#change apartment shell
1 messages · Page 1 of 1 (latest)
local objects = {}
local POIOffsets = {}
POIOffsets.exit = json.decode('{"x": -1.50, "y": 10.0, "z": 1.3, "h":358.50}')
POIOffsets.clothes = json.decode('{"x": -6.028, "y": -9.5, "z": 1.2, "h":2.263}')
POIOffsets.stash = json.decode('{"x": -7.305, "y": -3.922, "z": 0.5, "h":2.263}')
POIOffsets.logout = json.decode('{"x": -0.8, "y": 1.0, "z": 1.0, "h":2.263}')
DoScreenFadeOut(500)
while not IsScreenFadedOut() do
Wait(10)
end
RequestModel(`furnitured_midapart`)
while not HasModelLoaded(`furnitured_midapart`) do
Wait(3)
end
local house = CreateObject(`furnitured_midapart`, spawn.x, spawn.y, spawn.z, false, false, false)
FreezeEntityPosition(house, true)
objects[#objects+1] = house
TeleportToInterior(spawn.x + 1.5, spawn.y - 8.0, spawn.z, POIOffsets.exit.h)
return { objects, POIOffsets }
end)```