#Complete revamp of level fun

6 messages · Page 1 of 1 (latest)

clear swan
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A friend of mine and I have been playing the game for a couple of months now, we got the platinum and we were trying to complete the new levels to get all the thropies again. Since the beta, level fun has been a very boring and counterintuitive level. We have gone through the game many times and we had liked all the levels except for this one. It is not because of the difficulty but because it is boring to play.

orchid shoal
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Really? I've had almost the opposite experience. My buddies and I actually enjoy Level Fun as one of our favorite levels. The atmosphere is really quite good and the monster is genuinely scary, if a little easy to avoid as long as you find coins early enough. The Red Light Green Light section took a little while to get down, but it's not so hard or drawn out that I would count it against the level design. I actually have a lot of fun running around in it. Which parts are you not enjoying?

open plover
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i agree with OP more; it is boring

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i'd keep everything the same besides the amount of the partygoers on that level... i think it'd be more fun and would make more sense to me

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red light green light game is kinda boring too but not like i didn't have troubles finding the exits out of that

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still i think if the entities count was increased it'd be way more fun