💡・feature-request

48 threads · Page 1 of 1

Integration with other Character Controllers? 9 messages
Controller recoil, ADS transition, ADS idle sway. (For FPSAddon?) 4 messages
Integration with other controllers (uhfps, and other) 2 messages
Thought this looked interesting 2 messages
Check Mag, Swap Start Animation 4 messages
Better Animation Events System 5 messages
Top down style 2 messages
Tactical Shooter Pack 2 messages
LMG or HMG reload 2 messages
Any chance we can get a Knife Weapon in the "FPS Animation Ultimate" package? 11 messages
Different styles of grip with the off hand, including underbarrel attachments? 9 messages
Could we get a flamethrower? :D 3 messages
Full body for FPS Animation Framework 13 messages
M32 Grenade Launcher 3 messages
Pump-Action, Bullpup and jamming animations for FPS animations pack 3 messages
Official MxM Motion Matching Integration 4 messages
More tutorial videos 2 messages
Cinemachine Integration 13 messages
FPS Animator Override Profile 2 messages
Loop option for an Animation asset 2 messages
Live Mocap Stream with Retarget 2 messages
GC2 Integration 2 messages
Procedural Animation 4 messages
Being able to name Layers 2 messages
Disable the layer without remove it 4 messages
Hands in fps animation framework 10 messages
Rigidbody integration tutorial 3 messages
Animator controller retargeting 2 messages
Support for UMA 3 messages
Different asset icons 2 messages
Layer Settings Presets 2 messages
Free aim system/Unrecord style 24 messages
Tactical Sprint, Dive, Accessories (scope/muzzles etc) 8 messages
Expose FPS Animator Properties 6 messages
Add simple/advanced variants of recoil data + weapon anim assets 2 messages
Stuff to be added to docs 8 messages
Early Update Loop 14 messages
Can we get a promo channel in here? 4 messages
Bake the finger position into the IK component of the weapon. 4 messages
Modular Framework Controller Exports 2 messages
procedural wall running and grappling 22 messages
Weapon Alignment 8 messages
Capped Clickrate 6 messages
weapon anim asset 2 messages
unarmed state ? 4 messages
FPSAnimWeapon should have function OnReloaded(); 3 messages
Please Add Link Document and DemoProject.unitypackage in "usefull-links" 4 messages
A 360 Prone 2 messages