#Galaxy Dancing enemy ships graphical bug

1 messages · Page 1 of 1 (latest)

ebon pecan
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I noticed when using the Spacemas skin on fleet ships it makes the enemy ship picture split in half and dance on Android. changing ship skins fixes this issue, video attached shows the alteration. I found it hilarious but seems amiss none the less.

shut cosmos
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Yeah this has been known since release of fleet

remote ledge
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And Sylv has attempted to fix it multiple times. It just refuses to stay fixed

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@tawny zenith This only happens for enemy ships, where it will use info from last selected player ship.
Seems to be related to FleetShipInfoPanel:determine_player(), which updates current_skin for player ships only.
Not sure on the specifics of the logic is here, but I assume having some sort of current_skin reset here for enemies will solve this for good 🤔

tawny zenith
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really thought this was solved like more than once already, the issue is I cant get it to happen reliably for me

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nvm I just made it happen lmao

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fnp