#Module Queueing Unlock
4 messages · Page 1 of 1 (latest)
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ah yes, the issue of synthing module tiers when you need both the pipe and its improved material so you can actually start leveling them at all
i use module queues to determine quickly which ones I haven't done, so I guess with this upgrade, or implementation, maybe adding a yellow border to modules that can't be upgraded yet but requires their materials would be appreciated just so I can see which ones still require some resource unlocks.