So for a few examples
CDR cap is 40%. Let's say I build 60% CDR and the enemy uses abyssal Stone on me to reduce my CDR by 20%, would my 20% from overcap stats come into calculation once I'm reduced below the 40% cap from the item? Or what the game just pretend to stats don't exist since normally they don't do anything.
The HP5 cap is 100, if I build 170 HP5 and I get anti-healed for 40% is my HP 5 value lost mitigated by the excess 70 hp5 I technically have built?
If I overcap attack speed by 30% so my attack speed is 2.5 but the enemy is running Aura attack speed reduction of 25% which would reduce my cap attack speed would they overcapped stat values come into play?
These are just examples I don't care about any specific example unless it performs and behaves differently than the others.
Does anyone know the answer to this?