structured-suggestions
Fighters: Postpone attack
Functionality
Core
Unbound Research
Research
UI
Tier 10 Research module improvement
Reactor Power Priority
Reactor
When the Cost of Something Falls To 0, Put 0 Or Remove It
Let us reinforce without any rewards
Meta
Functionality
Upgrade Level Breakpoint QoL
Core
Warps
UI
Warp upgrades ctrl+click to buy max amount.
Functionality
Warps
Reactor overdrive tier upgrades should not be automatic
Current smart crafting recipe should be displayed on UI. See pic.
UI
Synth
UI options for color blindness?
1 hour time skip
Auto Warp: Auto Enable
Functionality
Warp manual exit
Warps
Marketable skins as steam drops
Meta
UI
Large Reactor separate charge and active bars
UI
Reactor
Update specimen research info
Buy multi for base upgrades
Bases
UI
Sector Data should indicate in which you are
UI
Fighters Focused Target
Functionality
Capital Ship Boss Fights: Shield Regen
Functionality
QoL Ship
Add Crew Bonus to Void Energy Boost
Crew
Make floating Energy Voids fade out instead of vanishing instantly
Functionality
change reinforce consumables bonus
Reset capital hangar focus
Functionality
UI
Continue with layers already there?
FPS Cap setting should be a text box not a slider
UI
Deselect Capital Part
Add some way to travel faster in cleared sectors
Prevent smart synth from using materials created by other smart synth slots.
Synth
Highlight currently targeted part
Loadout Share channel
AI Upgrade
Functionality
UI
Change the Cyber specialist black upgrade
AI/QoL addition, toggleable max upgrade limiter
AI Upgrade
UI
Functionality
More loadouts
AI Upgrade
UI
Capital compute consistency
Fighter buff
Auto VM based on spend
Add some sounds.
Hovering Over New Achievements Should Show a Tooltip
Key Shard QOL Improvement
UI
Smarter+ Synth
Functionality
Synth
Salvage Redirection doesn't do anything post-Capital
Crew
Compute
R1/2 Reactor Ideas
Future Reinforce reward - Advanced Crew Training
Meta
Crew
Auto Merge for Shards Improvement
AI Upgrade
V Device
Allow "Optimize" auto reprint on inactive crew
Functionality
Crew
Breakout completed warps into a separate view
Capital resource tooltip should include efficiency bonus