#Property Robbery Bundle [+7 robberies] [ESX/QB/QBX/CUSTOM]
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Script allows players to break into different type of properties with multiple ways (lockpick, crowbar or hacking device). ▶ Features ▶ Requirements ▶ Furniture variations examples ▶ Main config Preview Youtube Discord server Purchase Escrowed 29,99€ + tax Purchase Source 79,99€ + tax Code is accessible No Subscription-based...
Sale 24.99€ + alv for the next 48 hours + giveaway in my discord.
UPDATE - VERSION 1.1.0
- Added a shell offset option on every property type, you can change shells spawn position.
- Added
removeoption on some furnitures, on prop search / steal setted item will be given and prop removed (https://streamable.com/ze9h3o)- Some furnitures are now locked (preset),
isLockedoption can be changed depending on furniture- 2 new small warehouse furniture variations
Edited files: all
Looks cool🔥
1x Property Robberies Escrowed giveaway on our Discord server.
Property Robberies Escrowed for ONLY 19.99€ + vat for the next 24 hours.
UPDATE - VERSION 1.1.1
- Fixed dynamic doors not opening when lockpicked
- When looting furniture, the target option is removed from all players unless
temporaryStashis set to trueCooldownandlock doorFI locales have been fixed- Added a new
waypointoption inclient/data/phonebooth.luathat creates a waypoint to the location- Price reduced to 24.99€ + VAT
Edited files: all
wip
Source code price reduced to 44.99€ + VAT
MINOR UPDATE - VERSION 1.1.2
- Added new robbery type: offices, with 3 different furniture variations
- Added guards that can spawn with weapons (configuration depends on property type)
- Added alarm panels to every robbery type as a preset
- Rewrote loot searching on the server side
- Cooldowns now use player identifier instead of source (prevents players from rejoining to bypass cooldowns)
- Increased all model request timeouts from 1000 ms to 5000 ms (prevents models from failing to load with poor internet)
- Added
GetPlayerIdentifierto all framework bridges- Fixed version check not being included in fxmanifest.lua
- On sale for €19.99 + VAT this week only!
Property Robberies [+7 robberies]
Property Robbery Bundle [+7 robberies] [ESX/QB/QBX/CUSTOM]
On sale for €19.99 + VAT for the last 24 hours
UPDATE - VERSION 1.1.3
- Fixed searching bug that allowed you to search same furniture multiple times
- Loot pool sorts items better, a items chance is now accurate
- Guards spawn chance can be now true or false
- Fixed few other bugs
Edited files: all
~~Easter sale -20% off! https://0-scripts.tebex.io/package/6706247 ~~
UPDATE - VERSION 1.1.4
- Fixed a search bug that allowed repeated searches of empty furniture (when not using temporaryStash)
- Fixed safes searching with temporaryStash enabled not working
- Phone booth will no longer return already robbed properties
- Alarms audio bank request increased from 1000 ms to 5000 ms
- Fixed few syncing problems and improved error handling
Edited files:
src/client/main.luasrc/client/utils/functions.luasrc/server/main.lua
Price reduced to 19.99€ + VAT
UPDATE - VERSION 1.1.5
- New task cannot be started at the phone booth if one is already in progress.
- Added new locale
robbery_already_marked- Fixed cooldowns on the phone booth
- Increased shell offset for offices
- Fixed a few syncing issues
Edited files:
src/client/main.luasrc/client/utils/functions.luasrc/server/main.luasrc/server/data/properties/offices.lualocales/*.lua
UPDATE - VERSION 1.1.6
- Added missing item removing functions on police locking door
Edited files:src/client/utils/functions.luafxmanifest.lua
UPDATE - VERSION 1.1.7
- Fixed exploit that allowed to dump webhooks and other server-side data files.
Edited files:fxmanifest.lua
UPDATE - VERSION 1.1.9
- Added support for
qb-target,ox_target, andcustomtarget scripts- Moved shared configuration to
src/shared/config.luaand added a newtargetoption- Changed
lootandsafelootpool structure in every robbery type- New command available in debug mode:
property_robbery:convertItems robbery_type loot / safeconverts old item formats to the new structure- Added required inventory items in the
inventory-items/directory
-- Old format
['item_name'] = {amount = {0, 10}, chance = 50.00}
-- New format
{name = 'item_name', amount = {5, 10}, chance = 50.00}
Note: The old loot pool format for cabinets and safes is still supported, but it's recommended to convert to the new format.
Edited files: All