#Materials required per tier/unlock next to synth

6 messages · Page 1 of 1 (latest)

orchid island
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It would be especially useful in the early part of the game when you still need salvage ||or the new materials|| to continue synthing.

Let it assume that things are like what you currently have.

This would be useful as we could know how much we should save in order to progress.

rapid hawk
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would it be useful if it doesnt account for th elower tier mats you ahve to amake though?

orchid island
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I think so. It still allows you to know how much you need to approximately save up.

misty silo
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what if it just showed the xp required

dusk shore
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There's a potential issue here with the ability to either level to 80 or hit the milestone in the next mat to inf, assuming we're talking about just when you can craft mat free.

Additionally, the mat1 requirements would have to be accounted for in the synth requirements for mat2, but that changes drastically if you equip any form of XP or output booster (or lose one, obviously)

Not saying it can't be done, for sure, but I wouldn't want to just print onto mat 2 "2e5 synth to get to level 55" if that's not accounting for the other 6e5 salvage req for mat1 requirements

Unless Sylv can make it take those into account?

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(which is just a longer version of what Sylv said above) 🦄