#The Sims 3
1 messages · Page 1 of 1 (latest)
If this works before sims 2 works I'll be really impressed.
interestingly, this is in the log (when the config allows the main menu to load but loading the main game crashes):
info: No winproc detected, initiating bridge message channel for: 000000010543225E
info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG established.
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1024x768
info: Image count: 2
info: Exclusive FS: 2
info: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera.
info: Reflex enable attempt, mode=true
warn: D3D9Texture2D::QueryInterface: Unknown interface query
warn: 794950f2-adfc-458a-905e-10a10b0b503b
info: [RTX-Compatibility-Info] Found a draw call to a non-primary render target. Falling back to rasterization
info: [RTX-Compatibility-Info] Texture without valid hash detected, skipping drawcall.
Hello guys! I'm interested in this. How can I help?
This is usually the kiss of death.
info: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera.
So, when the renderer cannot work it just falls back to non RT graphics? Interesting
with the new bridge and dxvk runtime, and the settings set to low, plus some patches to the main exe, I'm able to go in, even with the asi loader
however, as you can tell, there's nothing here
@rich glen
