331] info:  ==================
[16:06:39.331] info:  NVIDIA RTX Remix Bridge Client
[16:06:39.331] info:  ==================
[16:06:39.331] info:  Version: remix-0.2.0+5c66703d
[16:06:39.331] info:  Loaded d3d9.dll from Z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\SteamLibrary\steamapps\common\GarrysMod\hl2.exe
[16:06:39.334] info:  DirectInput8 hook attached.
[16:06:39.335] info:  DirectInput hook attached.
[16:06:39.335] info:  Initializing new shared memory object.
[16:06:39.337] info:  Initializing new shared memory object.
[16:06:39.340] info:  Initializing new shared memory object.
[16:06:39.396] info:  Initializing new shared memory object.
[16:06:39.420] info:  Launching server with GUID 797b303d-8541-4c07-8fa0-9ce333334a62
[16:06:39.444] info:  Process set as DPI aware
[16:06:39.444] info:  Sending SYN command, waiting for ACK from server...
[16:06:39.749] info:  Ack received! Handshake completed! Telling server to continue waiting for commands...
[16:06:41.038] info:  Creating a thread-safe D3D9 device.
[16:06:42.515] info:  Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake complete.
[16:06:47.431] info:  Remix UI deactivated.
[16:06:47.431] info:  Remix UI deactivated.
rich badge
#

so you deleted the game_shader_generic_garrysmod.dll

rich badge
lament quartz
#
[15:09:30.727] info:  Found default config for: Source Engine
[15:09:30.727] info:  Trying to open config file: z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\bridge.conf
[15:09:30.728] info:  Found user config file: z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\bridge.conf
[15:09:30.728] info:  Effective configuration:
[15:09:30.728] info:    presentSemaphoreMaxFrames  = 1
[15:09:30.728] info:  ==================
[15:09:30.728] info:  NVIDIA RTX Remix Bridge Server
[15:09:30.728] info:  ==================
[15:09:30.728] info:  Version: remix-0.2.0+5c66703d
[15:09:30.728] info:  Running in x64 mode!
[15:09:30.728] info:  Launched server with GUID 991bbd37-ce38-4601-963a-83bb5a033c39
[15:09:30.729] info:  Server started up, waiting for connection from client...
[15:09:30.729] info:  Registering exit callback in case client exits unexpectedly.
[15:09:30.729] info:  Registering message channel for asynchronous message handling.
[15:09:30.729] info:  Initializing D3D9...
[15:09:30.833] info:  Message channel MessageChannelServer established.
[15:09:30.996] info:  D3D9 interface object creation succeeded!
[15:09:30.996] info:  Loaded D3D9 from z:\media\alex\659fae43-74ac-417d-a863-e458d68e104f\steamlibrary\steamapps\common\garrysmod\bin\.trex\d3d9.dll
[15:09:30.997] info:  Version of d3d9 loaded is DXVK
[15:09:30.997] info:  Sync request received, sending ACK response...
[15:09:30.997] info:  Done! Now waiting for client to consume the response...
[15:09:30.997] info:  Handshake completed! Now waiting for incoming commands...
[15:09:30.998] info:  D3D9 Module destroyed.
[15:09:31.109] err:   The client process has unexpectedly exited, shutting down server as well!
[15:09:32.097] info:  Command processing loop finished, cleaning up and exiting...
[15:09:32.110] info:  Shutdown cleanup successful, exiting now!
[15:09:32.110] info:  [Uptime]: 1s
rich badge
#

Are you using the script?

lament quartz
#

oh wait

lament quartz
#

there's it

#
[16:06:48.527] err:   3 objects discovered in Vertex Declaration map at Direct3D module eviction:
[16:06:48.527] err:       38 -> 000000000C17B220
[16:06:48.527] err:       e1 -> 0000000026DECF30
[16:06:48.527] err:       e4 -> 0000000026DECF80
[16:06:48.527] err:   1 objects discovered in Swapchain map at Direct3D module eviction:
[16:06:48.527] err:       4 -> 000000002BCD6850
[16:06:48.527] err:   1 objects discovered in Volume map at Direct3D module eviction:
[16:06:48.527] err:       c9 -> 0000000026D8C390
[16:06:48.527] err:   1 objects discovered in Device map at Direct3D module eviction:
[16:06:48.527] err:       3 -> 000000002C110040
[16:06:48.527] info:  Command processing loop finished, cleaning up and exiting...
[16:06:48.603] info:  Shutdown cleanup successful, exiting now!
[16:06:48.603] info:  [Uptime]: 9s
#

thats the end

rich badge
#

Are you using the script to spamclick?

lament quartz
#

gmo is launching

#

loading

rich badge
#

and crashing?

lament quartz
#

but after it loads it crases

#

not the map, but the game

rich badge
#

Is loading screen blue or black

lament quartz
#

blue

#

like a regular gmod

rich badge
#

Man I hate this game

lament quartz
#

yeah i too

#

ooh, one of my addons is in incompatibles list

#

wow im popular

#

hahaha

rich badge
#

No, that shouldn't crash the game in menu

lament quartz
#

i disabled all of the addons so

rich badge
#

So you don't have any background image in game menu do you

lament quartz
#

i can't load the menu because of crash

#

💀

rich badge
#

Oh are you sure you installed the lua menu correctly

lament quartz
#

i'll try to reinstall it again

rich badge
#

There are other steps in sourcertx tweaks repo (the gmod/readme.md)

lament quartz
#

that one?

#

this i did already

#

this i did

#

but i did not patch the shaderapidx9 like that

rich badge
# lament quartz this i did

Oh copy the files to an empty folder and run the script there then replace, not all files needed to be patched are inside same folder

lament quartz
#

i reinstalled the menu btw