#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 288 of 1

chilly granite
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physical sports can have larger teams because theres no cooldowns to track and players are interchangable

muted condor
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WT is the best version of the finals and no one can change my mind

compact tundra
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Like I'm ok with 5v5 but then if a teammate goes cloak and dagger you've lost 1/5 of your team. Meanwhile in 8v8 it's ok to go down to a 7v8 and hope your dagger gets picks

chilly granite
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yeah, and I thik 8v8 is a great casual mode for that reason, but even in comp tf2, you can't do spy because the enemy team will have 6 useful players

sudden pewter
chilly granite
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like, if you're asuming comp, youu're assumign playing vs 8 effective enmies, not 7

compact tundra
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But that's for different reasons, that's cause of the double tanks dominance in meta because tanks were heavily favored in that game. The finals could easily make it work

sudden pewter
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There’s dumbasses that just siphon coins because they can’t wait for a revive

chilly granite
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bro u think finals doesn't have tank mmeta

muted condor
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Read up the chat please. These people are clinically insane

sudden pewter
unkempt moss
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I've been replaced by bow user. That's about all that's happened.

compact tundra
chilly granite
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don't make excuses for embark's shit decisions

sudden pewter
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It’s a blessing and a curse

muted condor
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They want to rework 1/3 of the game for no reason

sudden pewter
unkempt moss
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More like 4/5

sudden pewter
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Is it bow fella? He’s a lost cause

unkempt moss
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He saw me talking about the gateway on heavy and doesnt understand that its part of a large number of changes

sudden pewter
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Not sure what you expected

chilly granite
unkempt moss
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Because I said I was reworking several gadgets and guns and he thinks its solely to work gateway in to the heavy class

chilly granite
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gateway is fundmanetally broken and even the best players are barely exploting it

muted condor
indigo nexus
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Excluding the aforementioned core game mechanics (which I think would justify my stance alone), a gameplay loop where several teams of three traverse around a much larger map to compete over those small, time-based objectives.

sudden pewter
muted condor
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Bro wants to rework every heavy gadget and spec and give it gateway

muted condor
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We need to euthanize him

unkempt moss
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Still not understanding that it's part of a larger patch. One that removes defib, gives Vanish to Medium, and reworks turret.

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There's dozens of changes in the patch and he locked on to a statement about the newest change.

muted condor
unkempt moss
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Sorry, its finals 2.0. I know you guys love this stale meta shit but I'm going all out instead of "what if we reduce BFR fire rate by 2 because then it has a slower ttk than this gun i do like"

muted condor
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Look at the flowers

chilly granite
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but yeah, 6v6 is bad for spectators because it's too mcuh moving parts for plebs to keep track of

unkempt moss
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I'll keep it to myself. Its just a passion project anyway.

chilly granite
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same with 3v3v3v3

chilly granite
muted condor
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Weapons play differently in cash out and TTK doesn’t matter as much

chilly granite
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and more skilled playres will alos be more skilled in creating favourable fights for their wepaons in cashout, so balancing for the weapons' peak performance in tdm is more important

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so that weapons aren't overpowered in the hands of best players in cashout

chilly granite
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honestly both DB and m11 should have falloff start at 7.5 meters to create more space for waepons like (old) v9s and xp54

unkempt moss
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Just remember Catter, when the servers are being shut down, your people chose this guy as your champion.

chilly granite
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with db/m11 at 7.5m falloff start the v9s and xp54 both would be more viable in all modes and the power level of the m11/db isn't unplayably bad

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play light for a season and then tell me your hotttest takes

unkempt moss
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Wtf why?

chilly granite
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racial slur gooking abbrevated

sudden pewter
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Your name abbreviated is a slur supposedly.

unkempt moss
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Oh I didnt even notice it

chilly granite
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it very much is a slur, althgouh pretty dated

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I don't think anyone born after 1975 has used it ever

muted condor
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A great example is actually bow. Landing one head shot on the enemy heavy does more to win you the round on cashout than killing a heavy 3 times in TDM. You take away a heavies ability to steal your cashout instantly even if you don’t get the kill

chilly granite
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tell that to the enemy heavy who steals under me 😢

muted condor
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Kills don’t matter getting the cash is all that matters

chilly granite
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this guy didn't get the memo he was supposed to stop pressing button

muted condor
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If you land the head shot before they try to steal it stops them from even attempting it

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Not what I’m talking about

chilly granite
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I mean, the h+ can outheal the bow's dps on headshots

muted condor
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If they are half health they have to heal but before going for it and that wastes time

chilly granite
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so I don't think your point is real anyway

muted condor
chilly granite
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I agree

but it does exist in its current form

muted condor
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Also that means their light is not putting out did and easy to kill

unkempt moss
muted condor
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If they have a pocket light you can ignore the heavy and get a free light kill

serene glade
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šŸ”Œ friend

unkempt moss
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Nama, pull it. Please.

chilly granite
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ok, so basically, burst damage is good in high ranked because you hit them and they're intelligent enouhg to not just naked steal with no hp

whereas in my ranks they just naked steal with no hp and their team heal them so it doesn't count for shit

muted condor
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That’s also why you have more ways than just killing the stealer to stop it

sudden pewter
unkempt moss
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Alright.

sudden pewter
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I’m willing to give it a read, I’m sure there’s some nuggets of gold in there

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But if there’s a ā€œgive the sniper ironsā€ I will pull poop out of my ass and start finger painting

slender fiber
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too many modern style guns add more early 20th century guns

muted condor
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In higher ranks teams will usually have three ways to stop a steal and work together to do it

indigo nexus
unkempt moss
serene glade
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we should add more hitscan weapons i think

muted condor
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Heavy can brute force a steal against uncoordinated teams but if even two people work together it stops that

chilly granite
unkempt moss
chilly granite
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and it would make it significantly better in actauly TDMey situations

unkempt moss
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Light doesnt gave a weapon named after Greek mythology so I named it that.

sudden pewter
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Do other archetypes have one?

chilly granite
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I don't think any of my weapon balance takes would actually ruin cashout, even if they are slightly better

are high ranked lobbies full of bows right now?

muted condor
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Also light is better for finishing kills in cash out and shouldn’t focus on winning 1v1s as much

chilly granite
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cerberus and ??

sudden pewter
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Is there a Greek Lewis?

unkempt moss
sudden pewter
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I totally forgot it’s called the BFR titan and not just the BFR ngl

serene glade
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Beef titan

unkempt moss
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Beefer

sudden pewter
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Big Fucking Revolver - Titan

unkempt moss
muted condor
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BFR stands for Bitch Fuck Rancid

muted condor
chilly granite
# indigo nexus Well, I agree

I do think it would affect the cashout meta, but I don't think that balancing weapons for tdm would really ruin cashout meta

the main changes are that arn neeeds a cqb nerf, m11 should probably have worse max falloff and worse falloff start

flamethrower reach should probably be slightly worse with significantly better dps to compensate

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the flamethrower is "balanced" right now, but in tdm with smaller maps, it's signficantly harder to counterplay

serene glade
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This game will be forever stale and horrible balancing around multiple modes

chilly granite
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and that's somewhat bourne out in close quaters in cashout maps

on the larger cashout maps its awful

muted condor
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Balancing around a side casual game mode is a horrible idea

unkempt moss
chilly granite
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you realise that cs1.6 was balanced around casual gameplay and deathmatch servers?

they didn't even change the balance much at all for pro play in any of the games

muted condor
serene glade
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Cs is for homosexuals and Russians so I did not know that

muted condor
unkempt moss
chilly granite
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I mean, balancing for casuals should always take priority because casuals are the lifeblood/cashcows and spectators of esports

muted condor
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Balancing around side game mode that is not the actual game is not balancing for casual play

chilly granite
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not assuredly deathmatch casuals, it should be themost populus casual mode

serene glade
chilly granite
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you preempt my calirfication bitch

muted condor
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TDM is purely for shits and giggles or warm up

chilly granite
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šŸ˜„ lol

anyway, in csgo, economy effects weapon balance in non-tdm modes but finals doesn't have that

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so balancing around flat weapon balance in tdm would be fine

maps should probably bemore representittive of real gameplay though

unkempt moss
chilly granite
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the biggest change to make stall less effective and to make cashout weapon balance more similar to tdm weapon balance is just longer cooldowns on all util and no reset on death

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but that's a change that should happen anyway becuase right now there's not much tactical depth to using gadgets

serene glade
chilly granite
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why even have cooldowns if thery're gonnna be up for every damn fight

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cough cough evasive dash cough cough

unkempt moss
muted condor
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We need to purge some of these people

serene glade
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Thursday the shackles release for good

chilly granite
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48s cd on rpg and teamwipe is a 25s cd so if the fight is more than 20s, then they' have rpg by the time you resawpn

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very restricted very tactical

serene glade
unkempt moss
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We must hold hope that things can bloom in these barren lands. The people dont know they are at fault, they only know consume and watch state sanctioned esports.

chilly granite
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saveing resources should be optimal in some circumstances

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if you die without having used RPG you have done somethign wrong

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alternatively gateway

serene glade
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3rd parties

chilly granite
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40s cd, so again, you have it for every fight that lasts longer than 15s

muted condor
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Gadgets come back fast because that’s fun

chilly granite
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and how reliable are third parties in final round??????????

serene glade
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Like an effective 3rd party push will catch you without CDs

serene glade
indigo nexus
chilly granite
muted condor
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3rd parties is already almost a guaranteed win so longer cool downs would be worse

chilly granite
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third parties/3v3v3v3 doesnt belong in a ranked mode anyway

and 3rd parties owuld be signfiicantly nerfed if cooldowns persisted over death, which is the other half of my arugment

unkempt moss
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Googs-san! Please! You are outnumbered!

serene glade
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If ranked was 1v1 I might send mail to embark. Pipey

chilly granite
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if you wnat to play cahsout play world tour

muted condor
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If cooldowns were longer half the gadgets would suck ass

chilly granite
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3v3v3v3 is ass for an "esport" mode

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some gadgets can be differentiated by having avilability for every fight, such as frag and flash

placid slate
chilly granite
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smoke is already 50s cd/9s duration, 100s cd if you use both

muted condor
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Why wouldn’t you have gadgets for every fight?

chilly granite
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that's why nobody uses smoe when you can use goo

serene glade
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@unkempt moss retreat!

muted condor
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That’s literally the point of the game if I didn’t want gadgets every fight I’d go play cod or battlefield

chilly granite
# muted condor Why wouldn’t you have gadgets for every fight?

I would be fine with gadgets being a cooldown of like 5-20s, and being balanced around potential multi use in one fight, and being expected in literally every fight, but right now the game is in a weird middleground where a team that wipes fast will punishyour cd's because they get reset on death, third parties can push cds, but cds aren't long enough for tactical decision making on when to use an important gadget is a major factor

muted condor
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Yes they are

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You just have to push at the right time

chilly granite
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when to skip using a gadget for an entire figth** is an important factor

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there should be tactical advantage to holding stuff in reserve but there isn'

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beyond being slightly better equipped to deal with third parties

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keep in mind I'm coming from a dota background here

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my background is mostly dota, csgo, and quake-likes

muted condor
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You’re supposed to use all your gear in a fight that’s how the game was made

chilly granite
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quakeclones jsut have resource managment via what resources you can pull from the map itself

csgo has a per round economy, so saving money/doing a light investment in a fight is an important resource

dota has some short cooldowns, some long cooldowns. Some spells are meant to be used in every fight, but some are meant to be used only when it's perfect

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the finals with death cd reset, long death timer and long walk to fight has no economy at all

muted condor
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That’s the point

chilly granite
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in every fight there will have been an optimal time to use the gadget and if you didn't, then you made a mistake

muted condor
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It’s a game show, you should be using everything available to you and making a show of it

chilly granite
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then cooldowns should be shorter so you can use multiple in a fight for spectical

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death timers should be shorter too to compensate

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and less spawning 200m away and walking for a min to get there

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thats very gameshow watching a team walk to the ojbective

slender fiber
indigo nexus
chilly granite
muted condor
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Gadgets are in the best possible cool down right now because you are able to use the on average 1/2 times a fight so you can’t just spam them and need to be optimal but it’s short enough that you actually use them every time and have them for 3rd parties

chilly granite
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theres two opposing ideas of the finals and they simply dont agree on balancing

gameshow or esport

muted condor
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Then there’s the third one
TDM players that don’t want to play The Finals

chilly granite
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if that were true i would play one of the alterantives (tf2, r6s, csgo)

muted condor
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R6 is not an alternative to the finals and never say that again

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I will find you and your dog

chilly granite
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it's the most similar in terms of having gadgets for every fight

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and in that being shitty design

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tf2 has mana for economy on medic for the uberchage effectively

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and thats basically what comp tf2 is balanced around

sudden pewter
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I enjoy TDM but it isn’t a replacement for vanilla finals. Game shouldn’t be balanced around it

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Holy fuck I’m late

chilly granite
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ther's no weapon economy so i don't see how cashout significantly affects interplay of weapons

cb op in cashout, cb op in tdm

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is the bow signfiicantly op in cashout right now?

muted condor
chilly granite
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and tdm class meta being light favoured because light is more fun

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p90 is stronger tdm than cashout because its' easier to keep people in cqb, cb is even better because light spam

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flamethrower strong same reason, i stand by my opinon that flamethrower has too mcuh reach and should lose reach gain dps though

muted condor
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Flamethrower is already mid

chilly granite
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lots chip damage in tdm make flame better, combined with good reach on tight maps make it significantly better than cashout

i think ft dps is too bad for cashout but reachis too good, not sure on numbers but feels big reach

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biggest outliers in tdm stats are for sure flamethrower and dagger

ft benefits the most of any wepaon from chip damage and cqb

dagger loses the most to not having objectives enemy need to focus

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flamethrower also best against light

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(like, if light is obligated tobe in room with flamethrower)

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in cashout harder to force situation where light must face flamethrower in same room

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but good player can abuse so i think fair to balance ft around it

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ft has 7.5m reach

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basically the entire room for the practice range house

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7.5m rounded 8

muted condor
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I mean yeah it’s not a melee weapon

chilly granite
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8.3ish? m

muted condor
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Bro wants the already mid weapon to be even more mid

chilly granite
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you can cover an entire room by walking 50cm

sudden pewter
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The light cannot possibly comprehend that the 150HP does not perform well in prolonged engagements against the 350HP enemy in its weapons effective range

Many such cases

chilly granite
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the practice range house room is fairly lrage

chilly granite
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many rooms are significantly smaller

I don't think the ft would be either useless or melee, with 5.5m range

muted condor
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Congratulations it’s now completely useless

chilly granite
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sledge is 2m

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spear 4m

muted condor
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It’s already outclassed by every melee and shotgun so doing that would take it from mid to just bad

chilly granite
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i did say also give it a bunch more dps

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flame thrower, if it touches you, should fucking hurt

but it should be possible to kite in builidngs, even if difficult

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right now even in big room, heavy can FT and spin circle and cover entire oroom

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room in discussion

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i think 7.5 shoudl be where falloff start for m11/db

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maybe 7.5 too mean for m11, maybe 8.5 for m11

calm ivy
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Skin-idea : for the gateway : two ospuze-cans as throwables and the fizz effevt as port particles

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would at least add one skin to it

chilly granite
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i also want buffs for the fire afterburn, so that would also help the flamethrower secure kills on enemies who break range

chilly granite
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do u not think that flamethrower should better reaward players who position effectively with it?

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right now its too easy so u can't make it rewarding to hit people with it

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so its just kinda mid

compact tundra
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Wait wait wait, are we talking flamethrower, 1 sec let me read up

muted condor
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It fine as is because it’s a good weapon for less skilled players but doesn’t invalidate good players

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Making it deal more damage with less range will only fuck over melee even more while making it worse at fighting every other weapon

chilly granite
#

Being able to cook a whole ass room without moving isn't cool

compact tundra
muted condor
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Your suggestion makes it instantly invalidate melee while not actually changing anything that make it mid anyways

chilly granite
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Flamethrower is already somewhat a melee counter

muted condor
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And it would be even more so

chilly granite
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That's fine? That's it's niche?

compact tundra
muted condor
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While being worse at literally everything else

chilly granite
sudden pewter
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God forbid a weapon is niche and not applicable in every situation imaginable

compact tundra
chilly granite
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No? 6 metres is not meele

sudden pewter
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This is why we need irons on the sniper, so I can turn it into a shotgun 😤

compact tundra
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Flame isn't melee or a gun, it's this cool in-between with a heavy focus on utilizing your items effectively

compact tundra
muted condor
chilly granite
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I also proposed making the M11 and dB falloff at 7.5m

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Making flamethrower 6m fits nicely between that and melee options while making it less dominant in cqb

muted condor
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That would be like adding a weapon that auto tracks and one shots enemies that are more than 50m away. Sure it kills the sniper every time but is literally useless if the enemy is at 49m

serene glade
chilly granite
compact tundra
chilly granite
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For most users it would practically just be a DPS increase

muted condor
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And that’s a dog shit idea lmao

chilly granite
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And small rooms would still be easily covered? We're talking about a 1.5m radius decrease

compact tundra
muted condor
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I normally to to be nicer but this idea of just horrible plain and simple there is nothing good about it

carmine relic
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w

muted condor
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You’re suggesting making it harder to fight ranged enemies that it already can’t win against and a instant win against the weapon type that already sucks

surreal snow
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hello

chilly granite
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u guys do know how far current reach is right? it's 8m displayed in game

indigo nexus
chilly granite
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it is (for some weapons ) rn becuase dps is ass on flamethrower, but conceptually it shoulnd't be

some are correctly countered by flamethrower

muted condor
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Yeah, that 8m is the only reason you can even kill lights at all

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If it’s shorter you would never kill another light

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You can already just walk backwards and kill the heavy as a light against flamethrower

chilly granite
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the heavy should sprint becuase shooting walk speed on light is slower than heavy sprint speed

muted condor
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Flamethrower is a low skill flow weapon made for players that have a harder time aiming and lets them help the team without hurting the good players

chilly granite
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right now that's a trade but if the dps was better then heavy could sprint catchup and win the tfight

muted condor
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It’s perfect at what it does already

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Changing it just makes it worse and just shit or a skill less instant win

chilly granite
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7.5 in game

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100fov

I'm saying maybe 6 or 6.5m

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most lowskill flamethrowers play angles that put them well within 6m anyway

muted condor
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If you’re looking for a saturation weapon that doesn’t require perfect aim and rewards positioning you’re looking for the mini gun

chilly granite
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yeah that's not an accurate desciption of the minigun in the finals at all

muted condor
chilly granite
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that is litearlly not true

sudden pewter
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It could reward aim more Ishallah

chilly granite
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the per bullet damage is too high/dps too low to make aim not matter within it's spread

sudden pewter
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I tried to destroy a Zipline from around 10M and it took 200 bullets of my available 250

muted condor
chilly granite
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I think the minigun should have lower per bullet damage with more rate of fire and spread to make it more of a reliable saturation weapon

muted condor
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Just point it at the high chest area and home fire. No perfect aim needed

sudden pewter
muted condor
slender fiber
#

give heavy sandvich equipment item

chilly granite
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spread at 7.5m is literally the size of a light's torso, that's not a saturation weapon, and you actually need to hit most shots for good ttk

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objectively not a saturaiton weapon

muted condor
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You dont even know how to play mini gun so hush

chilly granite
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m11 spread same distance

muted condor
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You saturate the enemy light’s entire body with bullets simple as

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It’s perfectly balanced and is in right next Shak as a example to all other weapons of what they should be

sudden pewter
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Oscar please smite this fool šŸ™

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Cannot believe it, he wants the minigun to be:

  • Less Accurate
  • Fire Faster
  • Deal Less Damage
    When it already takes insane positioning to make use of it due to the windup and LoS requirement. Blud wants to make it weaker when enemies run away
chilly granite
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no

net more dps

behave more as a delete button to an area

analog pewter
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They should buff mini by making it hold into its spin for a little longer

sudden pewter
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I’d be down for that, but it’s definitely on the cusp of being OP and once the hivemind detects it, game over

chilly granite
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it would require significant tuning to not be op

oh u mean holding spin

i mean I stand by that take good take

sudden pewter
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It’ll just take one Finals grifter to release the SLEEPER OP PICK??? video and it’ll all come crashing down

compact tundra
muted condor
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This guy

analog pewter
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Slower spin decay would be perfect. Just a teensy bit

muted condor
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I’m going to find and steal his dog

chilly granite
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@indigo nexus can u plz explain how a greater spread and lower per bullet damage/higher rate of fire would improve theminigun as a saturation weapon im feeling too sick to type

muted condor
muted condor
chilly granite
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thats not remotelytrue

muted condor
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Days like this make me glad Embark doesn’t listen to the community

chilly granite
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wait for light to have 180hp next patch and eat your worsds

placid slate
muted condor
sudden pewter
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ā€œWait for Embark to make a stupid decision and vindicate meā€
Sure šŸ‘

Minigun isn’t a shotgun

muted condor
stoic garden
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5*

placid slate
compact tundra
# sudden pewter RMB already revs the gun boo

Na aiming revs the gun. I have my aim button and alt fire bound separately for sword optimization. When minigun first came out I could rev without the ADS's zoom and it was amazing, I want it back

stoic garden
sudden pewter
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It’s called aura, obviously you wouldn’t understand

stoic garden
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black mold has more aura

chilly granite
indigo nexus
chilly granite
muted condor
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This guy wants to rework one of the most balanced and fun weapon in the game because…. Oh that’s why HE DOESNT KNOW HOW TO PLAY IT

chilly granite
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light bots, its porbaly fine against m/h bots, i didnt test

unkempt moss
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Honestly Bow User kinda cooking with these minigun changes.

indigo nexus
sudden pewter
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Cold take but I don’t want the minigun to be more consistent in CQC given the largest priority any given foe has when they see a minigun is to get out of CQC and by the weapons design you don’t have the mobility to chase them

muted condor
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We should rework the bow to shoot shotgun like arrows with a longer draw time and low range fr

chilly granite
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the arrows are already the size of matters' inner spread at 7meters

muted condor
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No head shots ether because it’s a shotgun now

unkempt moss
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Yeah, you didnt know that?

indigo nexus
chilly granite
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so that's already the case and I'm complained to embark about it mulitple times

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and the arrow has crazy high drag in my testing, so realistic range is about 25m

serene glade
muted condor
chilly granite
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youre literally describing the bow as its balanced right now, and probaly one of it's biggest advantages (and one of it's biggest weaknesses)

unkempt moss
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Great you summoned the APEx gamers

serene glade
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im aping

chilly granite
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I also told embark that they should either give the bow worse bodyshot daamge and a 1.75/2x hs multi or no headshot muilti

unkempt moss
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I'm pretty sure I've seen Bow User do more research on the bow in one evening than either of you have about minigun in your life. Probably best to let him handle these balance changes

chilly granite
#

your understanding of the bow is so surface level your jokes about its balance are self defeating

muted condor
unkempt moss
#

He's kinda the research and development guy.

muted condor
chilly granite
#

spread like the SA would improve it's consistentcy at both close and long range lmao

serene glade
#

i think bow is lame and boring right now helenteeth

chilly granite
#

the minigun is both conceptually and technically significantly simpler than the bow and I've used weapons that are equivalent in other games, as well as similar wepons in this game

muted condor
#

It’s almost like I was making a joke about making balancing suggestions on a weapon I don’t know anything about or something frogonesie

chilly granite
#

(m11)

serene glade
chilly granite
#

I don't think being 50% faster fire rate than m11 counts as a saturation weapon tbh

muted condor
#

Bro went and proved my punch line

unkempt moss
chilly granite
placid slate
unkempt moss
#

Change your name to BowKing now

serene glade
unkempt moss
#

You've earned it by dunking on these fella

muted condor
chilly granite
#

the minigun has like, 8 balancing metrics, all except spinup and ads spread are shared with all other automatic hitscan guns in the game

unkempt moss
muted condor
chilly granite
#

do I need to show you the ttk spreadsheets?

how about the velocity spreadsheet?

What about the hitbox measurements?

unkempt moss
#

Yes

muted condor
#

I’m convinced this guy doesn’t like the game

solid heart
#

I reported embark to the BBB so they’ll be forced to respond to me or there will be legal action taken against themšŸ¤·ā€ā™‚ļø if they refuse to listen to player feedback and would like to continue to drive their games into the ground then that’s on them. But I won’t let the finals die because they refuse to actually fix the game.

chilly granite
unkempt moss
chilly granite
serene glade
chilly granite
unkempt moss
muted condor
#

I no like number

#

To much think

unkempt moss
#

Bow-kun dropping absolute nukes on these fools

chilly granite
#

so this one is my most accurate testing on the velocity

took 5 samples 3.5/4.5/33.5m, 10 samples at 11.5/22.5m

the flight time is the time from the bow release animation to the arrow hitting hte wall animation, the speed is the frame time /distance, and the plus/minus is the possible error from recording

solid heart
#

I wanted to make sure they knew it was coming not that they actually care what any of the players have to say obviously

sudden pewter
#

Wild

unkempt moss
#

They will learn to Fear The Ancient for sure.

sudden pewter
#

Can’t wait for nothing to come of this

muted condor
unkempt moss
#

He's a top 40 tdm player. Doubt he does that bad.

muted condor
#

All optimization no skill is the downfall of those who want greatness

unkempt moss
#

Don't listen to him. Hard work is more important than talent and skill.

sudden pewter
#

Data is important to consider when balancing anything but it isn’t the ultimatum as Embark has proven

chilly granite
#

i go 2/8 somtimes buecae i have sick and feel sick

#

i no play rn becuase too sick even type hurt lot

usually way better but i do incosinistnet

sudden pewter
#

We all have bad days tbf

unkempt moss
#

I'm consistently bad at the game, so that's good.

chilly granite
#

the reason i do so much tesitng is becasue i too sick to play so i bored and testing is fun and intersting

indigo nexus
#

ranked placement matches this far into the season are a fun ego boost, these high silvers are no match for the spear meta

sudden pewter
#

One day soon I will swallow my fear and wade into the waters of ranked

unkempt moss
chilly granite
#

idk why hurt so bad rn i took medicine 😭

sudden pewter
#

I know the moment I do the damned Lights will grab me by the ankles and suck me into the mire ong

stoic garden
sudden pewter
unkempt moss
sudden pewter
#

I chimped on a PB game yesterday and that proves I’m not ready

chilly granite
#

i like teamwipe gold loss but i dont liked no reserves

indigo nexus
#

found some weirdly organised silvers though, they were running repeater-repeater-KS-23, and synchronised their shots to basically instakill people before they understood they were under attack. However the spear meta was just too violent and brutal for them to keep up when they had to get in close.

Dealt 840 damage to them at one point because my teammates were both dead and all three of them rushed into my hiding place to finish me off at the same time, half a spin more and they'd be wiped :p

muted condor
serene glade
#

@unkempt moss its the only genre ive seen genuine number crunching, and then bruv would have actual answers to things that need solutions

chilly granite
#

^^^ delete peater
ks23 projectile 0meter

serene glade
muted condor
#

I’m always chimping (I don’t win tho)

stoic garden
chilly granite
#

180hp light breakpoints repeater and model

stoic garden
unkempt moss
#

Yeah get this guy on a fighting game. His talents are wasted here.

chilly granite
#

ttks repeater and model with model nerf reverted

stoic garden
#

hop on 2xko

sudden pewter
# serene glade if you aint chimping you aint winnin

I’m never toxic on Mic but I shit and koom in the discord and it isn’t fun to listen too. I need to focus more on my own individual performance than despairing 7/8 players are going negative on my team

chilly granite
#

current numbers

unkempt moss
chilly granite
#

currently model is literally just worse repeater, with 180hp and 117 damge on model, teh world is fixed

muted condor
#

If numbers were god then dagger would be Jesus

chilly granite
#

do i need make spreadsheet to prove you wrong

unkempt moss
#

Yes

stoic garden
sudden pewter
#

Stop responding bro just let the wick burn out

serene glade
chilly granite
serene glade
unkempt moss
#

Disgrusting

sudden pewter
muted condor
chilly granite
#

I sent the link to my finals hp/ttk calculator to embark so they can use it hahahahaha

sudden pewter
serene glade
muted condor
#

I know

unkempt moss
stoic garden
#

but it's always been fun for me

muted condor
serene glade
compact tundra
serene glade
#

take me back to smash 4 balance

compact tundra
stoic garden
#

lmao

serene glade
#

id rather deal with cloud and bayo than play smash ultimate which is just no lag on moves/no risk simulator

compact tundra
muted condor
#

I played a fighting game one time and said ā€œCool not doin’ all thatā€ and uninstalled

compact tundra
unkempt moss
#

Did you ever ascend to a traditional or anime fighter?

#

Or 3d is there i suppose.

compact tundra
serene glade
#

i feel like most smash players if they move on from platform either go guilty gear or tekken after. there is no in between

unkempt moss
#

Speaking of, Bow-kun is such a Tekken player

compact tundra
#

Hell I've barely play smash. I've only ever really played ultimate and I can only play that because my friend's sister keeps letting me borrow her switch so I can fight the bots in 1v1 mode. I don't own any Nintendo consoles

unkempt moss
#

Let me memorize the frame data from 85 moves against 59 other characters 85 moves

serene glade
#

forever cursed to finalstdm. honestly a tragedy

unkempt moss
#

What a waste. His punish game would be insane. He'd never have to press a button first.

serene glade
#

he seems like the one whod be a hard character specialist and then write up a 40 page google doc "guide"

unkempt moss
#

Trying to think of his tekken character. Yosh is the easy answer but it would probably be a mashima

chilly granite
#

heheh

kindred gorge
sudden pewter
chilly granite
kindred gorge
#

Dang I never noticed the model didn’t have headshots, I could’ve sworn it did

#

That’s good to know though, means I should aim lower

#

I’m assuming that’s the case for everything expect the slug shotgun as well right?

muted condor
#

The KS23 doesn’t have head shots ether

sudden pewter
serene glade
#

Getting shot in the face by the anti tank slug shotgun is the same as getting shot in the chest. A light breeze

sudden pewter
#

100 is pretty substantial all things considered

#

Unfortunately it’s RoF and the Rechamber leave the weapon very mediocre. But if anybody dealt 50 damage to your target that’s -1 shot you need to land

serene glade
#

I just use it with charge and slam and pyro mines for that reason

sudden pewter
#

Well I skibidi toilet and juju on that beat

serene glade
#

But for what kind of weapon it is I always feel like it falls short of being bad ass. Not even sure how you fix that. The change to actually breaking terrain in 2 shots was a great change I'll give them that

sudden pewter
#

It used to be able to skip the rechamber animation like the SA. But in late S5 that was changed and it’s struggled ever since

#

It’s also the only shotgun in the game to have a hipfire penalty

serene glade
#

Yeah I've felt that, it's quite anger inducing

compact tundra
#

It's that time of month again

Make it do 110
No bloom
No hip fire penalty
Lots of fun

sudden pewter
#

I need to break the habit of just hipfiring because it’s only reliable when you ADS

#

fucks with my head

wintry trout
#

m11 over everything

chilly granite
compact tundra
#

In all seriousness I had a discussion with bow user the other day and I kinda like the KS-23 change we came up with together.

KS-23

  • Remove bloom
  • Remove hipfire penalty
  • Min Falloff at 15m
  • Max Falloff at 25m
  • Falloff multiplier (0.68) (75dmg) at max
  • Hitscan until 8m
  • Destruction damage suffers no falloff
    -- the hitscan until 8m is mostly for QoL for hitting those close range shots for QM combos, outside of that it's back to a projectile cause honestly the projectile kinda made it feel unique and it shouldn't be long range anyways, that's the Titans and D-eagles job
chilly granite
#

I still think 74 damage at max falloff is fine, but 75 is probably fine too

#

It's gonna be a hard to snipe with projectile against light, which is the main risk with 75 falloff

compact tundra
#

Btw @chilly granite
I changed the hitscan number to be in-between the 10m I wanted and the 5m you wanted, we both didn't care much either way but 8m seems fine to me

chilly granite
#

Yeh I think 8m probably a good compromise

compact tundra
chilly granite
#

There's a lot of tuning with projectiles, so it's very possible that embark will give it a very speedy fat projectile that makes it not too hard to snipe lights with

#

But assuming that they give it a reasonable projectile, somewhat faster than current bow, I think that's fine

alpine sphinx
#

Ranked is low key such a trash game mode the higher in rank you go

#

the meta is absolute garbage right now

serene glade
#

That's just the game bud

sudden pewter
#

Just the game sorry

compact tundra
serene glade
#

šŸ”Œ friend

sudden pewter
#

Heavy still randomly switches to a female voice, and Ursa still hasn’t been fixed

alpine sphinx
sudden pewter
#

Doors right there contestant, we leave it unlocked

serene glade
sudden pewter
#

Season 15 bro it’ll fix everything

slender fiber
#

they should buff frag grenade

serene glade
#

Remember when you could have 2

slender fiber
#

get back two charges yeah

serene glade
#

Old frag with 2 charges and no indicator would have gone crazy with mgl tbh. Wish I was using it back then. I was lost

slender fiber
#

now that it has an indicator i surely see no reason it cant have two charges

sudden pewter
#

Take a goo grenade charge

slender fiber
#

if you get hit its your own fault now

alpine sphinx
#

its been like this almost every fucking patch these days

sudden pewter
#

Lights being simultaneously the weakest and strongest archetype due to the blatant stupidity of the playerbase is a curse only Lord Xenu, covenant lord of Scientology can remedy

#

I was on the phone with god (all of them) and they said they couldn’t do shit about it

kindred gorge
#

Good loadout suggestions for SA? Rn I got Charge Slam, Pyro Mine, Goo Grenade and lock bolt

#

I’ve considered using goo gun but I’m not sure how to use it effectively with SA

slender fiber
#

dome shield should be in every heavy loadout

#

esp with a close range weapon

compact tundra
magic sapphire
#

or you can even go with mesh

muted condor
#

Winch, SA12, barricade, pyro mine, c4 if you want to do the funny

kindred gorge
#

I love doing the funny

past parcel
#

thats S tier blancing wym

muted condor
red apex
#

What’s the best heavy loadout

sudden pewter
#

Naw it’s just more poop on the pile

faint steppe
sudden pewter
# red apex What’s the best heavy loadout

For specializations Mesh & Winch are the top contenders.
As far as the weaponry goes, Shak, SA12, and Lewis Gun are all solid, viable choices.
When it comes to gadgets the standard sets remain evergreen.

  • RPG
  • C4
  • Dome
  • Lockbolt
    (Basically anything unique to Heavy)
sudden pewter
unkempt moss
sudden pewter
unkempt moss
#

I remember a day when the dreamers were plentiful in here. Taking every suggestion seriously and collaborating along with calling things stupid. Now we're a relic of an era long since gone.

sudden pewter
#

Dreamers that liked the game and wanted more of it. Now half the shit suggested here is ā€œmake this more like other gameā€ and that’s ass

#

Let’s add a stamina system! And directional melee swings! And ults! And PvE!

unkempt moss
#

Fit the game is hard for me to accept as a prerequisite. We're in a gameshow where kaiju and aliens attack, meteors and video game invaders blow up the stadium, gravity is just a suggestion. People teleport and get hit the face with a sledge hammer while being turned into coins. Dressed like mascots and call of duty rejects. There is no limit there

sudden pewter
#

Cosmetics don’t realistically affect gameplay, nor does the aforementioned Kaiju and Aliens. It’s set dressing for ā€œmeteor showerā€

#

It’s there to show off the destruction tech

unkempt moss
#

Okay there's gadgets that aren't your standard shooter modern warfare shooter as well.

#

There's energy shields and singularity bombs. A shoulder mounted tether rocket. Invisibility bombs and healing guns.

sudden pewter
#

I’d certainly love to see more gameshow aspects, but I don’t want to see R6 Esque Camera drones

unkempt moss
#

I want to see the game be more bombastic. I know its not serious or competitive, but I really do agree with the sandbox sentiment. They keep removing more and more creativity.

sudden pewter
#

I agree

unkempt moss
#

The formula for the game sets it up to be outrageous and we drift further and further from that. Like heavies not needing movement. Why the fuck not? If I want set up a gateway to land a top rope charge and slam then who cares.

sudden pewter
#

Unfortunately that isn’t good for ESPORTS so it won’t happen

#

Sorry babe that ain’t it, if Heavy had native movement everything would crumble

#

It’s the cobweb in the corner of the chapel that’s been there so long it’s now structurally integral

unkempt moss
#

I really don't know if I believe that. And you know what, if that's true, why not break it? If even for half a season.

#

Let ranked be the sanctuary for the boring then. Use world tour for the wild stuff.

sudden pewter
#

I’m all for fun but it’s gotta be balanced. LTM’s exist to break the formula and offer a reprieve

unkempt moss
#

They can have the precious no movement heavy and epic balancing in ranked. Let me gateway slam for two weeks in world tour

sudden pewter
#

I think the differences in what is and isn’t acceptable stem from what we want. I’m a fan of the original recipe and you seem to want something entirely different

unkempt moss
#

I think theres room for both.

#

Adjusted loadouts can be more than an LTM thing.

#

I want to see how it interacts in cashout

faint steppe
# chilly granite Why do u say that?

Their low health, high damage archetype forces them into a playstyle that is simply unfun to play against for most people. And their fast speed and regen is basically tailor-made for modes like TDM or just casually fragging out.

They also have very good pub stomping weapons like DB, sword and sniper (mostly for Powershift) and mechanics that can vastly change depending on what system and settings you run (invis being much less visible on certain settings is stupid).

What I can't really prove is that hitreg often tends to be awful when shooting at Lights mid-dash and the visual effect doesn't really make tracking them easier. And while playing Light at a high level is the most skill intensive aspect of this game it's imo the inverse in casual lobbies.

But don't get me wrong I'm not arguing that other classes don't have mechanics that are annoying to deal with e.g. Winch or weapons that are unfun to play against e.g. Repeater. But ultimately I've had a lot of friends quit due to things like that and Light is imo the "worst offender".

unkempt moss
#

I think having rapidly shifting world tour balance and loadouts serves a couple functions. They can test balance and new ideas and it'll ease the feel of staleness in the ranked mode.

#

Like the alfa acta mode I genuinely think should move to ranked. Its such an interesting way to balance things, giving weaker weapons more cash for kills.

#

But its a world tour thing that we would have never been able to try if we didnt have a casual mode that mirrors the comp mode and also pushes wildly different play style.

#

You can do things like Volpe Slam Fest where heavy gets jump pad for charge and slam, light gets sledge hammer and medium gets fucked idk

#

The casual experience is more important to me, even though i play ranked exclusively. If they did things like that I probably would never play ranked again

sudden pewter
unkempt moss
#

I can understand why it shut down outside of this channel for sure. But I think there's kind of some sort of need to operate within hypothetical when discussing certain things. Obviously if some feedbacker comes in here and says "duhhh nerf flamethrower and dagger, give AK a drum mag and penetration" it can be dismissed and gif'd.

sudden pewter
#

I can agree with that to a point. Obviously Embark needs to experiment to see what does and doesn’t work. A factor in why we have such glacial balance changes is likely the fact they don’t seem to playtest internally (or at all given how PB turned out)

unkempt moss
#

Like if bow user didnt just monologue for 12 hours I would probably have more interest in talking to him aboht his ideas.

sudden pewter
#

For me it’s the exact opposite. (I skimmed it admittedly)
Claiming one weapon shouldn’t exist because of another (in terms of weapon balance) is incredibly stupid and from what I gather he genuinely believes the entire game should be balanced around the bow.

unkempt moss
unkempt moss
#

But I definitely see why it would get tiresome engaging with it. He also has the problem of just burying you in "data" and refusing to change his pov

#

My eyes glaze over after the fifth graph about a bows draw time hits the Pentagon

#

There's certain good faith "dreamers" though that have earned the right to kind of throw some heinous shit out and have it be taken under consideration

#

Unjust and RS(who i haven't seen in a while) being examples.

unkempt moss
sudden pewter
#

Cloak shouldnt be affected by cosmetics though

#

It’s wild that they do, changing that would go a long way in helping it

unkempt moss
#

Its a bug as far as I'm concerned, so it'll get the chop eventually. Whenever embark decides to pull their thumb out of their ass.

sudden pewter
#

Cloak isn’t used by pros in ESports so it’ll be another 3-4 seasons at the soonest

unkempt moss
#

The Embark Classicā„¢

sudden pewter
#

With the swathe of QoL to the game introduced in S9 I’m really sad they’re so slow

unkempt moss
#

Them being shrouded in secrecy seems to be hitting the general public as well. See it more and more in feedback

sudden pewter
#

Good, needs more attention.

#

It isn’t a Herculean task to communicate with the community

unkempt moss
#

Daily average on steam is getting lower slowly. You're also seeing a lot of it in the fact that matchmaking seems to be far more of a problem this season. I dont know if I've ever seen this much chatter about it. Since we cant see numbers for other platforms I think its the best way to gauge player count on those.

#

It was always a problem for people but it seems to have eclipsed most other issues in feedback.

chilly granite
# faint steppe Their low health, high damage archetype forces them into a playstyle that is sim...

regen

specifical said to embark how this is issue, mcuh easier to punish heavy than light on regen timer even ifthey're equal beacuse heavy is more static target

all classes should have equal regen timers, or even light having slower regen timer, so that light mistakes are more punishable

mechanics that can vastly change depending on what system and settings you run (invis being much less visible on certain settings is stupid).

ye they need to make invis just invis and give invis an attack delay

it's also debuff to people with vision issues, where this game is otherwwise extremely friendly to them

What I can't really prove is that hitreg often tends to be awful when shooting at Lights mid-dash and the visual effect doesn't really make tracking them easier. And while playing Light at a high level is the most skill intensive aspect of this game it's imo the inverse in casual lobbies.

watching back slow motion replays of a friend who's an insane aimer, hitreg worked properly mid-dash when he aimed correctly. some rough testing of dash indicates the "warning time" is 100ms, and then the dash is completed in 250ms after the warning, which gives 350ms total time for dash, which is crazy fast

But ultimately I've had a lot of friends quit due to things like that and Light is imo the "worst offender".

I think dash and cloak are probably the offenders, rather than light itself

dash and cloak are just badly designed for casual audience, becuase a system latency of 100ms means even if you have pro reaction times, it's almost impossible to react/aim at a dash light, and a bad screen can make invis lights super painful to play against

grapple has way more counterplay

chilly granite
analog pewter
sudden pewter
#

The fact they’re so slow, and refuse to communicate, combined definitely make it a larger issue

#

They’d likely retain more players if every month or so we got a ā€œHere’s what we’re working onā€ post. Even if it’s just lip service

serene glade
#

to me that makes it even weirder that they are so on board with making esports "vital" and actually going through with shit for it

chilly granite
unkempt moss
chilly granite
#

shitty tvs can have latency of over 60ms with no vsync

#

so ignoring everything else, the backstab dagger doesn't even beat an m11 on bodyshot dps

#

if you somehow manage to backstab someone withouht exposing yourself such that you take damage during reload, so we consider "exposde dps" being only the warmup and stab, you are rewarded with only 1.41x the dps of the m11

#

all of this ignoring that backstabs are not totally reliable and are dodgable much more like headshots than bodyshots, and if you consider bodyshot dps, then it gets even worse

#

@muted condor

sudden pewter
chilly granite
#

oh someone come test the dash with me plasese

#

assuming the partical effecst start when the fov change starts on dash, then you get 100ms warning before movment @analog pewter

but the game needs to know that the light is dashing before it can tell the gpu to render the pfx
then the gpu needs to make an image for the monitor to display
then the monitor needs to ingest that image and display it

and then you can aim at the dash light

in my OBS recording, obs recognizeses a mouse click 4 frames before the game recognizes the mouse click. The game needs 2 frames minimum, so there's some lag coming from elsewhere. (technically maybe 1.5 frame minimum? not sure)

4 frames being 20ms, my frame rate corresponding to roughly 5ms per frame on cpu and 2ms on gpu

then a (my monitor) high end gaming monitor at native refresh with variable refresh rate, has around 4ms of latency

but - a tv used in not game mode - over 110ms regardless of anything else

#

tcl qm6k, so a very modern tv

#

so with 20ms of render/game lag, and 110ms of screen lag, you can imagine how hard it would be to hit a dash light when the "warning" of a dash is only 100ms before movement

#

the total duration of dash is only 350ms, but a good player can retain accuracy in the dash, while it's (probably) physically impossible for a human to maintain full accuracy on a dashing player due to the very fast warmup time and acceleration

#

a good player knows when they press the button, adn they will understand their speed and movement direction, so maintaining accuracy is much simpler than for someone who must react

#

the limits of human reaction times are around 100ms, and even the best records on computer-tested systems (so with monitor and computer latency) are around 120ms according to this slightly suspicous article I found, but a lot of this is reinforcing stuff I already knew

unkempt moss
chilly granite
#

so, even with literally perfect reaction times and minimal system latency, you're basically always goign to miss at lesat 1 bullet on a dash light

turn on vsync, turn off game mode on your tv, and you won't hit a shot

that's part of why the cb is so dominant imho, because 350ms is a huge amount of time to hit a second shot, but a tiny amount of time to track a light with a rapid fire weapon

#

tracking is already harder than flick aim, because it demands recoil control and sustained accuracy

#

if the dash light has reaction times of 120ms, and AKM surprise them, then they hit two shots (0.0, 0.1) and then dash light presses dash (0.12) and akm hits third shot in dash warmup (0.2) and then dash kicks in (0.22)and the akm's brain sees the dash (0.24) and they need to aim at the light who is mid dash in just 60ms, to not miss their next shot

and for context, the kovaaks world record for a scenario where you can see where the next two enemies are, and just need to aim as fast as possible, is 120ms time to aim between targets

that's wtih 0 reaction time, just mechanical mouse moving world record

#

this isn't perfect scenario as it has no warning/animation/travel time, dash is just instant in it, and there's no momentum lean on the character. Even so, the rank 3 player, top finals light has an accuracy of just 56%, so yu can imagine how bad it is for people using vsync and slow monitor

i'd love to see uni's score wiht 100ms aritifical lag (kovaks has feature)

sudden pewter
unkempt moss
#

Now that I think back. We do seem to be getting repeat teammates a lot more this season. played 3 games in a row with the same person

chilly granite
#

^^

#

i think all the casual ranked players are in pont break

unkempt moss
#

I also thought about what you said about us wanting completely different things. And I don't know if that's right. I think I expect more out of them, not necessarily different from you. Sure I want to shake things up, but I think the problem is they've taken so much from the game and not given anything to replace it. I'm fine if the keep the game 1.0, but I think as they've removed tech they have also removed depth.

The game is very predictable now. I think thats why it feels stale, and why point break is so popular. When I thought about it, even though crazy changes would be fun, I don't know if its necessarily what I want for the main game. The predictability of the game is making me think I want giant sweeping changes but its just an over reaction.

#

Removing things like the cashout kickflip, GooFo and Goovement, andgrappling to canisters removed the feeling of the sandbox. Each one didn't feel like a major deal at the time if it didn't effect you, but it has slowly removed more and more soul over time like a creeping death.

#

So my answer, mainly because I like to homebrew, is to mix things up and find new surprising things. When that may not be necessarily what I want, since I just want some of the novelty back in the game again.

sudden pewter
#

I can agree I want new toys, new maps, new modes, specializations. But I like The Finals. I like playing as the three archetypes in an arena sandbox. A sandbox with some structure to it, but a sandbox nonetheless.

#

There is a balance in that chaos that attracts me to the game.

chilly granite
chilly granite
#

but some things are inherently unbalanceable

sudden pewter
#

Broken clock. Incorporating ā€œtechā€ into the game is the ideal path. Rather than removing cool interactions, balance them. Roll them into the intended design.

unkempt moss
#

I do think they are slowly trying to clean the sandbox out of the game for esports but thats a different topic.

sudden pewter
#

I still cannot fathom what led them to believe ESPORTS would be the future if the game

unkempt moss
#

Chinese influence. Its that simple.

chilly granite
#

but I think that's a niche game thing, rather than a finals thing

#

when you have a niche game, the few players you have are going to be more passioniate and therefore sweaty

#

that can seem like a budding esports scene to a manager with a lobotomy

sudden pewter
unkempt moss
#

I actually dont think the finals skews sweaty. I think you can sweat, and its certainly an option. I think it really shines as a casual sandbox game with sharp gunplay.

chilly granite
#

I don't think esports is a bad direction for the finals, but esports as cashout is a bad direction

I think embark was working owards esports via terminal attack but then realized it was crap

chilly granite
sudden pewter
#

Sweating is an option in any game. I just don’t understand why in a game that proudly wears the chaos of its combat as a badge would believe a format that by design limits chaos to streamline combat for enjoyable viewership is what will save the game

chilly granite
#

good take

fossil verge
#

Help

sudden pewter
chilly granite
#

I mean, I for sure think termal attack was an attempt to make finals esports ready

I never actually played it, Iplayed like 1 time and then didn't play again that season LMAO

fossil verge
#

I've been a 1 trick light for so long

#

I'm switching to medium now, and I love the repeater. What sight is meta for it?

chilly granite
#

personal preference and brace yourself for the nerfs tomororow

fossil verge
#

Nerfs tomorrow?

chilly granite
#

they tried and failed to nerf the repeater 2 weeks ago

fossil verge
#

What're the nerfs tomorrow?

unkempt moss
#

If they wanted to go for viewership and stream culture they should have gone the community route and made some sort of viewer experience where they could affect the game for streamers like a gameshow.

chilly granite
#

ask an embark dev idk, I'm just reading the oujia board

#

man terminal attack was litearlly knockoff r6s

#

"let's copy the worst esport on the market"

sudden pewter
jade laurel
#

Blunderbuss when

chilly granite
#

man embark really donesn't eseem to undersatnd that watching people run for 40s isn't a fun time

fossil verge
#

Are there gonna be dagger changes?

unkempt moss
#

Take your top streamers, have them represent an ingame sponsor as a team. Run a cashout tournament or something and let the viewers alter the experience.

chilly granite
# fossil verge Are there gonna be dagger changes?

other changes are impossible to predict, it's a midseason update so we can expect signficant changes, but it's hard to say what deservese or will recieve significant changes

however I really really doubt the dagger is getting either bufed or nerfed

unkempt moss
chilly granite
#

100k can buy a lot of high end streamers for a couple hours too

fossil verge
#

For any weapons

unkempt moss
#

Nothing.

#

We can only speculate.

#

If you want to go by community sentiment, BFR, Repeater, and Goo Grenade are on the chopping block.

chilly granite
# fossil verge So what do we know for SURE

nothing for sure. But I think matter will get buff. peater nerf. bfr nerf. glitch nade, gravity vortex, smoke buff. gateway nerf. dash nerf. dome, rpg, goo grenade, winch nerf

this is somewhat a wishlist

#

the most likely ones are bfr, peater, goo, and winch

#

buff to coin in ranked

sudden pewter
chilly granite
#

deags are getting a buff I specutlate with high probabilitly

fossil verge
#

So dagger buffs

chilly granite
#

model might get a buff, but that's risky

#

meleee weapons never get buffed only nerfed

unkempt moss
#

Embark doesnt communicate with its most passionate players here on the discord or in general. So we are just talking out of our ass.

chilly granite
#

I'm looking foward to seeing how right I am

#

overconfidence is a virtue

buff to pyro/fire afterburn in general

#

buff to light's hp pool (this is a fantasy and won't happen)

#

ohh H+ is 99% gonna get nerfed

#

there's no fkn way they're leaving it as op as it is#

unkempt moss
#

I dont see a light nerf incoming, but maybe.

chilly granite
#

I think I made a very convicing argumnent on the health of the game for nerfing dash, and I did say that they should buff light's health to compensate

there's a lot of ways to compensate for nerfing dash, but dash should've been nerfed properly seasons ago (same for invis)

#

I don't consider invis to be very good,but even moreso I do not consider it to be fair or fun for new players

it raises the skill floor massively becasue counterplay is non obvious and depends on your monitor/graphics settings

unkempt moss
#

I just dont think they know what to do with dash but its the current nail looking to get hammered on light.

chilly granite
#

the most important thing is that the cooldown needs tobe at least 15 seconds

#

triple dash sohould cripple the light

sudden pewter
#

Yes

#

Oscar himself confirmed the dagger will be receiving several buffs

chilly granite
unkempt moss
#

With HHM being the ruby gospel right now I just dont think they touch light

#

Well maybe buffs

chilly granite
#

180hp + dash nerf

#

I have a dream

torn fiber
#

John light

cunning slate
torn fiber
#

I know a fem John
whats the gender neutral John/jane

cunning slate
chilly granite
#

season 8 was an ass sseasons for the grand major too, boring ass meta

torn fiber
#

Joe finals

cunning slate
analog pewter
chilly granite
#

i thinmk its pretty uncontroversally op but people dont dislike playing with or against it

analog pewter
#

im a goonade defender personally i think goo is the single most interesting mechanic aside from destruction. it's literally counterpart to it. the presence of goo makes almost every engagement more interesting

#

i think it's fine for goo to be very strong bc the game is made more interesting for it

chilly granite
#

kinda?

i think goo nade having two charges is crazy when barrels are so common

#

I feel like barrels sohuld be more essential gameplay

im tryna watch TGM and this shit is so boring man

#

4min 30 for two actual fights

#

they need to add camera smoothing for spectator cam these guys camera movement is giving me a ehadahce

one of them literally did like 5 360s before they revived

correction, it was a camera bug I think? that's a rpoblem anyway lol

unkempt moss
chilly granite
#

fights are so short man

#

I've re-evaluated

gadget cooldowns need to be way shorter

sudden pewter
chilly granite
#

(for most gadgets)

the power of gadgets, combined with extremely punishable cooldowns, means that fights end up as an all in

#

poke poke poke -> all in

#

3v3 contributes to this too I think, since 1 player is 33% of your teams power - and losing their gadgets is often more than 33% of your teams relative power

sudden pewter
# unkempt moss I agree with this, but I feel like I've seen talks of it getting one charge for ...

That’s just me and a few others. Goo is strong, nobody wants goo to be nerfed. All me, myself, and I ask is that Goo Grenade only have one charge, because if the GooGrenade user beefs the throw, or gets outplayed and their first goo wall gets nullified (either through movement or gadget use) they’ve got another one immediately available. Feels bad to play against given the imbalance of effort

chilly granite
#

^

sudden pewter
#

Double Barrel Light/P90 Medium/Sledge Heavy (trying not to make it seem like just a light issue) fucked up their dive and are on the back foot? They’ve got two get out of jail free cards

unkempt moss
sudden pewter
#

I dunno about Lights losing goo altogether, but definitely losing a charge

chilly granite
#

do any lights actually run goo?

unkempt moss
sudden pewter
#

Gamer Rage makes me polymorph into a wolf with two more wolves inside of it (they’re fucking)

chilly granite
#

I mean, goo is good, but if you're not running grapple I feel like there's way better choices on light

#

goo gains value if you're not running dash, and if you're running grapple too, so i get grapple/invis lights using goo

sudden pewter
#

I don’t want to just write off Goo Light as a crutch because there’s valid usecases but the majority of the times I see Goo on Light it’s to safely disengage after a beefed dive. Sword Light wasted all his dashes to close the distance and is getting lit the fuck up?

Goo Grenade to completely block the hallway. No way to chase down without expending a utility, and if you do they’ve got another at the ready

chilly granite
#

yeah but grapple needs that

sudden pewter
#

I’ve seen Light make goo walkways between map elements to maintain vertical superiority or make obscene sniper perches off of the sky hooks

chilly granite
#

8s cd on grapple lol

chilly granite
sudden pewter
#

Good

chilly granite
#

I shit on him when he didn't shoot me first šŸ™‚ it was -rs but I elimi'd his team

#

30s resets are too long thoguh

#

and I really, really stand by my opinion that first coin should be immeidate and free

analog pewter
chilly granite
#

I think grapple needs double jump, I dont think dash or invis need any buffs at all

#

grapple double jump + dash nerf is a w take thoguh

analog pewter
#

wall jump, not double jump

chilly granite
#

grapple needs double jump for skillfloor

analog pewter
#

light should have to stay near a surface when doing any type of jumping maneuver to maintain their vulnerability to splash weapons like the cl-40. it's an important weakness in their design

#

they shouldn't have mid-air movement mixup, it should require a surface

chilly granite
#

I understand what you say, but I've seen so many new players yeet themselves off the map with grapple

analog pewter
chilly granite
#

and grapple doesn't give any damage resistance like invis or dash

analog pewter
#

also they shouldnt have 360 degree counter-movement, like if they did do double jump it should be like quake champions' doomguy, rather than scout from tf2. maintain momentum, add vertical, but otherwise no counter-velocity

chilly granite
#

dash is mid air movement mixup already and lights still die to cl40

sudden pewter
analog pewter
chilly granite
#

I think scout double jump is fine as a grapple exclusive

#

grapple is a very long cooldown, 8s where a missed winch is 10, and a grapple light has extremely little counterplay for a lot of situations/weapons

#

wall jump for invis is intersting to help invis' vertical movement

#

I don't think dash needs a wall jump at all

#

I think if you give dash walljump, dash should lose all vertical movement

unkempt moss
chilly granite
#

3 fights in 5 mins, and the first two had 0 impact on the outcome/third fight

the game does lack permanence/reprecussions for lost fights

and considering it was a steal under 3 enemies, that just makes it feel even cheaper

#

if you lose a fight, then the enemies' chosen event shoudl trigger

#

if you don't want to have long cooldowns that can affect the next fight

#

so teams can choose events from casual cashout, that will trigger if the enemy team gets teamwiped

#

10mn final round game, and litearlly 0 fights had any impact on the outcome

#

the meaningful engaugments took all of 1min? maybe not even that much

i feel like my time has been wasted watching this because nothign i watched mattered at all

#

final round needs a way shorter map timer

#

alright the cat wants to be fed breakfast so I shoudl've gone sleep a whiel ago

balmy carbon
#

uh

sudden pewter
#

uh

unkempt moss
chilly granite
#

It's 5am so all my friends are sleeping so you guys are my replacement friends who must suffer my rambling

#

@unkempt moss did u watch the grand major btw? What did u think if so?

unkempt moss
#

I did not.

#

I think I watched the ass end of one match and it was as horrific as I imagined.

#

Is there a Goo Gremlin or something on one of the teams

chilly granite
#

I don't remember seeing one but it's a terrible viewing experience

Like, the UI is so bad that I was ignoring it so I don't remember what specs they were running

I saw way too many Winches though

#

God if this is what high ranked games of cashout are like I'm grateful for being silver

#

This shit is so boring hahahah

unkempt moss
#

They have to run the best stuff

chilly granite
#

Not in that way, it's just the meta is super boring

#

It's like afk for 5 mins and then someone is out of position, everything is used and everyone dies

#

First coin needs a way shorter cool down (and improved spawns) so that it's viable to cut them lose and regroup with coin rather than yolo fighting with everything and wiping being the optimal strategy

#

The optimal strategy should not be for both teams to basically suicide fight to death in most situations

#

The alternative is to go for a ninja steal, which again, should not be the optimal strategy

#

It's really boring

Like the cool plays I do where I grab a statue and grapple to safety and rez, would just be griefing in a high level game because it's more efficient for me to have suicided with my teammate on yolo maybe we win the fight

#

I watched like an hour and saw one coin lol

#

All these takes about the bow/matter being good make more sense in a world where the optimal strategy is to do maximum damage and suicide

#

Burst damage is a lot more valuable if the meta is to always fight to the death the second anything happens

#

Bow/matter are significantly worse in lower ranks where people do not follow that strategy/do not like team wiping

Even ignoring teamwork, even when teams in low level lobbies have great teamwork, matter/bow lose a lot of value if people are backing off to revive, backing off the heal, backing off to wait cool downs

#

Final round should be cash out rules but first to 50k for sure, boxes worth 21k?

Not having team wipe gold makes for a terrible viewer experience

#

Cool downs should persist death too, so that there's an incentive to kill a team and pressure their respawn, rather than anti-gameplay being the optimal outcome (locking down an enemy to delay respawn, manipulating spawns so they can't respawn close)

#

Individual player deaths should probably have a respawn timer of 10s, with team wipe being 45s

#

Too long team wipe timer might actually make it even worse so maybe 10/25s

#

Longer steal timer, and a shorter hand-rez would help too

#

Map design is a significant problem here though

unkempt moss
#

how so

chilly granite
#

Too many highly exposed bottlenecks

unkempt moss
#

which map

chilly granite
#

One I'm watching RN is either soul or fortune stadium

#

I think fortune stadium

#

To clarify, it makes roof sitting on the bottlenecks very powerful slowing the game massively/encouraging poke meta

#

And one teammate dying out of position makes it basically impossible to def cash out if you don't have stall available

#

It's very interesting whatching the grand major, so many weird opinions make much more sense now

But they're basically symptoms of the meta being garbage rather than actually fundmamnetal to the game

unkempt moss
#

Are the servers torched right now?

analog pewter
#

i think i just got into a match where one of the teams/players literally like, did something to the servers
because every single team in the match at the start got lagged the fuck out and then 2/3 of each team got DCed
except orange team
it was SO suspect
hilariously i still managed to wipe them once and steal their cashout

chilly granite
#

They said they fixed it but Im not online rn to check

analog pewter
#

it was a straight up 1v1v1v3
so either that team got extremely lucky or they were responsible for the dcs

chilly granite
analog pewter
chilly granite
#

Then everyone reconnected at same time

#

I was one of the first to reconnect, I was a victim, pink was the 3 plauers

analog pewter
chilly granite
#

I'm eu but they were also console players

analog pewter
#

ahh

chilly granite
#

I'm pretty sure it's an exploit on console networking

#

Idk how tf it works but yeah

#

They did it in the loading time of the second round, so nobody even got in at all except them, they had an empty lobby first first 6 mins or whatever

#

I sent a lot of messages to embark support, I put emphasis on this issue, but you should probably message them too, just to make sure mine didn't fall in a bin with my opinions on balance hahahah

#

But yeah, moderate levels of commitment need to be buffed imho, and consequences need to be buffed too

There aren't really good ways to punish enemies camping roof in 3v3

#

Or at least none of the pro teams at the grand major know any hahaha

unkempt moss
#

Best of the best playing the best of the best. All about consequence and commitment management.

chilly granite
#

And that's not true of csgo?

Fundamentally it's not dynamism to poke back and forth for 4 mins until you can commit because you finally eeked out an advantage

#

Consequences exist only for the team that had a bad spawn location lol

#

Commitment management is also the biggest lie, in almost all of the matches I've watched it's been binary between non committal and all in

unkempt moss
#

Hey, youd love the dynamism of gouf patch bud

chilly granite
#

I probably would, I don't think we see eye to eye on many specific changes but I think we share a similar vision for the game (ie, people actually playing it)

#

I don't mean playerbase, I mean the players in a match not afking on a roof

unkempt moss
#

You'd be surprised. Youve said a handful of changes in the patch without hearing it from me.

chilly granite
#

I know yheres some ideas I've said that I'd be shocked if you didn't want them too

analog pewter
#

i reported everyone on the unaffected team for server manipulation assuming it was one of their doing

chilly granite
#

For my game, every team but them got black screen waiting for contestants until 2min left

#

Then we all got reconnected

And I got -1100 for leavers penalty despite being 4th place with 7th seed

It was a +300 if I didn't get leaver penalty

#

I didn't leave btw, the bug/exploit made me count as a leaver

unkempt moss
#

A lot of people got hit. I'd have to assume they will roll back the points.

chilly granite
#

This was a few days ago for me, and embark support didn't say that I'd get points back and I haven't got a message in game either

#

I'm not hopeful and I don't really care either, it's just shitty

#

But yeah, map structure is the biggest problem in the finals probably, fengwei is by far the best on that front

The "design" visually etc is great, but there's a lot of awkward areas for fights where there just aren't good options

#

And I think that's mainly a symptom of the size of the maps, which are objectively massive

You can't effectively playtest a map thats so large, and you can't go into nearly as much refinement and detail as on a smaller map in regard to map structure

And even small changes in map structure can make an area a lot less campable

#

Power shift kinda exemplifies this because there's little to break up sightlines once you're on top of a building

Similarly, Seoul under construction is one of the best maps in 3v3v3b3 because there's only 1 and a half toxic areas to fight, and the most powerful location is incredibly vulnerable to flanks (the central construction area)

#

Light isn't strong enough to effectively perform a solo flank, so breaking a stalemate doesn't really work in final round because you have 3v3

unkempt moss
#

I think Skyway is the best map in the game

chilly granite
#

That's a hot take, but it's far from the worst. Similarly to SeoulUC, there's a fairly weak central location that's easy to attack in 3333, but compared to Seoul UC, it's also got the business center and mansion which are extremely punishing to approach

#

Both locations need better approaches

unkempt moss
#

Its effectively 5 TDM maps glued together. So the curated spaces feel unique but complete. It takes some of the better parts of each of the old maps without over using them.

chilly granite
#

Mansion is one of the worst tdm maps in the game and the rooftops/hotel are too

unkempt moss
#

Probably for actual TDM, but i think theyre fun for cashoht.

chilly granite
#

Hotel is much more fun in 3333 but sucks in 33 because there's no risk of flank

#

Hotel is great is 3333

Mansion is ass in all three

#

The business center/idk what it's called, above the mansion and hospital, is one of the best tdm maps but is truly awful on cashout because it's impossible to attack Vs compitent team

unkempt moss
#

Mansion is probably the weakest part of the map, but its really only annoying in cashout when its stuck in one of the sheds.

chilly granite
#

The sheds are the worst, but even without sheds, it's still just not dynamism to attack a team emplaced at mansion

#

You're gonna be taking a month sniping to try to get something to happen

unkempt moss
#

I play heavy, bud. Completely different game

chilly granite
#

I don't feel like you can run naked up the hill to mansion

unkempt moss
#

Goo Gun means im never naked.

chilly granite
#

Attacking mansion from business center isn't bad, but still doesn't feel very skillful, dynamic or fun

#

Goo gun probably makes mansion way more playable lol

What's your take on the business center/offices?

#

The inside is objectively amazing, I mean trying to attack from mansion or hospital

unkempt moss
#

I think office and construction are the two best parts of the map. Hospital can get a bit annoying with the roof over cafeteria

#

But I think theres enough entry points that its not a problem.

chilly granite
unkempt moss
#

GooGun, its always the answer. But I dont usually to jump from mansion, I prefer to enter from the lower jump coming from hotel. Entry is kinda rough though on that side in general. Entry from hospital is way easier.

chilly granite
#

It's worse on tdm because the spawns are ground floor, so you have to go far out of your way to play anywhere but the bottle necks

unkempt moss
#

I think hospital is decent. Its not as bad as mansion, not as good as Monaco Jr.

#

I actually like the long hallway in hospital because its different.

chilly granite
#

Hospital is solid for sure, just worse as a tdm map, not even for its failings, just for its spawns

unkempt moss
#

It might be my overwatch days coming out, but I kind of like fighting through certain choke points

chilly granite
#

The long hallway could be fun if you weren't spawned on opposite ends of it

Like, spawning on the roof instead on tdm would be great

#

Same locations just on the roof

unkempt moss
#

To me the slowness of fighting in a choke kind of makes that moment when your siege breaks through feel better.

chilly granite
unkempt moss
#

Yeah I know. It's a lot more methodical in cashout

chilly granite
#

Instead it's bodies in a meat grinder on a single hallway of the entire stage

unkempt moss
#

You have a lot of time to plan and set up for stuff in cashoit.

chilly granite
#

Spawning on the roof would make it much more interesting while retaining the interesting elements of the map

#

Without even planning, roof spawns give more opportunities for destruction and creativity in tdm

unkempt moss
#

Im in the minority with my map choices as well. Because I hate Monaco and it seems to be a good map according to a lot of people.

chilly granite
#

People are stupid, Monaco is firmly mid to bad

unkempt moss
#

I dont like fortune stadium very much. Its just bad skyway

#

Im okay with Kyoto I just adjust my loadout.

chilly granite
#

The church makes it playable because it stops you getting sniped and camped in, but it's missing on duck and cover

And Monaco has like 10 awful cashout locations that are way too powerful or way too week

chilly granite
unkempt moss
chilly granite
#

Im good at Monaco, I'm good at abusing the map, but that doesn't make it fun

#

I almost always win duck n cover because I steal and double and then everyone fights over the box and feeds

unkempt moss
#

Construction and Cathedral are the only decent parts of Monaco.

chilly granite
#

But I don't enjoy it lol, I'm just taking advantage of the shit map design

#

I don't enjoy playing cathedral either, there's a lot of bad movementy bits

Like I can't jump in the first floor windows even as a light

There aren't many fun fights in or on cathedral; I mean from a gunfight perspective/tdm wise, the angles, cover etc are boring

Construction I can't really say for sure, I just haven't played enough cashout on it , I normally just go for the really shitty/overexposed cashouts and double to get everyone to Def for me

#

But construction is fucking awful in point break

The angles are fun for tdm, but trying to push that shit is miserable

unkempt moss
#

I'd like for them to revisit maps similar to how they did with Vegas. Even for minor updates.

chilly granite
#

There's small changes that should happen for sure

Fortune stadium needs a lot of small changes

#

As a bare minimum, murder the sightlines and give better connectors

unkempt moss
#

Googs hates Nozomi and Feng Wai

chilly granite
#

Worst take ever

#

Both are significantly better maps than earlier maps, with consistently shorter sightlines and more flanking routes

unkempt moss
#

In his defense, he plays MGL this season and Fang Wai is the worst MGL map according to him.

chilly granite
#

Mgl is like the ultimate form of a repeater

So hating good maps make sense

unkempt moss
#

Explain that to me

chilly granite
#

Even more high ground dependant, even weaker to flanks

#

The areas a repeater wants to abuse, are the areas an mgl wants to abuse even more so , and areas where repeater can be punished, an mgl will eat shit

unkempt moss
#

Thats a wild direction to take that, but I can understand what you mean.

#

On a surface level thats an insane take, but when you gave me your perspective it makes sense why you think that.

chilly granite
#

Fortune stadium Vs fengwei is a perfect example

A peater and an mgl both want to sit on the middle of the map and camp in their enemies while the enemies have no way to flank or attack

Meanwhile on fengwei it's far easier to get a flank, break high ground, force cqb

#

There's like, two good locations on fengwei for either peater or mgl

Meanwhile fortune stadium is entirely good locations

unkempt moss
#

No Im picking up what youre putting down. It just takes a little work to get there.

chilly granite
#

I'm also writing it out for myself somewhat, to sorta clarify my own thoughts

#

I type as I think incase you haven't noticed hahaha

#

I mean the repeater is actually good so it's still good on fengwei, but the mgl is ass, so playing it fengwei must suck tbh

#

Nozomi has problematic areas that need reworks but the map as a whole is excellent

The like, giant white building with the bus stop thing

#

That whole area is trash except the inside

#

And the interior is like, 4/10 at best

#

Nozomi would be better if that area was deleted

unkempt moss
#

I'm not a fan of Nozomi either, it's very average. I don't hate it though

chilly granite
#

Nozomi isn't far from greatness, but it needs work

unkempt moss
#

Does every map have a tdm variant?

chilly granite
#

Yes

#

I think it's the other way around, tdm is the only mode with every map because of peace center

#

Peace center proves my point about map design though

It's honestly impressively bad for a pure tdm map designed purely for tdm

#

Spawn to spawn sightlines in a map designed for tdm

Bruh

unkempt moss
#

I didnt realize they kept peace center.

chilly granite
#

It's tdm exclusive

I enjoy it, but it's objectively bad

unkempt moss
#

Oh it was complete dogshit when they had that one mode. I just assumed it was because I don't like TDM.

chilly granite
unkempt moss
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This map is why Alfa Acta is a bottom tier sponsor.

chilly granite
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There's like 0 complexity or interest here

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Doorways are poorly placed, so there's little effective cover

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Sightlines are way too open, so you get loads of CBs and sniper

unkempt moss
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Alfa Acta did two good things. Release the only backwards hat and the mini gun skin

chilly granite
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Fortune stadium is a far, far better tdm map than minighn testing

unkempt moss
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Of the TDM maps I have played, Sys is probably the one I like most.

chilly granite
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That makes sense

It's the most interesting from a gadget using perspective

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I enjoy peace because it's the most pure aim map

unkempt moss
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I can't aim, so maybe thats why I dont like certain maps.

chilly granite
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This is aim_awp_india from counterstrike 1.6 (this is copy from CSS so it's not that ugly lol)

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Like, it's the same as peace center lol, just spawns and a few boxes

unkempt moss
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Peace would have been a good terminal attack map then.

chilly granite
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Peace center isn't a tdm map, it's an aim map, and I enjoy aim maps and I used to play 1v1 aim a bunch

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But because peace is an aim map, there's little function or benefit to non-damage gadgets

unkempt moss
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I will say, even though my aim is abysmal, my Titan is nasty.

chilly granite
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Aim isn't a monolith, probably your flicks are good and your tracking is ass

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Syshorizon's tdm selections have the most interesting layout from a gadget use perspective

There's several choke points, but also a lot flank routes

unkempt moss
chilly granite
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Skyway/mansion tdm is the worst in the game, the spawns make the mansion an even worse aim map than peace center

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Even more aim mappy aim map

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Like, the structure is near identical to AWP India

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Skyways office building is good, there should be better ways to gain elevation though, and both spawns are just kinda shitty?

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I think probably the fix for the shitty spawns is to make the platform bigger, which might actually help improve attacking it from. Mansions side in cashout

Mansion side is the worst spawn tio

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Mansion side of the office building being the worse spawn on office building is a reflection of cashout in tdm

Like yeah, tdm doesn't have an objective, but a disadvantage in a fight is a disadvantage in a. Fight over an objective too

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Basically, you spawn there and you're immediately faced with 4 awful bottlenecks

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And a zipline, which in cashout , is probably gone

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That sucks lol

They should extend the platform towards mansion so that when you take jumppad, you air less time, and when you land, more space to move

unkempt moss
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Does TDM have variants like hanging structures?

chilly granite
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Yeah some

I think no duck and cover Monaco

unkempt moss
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That would be so funny if they just had a map in an open field like duck and cover.

chilly granite
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Lol

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Skyway has standard and udlr in tdm

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Udlr skyway doesn't really affect office, but it makes mansion even worse lol

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What do u think of bernal?

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Wait

Why is las Vegas not shadowrealemed when Vegas stadium exists and is better?

unkempt moss
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Vegas Stadium?