When I updated to the 70.0.4, still stops and crashes at either 49% or 50%. Before that It was actually smooth sailing.
Using iPad 6th Gen (iOS 17.7.1).
Nothing noteworthy observed as it does the normal startup (Godot Game Engine > Unnamed Space Idle Loading screen) then just crashes either at 49% or 50%.
I have tried restarting the iPad multiple times. I can't uninstall then reinstall as I forgot when I last exported/saved to cloud and would lose where I am already.
Help, I love the game... huhu... Thank you!