#spawn apartment without ui
1 messages · Page 1 of 1 (latest)
qbx_apartments/client/main.lua:454:
RegisterNetEvent('apartments:client:setupSpawnUI', function(cData)
local result = lib.callback.await('apartments:GetOwnedApartment', false, cData.citizenid)
if result then
TriggerEvent("apartments:client:SetHomeBlip", result.type)
else
local apartment = sharedConfig.locations['apartment1']
if apartment then
local apartmentData = {
label = apartment.label,
enter = apartment.enter
}
TriggerEvent('qb-spawn:client:setPlayerInApartment', cData.source, apartmentData)
else
print("error")
end
end
end)```
I tried to change that but it doesn't work. I don't know if that's enough or if I'm making a mistake
my config: return { locations = { ['apartment1'] = { label = 'Eclipse Tower', enter = vec4(-777.05, 319.65, 85.66, 359.23) }, } }