#G6/z69-6

1 messages ยท Page 11 of 1

foggy flower
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Well, now is just getting S6 finished and then just dip to A6 to then go all the way to A9 ^^

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Feels weird to have GF at 6/10, should I finish it sometime?

hollow glacier
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did you finish all artifacts?

foggy flower
hollow glacier
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Just in case
you do know that A9 is repeatable, right?

harsh musk
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Where do I report if a layout on the spreadsheet is just lying about what it does

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the second layout for BB2 claims to get over 1000 damage on the base with only 160 FR used. It doesn't even break 400 damage in reality

fickle flame
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are you using it right though

harsh musk
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I just realized i have heavy cruiser beam

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too bad I've already grinded the stats for a cheaper clear, oh well

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my brain was stuck on "it's a regen enemy, so i have to have beam no matter what"

unique haven
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I may or may not be a complete idiot. Thought I haad completed all of G6, turns out you can miss on BB

fickle flame
foggy flower
low jetty
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YOU CAN REPEAT A9????????

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I THOUGHT ITS SO DUMB HOW THE LAST ONE GIVES SO LITTLE

hollow glacier
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well, a lot of people didn't realise that
and your GF is very high level, which normally doesn't happen when you use all your FR on A9

hollow island
low jetty
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LMAO

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how do you get that many fleet resources

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damn

hollow glacier
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by leveling R nodes

low jetty
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hm

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im missing mostly r7 and 4 levels of r5

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and i still dont have enough for final fight

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sad

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ohh 2 levels of r6 missing too

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still i feel like it wouldnt come down to so many repeats XD

hollow island
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no

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once artifacts are maxed you can spam A9 indefinitely

low jetty
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ohhhhhhh right

hollow glacier
low jetty
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hehe

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3.175

hollow glacier
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that's not enough for b46(

low jetty
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rip

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yeah i mostly leveled the R nodes so far besides cheap S ones

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ok s4 done

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3.375 now and 4585 resources

hollow glacier
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3.6+ is recommended actually

low jetty
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NOOO

hollow island
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:D

low jetty
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bruh

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thats insane

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i do have 500 more fleet resources now

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math...

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well maybe i can beat it now

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with 3,475 and 650 resources ๐Ÿ™

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probably not..

hollow glacier
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nope

low jetty
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shhh

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let me hope

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im cooking

hollow glacier
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beating at less than 3.6x is
quite hard

low jetty
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i died

low jetty
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WYM NOT ENOUGH FUEL

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anyone got some spare??

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im addicted

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feels like it will take way too long to get all the artifacts after beating it ๐Ÿ˜ญ

hollow glacier
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you can always use some timeskips

low jetty
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though the 1.5x will help

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and probably the repeatable boy

hollow glacier
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9-10k artifacts per run, up to 12k, if you renovated b6 (up to because of more and more FR)

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with one run taking... 3-3.5x hours, depending on your fuel efficiency

low jetty
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hmm

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but thats still a LOT

hollow glacier
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no?

low jetty
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im at 80k/265k rn

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hm

hollow glacier
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yes, you'll need 18 runs

low jetty
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oh what damn

hollow glacier
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6-8 runs per day

low jetty
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my math is failing me

hollow glacier
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2-3 days

low jetty
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thanks

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i can always trust the people with default discord avatar to have the best advice

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oh wait you do say only 9-10k WITH revnoation??

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oh damn

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no wonder

hollow glacier
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yes

low jetty
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me no have that yet

hollow glacier
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it gets up to 12k, because you're leveling R nodes on the way

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and S nodes

low jetty
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yup

hollow glacier
low jetty
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so i guess i neeed to figure out how to get renovation

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yeah

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i have it unlocked

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i just dont have e23 components

hollow glacier
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all tiles unlocked?

low jetty
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no

hollow glacier
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unlock all tiles via guides in #sector-117-123 (spreadsheet there in pins) and #sector-108-116

low jetty
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thank youuuuuuuu

hollow glacier
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yeah, 117-123 for you, spreadsheet

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would suggest to run mats then level and run parts

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and then level mats up to... 9 booster level
then same for parts and then level components to the same
iirc, at this point e23 is possible?

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my memory may be wrong though

low jetty
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ok thank you sm!! ill check it out and try some things

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it does say if i wait 1,5 days i will have enough for rennovation

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with the 4 slots missing

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i do have a day timeskip....

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maybe ill make it to half a day..

hollow glacier
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that I do not know, sorry(

low jetty
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nono i got it dw

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thanks!

dense lily
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the sheet for BB3 have way too many notes. i dont even know anymore

low jetty
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uhm....... when you "finish current run" on a galaxy with fleet scrap in your inv, does it automatically go anywhere or do you lose it..

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XD

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((asking for a friend))

hollow island
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auto spent on whatever node you have access to

low jetty
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ok tyyy

foggy flower
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What a glorious day if you ask me

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I will be just close to finish it tomorrow

foggy flower
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Am I really going to get late to sleep just to finish this?

hollow glacier
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you may or may not use time skip

crystal pagoda
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A coupleof hours away from a reinforce and I will get the last capital shield and whatever else I can afford with my next run

crystal pagoda
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Thanks for that reminder

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Guess it won't be a couple of hours ๐Ÿ˜›

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Maybe I will just use a few time skips

stone depot
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Galaxy History For UNND-GLX-z69-6
Run 1: B1 Cleared, B2 Cleared, F1 Unlocked, B3 Cleared, B4 Cleared, B5 Cleared, R1 Level 1, R1 Level 2
Run 2: S1 Level 1, B6 Cleared, R2 Level 1
Run 3: F2 Unlocked, B7 Cleared, R2 Level 2
Run 4: B8 Cleared, B9 Cleared, R1 Level 3, R1 Level 4
Run 5: R1 Level 5
Run 6: R1 Level 6
Run 7: S2 Level 1, B10 Cleared, R2 Level 3
Run 8: B10 Cleared, R2 Level 4
Run 9: F3 Unlocked, B12 Cleared, R3 Level 1, R3 Level 2
Run 10: S1 Level 2, R2 Level 5
Run 11: HF Level 1, R3 Level 3, B11 Cleared, BB1 Cleared
Run 12: BB1 Cleared, BB1 Cleared, S1 Level 3
Run 13: B13 Cleared, B14 Cleared, R2 Level 6, S2 Level 2
Run 14: B15 Cleared, B16 Cleared, B17 Cleared, S3 Level 1, R2 Level 7
Run 15: S3 Level 2, B18 Cleared
Run 16: B19 Cleared, R1 Level 7, S1 Level 4
Run 17: S1 Level 5
Run 18: BE Level 1, B20 Cleared, S2 Level 3, R4 Level 1, R4 Level 2, R3 Level 4
Run 19: B21 Cleared, S3 Level 3, B22 Cleared, B23 Cleared, S4 Level 1
Run 20: S4 Level 2, B24 Cleared, F4 Unlocked, B25 Cleared, B27 Cleared, R4 Level 3
Run 21: B26 Cleared, B28 Cleared, R5 Level 1, R1 Level 8, R2 Level 8, R5 Level 2
Run 22: S3 Level 4, BB2 Cleared, BB2 Cleared, R4 Level 4
Run 23: B29 Cleared, S5 Level 1, R1 Level 9, F5 Unlocked, R2 Level 9

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Run 24: S2 Level 4, B30 Cleared, B31 Cleared, B32 Cleared, R6 Level 1, R6 Level 2
Run 25: S4 Level 3, B33 Cleared, R6 Level 3
Run 26: S3 Level 5, B34 Cleared, B35 Cleared, R1 Level 10, R4 Level 5
Run 27: S6 Level 1, R3 Level 5
Run 28: S2 Level 5, HP Level 1, R4 Level 6
Run 29: S5 Level 2, B36 Cleared, F6 Unlocked, R2 Level 10
Run 30: S4 Level 4, B37 Cleared, B38 Cleared, B39 Cleared, R7 Level 1
Run 31: S4 Level 5, BB3 Cleared
Run 32: BB3 Cleared, R3 Level 6, R3 Level 7, R2 Level 11, R2 Level 12
Run 33: B40 Cleared, B41 Cleared, B42 Cleared, S5 Level 3
Run 34: R1 Level 11, R1 Level 12, F7 Unlocked
Run 35: B43 Cleared, GF Level 1, R5 Level 3, R5 Level 4, R5 Level 5
Run 36: S6 Level 2, R7 Level 2
Run 37: B44 Cleared, R5 Level 6, R4 Level 7, R6 Level 4
Run 38: B45 Cleared, R5 Level 7, R6 Level 5, R4 Level 8
Run 39: R7 Level 3, R3 Level 8
Run 41: F8 Unlocked, R8 Level 1, R6 Level 6, R4 Level 9
Run 42: R6 Level 7, R4 Level 10
Run 43: S5 Level 4
Run 44: S6 Level 3
Run 45: S5 Level 5, B46 Cleared
Run 46: B46 Cleared, R8 Level 2

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still have to clean up arti's but not horrible for initial clear, in case thats helpful to anyone. feel like there were a few spots i was pretty inefficient but yeah

old silo
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Galaxy History For UNND-GLX-z69-6
Run 1: B1 Cleared, F1 Unlocked, B2 Cleared, R1 Level 1, B3 Cleared, B4 Cleared, B5 Cleared, B6 Cleared, S1 Level 1
Run 2: F2 Unlocked, B7 Cleared, R2 Level 1, R2 Level 2
Run 3: S1 Level 2, B8 Cleared, B9 Cleared, R1 Level 2
Run 4: F3 Unlocked, R1 Level 3, R2 Level 3
Run 5: B10 Cleared, B10 Cleared, R1 Level 4
Run 6: S1 Level 3, B11 Cleared, BB1 Cleared
Run 7: S2 Level 1, R2 Level 4, BB1 Cleared, BB1 Cleared
Run 8: S2 Level 2, B12 Cleared, R3 Level 1
Run 9: S1 Level 4, R3 Level 2
Run 10: HF Level 1, R2 Level 5, R1 Level 5, B13 Cleared
Run 11: S1 Level 5, B14 Cleared
Run 12: B15 Cleared, S2 Level 3, B16 Cleared
Run 13: B17 Cleared, S3 Level 1, S3 Level 2, B18 Cleared, B19 Cleared
Run 14: S3 Level 3, R1 Level 6, R2 Level 6, BE Level 1
Run 15: B20 Cleared, S3 Level 4, B21 Cleared, R3 Level 3, GF Level 1
Run 16: S2 Level 4, B22 Cleared, B23 Cleared
Run 17: S4 Level 1, S4 Level 2, B24 Cleared, B25 Cleared, B27 Cleared, R4 Level 1, R4 Level 2, B28 Cleared
Run 18: F4 Unlocked, B26 Cleared, S4 Level 3
Run 19: S2 Level 5, BB2 Cleared, R4 Level 3, R5 Level 1
Run 20: S3 Level 5, R5 Level 2, R2 Level 7
Run 21: S4 Level 4, R1 Level 7, B29 Cleared
Run 22: R4 Level 4, R3 Level 4, R2 Level 8, R1 Level 8, R2 Level 9
Run 23: F5 Unlocked, B30 Cleared, B31 Cleared, B32 Cleared, R1 Level 9, R4 Level 5, R3 Level 5, R2 Level 10

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Run 24: S5 Level 1, B33 Cleared, R1 Level 10, R1 Level 11, R2 Level 11
Run 25: S5 Level 2, R6 Level 1, B34 Cleared, B35 Cleared, R6 Level 2
Run 26: S6 Level 1, R2 Level 12, R6 Level 3, R1 Level 12
Run 27: S4 Level 5, HP Level 1
Run 28: R3 Level 6, R3 Level 7, R4 Level 6, R5 Level 3
Run 29: R4 Level 7, R5 Level 4, R3 Level 8, B36 Cleared
Run 30: R4 Level 8, R6 Level 4, F6 Unlocked, B37 Cleared, B38 Cleared, B39 Cleared, R7 Level 1, B40 Cleared, B41 Cleared, B42 Cleared, R3 Level 9
Run 31: R3 Level 10, R4 Level 9, BB3 Cleared, BB3 Cleared
Run 32: S5 Level 3, R3 Level 11, R4 Level 10, F7 Unlocked, B43 Cleared
Run 33: R8 Level 1
Run 34: F8 Unlocked, R6 Level 5, R5 Level 5
Run 35: S6 Level 2, R3 Level 12, R4 Level 11
Run 36: R4 Level 12, R5 Level 6, R5 Level 7
Run 37: R6 Level 6, R6 Level 7, R7 Level 2, B44 Cleared
Run 38: S5 Level 4, R5 Level 8, B45 Cleared
Run 39: S6 Level 3
Run 40: S5 Level 5, GF Level 2
Run 41: R5 Level 9, R6 Level 8, R7 Level 3
Run 42: S6 Level 4
Run 43: B46 Cleared, B46 Cleared, R6 Level 9, R5 Level 10

dense lily
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i dont understand why in the sheet there is .025 fleet dmg. how can you get 3.625x when the S node are 0.1

rapid aspen
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So, what is the best L1 take for G6?

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I am at 1.5 difficulty

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Would be very happy if I could steal someone's solutions too? I am currently choosing fighter at L1

rapid aspen
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Gives +0.025 FR AND dmg/hp

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Currently it seems that if I could make a corvette build work, that would be best. I am at the point of taking out BB1

dense lily
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ohh

dense lily
rapid aspen
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Alright

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Am stuck trying to get above... 773.92 damage to BB1 in 160 FR at 1.6 modifier

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2 cruisers, 2 corvettes

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Support online

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Let me know if you are giving it a shot for me - I have given up. I had a working lineup that did just under 750 damage for 150FR

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CRAP

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I lost all the new solutions I came up with when I took a corvette at L1

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Since I switched back

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But there were two really perfect ones

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Saved me a fair few FR, and in G6 even 20 extra FR makes all the difference since you are putting so much into those support lasers

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R nodes must be much better than I realised for G6

dense lily
rapid aspen
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My B9 solution was so good before

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Now it feels wasteful

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Can't remember what it was, just remember it was around 30 FR?

hollow glacier
rapid aspen
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Hmm, well, it's a shame I lost some of my best clears, but I went back and redid it with fighters

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Still not got BB1

dense lily
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in 10h, last boss will be down

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i couldve done it 5h early if i didnt forget to actually buy f8 beforehand

full scarab
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is bb3 updated in the doc?

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looks like there's 3 rows in game

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or columns ig

dense lily
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you mean last boss which is b46 or bb3 which is unlock tether

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gg

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Galaxy History For UNND-GLX-z69-6
Run 1: B1 Cleared, B2 Cleared, F1 Unlocked, B3 Cleared, B4 Cleared, B5 Cleared, S1 Level 1, B6 Cleared, B7 Cleared, R1 Level 1, R2 Level 1
Run 2: F2 Unlocked, S2 Level 1, B8 Cleared, B9 Cleared
Run 3: B10 Cleared, R1 Level 2, R2 Level 2, R2 Level 3
Run 4: S1 Level 2, F3 Unlocked, B12 Cleared, B11 Cleared, R1 Level 3
Run 5: S1 Level 3, HF Level 1, R3 Level 1, B13 Cleared
Run 6: BB1 Cleared, BB1 Cleared, R2 Level 4, R1 Level 4
Run 7: S2 Level 2, R3 Level 2, B14 Cleared, B15 Cleared, B16 Cleared
Run 8: S1 Level 4, B17 Cleared, S3 Level 1, R3 Level 3
Run 9: S3 Level 2, R2 Level 5, R1 Level 5
Run 10: S1 Level 5, B18 Cleared, B19 Cleared, BE Level 1, R1 Level 6
Run 11: S2 Level 3, B20 Cleared, B21 Cleared, B23 Cleared, R4 Level 1
Run 12: S2 Level 4, B22 Cleared, R2 Level 6
Run 13: R4 Level 2, R4 Level 3, S4 Level 1, B24 Cleared, F4 Unlocked, R2 Level 7
Run 14: S4 Level 2, B25 Cleared, B26 Cleared, B27 Cleared, B28 Cleared, B29 Cleared, R1 Level 7, R5 Level 1, R5 Level 2
Run 15: S3 Level 3, BB2 Cleared, R2 Level 8, R1 Level 8
Run 16: S3 Level 4, BB2 Cleared, S5 Level 1
Run 17: S2 Level 5, F5 Unlocked
Run 18: S3 Level 5, S4 Level 3, B30 Cleared, B31 Cleared, B32 Cleared, B33 Cleared, R3 Level 4, R6 Level 1
Run 19: S4 Level 4
Run 20: R3 Level 5, R4 Level 4, R6 Level 2, R2 Level 9, B34 Cleared, R4 Level 5
Run 21: R2 Level 10, R1 Level 9, R4 Level 6, B35 Cleared, R1 Level 10
Run 22: R3 Level 6, R2 Level 11, R6 Level 3, HP Level 1
Run 23: B36 Cleared, S6 Level 1, R1 Level 11, R2 Level 12
Run 24: R5 Level 3, F6 Unlocked, R1 Level 12, R3 Level 7

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Run 25: S5 Level 2, B37 Cleared, B38 Cleared, B39 Cleared, BB3 Cleared, BB3 Cleared, R7 Level 1, R4 Level 7
Run 26: S4 Level 5, B40 Cleared, B41 Cleared, R3 Level 8
Run 27: F7 Unlocked, B42 Cleared, B43 Cleared, R4 Level 8, R4 Level 9, R6 Level 4
Run 28: R3 Level 9, R7 Level 2, R3 Level 10
Run 29: S5 Level 3, R6 Level 5
Run 30: R8 Level 1
Run 31: R8 Level 2
Run 32: S6 Level 2, B44 Cleared, R7 Level 3, B45 Cleared
Run 33: R8 Level 3
Run 34: S5 Level 4, R5 Level 4, R5 Level 5, R6 Level 6
Run 35: R5 Level 6, F8 Unlocked, R4 Level 10, R3 Level 11, GF Level 1
Run 36: B46 Cleared, B46 Cleared

full scarab
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just assumed the last battle would be the last on the sheet whoops

light flax
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I started my galaxies with corvettes as first 5-10 nodes were better with it for me, then I've seen on discord that full clears are best with fighters, the change did improve fuel usage, but it's not a gamechanger

soft birch
coarse vapor
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Should I look to finish off all R nodes before I go full machine gun on A9?

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Oh just fill them in as you go?

soft birch
coarse vapor
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Thanks!

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All in line with my thinking then, just wanted to make sure I wasnโ€™t missing something important

acoustic jetty
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finishing the R nodes first is pretty close to optimal anyway

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and if you want the unique nodes achievement it definitely is optimal

harsh musk
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man, most of g6 kinda just suddenly happens doesn't it

novel olive
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Is there any place I can see tips on how to beat B33?

soft birch
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Uhhh thereโ€™s a solution doc but do want that or tips?

novel olive
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Where is the doc? ๐Ÿ™‚

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My page wasnt showing the fixated messages...

undone yoke
proper bronze
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Ok. So I apparently did galaxy 5 super unoptimized. What did people take for L1 and L2?

proper bronze
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ok wow. Trying that with the FS from S119 is cancer. B1, A1, F1. That's it. I have no more resources for B3. ๐Ÿ™‚ Every run I see is like "Run 1: 11 nodes cleared"

fervent zinc
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usually I just take fighters unless there's a good reason not to

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oof not even B3? how much FR do you have? o.O

hollow glacier
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and L2 is SO late in this one, so by the point you get there you will know what you want
usually it's fighters too
in M1 it's heavy cruiser if available, cruiser if not

fervent zinc
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๐Ÿ˜ฎ my B46's screenshot got deleted!

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I'm a little surprised a better clear hasnt been found

hollow glacier
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yeah, I posted here that it was deleted

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asked if someone has it or something

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apparently someone found it

proper bronze
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400 for F1

hollow glacier
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it's one-time deal

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f1 activation is 100

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you will be able to do more later

proper bronze
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Oh I know

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Just a "ouch"

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See people posting about their first run being up to B7-B9 and I cannot even get B3 ๐Ÿ˜„ Just "Ouch. I need to push my Sectors up"

fervent zinc
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oof 400 that's not a lot to play with

proper bronze
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611 first time, 400 used in the first full unlock of F1

fervent zinc
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1200 FR when I went through apparently

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you are just a tad early

proper bronze
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Yup

proper bronze
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How the hell did someone do B8 S/NH with 1.1x? Why is it worse than the the B/H: 1.1x? (referring to the spreadsheet)

fervent zinc
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you dont like the clear in the spreadsheet?

proper bronze
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Just

  1. There is a Support/Hazard run that uses less FR
  2. There is a Support/No Hazard run that uses far less FR than 1
    I'm half tempted to remove that entry entirely
fervent zinc
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the s/h is cheaper than the s/nh?

proper bronze
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yeah

fervent zinc
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oh woops

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I got myself confused

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I forget, do you start with cruiser? or do you get that mid galaxy?

proper bronze
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Maybe the FR is horribly wrong but I cannot test it with NH

fervent zinc
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yeah you can, practice mode ๐Ÿ˜›

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weird, it's a 57 FR clear. How did itever get labaled 108 lol

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it's only deploying 60

proper bronze
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updated it

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And the person being like "Advisor is 87?". What were they running?

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Additionally, I would think that the Hazard runs would be on top. The NH runs should be further down. Pretty much S/H->NS/H<->S/NH->NS/NH

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Most people going into this aren't going to be NH running immediately and the further along you are the lower you should be looking.
Not sure who the original author is so I kinda don't want to be like "The organization needs work. I fixed it" and they had it organized.

fervent zinc
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the original author is this chat

proper bronze
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Fair

fervent zinc
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but yeah, it could use cleaning up and reorganizing

proper bronze
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As I'm not that far in yet. Is there a point where you'd run NS/H?

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I can see that one

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but what about S/NH?

fervent zinc
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think I ran a couple that way, but it's more like "crap I dont have enough FR left"

proper bronze
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fair enough

fervent zinc
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that was about ns/h

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s/nh seems pretty common, no?

proper bronze
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Not far along in this. Going along and my FR is so trash I'm trying to optimize even further

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but trying to figure how to organize it if I were

fervent zinc
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yay I found a better clear - 42 FR

hollow glacier
fervent zinc
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๐Ÿ˜ฆ below 50 now

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how many possible entries are there anyway...

austere adder
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Uh, at least 46x160

fervent zinc
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yeah that's not many, but what about the GF levels!

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also dont forget the bb's

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is it just 10*(46+3)*160?

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oh and h/s is up to 4x?

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oh then L1, etc...

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HP is x2, M1 is x3, L1/L2 are x2x3?

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bunch of those are unreasonable combos, but still

proper bronze
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Hmm, Not getting the numbers for B9 S/H 1.2x

fervent zinc
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~2million combos?

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it works, just FR is off? could be from a different version, I forget if there some minor tweaks along the way

proper bronze
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And now I'm going to start being off the spreadsheet as I'm going to have 1.3 S/H because I don't have the FR to kill things ๐Ÿ™‚ Oh well

fervent zinc
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need more R nodes

proper bronze
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Yup. Or just more sectors

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Right now I'm right before the base/cruiser node and don't have the resources to do anthing. Next run I'll unlock 1.3 damage. shrugs

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I try to balance the nodes, I probably should focus FR more

proper bronze
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woo. I found a more optimal build for B9 S/H 1.1-1.3

proper bronze
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What the everloving censored? Thought. Hey lets clean up the spreadsheet some. Start expanding on things so I can find which of the spreadsheet is actually best so people don't have to comb through so hard. Start at B1, as one does, and almost instantly am confused.
This setup is WORSE at 1.1x then it was at 1x

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At 1x modifier you get a score of 30.84. At 1.1x you get 31.8????

hollow glacier
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well, that's kinda normal

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you probably need to mingle with positioning

rich fossil
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lol

proper bronze
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Not bothing with that. Just using the builds "as is" and seeing if someone suggested a better build. Do I delete completely defunct builds?

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Like "Another build does everything better"

rich fossil
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not my sheet but uh

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if you are volunteering to fix it, then I'm sure people would find it helpful

proper bronze
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I cannot promise to fix everything. Just planning on doing maybe a column when I get time

proper bronze
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Other strange one. More power = more FR used for some reason

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2.2x to 2.3x

rich fossil
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yeah it happens

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has been a thing in nearly every galaxy so far

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mainly the ones with fighters, ofc

hollow glacier
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yes, I won't call that strange by any means

proper bronze
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Nobody but me cares but B1-B2 is accurate now.. Some things lasted longer than people gave credit to. Some started as the better option sooner. And some just were outclassed.

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With the information there. There may be better layouts. I wasn't testing that

rich fossil
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thank you for your service

undone yoke
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welcome to g6

proper bronze
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? I've been here for awhile. It was pissing me off that I had to scroll up and down a ton to find the best setup at a certain point

undone yoke
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This setup is WORSE at 1.1x then it was at 1x

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there's a lot of that in g6

proper bronze
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ah

hollow glacier
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there's a lot of that everywhere(

soft birch
proper bronze
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I came across some of those. Some slowly get better. Some are like "so at x I take 2 shots. x+1 is 1.9 shots... so 2 shots. X+2 is 1.8 shots... so 2 shots" and nothing changes for a bit

hollow glacier
#

my 3.625-3.65 b46 setups are like the worst offenders I've seen
they're currently the best for those two power points, but they are utterly destroyed at 3.6 and 3.675x
idk if they can come up at higher power, didn't try, since at 3.725x onwards we have Alephs' build, which is 430 for clear with 2-shot, so less total FR than mine

proper bronze
#

Typically what I'd end up doing there is checking 3.6, 3.7. If it's worse before then and after your breakpoints they'll stay 'as is' but I've noticed a lot of builds are actually pretty good earlier than people gave them credit for

#

Assuming I get up to B46 ๐Ÿ™‚

#

(in my cleanup)

hollow glacier
#

at 3.6 my build doesn't work, at 3.7 too(

proper bronze
#

It works like that sometimes ๐Ÿ™‚

#

If it's the best build at some breakpoint I'm going to keep it. I assume anyone else who cleans up will too.

#

My goal is to be like "Breakpoint X? This is the best build and it's in order with other breakpoints"

#

Reason I started cleaning up was because I hated having to go "Is this 2.3 better than this other 2.3 that is like 5 images down"

hollow glacier
#

it's currently best at 3.625x and 3.65x

#

problem is
we don't have 3.6x build in spreadsheet yet

#

no one was able to create something for that

proper bronze
#

Someone succeeded

#

I'm sure

#

Even if it's just a 3.5 build slightly extended

#

If NOBODY was at 3.5 at that point in time... Well then that's on someone smarter than me to figure out

hollow glacier
#

idk, but last time I checked spreadsheet didn't had 3.6x two-shot

#

and at 3.5x we had 3-shot, I believe

proper bronze
#

I'm cleaning up. I'm not a guru at builds ๐Ÿ˜„

hollow glacier
#

yeah, I'm just saying
it's a little frustrating, to not have 3.6x builds

proper bronze
#

spend an hour testing 2 things against eachother. Scroll down to next image. Simply better than both prior images. Ouch.

hollow glacier
#

that a very big problem with spreadsheet, yes

proper bronze
#

B3 is done. Wooo. Went from 8 images to 4

#

And Slyv changing anything may invalidate all this

hollow glacier
austere adder
#

hopefully there are no changes

#

though ther eis one stubborn bug somehwere with inconsistency in results, so if that ever gests figured out and fixed might be a few subtle differences T.T

proper bronze
#

Yeah. The weird issue where sometimes fighters just suck worse then they did just a moment ago

hollow glacier
austere adder
#

eh no I think thats been fixed

proper bronze
#

Also, this should probably go into suggestions but... I'm doing a ton of these fights. It doesn't remember them when I get to that power q.q

#

I'm halfway through the galaxy about and just brute forcing the spreadsheet to be nicer to people who follow after me

#

๐Ÿ˜„

#

B4 looks messy.

#

Away I go

#

I wish I could see what the advisors were here. B4 1x starts with a configuration that's not in the spreadsheet. Is better? No idea. ๐Ÿ˜„ But it would suck to put something in here that's straight up worse than someone already found but didn't think to add to the spreadsheet

#

1x = win, 1.1x = lose. Thanks fighters.

proper bronze
#

Argh. Fighters are so inconsistant

#

Probably doesn't help that what's going on is the fighter kills something. The support misses what it hit previously and the fighters flail around in a new configuration

#

1.1x-lose / 1.2x-26.96 /1.3x-24.44 / 1.4x-24.44 / 1.5x-27.35 / 1.6x-25 / 1.7x-25 1.8x-25 / 1.9x-25.62 / 2x-29.26 / 2.1x-24.44 / 2.2x-22.91 / 2.3x-22.88
1.2-1.4 good good. Getting better. 1.5x = what the fuck happened. 1.9x = Slightly worse but ok. 2x-YOU'RE WORSE THAN WHEN YOU STARTED. 2.1x ok back to where we were at 1.3x... going down again.
It's a rollercoaster of wtf

proper bronze
#

and b4. Off to actually play the game for a bit.

proper bronze
#

B4 question. It kinda leaps between various builds at certain break points. Should I format so the next best is always the next cell down or should I let them leapfrog up and down repeatedly (so far just 1 image) to conserve space?

#

For example, assuming 1.1x-1.3x in build A is best then 1.4x-1.7x in buld B is best then 1.8x-1.9x in A again and then 2x is C. Should I go ABC or ABAC?

#

ABAC is less trying to find where the next best is but potentially a lot more room needed.

light flax
#

I liked one unique layout, no duplicating, rather leapfrogging

north raptor
#

For the first 5 galaxies I just winged it, not ideal but I got there in the end, but I've come here seeking help on G6. I am 33 runs in and only B21 cleared. Looking back through the chat it seems as though there might be some sort of guide or spreadsheet but I'll be dammed if I can find it, so would appreciate any pointers in the right direction.

hollow glacier
#

pins

#

#1387177734215827549 message

north raptor
#

Thank you, I swear I searched for pins, but there doesn't seem to be a pinned post icon in here like all the other groups.

#

Ah I got it, I had to select "Open in full view" to see the pins icon, stupid discord making things hard

north raptor
#

Just wanted to take a moment to say thanks to everyone that has contributed to the spreadsheet ... it is amazing!

proper bronze
light flax
#

I meant that if there's a unique layout, I'd prefer to see it once, as for simple fights it's easy to find the one you look for, and for fights like with hazard+support+enemy base/ship there's already 30 layouts.
So I lean toward ABC no duplications

rich fossil
#

man beams really suck huh

rich fossil
#

think I've set 3 advisors so far clicking "deploy ships" from the previous advisor and just clicking start

fickle flame
#

lmao what

proper bronze
#

Not uncommon. I found a couple "i just tossed this in at 2.3x" and you find its best from 2x to 2.6x

#

The one I hate the most was one that was best at 1x and failed 1.1x. Just like "What?"

fickle flame
#

moment

#

tbf at that point between 1x and 1.1x is the biggest relative difference in stats one s node can give you

proper bronze
#

And it leads to a loss

#

Pilots get cocky i guess

undone yoke
proper bronze
#

And every so often someone finds a better solution for like 1 specific spot. B2, Someone found if you move a ship one spot you use SLIGHTLY less for 3.7 but that's the only time it matters

#

I suppose it might work at like 3.65 or something but I try to avoid testing anything but .1s unless someone else included it

hollow glacier
#

I would argue, that testing 0.025s

#

is also good idea

#

since 1 level on GF is quite normal if you don't minmax

#

2 levels on GF are much less common imo

#

3 levels are very rare

fickle flame
#

you'd never know if somebody had 4 levels or god forbid 5 levels of GF though

hollow glacier
#

you don't need to

#

4 levels is +0.1
which is 1 level of S node

#

5 levels is +0.125
which is 1 level of S node and 1 level of GF node

#

I also know that some people have 10 GF without completing B46
Seen at least two of those

#

so basically if you want to do like max-max check, you "only" need to check 0.025, 0.05 and 0.075 additionally to 0.1 values

rapid aspen
#

So... Why is my amount of unstable artifacts offered for spending an instability going up each second

rich fossil
#

are you running b6 on components

rapid aspen
#

Hmm, that makes sense

#

Thanks

#

(Just a couple on B6 where there are free spaces)

hollow glacier
#

your b6 isn't renovated yet?

rapid aspen
#

No

#

Nowhere near

#

I have been focusing mats

hollow glacier
#

you aren't focusing anything with this setup

rapid aspen
#

Correct, I needed to start unlocking the inside bits, so I started with one side on parts

hollow glacier
#

better to do mats-parts cycle

rapid aspen
#

Not much point adding in extra parts producers if they aren't boosted by 7x boosters

hollow glacier
#

since currently your mats production is at least halved

rapid aspen
#

Ty for tip, will change accordingly

hollow glacier
#

and probably more, because you may be near next level of mats booster? that I'm not sure about

rapid aspen
#

Oooh, just 7x the cost of upgrading my mats. Should have upgraded the mats booster a while ago, ty

rich fossil
#

practice mode just gives a different result to a normal run?

#

?????

#

... wait a sec

#

yeah it's float bullshit

#

now how the hell do I fix it LMAO

hollow glacier
#

in spreadsheet? probably can't, lol

#

as for game - ask Lucky or Sylv

rich fossil
#

not in spreadsheet, this is just my own clear

hollow glacier
#

maybe create bug report, if you didn't already

rich fossil
#

ye already done

hollow glacier
#

well, I don't think you can fix it in game too

rich fossil
#

D:

timber turret
#

you can fix it and recompile the game! ez

hollow glacier
#

"modders wil fix it"

rich fossil
#

ok well I figured out how to fix it at least lmao

#

gonna get my 1 FR back

proper bronze
#

Woo? New color for "Non-standard pick" for L nodes. >.> Is another color better than 'yellow' for that?

#

Not going to test if it's better or worse than anything. Just "Hey, yeah this is a thing"

#

The spreadsheet pretty much assumes you have 2 fighters

proper bronze
#

oh no... I found a new 'better'. Now I have to test it. Noooooo

#

When you add a entirely new entry to the spreadsheet and you're sad. "Hey. This ship never even gets in range to fire. Maybe I can remove it". Answer, yes. And it was apparently true for awhile

rich fossil
proper bronze
#

B4, if you're running the Support route to farm resources from BB2, requires 2 fighters for most of the way

#

You only don't need 2 fighters in 1x.

#

is there a better strat without? Probably. I don't know it though

hollow glacier
wanton nebula
#

Galaxy History For UNND-GLX-z69-6
Run 1: B1 Cleared, B2 Cleared, F1 Unlocked, B3 Cleared, B4 Cleared, B5 Cleared, S1 Level 1, B6 Cleared, B7 Cleared, R1 Level 1, R2 Level 1
Run 2: F2 Unlocked, S2 Level 1, B8 Cleared, B9 Cleared
Run 3: R1 Level 2, R2 Level 2, R2 Level 3, B10 Cleared
Run 4: S1 Level 2, F3 Unlocked, B12 Cleared, R1 Level 3, B11 Cleared
Run 5: S1 Level 3, HF Level 1, R3 Level 1, B13 Cleared, BB1 Cleared
Run 6: BB1 Cleared, R2 Level 4, R1 Level 4
Run 7: S2 Level 2, B14 Cleared, B15 Cleared, B16 Cleared, R3 Level 2
Run 8: S1 Level 4, B17 Cleared, S3 Level 1
Run 9: S3 Level 2, R3 Level 3, B18 Cleared, R2 Level 5
Run 10: S1 Level 5, B19 Cleared, R1 Level 5
Run 11: S2 Level 3, BE Level 1, R1 Level 6
Run 12: S2 Level 4, B20 Cleared, R4 Level 1, B21 Cleared, B22 Cleared, R4 Level 2, B23 Cleared
Run 13: S4 Level 1, R4 Level 3, R2 Level 6, B24 Cleared, F4 Unlocked
Run 14: S4 Level 2, R2 Level 7, B25 Cleared, B26 Cleared, R5 Level 1, B27 Cleared, B28 Cleared, R5 Level 2
Run 15: S3 Level 3, BB2 Cleared, BB2 Cleared, R1 Level 7, R2 Level 8, R1 Level 8, GF Level 1
Run 16: S3 Level 4, B29 Cleared, S5 Level 1
Run 17: R2 Level 9, R1 Level 9, R3 Level 4, R4 Level 4
Run 18: F5 Unlocked, S2 Level 5, B30 Cleared, B31 Cleared, B32 Cleared, R6 Level 1, R6 Level 2, R5 Level 3
Run 19: S3 Level 5, B33 Cleared, S4 Level 3

#

Run 20: S4 Level 4, R3 Level 5
Run 21: R4 Level 5, R4 Level 6, R2 Level 10, R1 Level 10, R3 Level 6
Run 22: B34 Cleared, B35 Cleared, HP Level 1, R2 Level 11, R6 Level 3, R1 Level 11, R2 Level 12
Run 23: S6 Level 1, R1 Level 12, B36 Cleared, R3 Level 7
Run 24: S5 Level 2, F6 Unlocked, B37 Cleared, B38 Cleared, B39 Cleared, R7 Level 1, BB3 Cleared, BB3 Cleared, GF Level 2, R4 Level 7
Run 25: S4 Level 5, B40 Cleared, B41 Cleared, R3 Level 8
Run 26: R4 Level 8, R4 Level 9, F7 Unlocked, B42 Cleared, B43 Cleared, R6 Level 4, R7 Level 2
Run 27: R3 Level 9, R3 Level 10, S5 Level 3
Run 28: R6 Level 5, R5 Level 4, R5 Level 5, R4 Level 10
Run 29: R5 Level 6, R7 Level 3
Run 30: R8 Level 1, R3 Level 11
Run 31: R8 Level 2, S6 Level 2
Run 32: GF Level 3, R8 Level 3, B44 Cleared, B45 Cleared
Run 33: S5 Level 4, F8 Unlocked, R6 Level 6
Run 34: S5 Level 5, B46 Cleared, B46 Cleared, R5 Level 7

#

Start could have been a little more efficient

naive inlet
#

Wouldnt it be nicer like this?
imho improves readability
(First row is locked on all sheets)

proper bronze
#

sure

#

No objection here.

naive inlet
#

Im also pretty sure there should be some background color scheme to distinct s/ns/h/nh
smth like this

it can also be done via conditional formatting (using the "starts with" rule) if we assume people are too lazy

proper bronze
#

Wouldn't hurt. However, how do we display off 'standard' track?

naive inlet
#

Well... i just had the worst f@#$ing idea ever

#

Hmmm
Not the best but... could work?
๐ŸŸจ emoji time

proper bronze
#

the yellow is an idea. Mainly as I want to point out that it's still valid but it's not 'normal' for there

#

but the concern is also readibility

#

I don't want 9000 colors and flash bomb myself opening the doc

#

Also, in theory NS/H is possible but you'd have to be an idiot to try

proper bronze
#

I kinda don't know what to do with absolute shit 'non-standard build' results.
Standard for B5 1x=33.24
Non-standard = 40
Non-standard using a standard build = 44.24
So, it's obviously better to still keep the non-standard build but it's, currently, always worse than the standard build

#

I don't want to be like "You must conform" but I also don't want people to get confused with multiple layers of colors and "This says this is best but this ALSO says it's best and my numbers don't match with that"

undone yoke
#

I have no idea what you're talking about

#

either a result is better or it's not

#

if there's a new better result, add it to sheet, and if a layout is outdone by something else on every FR reasonably within range, remove it

#

@proper bronze you're not confusing S/NS for standard/nonstandard when it means support / no support, are you...?

proper bronze
#

no

#

'Not standard' = "You didn't take fighters in L1"

undone yoke
#

๐Ÿคทโ€โ™‚๏ธ include "L1 corvette" in the header for the layout/results

proper bronze
#

So when you have builds that depend on 2 fighters so they get the +10 cost to everything

undone yoke
#

I don't understand where you're getting standard/not standard from

proper bronze
#

I just don't know where to put em. Leave em where they are? Treat em like they're entirely seperate paths from the other path

#

Standard = 90% of the spreadsheet that goes off having 2 fighters

undone yoke
#

if there's no matching one on the sheet you'd simply add them... though there's not much point when the result is worse than with a different L1 choice

proper bronze
#

Is it optimal everywhere? Hell no. Did almost everyone take that? Yes

undone yoke
#

K.I.S.S.

proper bronze
#

That'd be "Toss anything that doesn't have L1=fighters" that'd be the simpliest

undone yoke
#

huh?

proper bronze
#

Again, if I disregarded every setup that didn't have fighters it'd be simple

#

That's the point of K.I.S.S

#

L1 fights that is

undone yoke
#

why would you suddenly talk about removing anything that doesn't have l1=fighter

proper bronze
#

Because that's the "Simple" you suggested

undone yoke
#

no it's not?

#

where the hell did I say "just delete shit"

proper bronze
#

So the entire debate is to what to do when people don't take L1=fighters. You tell me to keep it simple. Simple would be tossing them entirely

#

Ignoring them makes it complicated

undone yoke
#
[6:39 PM]

include "L1 corvette" in the header for the layout/results

#

I don't understand what is confusing about this

proper bronze
#

The part where you tell me to keep it simple and then don't suggest anything that makes anything simplier. Just lable the mess.

undone yoke
#

dude are you okay?

#

what is the problem you're trying to solve here, I'm not getting it

proper bronze
#

Just annoyed at some guy who's telling me advice that doesn't help at all

undone yoke
#

you're suggesting nuking sheet results on no basis other than what L1 choice was made, instead of actually checking the results

proper bronze
#

To properly accomidate for L1=Frig/Corvette I'd need to triple everything, account for everything for best

undone yoke
#

that's grossly overcomplicating whatever problem you're trying to fix

proper bronze
#

And considering most people don't USE Frig/Corvette it's not really worth it.

undone yoke
#

so what you're really talking about here is you brute forcing the galaxy with every possible L1 choice?

proper bronze
#

My goal is to get a path for everyone that goes 1x-some reasonable y

#

so 1x-2.5x or 4.25x in some cases

#

If I have to do 1x-4.25 for fights AND corvetttes AND frigates. It'd take forever. If I just left random builds in the middle of things it'd make things messy.

#

So the question was "Do I leave it messy, move them, or what"

undone yoke
#

there's no reason to redo fights for every single fleet strength

#

it's obvious looking at various sheet results where the general breakpoints are for removing ships

proper bronze
#

So... Mark those places. Easy ๐Ÿ™‚

undone yoke
#

huh?

proper bronze
#

You said it's super obvious. Mark them

#

Make things nice for other people

undone yoke
#

...

#

you want to mark the obvious information already on display on the sheet with the guide clearly explained on the first page of the sheet, to make it more obvious?

proper bronze
#

I'm done with this conversation

undone yoke
#

when there's also specifically already a practice in place to bold results that are currently known to be best at a certain FR (as in, the breakpoint)?

#

I also don't understand what makes a build "random",

#

like I already said and reposted for you - if there's a new better result, add it to sheet

#

if it has specific L1 or M1 or other node choices that deviate - denote that when you add the results for your new layout

#

there's no reason to brute force every fight with every fleet strength, and it's equally intuitable where changing light ship choice slightly (where you'd think about changing L1 choice, to conserve the FR) would make any potential difference

#

you shouldn't be considering anything on the basis of "conformity" or nuking others' sheet results on the basis of L1 choices or whatever the hell is going on

undone yoke
charred tinsel
#

hmm... I seem to be getting different results in G6 B29 compared to the spreadsheet, despite having the exact same stats (2.6 fleet stats), and the same setup for the most part (only difference being corvette charge laser instead of regular gun).

On top of that, sometimes I win with 58.62 resources used, and sometimes I lose. Not sure what's going on there, but I'll accept this small improvement, even though it's inconsistent.

proper bronze
#

the last patch subtly changed things regarding fighters, if that spot uses them

charred tinsel
#

it does use fighters, yes

proper bronze
#

Had to adjust various points in the spreadsheet where suddenly a previously perfectly viable build is now failing

undone yoke
#

there's a lot of results in there too where I found better results doing things like changing to/from railgun on fighter

#

(which I tried to denote accordingly)

charred tinsel
#

hmm... how do I denote this in the spreadsheet? Something like 58.62 with charge laser, may take several tries , perhaps?

undone yoke
proper bronze
#

That works., Nomi

undone yoke
#

are you saying you re-used the same layout multiple times with different results? cause that would be a Sylv-attention thing imo

charred tinsel
#

yes. Exact same layout every time, with 2 different results

undone yoke
#

did you happen to ss them?

charred tinsel
#

no, but I can retry and screenshot them. What kind of screenshot are you looking for, the result screen or something else?

proper bronze
#

I've never gotten a different result even on places where people marked it such but enough people have mentioned it that I wouldn't discount it

undone yoke
#

just something to paste here and then @ Sylv and say "hey look at this when you get a chance"

proper bronze
#

and your ship loadouts

charred tinsel
#

ship loadout is the exact same for both of these different results

undone yoke
#

right, the thing is to show the different results with that same layout

proper bronze
#

Yup. Sylv would need to see them though

#

more info = better

charred tinsel
#

alright, gathering the screenshots... assuming the game cooperates

undone yoke
#

plus it would let others try replicating it in practice mode

proper bronze
#

My understanding is there may be a bug with remembered setups and placing them yourself

#

Assuming I understood Sylv

#

(may be fixed too)

charred tinsel
#

damn, the game isn't cooperating for the win though... but you can see in one of the screenshots that my previous best is 58.62

proper bronze
#

prior wins may still exist to confuse you. That number may no longer be obtainable ๐Ÿ™‚

#

lot of clearing of advisors after the patch

charred tinsel
#

oh, I forgot an important detail... this is actually my first time beating B29, so when I enter it, my side is always empty

proper bronze
#

but yeah, your first run might act different from your second

#

that is important, so not the auto-placed bug

#

if that's even still a thing

charred tinsel
#

...wait, I got the win again, this time with beam lasers on heavy cruiser instead of regular gun. Let me test this for consistency

#

uuhhhh... I got another improvement

#

then I hit Retry and did the battle again, and got 58.62 instead

#

at least it's winning consistently

undone yoke
#

those are both with the layout you first showed, but with beams on HC?

charred tinsel
#

these last 2 screenshots? Same layout, same charge laser, only difference is beams on HC, yes

undone yoke
#

specifically both are with HC beam?

charred tinsel
#

yes

undone yoke
#

alright, I'll do the thing - @austere adder we got a case of inconsistent results with unchanged fleet composition

charred tinsel
austere adder
#

might be solved in an upcoming patch got something else like it solved. but can open a bug report with the specifics to be safe I spose

charred tinsel
#

alright, I'll make the report right away

undone yoke
austere adder
#

no

#

it wont change things

#

just fix the inconsistency so only whatever small number can encounter them will be "changed"

undone yoke
#

๐Ÿค”

#

I suppose it should be a net reduced headache for sheet curation lol

charred tinsel
#

I added more details to the bug report that I think are relevant for figuring out what's going on. Basically, it seems that the order in which you deploy and move your ships can lead to inconsistent results

austere adder
charred tinsel
austere adder
#

hmmm ok

charred tinsel
#

will add that detail to the bug report as well, before I forget

mild oak
#

either 3.025x is a magical sweet spot for some zones or the spreadsheet needs more optimization around this dmg, ive cleared multiple 3.2x with it

#

im updating as i go along

light flax
#

I wouldn't delete layouts that a only possible if you choose L1 corvette over L1 fighter because that's what I was using all the time, without checking discord on what's the optimal L1 choice.

I've done all my G6 with L1 corvette, as I found first B1-B5 being FR better with corvettes and sticked to them.
After clearing whole G6 I did change to fighters and benefitted about 5-10 FR for the whole clear.
But that's probably thanks to other L2-3 that had fighters that I was picking, so before reaching L2-3 the runs where I could have chosen L1 fighter over L2 corvettes would be cheaper too.
There were maybe 2 nodes that were better with L1 corvettes than L1 fighters.

obtuse lagoon
#

Hewo, finished it a whiiiillle ago, but noticed my fleet advisor entry is still very high, is there a way to see what those entries are ? So I can share them and help others ?

austere adder
#

they are already helping others automatically :P

charred tinsel
#

for some reason, I have a setup in B24 with results that I can't replicate in my current run, despite having the same stats compared to the previous run.

Past result: 53.4 resources used
Current result: 54.73 resources used

Ship configuration and fleet stats are the exact same in both runs. I didn't make a backup unfortunately.

Fleet stats: 2.7
Ship configuration:

  • Fighters: Regular weapon, positions A1 and B3
  • Heavy Cruiser: Beam Laser, B4
  • Cruiser: Armor, B5
  • Corvette: Charge Laser, Shield, A5

Edit: not sure if it's relevant, but before I got this current result today, I did an Auto to B25 (including B25), then checked the results of some battles and realized I could optimize them further with the pinned spreadsheet. So I undid everything and then did some battles manually when they could be optimized (or auto-complete them if they're already optimized), up to B24.

charred tinsel
#

oh hey, I found a oneshot setup for B33! I added it to the spreadsheet already

proper bronze
# light flax I wouldn't delete layouts that a only possible if you choose L1 corvette over L1...

I'd love to see those builds in the spreadsheet! The issue is the ones I find are like "I'm good for 2.2x-2.4x" and there is nothing even close to linking nicely with them. If there were full alternate routes using L1 Corvette/Frigates it would be easy to just include them. Are people supposed to just follow the L1-Fighter route until they suddenly can do the other route for like 3 rounds and then go back to L1-Fighter?
Consider this a request to include more alternative builds if people find them.

north raptor
#

B42 - I have 3.15 attack and following the first image in the guide I am getting absolutely slaughtered. I have both the support and the hazard as per the guide. Is it possible that this fight has changed significantly? Anyone else done it recently?

#

Ignore me, I see the problem, I haven't cleared B41 which is adding a second Hazard

north raptor
#

Does anyone have a feel for the attack stat and fleet resources needed to clear D3 the first time? 2500 FR is having a total laugh!

rich fossil
#

need about 3000-3100 total FR iirc

rich fossil
#

also you shouldn't need to take L1 for your first d3

rich fossil
#
1: B1 Cleared, F1 Unlocked, B3 Cleared, B4 Cleared, B5 Cleared, B6 Cleared, B2 Cleared, B7 Cleared, R2 Level 1, R2 Level 2, R1 Level 1
2: S1 Level 1, F2 Unlocked, B8 Cleared, B9 Cleared, B10 Cleared, S2 Level 1, B11 Cleared
3: S1 Level 2, F3 Unlocked, B12 Cleared, R3 Level 1, R1 Level 2
4: S1 Level 3, BB1 Cleared, BB1 Cleared, R1 Level 3
5: S2 Level 2, HF Level 1, B13 Cleared, B14 Cleared, B15 Cleared, B16 Cleared, R2 Level 3
6: B17 Cleared, S3 Level 1, S3 Level 2, B18 Cleared, R3 Level 2, B19 Cleared
7: S1 Level 4, S1 Level 5
8: S2 Level 3, B20 Cleared, B21 Cleared, R4 Level 1, R4 Level 2, R1 Level 4
9: S3 Level 3, B22 Cleared, B23 Cleared, R2 Level 4, R2 Level 5, R3 Level 3
10: BE Level 1, S4 Level 1, S4 Level 2, B24 Cleared, B25 Cleared, B27 Cleared, B28 Cleared, R4 Level 3
11: S2 Level 4, S3 Level 4
12: F4 Unlocked, S4 Level 3, B26 Cleared, BB2 Cleared, BB2 Cleared, R5 Level 1, R5 Level 2
13: S3 Level 5, B29 Cleared, R1 Level 5, R1 Level 6
14: S5 Level 1, F5 Unlocked, B30 Cleared, B31 Cleared, B32 Cleared, B33 Cleared, R6 Level 1, R6 Level 2, R4 Level 4
15: S2 Level 5, B34 Cleared, B35 Cleared, R2 Level 6, R3 Level 4
16: S5 Level 2, R2 Level 7, HP Level 1
17: R5 Level 3, R6 Level 3, R1 Level 7, R1 Level 8, R2 Level 8
18: R4 Level 5, R3 Level 5, R1 Level 9, R2 Level 9, B36 Cleared
19: S4 Level 4, F6 Unlocked, B37 Cleared, B38 Cleared, B39 Cleared, R7 Level 1, B40 Cleared, B41 Cleared, B42 Cleared, R7 Level 2
20: F7 Unlocked, B43 Cleared, R5 Level 4, R6 Level 4, R4 Level 6, R3 Level 6
21: BB3 Cleared, BB3 Cleared, R1 Level 10, R1 Level 11, R1 Level 12, R2 Level 10, R2 Level 11, R3 Level 7
22: S6 Level 1, R2 Level 12, R4 Level 7, R5 Level 5
23: R3 Level 8
24: R8 Level 1, R8 Level 2
25: R6 Level 5, R4 Level 8, R5 Level 6, R4 Level 9
26: S4 Level 5, S6 Level 2, F8 Unlocked
27: S5 Level 3, B44 Cleared, B45 Cleared, B46 Cleared, B46 Cleared, R7 Level 3
28: B46 Cleared, R8 Level 3

3.5 stats, 3316 FR, GF Lv0
B46 340 FR 3-shot ๐Ÿ˜ฆ

austere adder
#

28 runs? Wtf

rich fossil
#

27 runs has to be doable with better scrap planning, but the last half of the galaxy is pretty much on rails so not much you can do there short of getting d3 open earlier

#

this might've helped somewhat

hollow glacier
#

340 FR 3-shot is not much higher than 900 FR 2-shot

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only 120 FR

rich fossil
#

tbh the booster tiles are cool the first time but then they really limit what you can do layout-wise on reclears, so I definitely didn't mind skipping f5 straight away. I think the bb3 one is cool cos it's only one tile (so it doesn't railroad you) and it actually does something interesting

rich fossil
north raptor
#

LOL I am at run 52 and still working towards clearing D3/F8 so I can attempt B46.

fickle flame
north raptor
#

working on it, only found this group and the spreadsheet after run ~35

hollow glacier
charred tinsel
#

...oh dear, I wasn't very good at optimizing G6. I cleared B46 on my 66th run. I think I started optimizing battles via the spreadsheet from run 45 onwards or something like that? I don't remember.

Another thing that didn't help was that I started G6 at a lower sector than the recommended one for like... a dozen runs or so? Again, I don't remember

north raptor
#

yeah I definitely started way too early (S122 from memory) but I was about to max out my 4 days of FR so it was use it or lose it.

charred tinsel
#

at least now I can just repeat the last run over and over again for the next ~3 days to get all the upgrades, and then reinforce

fickle flame
#

yo it shouldn't be 3 days

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surely you have base renovations

charred tinsel
#

yes I have base renovations

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from what I remember, I rushed the base renovation unlock from G6, then reinforced

fickle flame
#

๐Ÿค”

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3 days for artifacts seems really long

austere adder
#

are you forgetting you can repeat clear final node? :P

charred tinsel
#

I'm repeating the final node, yes. About 9k artifacts per run, with about 127k artifacts gained out of about 264k artifacts needed. 3 hours and 41 minutes per run, so about 6.5 runs per day. I'm out of fuel currently

#

and I don't think I'm missing any bonuses to fleet artifact gain. Copied from in-game stats:

Fleet Artifact Gain: 3.88
Base: 1

Flat Value Additions
5x Achievement: Galaxy All Artifacts: +0.5
2x Achievement: Unstable Transit Enjoyer: +0.05
Total Flat Value Bonus: 0.55
Stat Total: 1.55

Multiplicative Multipliers
Base: Alien Synth Renovation: x2.5
Total Multiplicative Bonus: 2.5
Stat Total: 3.88

fickle flame
#

๐Ÿค” oh wait isn't there a third unstable transit achievement for using g5 origin

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that's something I guess

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and the greatly increased fuel efficiency from clearing b46 means it shouldn't be super long

charred tinsel
#

you mean the z69 UT origin? That's from clearing B46 in G6

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and I haven't done that third UT achievement yet

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I'm also missing the 1.15x fuel efficiency upgrade from G6 unless I decide to reinforce right now

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honestly though, I don't mind waiting for 3 days if it means not needing to reinforce again until the next content patch

fickle flame
#

true

north raptor
#

hooray!

royal summit
#

I finished G6 yesterday and today I'm sad. Galaxies are so much fun! G6 was a hoot

gloomy wagon
#

Wait for G7

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Soon soon ๐Ÿ‘€

drifting terrace
#

can any one give me plz a setup for the final boss one B46

hollow glacier
#

did you check spreadsheet in pins?

rapid aspen
#

FYI, folks - people will try to convince you that astrium fuel efficiency is the best upgrade. Unless it affects the next galaxy, my interpretation is that the huge quantity of points required to max out Astrium can be used in other areas of the tree to huge effect. [Don't spend much on it unless you can]

Queue objections:

hollow glacier
#

fuel efficiency will save you around 1d or more on G6
if you're already at s125 max, to get the same effect you need s128

rapid aspen
#

Eh, it could save you a day on G6 but when it comes to gameplay, it's extremely valuable to max out a shard on the first reinforce that you encounter it (sometimes - depends on shard)

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Also allows you to reach higher sectors with higher boosts on other parts of the game too

hollow glacier
#

if you don't want to save 1+ day on G6 - don't take fuel efficiency
if you want that - take fuel efficiency
case closed

rapid aspen
#

Eh, there are more factors than just fleet repeat

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Particularly after G6

hollow glacier
#

no

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if you want to have an argument, I would suggest making experiment with g6, with fuel efficiency reinforce after renovation and without
and check which one will end up here
this will give us more information

rapid aspen
#

Hmm. I wish I kept track of what sectors I was on on certain days. It would help me identify what sector I was able to reach before reinforcing

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I'm sure you can suggest an easy way? (I have thought of using backup saves - may do that if really necessary)

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Also it kinda feels like people are being over-guided to the G6 astrium fuel efficiency upgrade, to the point that you would miss out on many ranks of really cheap upgrades

hollow glacier
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backup saves only

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well, if you want to prove that it's a bad thing, you may try other things

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I only have info on fuel efficiency

rapid aspen
#

I wish I could just see the original cost per rank/level/point in each upgrade from my current save

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It would help

rapid aspen
hollow glacier
#

I've also seen suggestions to reinforce only after g3, instead of g2
all I can say is that I don't have info on that one either

rapid aspen
#

I found that reinforcing 1/3 of the way through the skill tree (not 1/3 of the artifacts needed to max it) seemed to give me a slight edge. BUT I would say that G6 is different, also G5, which is more easy to work out an optimal system for.

#

But for the earlier galaxies, getting a few cheap upgrades from the next G and only going 4/5 on the most expensive upgrades from the previous G works well

hollow glacier
#

if you want, you may create a guide on ultimate reinforce points

rapid aspen
#

Hehe. Well, that would be fascinating, but a mathematical nightmare

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I take your point

hollow glacier
#

anyways, if someone has better data on fuel efficiency node without no fuel efficiency node, I will check it and maybe change pin and what I say about reinforces
before that, I would suggest b6 and fuel efficiency reinforces, because that makes most sense from position where I was in - s125+ and only caring about fastest galaxy finish

rich fossil
# rapid aspen Also it kinda feels like people are being over-guided to the G6 astrium fuel eff...

I don't think people are being over-steered toward the fuel bonus; the advice is generally "reinforce once you've bought the fuel bonus", not "ignore everything except the fuel bonus", and people usually grab other stuff anyway.

the only time you tunnel the fuel upgrade and nothing else is if you hit s126 before starting g6, because you'll progress through the galaxy too quickly for any intermediate reinforces to ever hit 127+ before it's time to reinforce again, even if you took a bunch of upgrades

vagrant quest
#

Finally beat G6 today (S125). Now I just need 15 to 20 more trips to max out the upgrades. Decided to reinforce to make use of the available upgrades while I wait.

arctic latch
#

i just realized this says repeatable..

#

i finished b46 11 runs ago ๐Ÿ˜ญ

fickle flame
#

rip

vagrant quest
royal summit
#

well at least it made Galaxies last longer...

fickle flame
#

well, they weren't until G6

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since that was changed with G6 release

proper bronze
#

I know I'm wishing for a good thing to be even better but it'd be nice if they also went up each time you selected them. like 1.05x each time. I'm already at the end of the content. Just let me be done that much faster.

arctic latch
#

im being gaslit i never did a single repeatable artifact in g5

hollow glacier
#

so if you completed g5 before g6 release, it wasn't

arctic latch
#

ah ok that makes more sense

proper bronze
#

I love how I'll cap G6 before I get back to s125. ๐Ÿ™‚

#

from the halfway point.

stable path
#

5000 artifacts per run after clearing the final base seems a bit low, right? Guess I should invest some more time into the base before pumping all my fuel into this

undone yoke
#

you're not yet another player who doesn't notice the last node is repeatable are you?

dense lake
#

I've got about 14 hours til I cap Astrium Fuel, I will probably hit S122 by then, but I don't see how I can get to S123 in that time. Will I be ok dumping fuel at S122 for the first segment of G6, or should just do a few runs while pushing to S123 before doing a fuel dump to push for Base 6 Renovation node?

stable path
#

That's with a ton of repeats on the last node

undone yoke
#

then probably just burning too much FR on the way

#

consult the pinned sheet

hollow glacier
hollow glacier
stable path
#

No, b6 is only at 1.7ish mult

hollow glacier
#

well, that's your answer

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renovate b6

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it should be quite fast with b6 renovation node

stable path
#

I got that but still feels slowish. Only today got all but the last 4 slots unlocked too

proper bronze
#

EOC before the patch that introduced G6

hollow glacier
#

well, if you have b6 renovation node

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and reinforced for it as soon as you got it

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you will be done with b6 faster than without it

naive inlet
#

I really want to kick someone in the teeth rn...

fickle flame
#

???

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maybe they mean no hazard/support (?)

hollow glacier
#

or maybe "not railgun"

naive inlet
#

No
This whole column is a f***ing mess, this cell especially
Its less than 0.0005% of total FR you have at this point

#

Its literally 0.01FR diff someone was sure people need

undone yoke
#

the layout recommending one thing and a better result happening with another thing, is worth mentioning

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whole point of the sheet is finding optimizations

naive inlet
naive inlet
undone yoke
#

methodical iteration and foolproof testing is usually not what people are doing when contributing to the sheet

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if you are willing to put in the time to check, verify, and help clean up the sheet, go for it, but don't get upset at others making contributions

proper bronze
#

I have at least a week after finishing G6 to cap B6

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for the first time

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at least

hollow glacier
#

that sounds too long?

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I mean, I may be wrong, but it sounds very much too long

proper bronze
#

Probably is. I was looking at the 1e15 parts nodes and assuming the inner parts nodes wee 1e16. They were 1e14. Regardless still 27+ hours

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but regardless. G6 is easier to complete than B6

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but you're correct in that if you reinforced to get the base node ASAP bases would indeed be done sooner

hollow glacier
#

just in case
you're using only 1-type build, right? only mats, or only parts?

proper bronze
#

1-type, yeah

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Possibly wrong setup though but this is what I'm doing atm

hollow glacier
#

it is wrong setup

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at least in one tile

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since you have only 1 7-tile slot here

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your production is pretty much halved

proper bronze
#

eh, I updated it. I do save some time. But only about 2 hours. That's still 2 hours better so I'll take it

light flax
#

go back to green tiles then, it really speeds it up

dense lake
#

make sure your green layout is optimized.

proper bronze
#

my green is about 2 hours per levelup of either mats or parts. I don't think it's worth it currently

naive inlet
#

Is there a reason why people write s+ns in bb3 column?

timber turret
#

support+no support

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works for both

naive inlet
#

so basically if you dont use support slot... it becomes just "ns"?
im trying to understand why is it specified

timber turret
undone yoke
#

and also for not-support

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only NS being present implies it's not the layout to use with support

bronze bear
#

who would you guys expect to win b46, armor tanks or rail gun fighters

fickle flame
#

I'm not sure whether the fighters can out dps the bulwark regen

covert birch
#

if their set on sheild damage then maybe

proven sluice
#

quick question where do i unlock heavy cruiser i dunno if im missing something but i keep seeing it mentioned but i can't seem to see a fabricator for it on g6. do i have to finish the galaxy first to unlock it or something?

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nvm just realised im in the wrong channel

timber turret
#

this is the correct channel

green wolf
#

he seems to be in G5

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Probably talking about the Cruiser Printer or Armor Tank Foundry

timber turret
#

oh yeah

bronze bear
#

@fickle flame @covert birch the fighters are able to beat b46 and armor tanks cant lol, i was playing around with practice mode while bored waiting for stuff and just tried it out

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(without supports or hazards they can both do it but fighters cant do it with just a hazard)

fickle flame
#

oh hey

covert birch
#

Lol

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Wasps vs Bees

naive inlet
#

Is this the standard build?
EDIT: nvm, probably a typo, default cruiser was meant

hollow glacier
#

heavy cruiser

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is heavy cruiser

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5th type of ship

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if you don't have heavy cruisers yet, you need to upgrade this node

idle hawk
#

Playing suboptimally, what annoys me in this galaxy are the constant 3-6 hour expenditures to level up nodes.

It would be more annoying if i decided to optimize every s node level up so by midgame i just stopped doing that entirely.

#

The opportunity cost did not feel good

royal summit
#

I disagree - I thought G6's balance of damage stats, fleet resources, and that starting node that lets you dump fleet resources, was brilliant. Meant you had to keep doing the math on what was more efficient every run, every node captured. Loved that 2.5k wall for the final BB fight buff

#

Same with the buff nodes throughout the map. Kept re-running the nodes before and after a stat boost against nodes with and without the buff to see if I could clear better. Very rewarding map

crystal pagoda
#

That is why some of my friends quit this game. As they put it to me, they don't want to have to spreadsheet out optimal play.

soft birch
#

That's why i let other people do it for me :P
(And then I added improvements to lik 9 fights anyway)

royal summit
#

that's the beauty of the game though. You don't need to be optimal, just let it run a little longer and you'll get there, or in this specific case, run a few repeats more

idle hawk
#

but that's the entire point

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i was running a few repeats

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and losing 3 hours just to fund a node twice

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didn't make for engaging gameplay

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i could probably do better and kill a few more battle nodes but i wanted the comfort

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still

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the opportunity cost of NOT optimizing hurt quite a bit

royal summit
#

yeah fair enough. Can't discredit you for not enjoying it if you're not enjoying it!

idle hawk
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but i wasn't running optimize and redoing my runs

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consequently it felt like node leveling overstayed its welcome

royal summit
#

interestingly, I just spotted this:

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sounds like your voice is heard to some extent

idle hawk
#

the support nodes needing unlocks was fine

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debris nodes costing a tremendous amount of resources was fine

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actually i liked the debris nodes

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it's just the stat nodes really

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10 levels of 0.04

royal summit
#

yeah :/

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I guess things just get exponentially more difficult to balance the bigger the galaxy

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scaling becmes an issue

idle hawk
#

you could be pushing forwards or you could press repeat run, invest in the node for the related fleet scrap instead of having to auto, and then wait half a day to do it all over again

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yeah

royal summit
crystal pagoda
royal summit
# crystal pagoda You say that, but as I said, those people quit because they felt that was needed...

I find it difficult to believe that numerous people you know would put 1000+ hours into this game then quit because of Galaxies, but weirder things have happened! If they truly did leave because of Galaxies, I sincerely hope they left some feedback. Would it be too troublesome to ask you if you'd ask your friends to leave feedback in #1084278056618823790 if they haven't already? They may be instrumental to changing the game and coming back ๐Ÿ™‚

crystal pagoda
royal summit
#

You're taking this a bit... heavily, mate. No offense meant. You did say plural+ people in your wording, and this is the G6 thread so it's a safe bet to assume that's what we're discussing...

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to be at G6 I'd be surprised if there was < 1000 hours

crystal pagoda
#

At this point I would ask you to just drop it as the converstation didn't involve you in the first place

royal summit
#

Dude you need to seriously chill, no one here is looking for a fight. You've misread this situation entirely.

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However you think I'm speaking these sentences in your mind, I can assure you, it is not in the negative tone you think it is

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I just want to talk about the game I love with other people, that's all dude

royal summit
austere adder
#

I know what he meant there. the ffedbacks been shared dbefore no need to continue that line guys

crystal pagoda
#

And I don't appreciate you twisting my words

vast moat
#

Is there an optimal layout available for G6/B46?

hollow glacier
#

yes

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spreadsheet in pins

vast moat
#

In which channel? Can't find it

vast moat
#

Thanks!

royal summit
#

np

undone yoke
#

so who's ready to inspect the sheet to try and figure out how many results were possibly impacted by that bug

#

๐Ÿ˜†

hollow glacier
#

and it made them worse

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so I'm almost sure we don't have any clears there

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unless it's some b46 clear, that was only working because of golden skin, lol

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but that's quite unlikely

undone yoke
#

with how many results that got worse with 'better' stats... I mean...

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bit up in the air innit lol

hollow glacier
#

just need to check every screenshot

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if it has golden cruiser - it maybe be bugged

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if not - it's likely safe?

austere adder
#

its also positoning dependant, it was just spots where it triggered different targets for the guns or not. which probably isnt super rare butjust not gonna be EVERY single one

proper bronze
#

?? I was pinged by something in this channel. Yes?

undone yoke
#

check discord inbox? if nothing there someone might've ding dong ditched

timber turret
#

Alright so now that I'm officially done with g6, I just wanna say that was an amazing galaxy

#

The best one so far

austere adder
timber turret
#

Just once every few runs, usually after I levelled up some S nodes 1 or 2 times

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I really love how the layout intertwines with itself

#

With stuff like F7 and F8

hollow glacier
covert birch
#

stinky

timber turret
#

what nodes am I missing??

hollow glacier
#

for some reason f1 f2 f3 and a9 are all "unfinished"

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and GF obviously

#

no, okay, that's how they should look for some reason

#

ah, no
i realise, you're in galaxy

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probably some node from other galaxy?

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since here only GF looks unfinished

timber turret
#

I checked them all and its only GF in g5 and g6 missing

hollow glacier
#

strange
i have 304/303, and everything finished
it was 306/303 before some of the updates

covert birch
#

weird

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I still find it so neat how the Hazards and Supports come in the direction of where their coming from in the galaxy.

light flax
#

I've re-run my galaxies all nodes and I also have 304/303 compared to 306/303 some time ago.

timber turret
#

Man I cant find those 3 nodes wtf

hollow glacier
#

show all galaxies?

timber turret
hollow glacier
#

g2 A4 for some reason is unchecked

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G5 D2B

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and G5 and G6 GF

timber turret
#

Ohhh yeah those post-final battle artifacts

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those got added long after I was done with the galaxies

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thanks

hollow glacier
#

I should also check mine, lol

timber turret
#

yeah that did it nice

covert birch
#

okay thats just satisfying

#

was just barely able to fight here

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Juicy

#

optomizing has never felt so good

gusty cobalt
#

Is this a good setup? Heavy crusser is beam

hollow glacier
#

if it clears - it is

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is this better than other setups? zero idea, need to check damage done and FR used

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also 3.55 is not very usual power level

gusty cobalt
#

Its clear at 3.7

fervent zinc
#

๐Ÿ˜ฆ stop optimizing guys, my numbers are getting worse

covert birch
#

nuh uh

untold bolt
#

It's become an addiction

#

Got a bunch by discovering 2 new B43 boss builds which took the lead at every stat value:

hollow glacier
#

nice
we "just" need to pack it all into something more readable for general audience

untold bolt
#

If Sylv added a 10,000 point AI purchase that lets Advisor place the ships in the right spots, we wouldn't need to ๐Ÿ˜„

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Perhaps something only available after beating the last galaxy, so you're not paying to win, just make it easier to start with the current best and try to improve on it

hollow glacier
#

at that point it's useless

untold bolt
#

Not if your goal is just to push the envelope (e.g. leaderboard endgame)

hollow glacier
#

if you're that dedicated

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you'll just
solve advisor

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it's kinda fun to do

untold bolt
#

It is yeah, some of them feel impossible though

hollow glacier
#

not a lot that I've seen, honestly

untold bolt
#

Hey maybe a "consumable" for purchase that you can spend to reveal a single advisor entry in full, so you use them sparingly, and have to spend AI to get more

rich fossil
#

probably a couple hundred of the ones I set were completely different from the old advisors

untold bolt
#

In my case, I have a "tolerance" for how long I can try new builds. If I start with a high score, I might play around 20 minutes to try to find something better, but starting from nothing, if after 20 minutes I'm usually still pretty far from the best, I'll just shrug and say "eh, good enough"

#

But you're right, to stumble on a drastic new solution you usually need to go off and try something new

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Lest you get stuck in a local minima

#

Makes me feel like we're all just part of some big, inefficient machine learning algorithm

rich fossil
#

yeah before the verify button I spent a few hours on the odd fight only to find out it wasn't legit in the first place lmao

untold bolt
#

oof, yeah I wonder how that happens. I find sometimes in practice mode the advisor gets mixed up and gives the best score for say a "boss-is-dead" run even though I'm running with the boss active

rich fossil
#

but yeah as frustrating as some fights are when you're trying to find a new high score, handing people the solution does nobody any good

#

it's a combination of small changes from older versions, weirdness with auto-resolve, and outright cheaters

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there aren't too many cheaters thankfully but some of the AT + CL clears on like b4 and b10 or w/e just don't quite work anymore lol

austere adder
#

I still want some solution kinda but man just having advisor show all makes it 0 engagement

untold bolt
#

I wonder too if an optimal build calls for 3 x Fighters but on your run you only bought 2 x Fighters and 2 x something else, is the advisor clever enough to ignore that run for you? Splitting solutions by "Stat" seems to be a "solved problem", but with all the possible combinations of fabricator purchases, printer activations, supports, and hazards, perhaps the code is not quite segmenting all the solutions properly

rich fossil
untold bolt
rich fossil
#

it's two separate advisors though

austere adder
#

Ya spreadsheet is fine cause that's like an external "ok i just want answers let me go find them" which is actually relatively low frequency. Vs in game 1 button etc haha

rich fossil
#

that and the sheet isn't gonna just hand you the best solutions because it'd mean that whoever set them also had the time and inclination to spend several days uploading and captioning hundreds of screenshots

untold bolt
#

Making me question my life choices over here

rich fossil
#

if you're doing that then I'd give you genuine props, I just cbf lmao

#

plus I feel like a lot of fights I kinda phoned in for one reason or another (usually because "advisor is on the spreadsheet, cbf improving it")

fickle flame
chilly elm
#

Am I blind or is there not a BB1 in the spreadsheet?

soft birch
chilly elm
chilly elm
#

Starting this at <20 makes this super painful =/

#

Almost done though!

subtle lagoon
#

so I saw the recommendation to get the fuel efficiency node then reinforce after i'd already reinforced for crew supremacy.... from here does it make sense to do another reinforce? especially considering i've beaten g6 already. if so, what other upgrades are highest priority?

hollow glacier
#

you will need approximately 17 runs more to finish galaxy
reinforcing now will speed it up by 15%, to around 51 hour

#

at this point you can basically ignore reinforces and just wait 2-3 days

subtle lagoon
#

makes sense, thank you for doing that math for me

opaque gyro
#

who ever made this g6 doc in the sticky i love you ๐Ÿ˜„

covert birch
#

a lot of players input the data for the doc :>

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moderators then cleaned up a lot of it

hollow glacier
#

I think it was not only mods

opaque gyro
#

than i love you all what can i say ๐Ÿ˜„

soft birch
#

I updated like 10 fights! (I helped, kind of, but not really)

noble night
#

is this outdated? I'm following one setup with bigger fleet dmg/hp and can't win

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B14 I'm at 2x and it no worky ๐Ÿ™

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oh nvm I am dum dum

hollow glacier
#

it's not outdated

#

setups with not exactly your fleet strength aren't guaranteed to work

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at all

#

even with lower strength sometimes do not work

light flax
#

I wonder how much has the best run improves to the ones people were finishing while the spreadsheet was most actively updated.

hollow glacier
#

without any evidence, I would call a few FR per every node

noble night
#

anyone else have this not working?

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or is it just not supposed to be listed as 2.9x multi in the sheet? or am I being a dum dum again

hollow glacier
#

god damn

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someone deleted image

noble night
#

okay so I am not the dum dum

hollow glacier
#

like
wtf

noble night
#

ye I figured I just move to the image below

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xD

nova furnace
#

a9 only 106 art WTF???

hollow glacier
#

yes, it's repeatable

normal tide
#

Once B46 is beaten, is it better to dump Fleet Resources into A9, or instead try and max out GF first?

rich fossil
#

a9 is better by far, unless you specifically want the achievement for finishing every node in every galaxy

inner ridge
#

Don't want to mess with the spreadsheet myself but here's an improved B10 S/H with base at 1.2

inner ridge
#

The NS B11 set up works for 1.2 stats as well

inner ridge
#

And a cheaper two shot on BB1 S/H with 1.4 and heavy cruiser unlocked

#

This set up on B12 S works with 1.4 as well

astral sand
#

due to how the latest update changed the S nodes to become +0.25 each, the pinned Google sheet could be shortened tremendously by removing all the impossible intervals

shell lintel
#

I'm getting 85.7 instead of 65.7 FR for B36 @ 3.5x, can someone confirm that's right? I'm using the loadout on F8

hollow glacier
#

I'm getting 65.7

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you're getting 85.7, because you don't have SHC

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Starting Heavy Cruiser

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or you didn't choose heavy cruiser at M1

shell lintel
#

huh weird, I do have SHC, but maybe I forgot to pick M1

hollow glacier
#

probably

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don't forget, that usually +20 means that you don't have one of the ships chosen

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so you need to overdeploy

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that's overdeploy cost

shell lintel
#

ah looks like I may have forgot M1

compact stratus
#

Is there a G6 config spreadsheet or something like for G5?

hollow glacier
#

check pins

compact stratus
#

Oh. I thought you couldn't do pins inside a thread. Nevermind then

quaint cedar
#

B1 Stats 1.0 - Advisor result(27.8)

#

what ships is best option from L1 node?

hollow glacier
#

the usual option is fighter

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or corvette

#

frigates are useless mostly

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rather
frigates after first one
only used in a few places

quaint cedar
#

is BB1 without F3 node a bad choice? ๐Ÿ˜„

#

why F2 and F3 are sooooo expensive

wet seal
#

all Fs cost the same

astral sand
#

look at the pinned spreadsheet. The last sheet has an analysis on when you can skip the F nodes, depending on your current Fleet Damage and Health

wet seal
#

if you check the pinned google spreadsheet's scores, you will find out approximately at which power level you should get rid of the F3

#

sigh...

#

I hate when this happens

#

pro-tip for the very end of G6 - when you've unlocked all dmg and FR upgrades except the artifacts, avoid using "Repeat last run" for the next run, and go through manually, thus charting the "True last run".
I made this mistake, I had been farming all the optional routes every run to maximize Scrap, but after I was done with that, I didn't think about it and kept "Repeating", thus wasting a lot of FR on Scrap that I didn't need/couldn't use anymore.

quaint cedar
#

B6 Stats 1.0 28.5

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B7 Stats 1.0 59.42

hollow glacier
#

why don't you post them in spreadsheet?

quaint cedar
#

ok, ill do it

quaint cedar
#

anyone has layout for B8 1.5 stats? the one in spreadsheet is wrong, i believe its from 1.9 and higher stats

quaint cedar
#

with same setup im obliterated

hollow glacier
#

this should be the image

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so try this setup
someone vandalized spreadsheet again, I guess

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not neccessarily intentionally, but they did

quaint cedar
#

thanks.

winged tinsel
#

looks like someone also killed b9's 1.25 setup. ๐Ÿ™

quaint cedar
#

hmm,it was there few hours ago, hope it wasnt me ๐Ÿ˜„

hollow glacier
#

kinda restored it

winged tinsel
#

Oh I think I found it. Somehow it's just randomly in cell D4 covering B4 layout.

wet seal
#

image wasn't inserted in cell properly

#

anyway, here's an eoc question - after I've completed all 303 fleet nodes, is there anything else to do in galaxies after that except farming for achievements?

fickle flame
#

n

#

o

quaint cedar
#

anyone here have layout for this setup ?(much better than in the file) stats 1.5

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this is my layout, its best i could so far achiev, sadly still far away from result above

quaint cedar
#

here is a bit better result with small change in setup. when i get satysfing result im gonna add it to file, for now i have hope someone can help find better result ๐Ÿ˜„

light flax
#

if you are looking to find the position from the advisor, I see you are using those ships, but not their abilities, that will give you different results

quaint cedar
#

no. i just gave up and tried a bit different

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in the begining i was looking with exactly same setup

hollow glacier
#

you mean, you want to repeat advisor but can't?

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well, I cleared with that, but not target points
have like 2.5 FR left, instead of 10

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this was much closer

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startegy, probably, is to divide small ships and big ships

quaint cedar
#

im already much further but with next travel gonna check it and update file for next players

hollow glacier
#

just need to save 0.7 FR somehow

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lol, I one-upped the advisor

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and now my clear is new advisor

quaint cedar
#

๐Ÿ˜‰

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added to the file

#

how the heck this one is possible

fickle flame
#

validate, you say

quaint cedar
#

i did, it passed

fickle flame
#

looks doable tbh

hollow glacier
#

yes, looks might doable

#

but also on your screenshot I don't see power and sector

quaint cedar
hollow glacier
#

this uses less resources

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than advisor

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but since I'm not in galaxy, I can't claim that one

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it maybe can be optimized further

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as I'm not in galaxy, I have +10 cost for overdeploying fighter

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and since they all die, if I had starting fighter, it would be 71.96/80, which is better than advisor

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kinda funny, how we broke 2 advisors today already

quaint cedar
#

โค๏ธ

hollow glacier
#

also, my carefully done b46 3.625 clears are absolutely useless now, since we go to either 3.5 or 3.75, and at 3.75 there're better two-shots than mine...

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and both of them don't even work at 3.75x, iirc

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only at 3.8, which is also unachievable

fickle flame
#

3.8 is unachievable?

quaint cedar
#

do you think you can beat b26 with these resources ?

hollow glacier
#

1-1.25-1.5-1.75-2

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basically half of the spreadsheet can be torn to pieces

fickle flame
#

I thought it was 0.2 huh

hollow glacier
#

@quaint cedar also, that explains why you have so many advisors in g5 probably
different power numbers

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0.25 for g6

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0.05 in g5

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0.15 in g4

quaint cedar
#

while others go for health and damage

hollow glacier