#High memory use after patch?
15 messages · Page 1 of 1 (latest)
not new. theres some oddity wher eit uses high memory for a bit, once game open for a while it should go back to how it was. let me know if its not reduced in like 30 min or so
I'd closed it just as I saw your message and re-opened (sorry).
After about 1.5 hours, no better
Synth time remaining seems funky too - should have completed about 1.25 hour ago pre-patch prediction, after patch 6.5 hours, after reload 4.5 hours, now 3 hours (which makes sense vs 1.5 time elapsed). Might be due to coefficient changes
upgrades late game got nerfed slightly so it would be different
k, though that might be the case. I'll leave it running more hours, see if ram goes down
it might actually be the memory goes down after the games been idle
so reinforce will not change that
but ~1g on launch is unfortunately "expected"
that can be fixed in a future engine level fix hopefully
Latest patch, been running over an hour; ram usage is actually going up, albeit just like 50mb
also getting more memory usage, leaving game for a while doesn't fix it
my old crap of a computer seems to be running fine