#Rigidbvody??

1 messages · Page 1 of 1 (latest)

zenith lodge
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yes

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its pretty simple. just replace the character controller used in the demo project

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...yea?

zenith lodge
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Dont delete the fps controler component. Modify it to use rb instead of cc

jaunty briar
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This is actually what I'm working doing with the asset. I'll post details once I get it working.

unkempt bison
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just use your rigidbody movement with the anim component provided and add the same calls to the anim component that are in the demo controller @sacred hawk

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it's really not opinionated about how you do your movement, took me like 10 mins to set up that way.

jaunty briar
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Yeah already finished with this, seeing as you provided the detail I now no longer need to