#G6/z69-6
1 messages · Page 3 of 1
i don't even have them on my own sheet anymore
that was like 4 runs ago
nobody has enough brainspace for that
Galaxy History For UNND-GLX-z69-3
Run 1: B1 Cleared, B2 Cleared, F1 Unlocked, B3 Cleared, B4 Cleared, B5 Cleared, S1 Level 1, B6 Cleared, B7 Cleared, R1 Level 1, R2 Level 1
Run 2: F2 Unlocked, S2 Level 1, B8 Cleared, B9 Cleared, B10 Cleared, R1 Level 2
Run 3: S1 Level 2, B11 Cleared, B12 Cleared, R2 Level 2, R3 Level 1
Run 4: F3 Unlocked, S1 Level 3, BB1 Cleared, BB1 Cleared, R1 Level 3
Run 5: S2 Level 2, HF Level 1, B13 Cleared, B14 Cleared, R2 Level 3
Run 6: S1 Level 4, B15 Cleared, B16 Cleared, B17 Cleared, S3 Level 1
Run 7: S1 Level 5, B18 Cleared, S3 Level 2, B19 Cleared
Run 8: S2 Level 3, BE Level 1, R3 Level 2
i would be angry if i could remember my numbers to compare them
ya... 4 days of fuel at 6 hours each is a lot of runs
not skipping F2 yet? 😦 I want to skip it already
i think it's unlikely to be skipped because of the b10 value
idk
b7-b10 costs me 72.68 fr rn
F2 is super valuable mainly because of b9/b10
it's very funny for b10 because you can clear it with 5 FR
i'm at x2 stats so i'll check it out next run but i think it's a waste of time until like x3
yeah F2 is basically worth it until around 3x iirc
it might be possible to make it worth skipping at like 2.5x but I ain't figuring out new no-support layouts
if i had a nickel for every time the advisor default deploy was the optimal one
i'd have 10 nickels
seriously wtf
wtf
advisor is learning
well I guess stacking em into the top corner is a pretty good strat overall
soon you'll be obsolete
the strategy for fleet is to bully enemies, 1 enemy at a time
why is my saved clear 16 FR... but I cant get better than like 30
F3 is a little interesting, after you get rid of B22 and the hazards it might be worth skipping if you also skip b11 and bb1
however those are efficient scrap nodes with the support so it's usually still worth taking F3
skipping bb1...
at what time its better not use F1 ? (first support)
might be a thing for huge pushes only
1.4-1.5ish
b7-b10 is such a pain
i keep forgetting to swap equipment
F4 is very funny
it's worth taking solely for b26
yes, it can genuinely save you 100FR there
beat the advisor by 0.1 FR. woo
bb2 is good scrap, so it's usually worth going through that path when you get there
I'm so confused though 😦
and f2 f3?
dunno
not 1.4-1.5ish though
a lot higher
around 3x for F2, b10 is super good with it
F3 depends if you go for bb1, which you usually should
the early nodes are generally more efficient, except for b4 and b5 which suck, and b10 is hilarious - b11 and bb1 are good
S neglect
reaching HF with 1.6x is not absurd
how are you guys going with S nodes
nice 1.27 damage
You mean HP
which is at the end of the galaxy
and is very absurd from where I'm sitting
also, that's not a heavy cruiser
aw fuck me, you're right
I swaer I checked like 3 times to make sure I wasnt mistaking a cruiser for a heavy again too 😦
wut
tf is that layout
1.4x and 2x stats is pretty big difference
it's only 0.6, not that much
oh lol that corvette wasn't even a deployed one
I was very confused by this layout, since my armor tank cruisers are speedster skin and I was wondering why you were putting armor against the 2x armor enemy
😐
don't be upset, it's just simple logic
doesn't work for me at 1.4 😦
ah because that layout is wrong for 1.4x, and I just stumbled on the 68.75 one lol
maybe i'm going mad, but it feels like my ships targeting priority has gone to hell, with charge laser corvettes ignoring shield ships in the same row and going after armoured ones a row up
targetting has always gone for the closest target, shield/armor doesnt matter
yeah... that's why i'm wondering why it's going for a different row
because that row is probably closer, I'd need to see screenshot to say anything else I think
like in your screenshot above, when i put charge corvettes in the bottom row, they go for the row above
let me skip to that one
targetting goes after similar sized ships first, then closest target
the fighters are closer to the front, but they sure aren't closer
so they're ignoring the mediums
i don't remember them being that stupid, but it's been a while since i was in G5
been like that always
can someone else confirm if this works on 1.5x?
does mine work for 1.5x?
79.46 one
what? how did you finish it at 1.5x with 10 FR less than the 1.6x stats? when it doesnt even work at all for me 😦
oh you turned off hazard
was like "wait how did you kill the snipers from way over there"
oh
yay redid half my run to save 7 FR so I could one shot B16 <.<
2500 o.O
I love how some fights have 10 layouts on this spreadsheet, and then there's B13 with one layout
hold on b13 is not mine its new as well
noice
-13 fr from morning
apparently I'm bad at fleet
anyone beat bb2? i can't figure it out
also, does anyone have the bug where the Heavy Cruisers just randomly decide to stop moving ?
best i can do for now is 769 damage (3 turns) with this layout
I got 904 here 2.45x
that's still 3 runs, i guess there's not much more that can be done without more FR
#sector-124-131 message
"I had a repeat Fleet run fail due to lack of resources earlier.
That shouldn't happen, right? Resources are always better every run"
So im having this problem alot. If i Auto Battle I end up with a bunch more FR than if I Repeat, even if I Auto Battle'd the previous time. Its like its not saving my new high scores. This is happening even when im not increasing the strength of my units between runs...
BB2 - did 1600 damage in first run with this setup, forgot to make screenshot
was 1000 damage with beam laser
Anyone done B12 no support yet?
My best shot at it, 147.24 FR used, more efficient than spending 100 FR on support I guess
So what's the consensus for M1, regular or heavy cruiser?
I'm going to thank you all in advance for doing the 🧠 work that my just-back-from-the-office arse couldn't do ❤️
i always take HC - just like having shield dmg as well etc
is B24 bug or what the top heavy cruiser do nothing and just sit there
working fine for me.
Its pretty close, maybe the first time through stick with regular cruiser, but the next time go with heavy- I found some better results but didn't work super hard to optimize
If you're going to fight a base or command ship, heavy beam cruisers are excellent
weird
they met quota
jesus
GF might save a little FR by the time F7 becomes relevant
might as well do F7 if nothing else is in reach. You won't want to spend the FR when you actually need F7
Sylv said there’d be an obvious point to reinforce mid-G6, but I’m either blind, or stupid, cause I don’t see it
There’s several good nodes, but nothing that I see that demands a reinforce asap
base 6 renovation and astrium fuel eff
The Base 6 renovation (and potentially the fuel efficiency off to the side)
up to you if you want to get fuel eff before reinforcing, I didn't at my end.
I maybe just didn’t understand the base renovation description
Though with further thought, ir leads to more artifact gain
you get this one in b6.
Yeah, saw that in spoilers
yeah more artifact gain and changes b6 upgrade.
Even just the 10x b6 production bonus is a decent argument without understanding the renovation part other than 'even better b6'
I dis see the fuel efficiency, that was my thought of reinforce point, but that was for faster G6 clear, I was looking for somethibg kinda gamechanging
I forgot to spend scrap to upgrade ship damage that run so I had to undo as well. I think the key to that battle is balancing your cruisers on top and bottom so they can quickly kill reinforcements and then focus on the base again
B6 and fuel efficiency both lead to faster G6 clear, and quicker access to the gamechanging things
The warp or the crew was my guess, but didn’t seem like they’d be majorly relevant for a mid-galaxy reinforce
Faster G6 sorta is gamechanging
Since you'd need to reinforce at the end of G6 to get all the buffs anyway
I mean you’re not wrong, guess I just took the comment another way
I don't see why the 1.05x Fuel Eff is "gamechanging"
less 17-18 mins per run xD.
could also be new ship and utility
is there bb2 setup with boss?
#1387177734215827549 message no one with 1shot build yet.
Depends on how many runs you (or perhaps the "target" or average player) take to clear G6, after getting the upgrade
1.05x isn't a lot though I agree
The artifact gain seems more impactful especially if you haven't been in EoC hell ramping up Base 6
Fair, I "was" for a bit but not to the extent of you guys
The best fleet feeling is when you cleared a base last run and now you can save like, 150-200 FR
I can't get 37.7?
tbh, optimal G6 is probably reinforcing right after you can get the B6 upgrade, and then again after fuel efficiency. But I only want to do one mid-galaxy reinforce.
Wait, why would that 3 run gap be optimal?
You wouldn't even have time to push a single sector
Oh I misunderstood
Crew Suprem is huge
2.325x, do we stop using F2 now?
1 shot B41
I actually wonder if it makes sense to push base 6 upgrade + crew supremacy and then reinforce. So not looking forward to doing crew again. Might just do that, won't take that long to get there
Does the base 6 upgrade reset the slots? Cuz that would add a startup delay to the artifact bonus
it would actually be a nerf to me because I'm at 2.15x
for b13 this works at 1.5 power as well :)
1.4 power can be done by placing another heavy cruiser on the back rank fighter, and moving that fighter up
yes
you'll get a different b6 bonus afterwards.
Yeah but what does it do
That doesnt tell me anything
Does it reset slots on reinforce, or only after you purchase the 3e23 component upgrade?
just once.
reinforced just now, slots remain the same.
So no need to build back up to 3E23 if I have it before getting the G6 B6 upgrade, correct?
yes
Thank you.
just like how old b6 works
What run are you on?
Just finished 38
When did you beat b22
Run 18
do you have a build for B31?
Man beating g6 should be easy without reinforcing but getting the artifacts without that buff would be annoying
Which buff?
you get a permanent 2.5x when you buy the b6 upgrade.
yeah but i'd need to reinforce to get that
Oooooh is that what that does
it's going to be a kind of garbage reinforce if I do it
#1387177734215827549 message
I'm almost back at 126 after reinforcing, warp and reactor mostly delayed and research.
Damn that might be a reinforce and sit until G6 done, then reinforce again angle
Yeah
Awkward middle reinforce
So probably better to do it earlier rather than later to start making dividends on the artifact bonus
And then ignore efficiency because it’s pricey and only amounts to an extra 5% time delay
Although I wanted to T19 synth and research first
yeah, that helps if it won't take too long to reinforce.
Hmmm, the upgrade on my base went from 2.16 to 2.5x artifacts which isn't a large boost. But it does start the A.Synth and rebuild process
Oh it goes from current mult to 2.5x. That’s a bit misleading
I think upgrade should say cap current fleet artifact gain to 2.5x.
no improvement for B1 :(:( ppl are lazy to share their layouts for higher stats
Ok this is wild - reset with starting ship and without prestiging I'm at s72
16.78
3.275 
they're asking for clears on higher stats 
post it to spreadsheet and write a note
also atm i need 1.8x layouts
B1 17.54 1.8x most i could do
Alright where is the BB2 clear
Agh 1 shot is insane if even doable without 320
716???
That's 1000+
Yeah it doesn't count the health lost to remaining shots after the ships die @austere adder
gotta love an efficient run
B5 NS: 1.8x-49.88
@timber swallow 1 hit b33.
nice i beat mine
Heavy cruisers seem prone to breaking
like it stops moving and attacking, period
I have 2 sets of them out and one of them just STOPS
it's 100% a bug with the beam weapon, since it stops happening when I use the standard
why my ship not atk? (auto repeat on)
I've noticed that occasionally happens with heavy cruisers where they get stuck. Can't seem to repro it consistently though
bb2 is mean
This deals 1341
this deals 1735 for 100 more FR
2.2x is too low to do this clean
ok this is 1780ish
darg, not sure if you saw, 4th spliced crew needs 400 adaptation levels to unlock.
sheets does weird stuff when there's so many people. try refreshing
yea i did like 3 times
lame
68.21 on 2.1
do you have a better one before i fix the sheet
advisor says 65 but i didn't figure it out
rip
oh that's 58.37
the 63 was probably back at 2x
i like the part where mini rail is still better on neutral targets despite being nerfed like 4 times
hmmm
should i dump my remaining FR into GF or F7...
F7. You don't need it now, but when you want it you won't want to unlock it then.
i can probably squeeze out 1 level of GF at least since it's so far away
or can i
i think it's like 10 runs away at least
nah there's too many other F nodes
gz
How many more to max artifacts?
Hard to say, but I have 1/3rd of the artifacts I need right now.
is A9 even worth the trip, A8 gives a ton xD.
I think in theory when you cap out your R nodes it would be a FR dump
Also, sub 3:30h travel time is awesome for repeats
dang 46 is pretty low
oh what you got comin'
ok so assuming like 25-30 more runs, that's 5-7 days
humanity is totes doable
as for corruption...
maybe i should look into the acclimation modules
has there been any more reports of auto run improve giving impossible results?
I'm at 42 runs and trying to figure out a line-up for B46 right now.
yeah there's a couple
but not recent
people are mostly at 2x+ now statwise
and i haven't seen anything broken around those values
hmmmm ok
did you see my report about volley rng?
hurr
ya, looking into it later after stupid beam (and apparently cruiser with burst fire O.o) pausing
cool beans
I think it's clearable with only one armor tank cruiser
not with my hp
I put them bottom left
B9 1.1 S/H 132.68
(all ships 1 up from current 1.1 S/H)
i love sitting here for 30 seconds in solo cruiser clears
:)
what's a support station?
B17 is painful
apparently you need to spend the FR to unlock the tutorial 😆
same but i literally downloaded the update like an hour ago lol
I didn't tryhard that much but surely one right
hmthis got me 41.96 hmm
as opposed to what
this
doesn't practice mode tell you how much it used
?
funny as hell
too bad b18 and b19 cost so much that it's still kind of mediocre overall
apparently i'm not quite as bad as i thought, unless it's lying to me to save my feelings
Can you skip F2 at 2.5x?
Ah
teleport shotguns 
if i had a nickel for every time advisor default deploy was optimal i'd have 20 nickels
how is it doing this
O.o
that seems weird tbh
are you checking other configs
like its matching what advisor was, but maybe a different one would still be better?
yea, i mess around for 5-10 minutes with recommended build in different layouts
then i just hit advisor deploy and it beats them anyway
stacking at top is just op I guess 
Yeah I can't get he 71.94 at 2.625x
I can hit 75
Saving 300 FR over the course of a run due to removing ships cuz high stats and checking in on most recent sheet layouts
Feelsgoodman
Got the 8000 Crew Supremacy, why is Fuel Eff so damn important
howmany skips was that?
I think around 60
I'll post how many runs it took in a sec, busy clicking buttons on new run
And base is back to full slots again
72 runs to finish off the artifacts
how rough was bb2, is it a strict 2.5 wall?
When you're timeskipping that much you hardly give a shit
I wouldn't say hyper efficient, but I did make sure to run nodes over again after S upgrades (up until the end)
Ofc
I dont really do this but I do use the auto to do it
That's probably what he means
But taking ships away and "redoing the placement" is probably too much to ask
I did run nodes to optimize taking away ships and reducing FR count, on top of running with the same comp with higher stats for better FR
When I got to the end boss I ran through an auto-determine if it could improve FR pass
im debating between 2 R nodes or S to 2.5 for bb2 pushing next run
72 FR or easier fight
I generally pick whichever upgrades are cheapest - bang for the buck
I think the main thing is that S is always efficient and R isn't
if you want to fight a hard battle, doing it using more R means overdeploying or it might be literally impossible
S just helps
the other way around does exist, you hit a big raw FR sink and run out. but for some of those you can just partially contribute so it's fine
Stats are weighted at 2x resources
So 0.1 stats for 300 scrap would be equivalent to 0.1 resources for 150 scrap
B29 2.5x 63.05
so, um...is there a bug where heavy beams just...wont fire?
literally, they just move into range and SIT there
yes
fix/workaround?
S also applies the moment you get it, R only applies the next time you travel
ah, thanks. didnt spot it in the list
really? even tho resources are generally incremented in 0.01?
It's up to personal interpretation
When I was testing the fleet update with @snow willow that's what we arrived on
You can weight them higher or lower
Not sure
I asked and got mixed responses
So I don't think there's a concensus for "comparative value" other than "stats are better, generally"
Yeah I'm gonna punch the button I think
I'm not too worried about the 2 extra days or whatever to fully complete the galaxy
I just punched R myself. I did as much as I could until I had a decent stretch of time to do the R
someone put a B19 in B14 no it was just an image in a very wrong place, the old one was still underneath
the only 2 shots i've seen are like 250
and i think they deleted an old solution too as they had a "strict upgrade"
Ah, I did a 320
Couldn't find a 250
you can 2 shot with 200
200 total, 100 each?
no, 200 each
what S though
Ah, I might have delayed a bit, def higher than 2.2
Thanks for clearing up confusion
how much fr do you have?
270
then you can only do the 200
reaching bb2 isn't that painful
stretching to b33 is going to be fun though
nobody has posted anything in the 30s yet
you have to do most of it to reach r6
it's a hazard gauntlet
and b33 has 17500 hp 
B30 kicking my ass
this is a bogus set up, at least at 1.3
When do we skip B26/BB2
It’s good income so only when you need to push i guess
How the hell do you get this clear, it's 61 at 2.7?
did you try it
the shotguns teleport onto the vets and then get stalled by the fighters
Yes I tried it
I tried it multiple times
I would NEVER complain without experience

I have not found the other gamebreaking bug, no
Oddities is 10% still isn't worth methinks
Give us the 20% and then balance next galaxy around that 😛
XD

didn't seem like one where timing was a big issue
We get up to 2, 2% and 2.5% source later don't worry 
Yeah I'll recheck
NOOOOOOOOOOO No B31 clears
I actually have to THINK?
My disappointment is immeasurable and my day is ruined
dont hurt your self 😛
I'm getting there
Do you stop with B22 (D1) path at some point (until necessary again)
I already popped F7
From advisor but re-arranged
So you just don't go down B22, right?
I might pop it this run and save the FR to push next run
Yeah I have a 72.27 from advisor, thx though
with what stats?
2.925x
How do you even actually use the advisor, it never shows up for me
You lose
Then it pops up
If it doesn't pop up, nobody has solved it with equal (or lower ???) stats
62.64
might have to settle for 84.63 at 2.8x
Is this with the clear I posted?
nah, its b32
what was the 31 layout?
ty
Ok so yeah the 32 clear NEEDS those stats to even clear
I did it with 92.27 and I undid LOL
73.01 with CL vets instead
Thx, I'll replace
Or can you if you don't mind
done
Advisor is OP
hmm
i feel like doing a few runs with F1 enabled ate my F1less clears after i stopped using it post-BB2
Oh boy
I added a heavy cruiser to my fleet but i can't use it at bb1?
@austere adder best clear doesn't seem to play very well with the optional support stations
You should be able to, send screenshot?
I've had some weirdness
Oh yeah
75.83
I did. Shows.up on fleet screen
Very weird, and mobile
Very mobile
Thx for contributing to my micro-optimizations of FR
what do you mean?
May Sylv bless you
i had several optimized layouts without F1
This
but the game no longer saves them because i used F1 for 2-3 runs and then stopped
oh and it wont let you use them with it on?
yeah
oh wait they are fully gone you mean?
well
Yeah I can confirm?
fully gone
I've had weirdness with F1 after swapping a few times
ok do you ahve backup saves
um, sporadically
I have a supicion but not sure on this, if you can send me a save as is now, then one that had at least one other run without it thatd be superhelpful
if not I can just recreate myself I think
Ssame, RIP
i have one from 30 minutes ago that ill check
Why can I not use my printed heavy cruiser anywhere?
wat
Did you unlock it, or did you actually buy one in m1?
Both. See above screenie
Gonna try again from a full undo. Exiting game didn't fix anything
might need 2nd run for it maybe
So bases cannot use advisor right?
This is the 2nd run. It let me but a ship at m1
Er buy
Strange. 9t will add the normal cruiser but not the heavy.
ok well this is 172.92
still hunting for better
what's annoying is that mediums teleport to the furthest medium, not the furthest enemy
3rd try.... wtf... I have started fresh entry, restarted program, and i cannot use the heavy cruiser on bb1....
Or anywhere actually...
It takes the resources when I select at m1, but i can't use it anywhere
Finally hit GF1 
poor neglected GF
Halp
are you on mobile?
Si
bugged atm, latest update once on mobile will fix
Phew
for now try to find the little scroll bart on the right of the ships and scroll it down ><
you can get to it just hard to scroll that lol
Just like in real life
I can't see a better one?
b29 is harder after disabling the hazard 
Clearing up some misconception that I personally had
My final time doing crew "proper", and the first and only time I'll be able to use the Mass Sleeve print
I've never used it either
cost slightly less artifacts
Yes yes but you miss the siphon
Yes
feels like I'm just gonna end up sitting at s100 again after reinforcing for that node
prob gonna be able to push to 127 before i get it
Then push?
The issue with "intentional mid-galaxy reinforces" is that people sit at S100
surely the first mid galaxy reinforce with the descalar makes pushing worth it?
if there's a second mid galaxy reinforce, then you get the s100 issue again
well I don't know what's really in the later sectors but to me 127 seems like the limit with the key shard
the 50x scaling stats in sector 123
so you get an effective 3.1e8 x cap stats in sector 127 after the first reinforce
this isn't doable at all for me with 2.325
that;s kind of a lot
top mediums live, center medium lives, skirmishers still alive
chaotic system I know but this is a huge loss
sit up on your left buttcheek, hold your tongue between your teeth and squint
I can get this clear with 94.01
do you have support on?
🤨
my message seemingly got eaten idk if discord bugged
Yeah I deleted it, accidentally
but I was looking at practice B24 and there was no support
(that's because it's the wrong battle)
as in you tried to slot in the 25 team in 24?
I tried the B25 layout in B25, didn't work, then accepted my 94.01 clear, went into practice mode to try and figure out how it works with 2.2x stats but chose the wrong battle to test in
gonna undo B25 and just spend on F4
You on mobile?
😱 I wanted to steal someone's one-shot BB2 but no one to steal from
You need like 2.4
hey @austere adder could you double check this bb2 advisor? it worked for me on 0.3 but on 0.4 it's eating about 5 more FR now
probably related to the practice mode stuff you did in this version
although it does it in the non-practice too
oh well
I get 68.89 when I try it
F2 Skip results - 2.325x Fleet Multiplier
Nodes B7/B7/B9/B10
33.92, 30.13, 84.6, 12.74 FR spent, total of 161.39
With Support:
5.05, 13.55, 13.27, 5, total of 36.87+100 for F2 for 136.87
F2 not viable to skip still at 2.325x
beam heavy cruiser is still bad at 72.25, but it becomes 67.78 if i switch the heavy cruiser to non-beam
weird
i mean i do expect beam to be worse here, since there's not much time to keep a ramped beam on
but it's weird that it changed for me
and I get the 74.49 if I do the other one
ya
I think al the major bugs and inconsistencies are evened out
hopefully >.> <.<
the only major thing to do is the info saving reinforcement settings too I think right?
not really a bug just annoying
there was the thing about F1 runs eating F1less layouts
oh right ok
there also seems to be an issue where if you do a better clear on a replay, then keep messing around, it'll only save that first better clear
i just went from 96 to 76.6, then from 76.6 to 75.8
it only saved the 76.6 (this is still on the regular mode, not practice mode), and i had to undo it and restart
B28 from top layout to bottom layout
then i moved the frigate in bottom layout from B2 to B4
hmmmm
I have ALSO had weirdness with first clears on a run being worse than my previous best, with everything else being equal
Not what Solan is describing but still, kinda related?
you mean beyond the usual fighter chaotic system thing?
missiles are also decently chaotic ime
speaking of 'advisor'. I've literally never had one that actually worked out for me. The last time I tried it suggested two fighters :/ Or am I misunderstanding how it works?
more than I thought
you'll have to move the ships around, and advisor does work, had at least 2 helpful deploys today
I've got 7.... I had a lot more but as people been optimizing more its went way down
Run 1: B1 Cleared, F1 Unlocked, B2 Cleared, R1 Level 1, B3 Cleared, B4 Cleared, B5 Cleared, R1 Level 2, B6 Cleared
Run 2: F2 Unlocked, R2 Level 1, S1 Level 1, B7 Cleared, B8 Cleared, B9 Cleared, B10 Cleared
Run 3: S1 Level 2, B10 Cleared, S2 Level 1
Run 4: F3 Unlocked, S1 Level 3, B11 Cleared, BB1 Cleared
Run 5: BB1 Cleared, S1 Level 4, B12 Cleared, R2 Level 2
Run 6: S2 Level 2, R3 Level 1
Run 7: HF Level 1, R2 Level 3, R1 Level 3, R3 Level 2
Run 8: R1 Level 4, R2 Level 4, B13 Cleared, B14 Cleared, B15 Cleared, R1 Level 5
Run 9: S1 Level 5, B16 Cleared, R3 Level 3
Run 10: B18 Cleared, R2 Level 5, R2 Level 6, R1 Level 6
Run 11: B19 Cleared, S2 Level 3
Run 12: BE Level 1, GF Level 1, R3 Level 4, R1 Level 7, R2 Level 7
Run 13: B17 Cleared, S3 Level 1, S3 Level 2, B20 Cleared, B21 Cleared, R4 Level 1, R4 Level 2
Run 14: S3 Level 3, R3 Level 5, B22 Cleared
Run 15: B23 Cleared, S4 Level 1, B24 Cleared, S4 Level 2
Run 16: F4 Unlocked, B25 Cleared, B26 Cleared, R5 Level 1, R5 Level 2, R5 Level 3, B27 Cleared, R1 Level 8
recovering from fleet fatigue a bit and digging down into fixing deployments instead of letting autorun do its thing
huh - 34 entries here
the advisor appears if someone else has cleared the battle with those ships and the same damage/health as you
so how did I get two fighters as the recommendation? Bug, exploit?
have you tried all 45 combinations yet?
is there a base in G6 that two fighters would work? :/
there are a few that are 5/10 so you could probably throw anything
ah.
would be nice if this got boosted to like x1.05 too
but at the same time, it's still miles better than x1.1 fighter
so it's whatever
why does 1.1 fighter even exist
I'll take your 1.1 fighter if you don't want it ❤️
damn BB2 layouts are lacking
if I had a nickel for every time I tried doing a node without knowing there was a support
this seems reasonably good
against the metric of "there aren't any other clears on the sheet and I looked in discord for pictures and used those for help"
end of last run FR that could have paid into beam:
25.68 FR
actually paid (cleared B2 instead for +10 scrap):
12.57 FR
End of this run:
tragic
and yet, behold:
man
Auto Run in Background didn't give me the improved FR savings from having higher stats
i had a 2.5 130+200
#1387177734215827549 message
#1387177734215827549 message
did 700 + 1300 damage
told you :)
and seems like autorun in general just isn't giving me the FR I should be saving
autorun sucks
man I should give a setting for a save at start of every galaxy run huh
I still dont'h ave it
honestly I think a 'save just before leaving' is better
is it that autorun is doing reinforcements with wrong weapons?
cause that doesnt save?
after all, you can undo to the start of the galaxy
autorun is fine if your stats don't change at all and it can save you time but
then you can avoid this shit
but now I need to go through each battle manually and run the battle for my FR savings
for my issue and miniboss, we would want a save at the end of a galaxy run
just before we push finish run, cause then you can still undo back to any point in that run
yeah
I dunno how I can make it save before you finish lol
prestige saves -> same mechanic?
ya but thats a good idea and im tired
kek w
i lost 5 FR somewhere from my last clear and had to scramble at the end
eventually got it!
I didn't take pictures, But I think I did a 3+3->2+2 cruiser clear
So I'd say this setup looks pretty good
they die together
mutual destruction
who ruiined the spreadsheet with this nomenclature 😦
hmm
2025 is a good year (?)
where can I get Heavy cruiser beam?
thank you!
how many of you guys are at level 1 galaxy foothold
fun fact guys, shield regen enemies used to be 20% regen
i'm still level 0 even though on g5 i got like 2-3 levels fairly early on
You mean GF?
lmao that sounds funny
it's so expensive this time
I'm at 1
I got one by accident when I was supposed to get BE and left the galaxy, and it went into GF
+1 run to get BE 😭
F7 is single use
Don'y
it looks funny
you shank b43 in one run and then don't touch it anymore
btw don't even think about b43 before F7
it's completely impossible
well now I'm thinking about it
40 lasers doing 1000 damage each
you can try
seems impossible without F7 yep
in other news: D3 should be reachable sometime around b42 being reached
😦 how come I have no entries when I beat the advisor
I figured it out
update to latest version
any setup for B35?
I didn't update and I didn't have any and then today when I updated I got like 20
advisor rejects old version uploads yeah
oh he snuck in more patches
speaking of which, I think the advisors sylv told us to make in the beta version got deleted too
kek
i did notice that you can smuggle previous best into new stats advisor
even if it's a chaotic fighter moment where 1.5 > 1.6 or whatever
it'll still upload as a 1.6 clear
oh noes 😦
oh
at least practice mode tells you the exact fr used
so you can reverse engineer and if it's off by <0.2 or something you can just go fighter moment and move on
actual strat to save time figuring out layouts is to run battle, practice battle to look for exact FR on advisor and then try beating it
yea i've been doing that
sometimes there are easy optimisations you can do over the advisor
did you lose one
competition grows
yay I'm recognized
it's ok just add an achievement for 100 advisors right now
and then ill autoget it and not care about it anymore
anyone have b26 without support? xD
I don't really have the time to reverse engineer the layouts and optimise enough to get a lot of advisors
i uh
just getting within like 5% more than the best is good enough
don't think b26 is meant to be reasonable without support
don't bother
ohh so it's hard node without support, okay xD.
gotcha
super not worth skipping F4 if you care about b26
if you do take F4 though you can clear it with like one armor tank cruiser ez
very funny
yeah need to go b26 for R5.
bb2 and b26 are good scrap with F4, and it helpsa little with b25 too so it's usually worth it
probably less than me
you really love optimizing, If I can't kill a node, I just throw it on S or r node xd.
it's the fun prog experience you can only get at the start of a new fleet galaxy
otherwise people already figure everything out a month in
kek
yep my policy is everything in S nodes unless I can't get a level in it but can get one in R nodes with the leftovers
damn
and if I can't get another R node level, everything into S node
how good it is, idk but
in we go
with the buff on fast fueling, is it now worth getting? I reinforced only with b6 renovation
apparently I have a bugged previous best 😦
anyways, I already beat g6 on the s123 FR so now with max s126 FR it's like super luxurious
worth but if you already reinforced once less so
reported
How many runs is that?
if it's uploading... then someone is going to waste a lot of time on b7
how bugged is it
on my 44th run now.
lower than anythign on the spreadsheet at any stats
and you can't reproduce it?
nope
lol
I get like double it
i mean b7 you eventually get to 5/10
practice battle with the advisor
so it's not that bad ig
Was it a node with support fleet?
it is a node with support
Support was known to bug the first run at launch
weird when I do a fight that just has no advisor
I'm so middle of the pack, how has no one done this
Which one
B9 at 1.7
With support?
ya

like b8 has an advisor
so... I guess that ugy bought an S node before he did b9...?
What basic ship did you get at L1?
fighter
Well you're not getting my advisors at least
4+ fleet runs a day is a lot... or am I just bored of USI this week... hmm
yeah I have, which means I have to run 4+ fleet runs a day
perfectionism trumps the lazy sadly
how dare this advisor do the fight 1 FR better than me 😦
with the same ships
😦
which poor sod needed so many ships-
that's more or less my previous clear, minus one ship. But it's not 1.6x and it was never going to be 77 FR lol
1.4x stats on photo
sounds more reasonable, and probably like 120 FR
is there any point where you stop to spend that 100 on support nodes?
yeah
yes ofc
F1 is about 1.4x
okay guess im around that point - so i will try tonight
i reached the debris fields so far and started to cheap them down
geuss beam thingie is next stop
There's variance in hazard/support fire
Sometimes they work miraculously, others not
found out the cause - need to change weapon on fighters
i think the volley thing got fixed
hmm, maybe not, i think the beam bug took priority
Beam bug still exists
nice
partially fixed
volley inconsistancy shoudl be fixed
beam bug (and apparently ultra rare non beam bug) gonna be one of those that lasts ages it seems lol
it's what sylv gets for playing with chaos
oh there's no advisor for this fight 😦
... but there's a clear on the spreadsheet
oh now there's an advisor
what triggers the advisor showing up??
isnt it lose a fight enough times?
like 90% of the time it shows up after losing once
try losing with just a single ship or smth
but I lost a lot of times here, and wona bunch more, and then suddenly it showed up when I was about to accept my fate
Losing once should try show it if it exists
go to practice mode settings and click check advisor
don't you need to win the fight at least once to get to practice mode?
why?
because you can see the advisor
cant practice mode though
B11 improvement
S: 2.2x-15.67
also the question was just what makes it show up, not how do I view it
just throw a ton of ships for quick and dirty clear and undo it later
wait I don't have it..
practice mode doesnt seem to think it has a hazard o.O
oh the spreadsheet is for b14 lol
yeah, looks like someone messed up the spreadsheet
wonder what screenshot is suppose dto be there
more stats bad 😦
there were hotfixes - some layouts start working differently
nope. did it 5 minutes ago
u must be far ahead of me - 100-89 is expensive
hi
no one posted a B13 clear without the new ship 😦
wow calling yourself a liar like that smh
sylv asked us to test it to confirm if it was
effiency
have u got a GF level already?
no


