#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 286 of 1

narrow solar
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when thinking about the gun, its technically a rifle. sort of like a honey badger, dunno the exact name but a suppressed rifle. Hipfire should be a lot worse than it is and then decrease longe range, but keep it good mid range

unkempt moss
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I hate when we start pro posting here. It feels like we've lowered ourself to finals chat.

analog pewter
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i just find in this game the headshot hitbox feels so outrageously small for how many weapons are absolutely dependent on landing them, how fast players move, and how chaotic gameplay is. I often get bodyshots when I can hardly see anything other than their head, it's obnoxious

narrow solar
chilly granite
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I just solo stole, then wiped entire enemy team hahah

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my arms are like fully vibrating from adrenaline

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we in the +rs just from reaching second phase nice

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3rd + and I'll get gold at long last

unkempt moss
narrow solar
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also, light is not in a good position currently, and severely outclassed in the long range, so no i dont understand why a buff is so opposed here. Pros are running HHM over HML because the long range is better and light has been nerfed too much. just my thoughts

narrow solar
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your thing also shows ur a heavy main

analog pewter
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light is definitely the worst class in the game rn lol

sudden pewter
analog pewter
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like undeniably so, teams are already shifting to an HHM meta in some places

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honestly i think the only thing keeping light in-meta right now are glitch grenade and H+, since H+ is so good at.... enabling your heavy to take fights. so it's basically a heavy gadget you gotta lug a light around to use

chilly granite
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ugh we got 4th

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+100rs but it feels sad when I played so well

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I took some chip damage that I did't heal and it made me oneshotable so i died too fast in a fight we had to win

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sad šŸ™

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we probably would've gotten third anyway except I got out of position trying to help a teammate and then stepped on 4 mines

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4 mines on one doorway lmao

unkempt moss
chilly granite
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goo is much more consistent at saving me when I've made an awful positioning error than flashes were, so it's the right choice for right now, but really I should fix my positioning and then use flashes for their betteroffensive capabilties

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btw @unkempt moss I was also using flashes as a soft sonar since they show the hpbars of enemies affected

unkempt moss
chilly granite
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my teammate light just fell from my gateway so we lost the fight

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my medium had no problem with the same gateway

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ok idk how I was 3rd seed wth those teammates

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vegas sandstorm at lesat my teammates can't fall to death

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I'm gonna try this out because I mostly haven't been caught out of positon past few games

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ok I do not know enoguh of the map onvegas, I coulnd't find a cashout and died for it lmao

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we made it through, but it was closer than itshould've been

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also i litearlly never used nullifier

this is th eproblem with nullifier it's so good when its good but tis mostly not that useful

unkempt moss
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@serene glade you ready?

unkempt moss
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no u

chilly granite
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I did it guys, i broke the gold barrier hahahaa

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using nullifier 0 times

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to be fair, there was a situation where nullifer would've made the game a lot easier, but my gateway was bad so I couldn't actually do it

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I defended with suicide nullifier hahhaha

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oh man I thought a guy was a bit suss and then I watched a replay of him shooting at my straight throuhg a solid wall

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ohh mna I did the sickest paly

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I teamwipde the hhh team who weer 2nd seed and defended cashout

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Bodyshot arrow on the bfr player, nullied the minigun stealing, finished off the ks23 heavy with a dank headshot, and then finished the minigun heavy using his own barricade and the cashout to dodge charge n slam

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secured a nice 3rd place for my team when we were 7th seed?

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nullifier feels great when I can use it, I just wish it was more generically useful

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I shoudl probaly use it to fuck with all the invis/smg/db lights

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^^^^

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amazing, espeically with these teammate who are alot more aware

sudden pewter
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NGL quite a fan of the 93R eclipse shade, not too keen on the charm bundled with it but hey it’s optional šŸ¤·ā€ā™‚ļø

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Really hoping this is the season we see an eclipse shade KS23

unkempt moss
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Monaco is the worst map in the and its not close

chilly granite
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nullifier is really great for cqb where the bow is just out dps'd

sudden pewter
unkempt moss
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It has the least amount of fun areas to fight in. Its basically just the same building copy pasted 30 times with the cathedral in the middle. The forest is just a shittier version of the bamboo forest in Kyoto which is Kyotos worst part, but on three sides.

sudden pewter
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Thats it?

unkempt moss
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Mid match one second

sudden pewter
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@analog pewter Have you seen this?
https://www.youtube.com/watch?v=3JyjV_jQTmA
Novel concept but I take massive issues with some proposed changes, interesting regardless

Don't @ me...

Side note... I apologize if the audio is a bit too dank (especially on speakers), my voice is always cooked from allergies so microphones don't love the low rumble my voice makes and my current recording setup doesn't help. So I'm doing my best to find a fix!

ā–¶ Play video
river shadow
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any change would be great

analog pewter
# sudden pewter <@149942343762575360> Have you seen this? https://www.youtube.com/watch?v=3JyjV_...

i think reshaper could give you short-proximity x-ray for gadgets and deployables and be able to reshape them in this range. a very short range, like the same range you have to interact with statues. so when you pull reshaper out, you get their outline within this range, and can reshape them through surfaces

my main expectation is that this would make reshaper viable for counter-stalling. if you can reshape a c4 underneath a tipped cashout, you can completely nullify one of the more powerful stalling strategies. It also would let reshaper counter turrets without peeking, assuming they can get behind the wall the turret is posted up on. and it would let them reshape things like mines when they're placed on angles the reshaper user cant otherwise get LOS on easily without triggering them, e.g. on the inside of a window under the windowsill. (though I think in this situation reshaper already has a mild AoE that would take care of it so....?)

unkempt moss
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  • One of the events is just removing one of the unique and fun parts of the map to make a dogshit shooting gallery.
  • The buildings effectively being the same means theres no variation in play over an entire map. Outside of the novelty points.
    I've seen people say that it stops poke meta, I just dont agree with that. Its the only map I feel like I cant cross on without some sort of movement heavy loadout. And when you do make it, the buildings are such a cluster fuck and you can endlessly play drop through three to four floors.
sudden pewter
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I like the idea of turning enemy hazards into friendly hazards, but different gadgets using different charges is really dumb and being able to reshape a dome from outside of it completely fucks EMP in its main use-case

analog pewter
chilly granite
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bernal is really, really awful on tdm too, it's like they chose the worst areas on bernal for tdm

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monaco is awful for poke meta for sure, people love roofsitting on it

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and duck and cover monaco doubly so

analog pewter
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it feels horribly unbalanced on power shift as well, like i think whichever team defends at the chapel is the one that's at a severe disadvantage

chilly granite
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100%, my bernal powershift game was a total stomp and i was defending chapel

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sample size of 1 because I only played 1 game of powershift for quest ahhaha

analog pewter
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i just literally cant remember what the last point of the other team looks like but I vividly remember many time the platform going to the chapel so I'm inclined to believe that the chapel team is worse off

chilly granite
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man I just had two games, -600 each, first had two teammates who were in calibration games and did basically nothing and I was 3rd seed, the second game my teammate left while we defended last cashout and we lost it

unkempt moss
chilly granite
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tbh map design is this games biggest flaw for sure

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feels like they didn't playtest most of the maps much if at all

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tbh, the maps are too big to playtest properly

analog pewter
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i want point break on fangwai so bad

chilly granite
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big agree

analog pewter
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they need to prioritize point break on every map man it's crazy how good that mode is and they only launched it on 3 maps

swift pivot
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anyone here a flame thrower main that hit a high rank? any tips on flame thrower?

boreal laurel
chilly granite
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man hipfire should not be allowed to headshot

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every single time I get headshot a bunch in cqb I watch replay and they're waving their mouse around and hitting constant headshots

sudden pewter
analog pewter
unkempt moss
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I like Skyway...

analog pewter
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skyway is great

chilly granite
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tdm skyway cuts the map so all the fun parts are the parts you cant play

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skyway in other modes is way more fun than tdm skyway

chilly granite
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I love grapple so much I just got a dunk wth less than 1 second left

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I did cave on bow though, i'm running v9s right now

unkempt moss
chilly granite
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idk if I should give up bow or grapple

serene glade
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Bow user giving up bow

alpine sphinx
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Lol. Lmao even. You do realize light has 3 dashes right?

unkempt moss
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He's an embark plant trying to gather more light apologist in wepsNgadg. Hes been running a light psyop since he just randomly showed up one day.

chilly granite
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bro if your teammats cant kill a light in a winch stun duriatoin that's a problem

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I do think dash should be nerfed but that's a seperate argument

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I'm using dash+bow it feels disgustingly good

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dash+bow feels so much better than grapple +v9s

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being able to use spec without disturbing your aim is just so powerful

alpine sphinx
chilly granite
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if you remove all of those it would do almost nothing

I think the most important one is being able to shoot while dashing, it's evasive dash after all; imho it's inteded as a matrix dodge bullets

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the biggest issue of your listed, is spammable. Having a lower cooldown and charges vs grapple is crazy

alpine sphinx
chilly granite
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keeping current spammability but losing everything else it would not be picked

alpine sphinx
chilly granite
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I mena, I just thik each charge should have 20s cd/3charge or 15/2 charge

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15/2 would have similar uptime to grapple hahaha

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omnidirectionality is a problem with stuff like sword and dagger

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making it only left/right would help cement its identity as an evasive dash rather than a movement tool

slow linden
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Winch claw should pull your toward your target and into danger not pull your target to you,this would only work with enemies and teammates and would not be able to be used on terrain like grapple

chilly granite
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all winch needs is to stun user more than victim

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stunnin victim more than user is a crazy, crazy bonus for a tool that is already massive displacement

slow linden
chilly granite
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how is that awkward?

unkempt moss
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Gotta keep the utility

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Drywall already cracked the code on fixing winch. Pack it up, people.

serene glade
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Stunning user more than victim to let double barrel come out on top for free. frogonesie

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They should just pull the plug

unkempt moss
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If you land a winch 1v1 you should die. Its that simple.

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The winch should do double self damage when you pull them in to hard and bonk your heads together.

serene glade
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Winch should get a follow up where you can spend meter to pile drive the opponent. The bigger the fish on your hook the longer it takes

unkempt moss
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And if you dont have a teammate within 5m of you using it, it self detonates killing the heavy. He pulls a V9S out and shoots himself in the head 13 times.

unkempt moss
serene glade
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Heavy should have a weapon where it's just their bare hands

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Grappling and just punching dashing lights in the face

unkempt moss
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Holding quickmelee should just be able choke the shit out of lights for 30 seconds eventually killing them.

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Actually make it do 149 over 149 seconds.

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That way its fair.

serene glade
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They should try adding fun to the game

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Or this one weapon my dad let me shoot one time at the range

near scroll
chilly granite
ebon juniper
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Do you guys know if they have any plans to add more progression skins to weapons?

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I’m trying to grind the V9S

chilly granite
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new one each season afaik

ebon juniper
frozen vector
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is repeater still good?

near scroll
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yes

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it's still the best pick for medium šŸ™ƒ

chilly granite
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man I can't believe they couldn't even remote intot their pc to poke a repeater number

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i get they're hungover a month after xmas still, but seriously

near scroll
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yeah :(

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at least we'll surely get something next week

chilly granite
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man they need to make if that if you die you drop the grenade youre holding in throw

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I've been doing bow -> null -> frag in tdm to level up my frag and nullifier hahahaha

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but sometimes i get shot before I can drop my frag cuz the null is too long

near scroll
chilly granite
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but goo is so mmuch less stylish than nullilfier

near scroll
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bruh

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you did not just say that to me

chilly granite
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nullifier is wayy more cool looking than goo gun
and yyou know it

near scroll
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ig visually it makes pretty particle effects but gameplay wise goo gun is infinitely more skill expressive and cool than hitscan shadow realm

neon quail
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Goo gun clears nullifier by miles, gameplay wise, but also its better looking. Sure the effects of the nullifier are cooler, but cmon have you looked at the gun itself?

near scroll
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that is true, the goo gun model is def more creative than null

frozen vector
near scroll
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i am but a humble servant to it's unique requests

chilly granite
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i don't think either counts as "creative"

and the nulliifier is def more high tech asethetic, goo gun looks like something heavy madee in his shed

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if heavy had evasive dash as a gadget I'd play goo gun

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tbh if heavy had a bow I'd probably play heavy

like, not "the bow" but like, a different bow with a similar concept of draw mechanics

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also I just bullied a riot shield so hard, I arrowed him, then nullified him and dropped a frag onhim, he didn't even see it coming

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to whoever was saying about tdm teammates lmao

I just had a lvl 16 go 11-11 and a lvl 87 go 1-12 hahahah

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I had a matter lobby earlier where first round I went 1-4-5

literally every single fight, my kill got stolen and then I was killed by someone else 😢

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my score was respectable by round 3 though lol

glossy marsh
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cheers mate. appreciate it

unkempt moss
unkempt moss
near scroll
muted condor
unkempt moss
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A week ago he ran a purely CSGO load out. Frag, Smoke, Flash.

near scroll
unkempt moss
muted condor
unkempt moss
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I think its cool that it looks like heavy made it rather than bought a self defense gadget from target.

muted condor
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It was as cool to see a completely off meta load out doing well

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Helps the dude was the only other person Iv seen that actually knows melee tech

slow linden
marsh cosmos
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I want a WW2 update with these maps

unkempt moss
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Half the time if you just join a lobby and pat a random on the ass, the good vibes will make them play better.

muted condor
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If someone has a weird set of gadgets on a off meta weapon I let them cook

slow linden
muted condor
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If it’s weird gadgets on a meta weapon or meta gadgets on a off weapon they usually play like shit

unkempt moss
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I run off meta shit all the time. Part of the fun for me is finding a loadout that can work with something thag doesn't work generally.

unkempt moss
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I know it would never happen and its dumb. I would love breach drill on heavy for a bit just to experiment with it.

muted condor
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I’d love drill breach to be given remote activation and two charges

unkempt moss
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Remote activation alone would fix a lot of its problems.

muted condor
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I just think having two would let you set up around a enemy cash out and make it hard for them to guess where you’re coming from

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Just just adding remote alone would make me use it

unkempt moss
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Heavy gets that. Two drills, hammers through a third wall. Make it happen embark

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It would allow the flash part to be more effective and reward map knowledge.

slow linden
unkempt moss
slow linden
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That is my main goo flame setup

placid slate
muted condor
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You’re right. They should do that because the drill sucks

unkempt moss
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True. I do love when my beach charge flashes the room for me

sudden pewter
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I wish more support mediums would flash me šŸ˜”
(The catgirl ones especially)

placid slate
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Don't worry, an actual change to the breach drill will arrive in season 16

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Because embark loves waiting a literal year between tiny ass changes

muted condor
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Right now the drill is shit because it lets the enemy know where you’re gonna be, takes for ever to make a hole, only has one charge, and has zero uses outside of putting a small hole in a wall

placid slate
unkempt moss
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Still more useful than a light on the team.

placid slate
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Just make ot better at hole punching

serene glade
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breach drill lets me run heal beam instead of demat (then i dont use my heal beam because i forget about it)

placid slate
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Don't need some elaborate gymnastics of changes, just make it do its actual job better

muted condor
placid slate
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Because that's literally its whole purpose

muted condor
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Make it shoot a grenade instead of a flash and remote detonate

unkempt moss
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Catter here, brought his no fun homie with him. Pull the plug.

muted condor
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We should kill him

placid slate
muted condor
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If it launches a grenade it would actually have more uses and be different

serene glade
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make it emp through instead of flash happy_friend

placid slate
unkempt moss
muted condor
serene glade
placid slate
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Glitch would work better honestly

muted condor
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Zero vision or creativity

placid slate
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Considering it wouldn't be countered by just turning around

muted condor
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Bro thinks it would shoot out at the speed of sound instead of getting lobbed

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You could place it in places you know enemies will be or will fallow you and use it as a trap

placid slate
serene glade
unkempt moss
muted condor
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Cooking here

unkempt moss
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Oh shit. It fires a full cylinder of MGL at different angles then breaches.

muted condor
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Lmao

muted condor
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Close enough Welcome back Fuse

unkempt moss
muted condor
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Keep the hostages away from medium

placid slate
serene glade
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ughhh i hate dying to things even tho the game specifically balances the weapons around only my HP pool ughhhh

unkempt moss
muted condor
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You could pull big brain plays with it

placid slate
muted condor
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I do because I’m not a troglodyte like you

placid slate
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Moreso the enemy team, but they'd have ears so they'd still dodge it

unkempt moss
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My enemies have zero vision once I get a second breach charge to flash with tbh

muted condor
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They try to drag me down because they hate change and visionaries like me

unkempt moss
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Hold on. Breach drill, fires an MGL cylinder but its loaded with one of each grenade.

unkempt moss
muted condor
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Great minds are always persecuted by the establishment

placid slate
unkempt moss
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Its random. So it could just fuck your whole plan up.

placid slate
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So it's a 1 in about 36 ish chance that the gas grenade will actually do something and not ignite immediately

serene glade
unkempt moss
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The no fun schtick is so tired. wepsNgadg is for dumb ideas and brainstorming.

placid slate
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It would be more fun if rng didn't fuck you out of a grenade

serene glade
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whens the next grand major, i need to see pro players "experiment" with the arn

unkempt moss
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Gives ideas for actual balance uhh just give them a different gadget dummy

Gives fake idea... takes it seriously.

serene glade
unkempt moss
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Pull it

serene glade
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wheres the plug

placid slate
serene glade
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its embark, they dont learn

placid slate
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There's gotta be some examples of them actually learning

serene glade
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they added a game mode without playtesting and the simplest form of abuse happens, they added a "gravity vortex" without playtesting and its just a gadget that exists. i have faith theyll turn it around at some point

placid slate
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I mean in season 5 they learned that doing a single mid season patch was bad

unkempt moss
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Machine learning maybe

placid slate
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Nvm season 8 happened

serene glade
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"hey chatgpt, why is the community upset with me? also can you please write me up a paragraph explaining to the community that we are on vacation and dont feel like making balance changes"

placid slate
serene glade
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theyve been on vacation since season like 7, i think its time we do a little work at the office

placid slate
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Nah they actually did stuff in season 7, like actual notable balance changes

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Actually when did the breach drill come out I lowkey forgot

serene glade
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7

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7 was the healing update, they added universal healing to the game with no changes to any of the weapons breakpoints or anything

placid slate
serene glade
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oh yeah thats right, they gutted sledge so healing couldnt be countered by it, smart

placid slate
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Like sledge was teetering on the edge at the end of season 6, imagine what it could've done being pocketed by a prime h+

serene glade
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theres no thought behind anything they do and im convinced about it

placid slate
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It was deadass gonna be hard meta in season 7 if not for the nerf

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It was also very funny watching sledge mfs have a breakdown and say they had the worst melee in the game

serene glade
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because one it would ignore healing while being broken with the healing itself. so instead of looking at huh maybe healing is gonna be strong they just gutted the sledge to be useless at the time, 2 right clicks not even killing a heavy is hilarious, then the healing being so strong 2 right clicks and a left click wouldnt even do it

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im glad healing is here to stay along with minimal balance changes to any weapons tho

placid slate
serene glade
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yeah a 200 burst from right click isnt ignoring healing emitter and heal beam youre right

placid slate
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Little top up from a h+ or heal beam would make you need 3 over heads to kill a heavy

serene glade
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yeah i need this game to die stat, @unkempt moss is it march 17th yet?

unkempt moss
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Not soon enough

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We have a lot of stuff to play if you want to just drop it until we need to finish the circuits

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Enshrouded calls us

serene glade
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looking that way tbh, we are in the no fun allowed ranks rn anyway

unkempt moss
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The water calls us

pulsar hearth
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anyone know anything about the thermal rework and when we can expect to see it back?

serene glade
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my dad whos employed (by embark) says next weeks massive mid season patch notes will include thermal rework information

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stay strong brother

unkempt moss
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Emerson Bark?

pulsar hearth
humble sparrow
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Why didnt they make the Eclipse Shade weapon skins be Alfa Acta themed? The couldve made the brand THE tactical brand but instead it fell off the face of the planet and replaced it with ER8

muted condor
sudden pewter
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Eclipse Shade is backed by IVADA, visible with the branding on the S4 Pike Eclipse Shade skin

muted condor
sudden pewter
muted condor
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He refuses all breaching drill ideas

sudden pewter
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And I don’t hate fun I just don’t entertain proposals that don’t mesh with the game šŸ˜”

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Breach Drill needs work

compact tundra
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I honestly think making breach drill remote activated and insta flash would be good. And maybe a second charge

sudden pewter
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Boobjob, maybe a tummy tuck

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Remote Activation could be cool, but currently it doesn’t have any idle audio so that would need to be a thing

muted condor
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I said at least needs a remote activation. What id really like is if it shot a frag instead and was remote activated

compact tundra
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The frag idea is cool but honestly I find the idea of being able to set up flash traps with it really cool.
Like you set it under the floor in the middle of the room and when they enter it insta flashes them, that'd be cool.

And it make it a separate stall tool

Breach charge is the best for straight stalling since it can drop the box 3 fucking floors in one hit

Drill would be the best for traps with insta flashes but worse at stall cause of the slow and loud drill sound

C4 is the best for damage with good stall potential especially if you can charge a second one

Vortex exist I guess, would be cool to run double stall but it's kinda buns.
If I changed it I'd probably make it no longer pull players, pull objects much harder, and not shake. So you could combo it with breach to vortex it to a ceiling and then drop the floor under it stalling, would also give grapple and anti-grav a cool interaction since grapple can stay stuck to the roof to steal and anti-grav can let you float up there. Also any canisters on the box would get pulled in as well probably causing them to leak but not go off immediately

humble sparrow
sudden pewter
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Fake Fan smh šŸ¤¦ā€ā™‚ļø

sudden pewter
#

Junior would NOT approve

humble sparrow
sudden pewter
sudden pewter
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On my knees begging for more AlfaActa cosmetics every day

unborn turtle
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This is my monthly rant to the void that is the finals discord, the only reason I joined. Fighting Three mediums who all have defibs is the worst experience in the game. Fix defibs, it has a 100% pick rate. It's broken and not fun. Don't tell me it's a skill issue like last time. 3 defibs on a team is the lamest thing in the game. Don't tell me its a casual gamer's problem because it's not meta in ranked. I don't care. It's still lame. Thank you. See you next month.

analog pewter
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they seriously need to make the hipfire on deagles less shit omfg

muted condor
analog pewter
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why is it so hard to intentionally hit people with carriables like omfg

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they need a whole air strip of clearance to not just clank off some random debris or a wall in the same zip code

sudden pewter
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I finished that shit in a single match

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Just play Heavy (better throw strength) it’s fairly easy

analog pewter
sudden pewter
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Sorry to hear that

analog pewter
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i got it done in like 3 matches tho just annoying

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i also periodically see shit i throw go right through people so like

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chat which 1 should i get next

compact tundra
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Season 5 for the drip
Season 3 for the funny

analog pewter
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im thinkin season 3 just because the stuff i actually want from that is very front-loaded, while 4 and 5 stuff I'd like is toward the latter pages

compact tundra
sudden pewter
indigo nexus
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S3 best drip

sudden pewter
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S5 has like 3 decent things, one of the weakest seasons imo

compact tundra
compact tundra
swift pivot
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anyone know how to do that tech where u throw a anti grav cube and then slam into it then immidietly bounce up?

compact tundra
#

Not a clue about the bounce up, probably a jump pad or some weird goo/canister tech if I had to guess

#

@indigo nexus
I need you and your area of expertise. I'm updating my weapons balance sheet with the new information on how weapons are balanced with what I've learned about how the weapons work I this game, The problem is I still have no clue how falloff works, and how accurate the wiki is. Like is max range the Mac falloff range and it does minimum damage after that, or is max range the maximum range it can do damage at?

indigo nexus
#

The wiki I think should be almost fully accurate on falloff

compact tundra
indigo nexus
#

However in my tests I found the P90's falloff to go from 12.5 to 22.5 rather than 10 to 20 as the wiki lists. May want to test yourself

compact tundra
#

Big knowledge

compact tundra
indigo nexus
analog pewter
compact tundra
compact tundra
#

You're all good, that cleared it up

analog pewter
compact tundra
slender bear
#

2.8 years since light got a new spec lol

#

6 months since they got anything

unkempt moss
compact tundra
chilly granite
# unkempt moss A week ago he ran a purely CSGO load out. Frag, Smoke, Flash.

to be fair smokes were so nerfed in 8.3? that they weren't usable, I used them in like, season 5? last time I played, it was a long time ago

then I ran pyro smoke thermal vision ahahahah

i trued using smokes when I came back late season7 a little bit playing) and then a lot of playing in mid season 8, after they got nerfed, and they felt terrible so I stopped running them

I was using flash frag and (sonar|h+|vortex|gateway|theremalbore) a couple weeks ago, I was really not sure what the third slot was, and I could'nt really make anything work. In my experientation I did try smokes, wihch I talked about, but only for like 2 games, because smoke is truely garbage right now

chilly granite
# unkempt moss You're right. It does seem like off meta gadgets require an off meta weapon

I think it's kinda the inverse; meta weapons can take the meta gadgets, but off meta weapons require off meta gadgets to support them

like, I'd like to run h+ gateway and (grav vortex|breach|therema bore) but I really just can't make it work with the bow. The bow dps is really kinda awful, so in teamfights and for finishing blows, you kinda reallyreally want a frag, and you NEED nullifier if you're ever going to be in a solo defense position

if I had faith my team would always be alive later than me to clutch out the cashbox def, I'd skip null, but in my games my teammates usually see red as soon as someone baits the cashbox, so they die much too early in the defense, so I then have to defend box

if you're running riot shield, then you're super duper vulnerable to basically everything that aps counters, for example, so aps has amazing synergy. Flashbangs have great value really, but the risk of self flash mitigates the value, but riot shield blocks the self flash, increasing their value by alot

chilly granite
# muted condor I’d love drill breach to be given remote activation and two charges

breach either needs remote activation or much, much faster activation tbh

it's in an awkward spot where it taeks too long so it's easy for enemies to react to it, and hard for you to run awayy before it breaks wall, so oyu mostly die for using it lol

if it was faster or had remote activation, it would be much more powerful

but remote activation flashbang is probably too powerful for agression, since you can force enemies to look away exactly when you want

compact tundra
#

Bro is catching up on a day of being off the discord

chilly granite
# compact tundra The frag idea is cool but honestly I find the idea of being able to set up flash...

vortex should have more use than just as cashout stall, and improving its drop -> activ time would help with that so you can use it as kite tool

giving it a bigger drag radius would also help a lot

and the drag needs to have a little more power, cuz right now it's way too easy for even heavy to walk out of it

alternatively making it an impact grenade would be amazing

for improving it's cashout stall, it should have more early vortexing/spin

#

literally, i slept for a fkn week lol

compact tundra
unkempt moss
chilly granite
#

the vortex is currently ok as a trapping tool, but it does need a stronger pull so it's harder for enmies to escape it

compact tundra
unkempt moss
#

Good. That is the correct take on KS. You may continue.

compact tundra
chilly granite
#

right now even heavy can walk out in like 1s?

there's a few weapons that get runied by vortex, but a lot of weapons have good air accuracy, so it's not even that advantageous to peek someone in a vortex

#

I've lost gunfights expecting that the air accuracy would reduce their dps enoguh that I can facetank them and lost lol, it's my fault for ever expecting to be able to facetank, but still

#

gravity vortex pull radius also needs softer falloff

like, my tiny lil frag grenade won't get pulled if it's one millimieter outside of radius but huge cashbox will get pulled at the edge

#

and that nerfs a lot of interesting combos

compact tundra
#

I need to dive deeper into it to tell if I want the full fall off to be 74dmg or 75dmg

chilly granite
#

if u give ks23 qm combos it should be projectile at all ranges again tbh

#

I think oyu need falloff to be 74 to avoid people still using it as a sniper, but I don't really hate 75 on the ks23

compact tundra
chilly granite
#

I mean, I think projectile cutoff for a shotgun sohuld be way sohrter than 30m

compact tundra
#

Maybe right at the 25m?

#

Anything before that I wouldn't want unless it's fully projectile again

chilly granite
#

I mean, the bow is already inconsitent at 25m

#

I feel like the bow is meant to be more of a sniper than ks23

compact tundra
chilly granite
#

I was fighting a bfr heavy in ranked and I hit 5 headshots on him back to back

#

it was abuot 45m

but my point is not that it's impossible, but rather that letting it be hitscan at a given range means that range will be easily snipeable

compact tundra
#

Sorry I'd also remove bloom from the ks-23 hipfire and ads

chilly granite
#

if you remove bloom, (which I think is a good take, I hate bloom on ks23 and deaegs)

it has to be a projectile beyond like 10m

or it will be way to consistent sniping at 30m

#

it's only a projectile from that distance forward, keep in mind, so for sr84 for example, hitting shots from 40-50 is super easy still because it's only travel time of projectile over 10m

compact tundra
chilly granite
#

I'm not sure about not giving it projecitle at 0m, with qm combos, i'd prefer 5m, so that there's a little more room to punish, cuz if i'ts like a supersonic bullet (300m/s or so) it's still basically impossible tomiss at 10m

#

6 meters in 20ms

compact tundra
#

Basically helps with lights dash at that range

chilly granite
#

depends on how good their projectile hitreg code is, but yeha, i do get that

#

I haven't actually done the calcs on a dash light's movement speed but i@m pretty sure it's not enought to dodge a 20ms proejctile

compact tundra
#

As a flick aimer on controller it'd probably just be good quality of life for me

chilly granite
#

100% it would, but I also kinda feel like those shots should miss if you get the reward of a qickmlee comob

#

u get what I mean?

#

I will say I don't have a huge amount of faith in embark's projectile hitreg, thewinch calw is hilariously bad

#

but I thnk the winch claw also has a bunch of special case code

compact tundra
chilly granite
#

5m hitscan I think is maybe a reasonable compromise, but I'm not too picky tbh

#

it depends a LOT on how fast the projectile is

compact tundra
#

Honestly I'd prefer the 10m just for the sake of that little boost and consistency with how the weapon would feel. But I get both sides. Honestly I could take it either way too honestly, I think for me it'd depend on which one felt weirder to use or more confusing in the moment on where it's hit scan or projectile

chilly granite
#

I think it would probably be ok if embark did 10m to start and nerf it down if it's too effective combo

#

assuming that the nerfs were PROMPT and IMPACTFUL

#

you don't need 8 months of fucking data embark, even iwth 20k players, you must have a gigantic sample size in 2 days

compact tundra
#

I'd be fine with that. Hell if it feels weird and players are having trouble telling when it's hit can or projectile I'd be ok with it being full projectile since really it's a minor change

chilly granite
#

but man giving the ks23 hitscan to 25 is why people use it like a rifle

that buff is an L take eembark

"lets remove what makes this waepon interesting and unique"

chilly granite
#

you can put a breach drill on a wall by a door, pop the drill and walk through the door into a room ful of enemies looking away or flashed

#

the problem with it right now is that it takes a lot of coordination and being 1man down to do that right now beecuase the medium has to be standing by the drill

#

btw is there anything u guys want measured rn?

compact tundra
#

I could get that, but also what would that do that a normal flash really couldn't. I guess normal flash gives a split second warning but not really by enough to make this take its spot

chilly granite
#

flashes have a lot of problems

#

the fuze time is basically too long to make them pop up high in cqb which makes them verey inconsistent in messy rooms with props and barricades and cashboxes

#

a ceiling mounted flashbang/wall mounted flashbang alone is a huge advantage over a normal flash

#

there's a reason we put our lightbulbs on walls/ceilings

#

a coordinated push with a breach drill on one wall and the heavy/light on the other wall with c4, would already be super powerful, but the timing is a bitch

#

also requires you 1) know where the enemy is and 2) can arrange your people in such a way to attack them

analog pewter
#

give heavy a banana peel you can slip on

chilly granite
#

the biggest reason why breach charge is less good than flashes is ismply because it's a more situational flashbang, you can't use it in open areas at all

#

you need a thin enough opbject, close enough to the enemies, to put the charge on

where a flash yu can just throw it

#

in point break where you can kinda create these situations by pure numbers of teammates pushing at the same time, breach drill feels way better

#

it'd be nice if the flashbang was bouncier tbh, so you could hit more consistent pop flashes in cqb

compact tundra
#

Honestly I think this makes them a good counter balance. Drill is more consistent and has maybe has 1 less charge, but requires being indoors to be effective. while flash gets 2 and can be used anywhere

#

Also in point break building can tend to disappear and the drill literally destroys its own placement areas so I think at the beginning of an area drill is better but by the end flash is better cause things have been opened up and many walls and floors are gone

chilly granite
#

yeah for sure

#

I think the biggest thing drill needs is a faster time to breach, cuz it feels like forever before the actual wall opens

#

feel like the falsh goes off and then it's like a full second till the walls gone??

#

can't remeber it's been a couple weeks since I played it and obs crashed my game so I can't test rn

compact tundra
#

And with it being remotely activated clutching saves with it is easier

chilly granite
#

let me remind myself what it does

compact tundra
#

He said he was gonna go test it, caught in the act

chilly granite
#

test it means I'm gonna whip out teh obs and measure frame times

I'm not sweating the breach drill that much unless someone pays me

#

so it's whir->flash->breach

#

I'd prefer flash->whir->breach with a shorter delay between start and breach

#

even with current order, just being faster would help it a lot cuz it's really easy to just look away when u hear whir and then look back when you hear flash

#

alternatively being whir->breach+flash on the same frame kinda thing

#

so that you're opening the wall the same frame that they get flashed, so there's at least some advantage for the driller

#

like, you're giving up the element of surprise, so there should be some advantage somewhere

#

its liek half a second between flash and breach right now, which is fucking forever on a partial flash hit

compact tundra
chilly granite
#

if I look away 2m away from the wall, still closeas hell to the breach drill, the flash effect is barely there and it's gone by thee time drill pops

#

remote activate wall monunted flash, even without breach, would be crazy strong

#

let alone instant

#

if you want it to be remote activated, there needs to be a warning sign

compact tundra
chilly granite
#

hehehehe

#

I think its more intesting activating where you stand

compact tundra
#

The fuck, a dude just popped outta the wood works to congrats you, I'm befuddled and scared

compact tundra
chilly granite
#

I mean, the theory crafting you can do with a remote activate wallmount flash is insane

#

it might not be too bad depending on the HP of the breach drill and if it's shootable at point of mounting

restive plover
#

give breach drill 100 damage on the opposite side

unkempt moss
#

Shouldn't the breach happen almost simultaneously?

compact tundra
#

Yea but it's all theory crafting, which is what I want this gadget to kinda do, allow the trapping playstyle to get a new toy on the class that kinda does trapping well

chilly granite
#

there's absolutely a delay between flash and breach

compact tundra
chilly granite
#

I think two things alone would already make it good enoough to be usable, which is a shorter delay between flash and breach and improving the lookaway flash radius indoors

unkempt moss
chilly granite
#

you're barely flashed even if you're only 1m away from it looking away, if you're looking away on the other side of the roomm, you're not flashed at all

#

alright i'm gonna measure the gap between flash and pop but Im not gonna do it precisely

compact tundra
unkempt moss
#

I haven't been reading. Are we still on the two charges thing?

compact tundra
#

Na, remote activation, insta flash, and then maybe a delay for the breaching part

#

I want the remote activation and the flash to happen before the drill noise starts so it's a surprise

chilly granite
#

19->43 frames between flash and breach

#

470ms as measured, but likely 450ms in realityy

jaunty warren
#

Instead of flashing, breach drill throws 4 grenades into the hole it just made :)

chilly granite
#

I measuerd at 50fps so I don't have to press next frame so many times hahahahah

#

450ms is sooo long between flash and wall pop

jaunty warren
#

Add new mode where attackers have to save Scotty

#

šŸ˜‹

unkempt moss
unkempt moss
#

Technically Embark wants them to be called Builds

sudden pewter
#

We šŸ‘ Don’t šŸ‘ Got šŸ‘ No šŸ‘ Classes

unkempt moss
#

Both Archetypes and Classes are against the rules provided in the press kit.

stoic garden
unkempt moss
#

I'm very serious about this as my GOUF design document follows the rules of the press kit to the tee

sudden pewter
# unkempt moss

Is this up to date? Embark has referred to the three as archetypes for a while now

serene glade
#

embark never goes back on their word so it is law

sudden pewter
#

True

unkempt moss
#

I pulled it from the website to take that screen shot on my phone. So unless its out of date on the website, which is possible with embark, it should be as current as possible. There are files for the current season in there, so they do touch it regularly.

#

Embark isnt the leader in consistent design. So it doesn't surprise me.

sudden pewter
#

Embark when the mission is anything other than not balancing melee weapons

analog pewter
#

they should add a goo mine and im not kidding

unkempt moss
#

What about a flame fountain deployable

#

Like C4

analog pewter
sudden pewter
analog pewter
#

you're dumb and smelly

sudden pewter
#

Goo breaks when a contestant is inside it, it’s a ā€œhold for one secondā€ mine. Given how powerful stuns are I don’t believe adding more things that inhibit mobility is a good idea

analog pewter
#

post a good opinion for once

sudden pewter
#

Once Winch is properly balanced Goo Gun will be next on the chopping block mark my words

analog pewter
sudden pewter
#

An arm time, yes

#

One bypassed when directly destroyed (flamethrower does this super easy)

#

I’d be willing to entertain the idea if you could give me a scenario where a Goo Mine would be neat or provide utility in a niche where there currently isn’t any

analog pewter
sudden pewter
#

The wiki makes no mention of any activation delay, but the wiki is fallible

analog pewter
sudden pewter
#

Say less queen, that’s badass. Lead with that next time

#

100% agree
Embark make it happen

analog pewter
#

imagine the turret plays....

sudden pewter
#

When I heard goo mine I contextualized it as ā€œGoo Blob Mineā€ and it made 0 sense so I shut it down

analog pewter
#

that would be hilariously bad

sudden pewter
#

But a goo trapdoor mine? That’s sick

sudden pewter
#

Now, how does the Goo Mine differentiate from a properly thrown Goo Grenade? Obviously it’s autonomous and doesn’t require LoS. But I imagine it wouldn’t be as effective as a goo grenade

#

On that note, remove a charge from goo grenades. So fucking annoying there’s two charges because if they beef or throw improperly, they’ve got another

analog pewter
#

I think just the fact that you can have an autonomous goo wall trap is enough, being able to ensure that someone entering a room ends up either blowing up a wall blocking the door (if they see the mine and destroy it) or steps on it and prevents themself from escaping means you could basically force a door to be unusable one way or another, forcing a re-route or a commit

sudden pewter
#

So hear me out. Smaller goo wall. That way it isn’t as reliable as a standard goo grenade

analog pewter
#

3 wide would be fine

sudden pewter
#

Big enough to block doorways of course, but not a WALL of goo

analog pewter
#

that fills most doors and windows in the game

sudden pewter
#

Lights will hate it but that’s to be expected

#

God forbid there’s a counter to their insane mobility and they’re forced to either slow down or be more aware

analog pewter
#

unironically i think it should go to medium and light
i think heavy might benefit too much having an autonomous means to force close-range fights
so if lights hate it they can only blame themselves

sudden pewter
analog pewter
#

i like the idea of light players kiting into a goo mine and then taking the fight with a player they might have split off from their team and prevented an escape from

#

i think light could play more strategically around it while heavy would mostly use it to bolster their already very strong defensive gameplan

sudden pewter
#

I don’t immediately hate the idea, but Light is already the most capable of disengaging from a fight

#

If Light has it, I see more ā€œsit in a corner with a double barrelā€ plays than I do strategic ones

analog pewter
#

yea but in this case they wouldnt be using it to disengage, because it would detonate behind whoever is chasing them; they're still being chased, but they get the upper hand by closing an escape route and potentially splitting their foe from their team

sudden pewter
#

That’s fair, my point still stands though

sudden pewter
#

FILTHY HOBBITSES
BAD PRECIOUS

analog pewter
#

i think it would be very funny for a db light to trap card someone with a goo wall and prevent them escaping their two barrels of pure toxicity

sudden pewter
#

I despise how easily subpar players can guarantee a Heavy trade with the SH due to the size of the Heavy. But its increased usage in the short term would likely lead embark to kneejerk nerf it which would be better long term. You may proceed

analog pewter
#

i think the db is just a problem that has to be addressed on its own, we cant be letting it ruin the potential fun of goo mine on light

sudden pewter
#

What do you mean OHK mechanics aren’t fun to fight 😠

#

I would like to see Lights scouting capabilities enhanced, rather than give Light a deployable that can increase its lethality Id rather give them information utility

#

A tripwire that marks enemies akin to a tracking dart could be interesting? But it would also need to be shorter not to step on TD

analog pewter
#

my big problem with the DB even on medium and heavy is that if they get into their effective range you don't really have any recourse to prevent them killing you other than hoping they miss. they're going to out-TTK everything you have. but even if they do whiff the second shot, it feels like there's way too much pressure to kill them during the reload while it's far too easy for them to escape while reloading. so the only way to play against them is to always shoot first and tank the first shot, or try to force long ranged fights which is often unviable

sudden pewter
analog pewter
#

even the sword, while annoying to fight sometimes, is basically a DoT you have a chance to kill before it kills you. like sure they'd have to be brainless to miss so they have effectively guaranteed damage, but the TTK is not necessarily faster than what you have access to, so it's tolerable. also the DB has some range behind it like fuckin hell

analog pewter
sudden pewter
#

That’s fair

#

A ā€œgood lightā€ isn’t going to stick around and let you punish a missed shot

analog pewter
#

if i have my team with me at least they usually clean up, but that's the thing yk its a trade weapon

unkempt moss
sudden pewter
unkempt moss
#

I might actually stop playing if they ruin GooGun even more

analog pewter
#

goo gun should not be nerfed i will shit my pants and cry

sudden pewter
#

It’s going to be, stuns aren’t fun and once Lights stop whinging about Winch they’ll move onto the next worst thing, Goo Gun.

serene glade
chilly granite
#

I just did a painful amount of testing to confirm that the distance measurment in game is rounded

#

oh no

#

i might be wrong becasue models have thickness

ugh idk

#

I don't care I'm assuming it's rounding

#

yeah I'm 99% sure it's rounding

unkempt moss
chilly granite
#

tbh i'd be surprsied if they nerf googun as opposed to goo

goo grenade is problematic right now

unkempt moss
#

Yeah because its on light.

sudden pewter
unkempt moss
#

Esports vs the Fun Chuds... who will win

chilly granite
#

this should be the speed curve of the bow

#

I tested way too much I never wanna look at a frame counter again

this shit is a real nightmare to test too

chilly granite
#

wait nah I think it's just -1m/s/m

#

230m/s and it loses 1m/s per meter? maybe

serene glade
#

If I'm intoxicated and can't find anything fun to run in the game does that just mean the games cooked?

tame aspen
serene glade
chilly granite
#

I really need to do a proper test run with 5x samples at 15 different ranges that I've chose to work well with my framreate and my current speed estimates

#

is there anyone here who can help me with testing who has a stonky comupter that can get 300+ fps in practice range?

stoic garden
#

the cooldown nerf was enough

chilly granite
#

A lot of gadgets are very forgiving of even serious mistakes, espeially because unless you get third partied, you'll generally have them avaialable for next fight

compact tundra
#

So like of powershift then either poke, CL-40, or platform heavy

karmic badger
unkempt moss
#

Dash dagger is unskilled and exploitative

placid slate
#

Cloak dagger is for masochists who use shit that directly contradicts eachother

unkempt moss
#

Oh great, no fun police are here again.

#

He'll be shilling esports bundles next. Yeeeeuchhhk

placid slate
#

I don't care about the bundles btw since you seem obsessed with my opinion for some reason

unkempt moss
#

I'm so obsessed.

#

Literally rent free in my head.

serene glade
#

I wish my rent was free

unkempt moss
#

This guy doesnt miss

serene glade
#

Cl40 and dagger are the intoxicated weapons of choice from what I learned. I'll have to run it back in the future on ranked

unkempt moss
#

Dust off the spear.

frigid dagger
#

if u assume i am the average light player, should i take LH1 or ARN220

unkempt moss
#

ARN. Way more consistent, less punishing, more versatile.

sudden pewter
#

ARN absolutely, LH1 is great, but unless your positioning is on-point you’ll struggle to get maximum value out of it

frigid dagger
#

so if i was more skills LH1 would be better?

#

or is ARN still more consistent at higher levels?

serene glade
#

There's more situations where Arn is better than lh1 still

sudden pewter
#

ARN is relatively reliable at all ranges and isn’t entirely reliant on headshots

unkempt moss
sudden pewter
#

LH1 is definitely at its best mid/long range and relies on headshots to to hit ideal breakpoints and TTK

frigid dagger
#

fair, my experience also reflects this, just wanted some community input, ty and ill test this tmr

unkempt moss
#

Sounds good, fella. We'll see you tomorrow. 😘

serene glade
#

Relax

indigo nexus
analog pewter
#

when are we getting animations for the double barrel and KS-23 that holds them in the center like quake/doom

#

oooh minigun too

#

i guess it'd kinda have to be a skin though unless they could make a mythic/legendary animation that replaces all anims at once

compact tundra
past parcel
#

Nerf bow again please

sudden pewter
#

But they just buffed it šŸ™

analog pewter
#

buff everything i use and nerf everything i dont

stoic garden
#

yea buff lewis kill shak50

analog pewter
indigo nexus
#

buff everything I don't use and nerf everything I do. I wanna see some variety!

placid slate
#

Buff things that haven't gotten a single balance change in over a year

#

Which is namely spear and mgl

unkempt moss
#

Buff everything I dont use and nerf everything I do. Tired of these lights having an excuse.

placid slate
#

Buff my mechanics

#

There is no nerf I want to be better at the game for free

sudden pewter
unkempt moss
#

Going to be okay, right?

analog pewter
#

i am 6 matches deep in point break right now, every single match I have been on offense

#

they NEED to do something about how fucking defense favored this mode is, SOMETHING

#

at the very least defense should not have their spawn protection line practically hugging the last objectives, that is fucking ridiculous

#

are you fucking kidding me i get put on defense and now im matched against a NTMR player

#

how many matches do i have to get fucking annihilated in before they tank my MMR and I can enjoy the game again?

unkempt moss
#

What's that matchmaking called? Enjoyment Optimized MM?

analog pewter
#

engagement-optimized

compact tundra
analog pewter
#

the idea is that games use matchmaking where skill as a metric isnt used to make balanced matches but feed you a stream of matches whose balance is manufactured to keep you playing as long as possible, using the same psychological tricks social media apps to keep users engaged, even if they're not "satisfied". the theory is that if you give players frustrating matches and drip-feed them well-balanced fun ones (or ones where they satisfyingly stomp) they'll play longer than if you give them exclusively matches that feel balanced and fair and have even MMR between teams

#

because corporations are cynically profit-driven to the point of absurdity I can only assume that game developers - especially ones published by companies like nexon who are FAMOUS for their dark patterns - use matchmaking systems that optimize engagement rather than competition

compact tundra
#

I don't think the publisher has enough sway in most games to influence the match making, unless they funded the game

analog pewter
#

like im pretty sure nexon being the publisher means they funded the game
at least in part

compact tundra
# analog pewter isnt that literally what publishers do

Depends on the studio and the game.

They either fund the developers for the game and have greater say in everything

Or they just distribute it to platforms and physical copies. In this case probably helped with getting it on consoles if they weren't the ones who funded it

#

But also being funded doesn't always mean that have say in the game. Depends contract to contract

analog pewter
#

@sudden pewter i think you would enjoy this post

analog pewter
#

"lights take too much damage to kill" they die to an errant sneeze 😭
"heavy needs more health" oh my GAWD bro

sudden pewter
#

Heavy does NOT need more health.
What we need is bare feet and a black cat tail

analog pewter
#

im with you on the cat tail but I have to report you to the authorities for the feet comment

sudden pewter
#

I can tell it’s bait because:
1.) New user (not even orange)
2.) Refers to them as classes 🤢

sudden pewter
analog pewter
#

Just get the sasquatch feet

sudden pewter
#

Naw fuck that I’m not a hobbit

analog pewter
#

I love the .61 k/d self report

#

This is funny to me

sudden pewter
#

This is cheating

analog pewter
#

the confidence is impressive

sudden pewter
#

Embark, I’m performing poorly and it’s your fault!!

stoic garden
#

EMBARK! KILL THE POKE META AND MY LIFE IS YOURS!!!

serene glade
#

Pull the plug

stoic garden
#

i will winch and maul you

split dove
#

Better skins for LH1. It's a travesty it doesn't have better ones😭

sudden pewter
stoic garden
#

that is like 1 skin lol, it has a couple other good ones but most arent all that crazy

analog pewter
sudden pewter
#

Eclipse Shade could be the only skin series in the game and I’d be content

analog pewter
#

i tried to play power shift and it's crazy how everyone is an adolf pokeler in that mode, like pure distilled poke meta, insufferable

sudden pewter
tame aspen
#

ah yes pink with normal cashout money

unkempt moss
#

What am I even looking at here

tidal urchin
#

Repeater is getting old

muted condor
#

Fuck defib

daring helm
charred musk
solid heart
#

So I know the devs are terrible at their jobs and all but the balancing of this game is almost pathetically bad. Some weapons are actually a detriment to use. The matchmaking is terrible and give you racist level 2 players that couldn’t hit the broad side of a barn. THE DAGGER IS THE WORST WEAPON IN THE GAME. The lowest usage rate and these useless devs do nothing to rework or change it to make it actually useable. Half the guns in the game are unusable and the devs just don’t give a rats ass they just release more skins and battle passes so they can soak up money from a game they don’t actually care about. Fuck Embark.

unkempt moss
#

dagger is strong

analog pewter
#

It really isn't

noble saddle
#

ARN is a damn salt mine

#

I feel stupid that I can't make this gun work it seems so straightforward and I just never get anything done with it

analog pewter
noble saddle
#

And so much of the game is in tight buildings I especially can't do anything in there with this gun really

clever lion
noble saddle
#

I can't win with this stupid rifle lmao what is this skill issue

#

I just feel like I'm offering such minimal utility to my team on light lmao what's rhe point of gateway and glitch if the only people taking advantage of them is me hahahaha

spring spear
#

light is in a very bad state

noble saddle
spring spear
noble saddle
#

This gun sucks in solo queue I've decided not worth the headache this is ridiculous

spring spear
noble saddle
spring spear
#

gateway is always good even if just for yourself

noble saddle
#

It's incredibly good at what it does but it requires a team to take advantage of the control of the map it gives me

#

Cause I can't make the dives myself

#

XP54 feels like a solo queue version of the gun

spring spear
#

well you need your team to take focus so you can actually dish out the consistent damage it offers
its why in this situation i was saying m's ARs are better because you dont need your team to take away focus since you will be with your team behind the heavy

spring spear
noble saddle
#

I can carry a team decently well on my matter build but it's not the meta light loadout

spring spear
#

if you do well with it then it doesnt much matter if its meta, if we go off the "its not meta" mentality then bringing Light instead of heavy or medium is already offmeta specially for soloq

#

even when lmh was the dominating comp if you were soloq with randoms you were better off running MMH or MHH

noble saddle
#

My matter build is disruption and skirmisher that playstyle just works really well in a solo queue setting with no coordination lol

#

I'm trying to play the "move the team around the map and disable enemy tech" version of light and it's so much harder hahahaha

spring spear
#

theres no point in disabling enemy tech if your team cant capitalize on it

#

thats why L doesnt work in soloq, you cant coordinate with your team well enough to take advantage of the situations you can create

noble saddle
spring spear
#

when i tell my team im going to glitch nade them and i do and theyre just 3 hours behind me becuase they refuse to take my gateway or the medium refuses to bring mobility

#

at that point its like, why am i even bringing glitch

noble saddle
#

Solo queue version of light will be breach charge, gateway and frag

#

Yea idk solo kinda just feels like I'm playing shitty medium hahahaha

#

Any strategy that's gonna cook it's just like "yeah this class can do it but medium does it better in avg lobbies" lol

spring spear
#

youcan always just learn repeater adn abuse it for freelo before embark nerfs it

#

if they nerf it rather, seeing their record with that thing

spring spear
# noble saddle Repeaters for bichboys

yea but embark is not gonna nerf it anytime soon if theirbalancing is anything to go by so you may aswell abuse it
if not then idk use revolver, famas or akm/fcar

noble saddle
#

If all I cared about was Elo id run it but unfortunately I actually want to have fun with my game lol

noble saddle
#

I firmly believe that the only true S tier weapons in this game are repeater and BFR

spring spear
noble saddle
#

Maybe I'll lose a straight duel but I can win the IQ battle

chilly granite
noble saddle
spring spear
noble saddle
chilly granite
#

You can't duel a repeat with any light weapon except the bow or matter

noble saddle
chilly granite
#

Ah sorry I misunderstood

Yeah that sucks, idk why embark thinks it's hard to ads in cqb?

#

That's not a real balancing factor

noble saddle
#

Yeah I have no clue why they made a shotgun with full screen range either

chilly granite
#

Not even a shotgun, a slug shotgun so you don't need to aim properly

noble saddle
#

Like that's fair but that body shot damage needs to be cut

chilly granite
#

Lights current hp pool is balanced around enemies missing but if they only need to hit two shots, the probability of a miss becomes 0

noble saddle
#

Make it even more rewarding for the aimers

noble saddle
#

What's crazy is you have a balanced version of the repeater already in the game it's called the revolver lmao

chilly granite
#

Tbh I think they'll never do that because it'll destroy weapon identity, so rather I propose making them both projectile weapons with nerfed fire rate

Fundamental they shouldn't be able to bodyshot a light faster than sr84 can bodyshot medium

#

Also light already operates their bolt guns like an arthritic old man

#

So why do medium and heavy operate their lever and hammer like a functional human being?

#

Alternatively if medium wants good poke weapons they don't deserve to have more hp than light

#

The tradeoff with sr84 is that you have to play light to get it and medium just gets a better sr84 for no cost?

noble saddle
#

Well another good way to nerf repeater would be to nerf it's overall DPS but keep it's damage falloff minimal it would play a bit closer to pike that way but pike i think would end up being the stronger gun between the two of them up close if they went that route

#

The games weapons overall feel really well balanced, repeater and BFR just stand out so much as wtf were they cooking

#

All the other strong guns in the game at least aren't so strong you can't compete with them at most ranges

analog pewter
#

Just reduce its rate of fire lol

noble saddle
#

They could also make it work like spy's revolver in TF2 where you can shoot it fast but it starts spreading, there's a cool down before you can take the next accurate shot

#

There's not enough guns in this game that behave that way, BFR and Repeater could probably both benefit from that

#

Pike kinda behaves that way because if you mash like crazy the recoil just jumps all over the place but there's not much for other guns that work like that

grand turtle
#

One way to ruin yet another gun :^)
Its easy to "stand out" for being good when the bar is so low

Cerberus has so little damage at the tiny range it has for example.
Repeater, famas and fcar had no competition for a while (and it still is the case)

frigid dagger
rich mica
#

i like canes

modest sparrow
#

same

rich mica
#

gravity cube

modest sparrow
#

real

rich mica
#

i like akm

safe atlas
#

for real

wide stratus
#

Add naked skins

bright girder
#

YOUR SERVERS ARE COOKED FIX THEM. GETTING LIKE 100 PING TO NATIVE SERVERS AND YELLOW SYMBOL FIX UR GAME ITS UNPLAYABLE

vocal flume
#

Cb01 needs a fire rate nerf and it needs to be a projectile after 40m like the sniper rifle, there is no reason for this gun to be a hitscan full range

slender fiber
#

buff akm

tardy arrow
#

Whats the best light gun at the moment?

vocal bluff
tardy arrow
vocal bluff
abstract kestrel
#

Please buff the spear already, I only need an excuse to use it, I want to use it, it's currently a throw pick

tardy arrow
sudden sorrel
#

what about medium, whats the best weapon

vocal bluff
# tardy arrow Im running m11 with dash rn

ok and if you do use invis V9S I'd say run breach/bore, gate. and infuser/ sonar. Breach or bore is preference, but when it comes to infuser or sonar if you have a heavy and 1 med run infuser, but like if you have 1 light and 1 med run sonar. Basically if you have a light on your team and no heavies go sonar

tardy arrow
indigo nexus
vocal bluff
sudden sorrel
# indigo nexus CB-01

rgr right now ive been running famas w defib, jumppad, and goo with the dematerialixer

vocal bluff
#

If you do run demat this setup works well if you have a heavy and a med/heavy
Demat | R. 357 - Glitch Trap - Jump/Zip - APS | Reserve | AKM/ FAMAS - DEFIB - Goo - Zip/Jump | (Side note: feel free to replace glitch or APS with Defib)

sudden sorrel
chilly granite
crystal prawn
#

yall know if ghost ring or iron sights is better for repeater

serene glade
#

just go ahead and use your free will on that one bud

serene glade
#

so if we removed dash, light would be "insanely weak". would light players rather have that so then they just buff every single gadget and weapon even more to be nutty/valuable. or is dash just that big of a crutch to people

sudden pewter
serene glade
#

its just weird seeing all these "bro dash isnt a problem, its fine bro youre just bad and lack skill, but light would be horrible and unplayable without it"

sudden pewter
#

It could lose a charge and still be S tier

#

Lights still have amazing burst/mobility even when off dash

serene glade
#

yeah, like i think grapple when not used like a moron like most people do is still good at what it does. lights always use it to engage on people and then lose their 150HP and wonder why they couldnt just mash dash to stay safe. instead of using it to grapple to safe off angles or use it to disengage by breaking los and then instantly getting somewhere with height. dash to me feels like the same argument i see of "some close range heavy weapons cant be too strong because winch"

sudden pewter
#

Grapple is best when used for positioning rather than engaging/disengaging IMO

serene glade
#

yeah disengaging isnt the priority, but the option is still there

indigo nexus
#

It's very flexible.

serene glade
#

can you grapple hook on an enemy?

indigo nexus
#

I often use it to bait players into jumping off the building we were fighting on to chase me, and then just grapple back up or to a different place when they follow

sudden pewter
indigo nexus
#

It would be a pretty neat buff, honestly

raven swallow
#

grapple was good when u could grab canisters

serene glade
# sudden pewter no

damn, let me grapple on an enemy and spin around them at mach 12 while shooting a matter

sudden pewter
serene glade
#

finals social media showing off new skins a week before release instead of any new gameplay elements has me real excited for this balance patch next week

sudden pewter
#

Oh you meant the canister "bug" that let you fly

serene glade
#

youre getting finger gun deagle buddy, rejoice and dont pay attention to the minimal balance changes

sudden pewter
#

So they made the bug a skin?

serene glade
#

yeah, but you say pew pew pew!

sudden pewter
#

oh

#

eh

molten ingot
#

I came up with a small improvement for the CL-40 and MGL-32. I suggest making aiming with these weapons more functional and useful. When you press the right mouse button, you would see the projectile’s flight trajectory. Similar functionality already exists in the game, so I think it would be fairly easy to implement.

wind folio
#

thanks embark for hard nerfing the sniper rifle in the upcoming patch!namaheartnamaheart

drifting tartan
#

Can we please get a massive sword for heavy. I promise people will use it.

simple snow
#

Any good bow loadouts to climb ranked tryna main bow

broken igloo
#

How do I get good with heavy ?

uncut condor
#

try to play defensively rather than offensively

only engage in fights you absolutely need to, otherwise stick to your objective, heavy is at its best when you’re acting as a wall

#

you either are the wall, or you bust down the walls

drifting tartan
balmy carbon
#

guns

shell sonnet
indigo nexus
#

probably from... ohio!

simple snow
#

I need a in depth guide on how to play the bow

sudden pewter
uncut condor
shell sonnet
simple snow
#

Best dagger loadout to push ranked

alpine sphinx
#

The Sledge Heavy Swing should still deal damage to all enemies in range, its stupid that that was changed

#

That just makes the heavy attack outright worse than the light attack in most situations because you deal less damage per hit AND have a long windup, in addition to also not having full control over who you're hitting since the hit registration is wonky and you might not hit who you're actually targeting, but can only deal damage to one target

#

*most situations where you're fighting multiple people in cqc i should add

unkempt moss
#

Were waiting on the melee rework.

#

So I wouldn't expect Sledge buffs until then. It was dominating the pro league and ruby or something so they "fixed" it. Thankfully they did that for us, we almost had something semi interesting instead of the ARs

alpine sphinx
#

god forbid theres some fun in my video game

unkempt moss
#

Fun is a bad word on the finals discord. Buy skin, shoot AR, tune in to esports.

#

Didn't you hear, we're getting finger guns! The game is saved

alpine sphinx
#

still praying for dash nerfs

unkempt moss
#

Doom posting aside, this Thursdays balance patch is kind of the make or break point for if I continue to invest time in to the game. I really hope they have a lot coming with the patch.

alpine sphinx
#

yeah, about time they finally nerf heavy

#

they can almost fight back now

unkempt moss
#

I seriously doubt they nerf dash. It's the only thing keeping light viable in ruby it seems. One constant with embark is its a true rarity for them to ask lights to get better at the game.

#

From the way they describe it, there's zero lights in the top 500. So they need help.

#

Somehow its the hardest, least viable build with the weakest guns, gadgets/specs, and embark is constantly nerfing them... but its still the most played build. Weird that so many people log on to the game to play the least fun worst thing in the game.

#

In other news Akuma is unusable because he has the lowest health in the game.

alpine sphinx
#

embark doesnt understand that movement is fun, but can also get you killed if you arent careful

topaz steeple
#

See, people play the game for fun, light is fun.

alpine sphinx
#

so most people play light and get themselves killed easily

topaz steeple
#

Yeah, but most people need to get better at the game (me included)

unkempt moss
#

You would never assume light is fun from the way they lights talk about it.

topaz steeple
#

Lol, i only play light

#

My hamster brain can't comprehend going slow

#

To be fair, i'm not that bad at light, but still, i die a lot

alpine sphinx
#

thing is, if you are slower, you are more likely to play together with your team, you just cant go on a solo adventure behind enemy lines as easily, and thus you are forced to play with your teammates, which wins you games, hence why heavy has the highest winrate

unkempt moss
#

The game plays at the speed of heavy regardless how fast lights are. If the lights dont they just get blown up so you may as well just slow down anyway.

topaz steeple
#

And ambush, and get cashout plugs

unkempt moss
#

I will say it forever. Heavy is the finals. Lights and mediums are just the heavy's supports.

topaz steeple
#

Sure

indigo nexus
topaz steeple
#

Sure, but i can still get top combat score with a good heavy, i'm top 100 worldwide in quick cash

indigo nexus
#

I know heavy is very viable right now competitively, but that seems to be a general claim

topaz steeple
#

And i win a lot of light only team games

unkempt moss
#

I dont play quick cash because its just third party simulator, but I would assume lights feast in the chaos.

topaz steeple
#

Eh, heavies can still bully lights if they play well, usually getting highest kills and easy defence on cashout, and there are more fair fights than third parties

unkempt moss
#

In quick cash? I'm not top 100 so ive never played at that level but I dont know if ive ever experience a fair fight in quick cash.

#

Very small sample size there as well.

chilly granite
chilly granite
chilly granite
chilly granite
chilly granite
# serene glade yeah, like i think grapple when not used like a moron like most people do is sti...

I have a significantly better win probability in sub-gold cashout games with grapple because their aim isn't good enough to punsih the lack of dash and the mobility, positioning and vault grab potential of grapple is huge

but once I hit gold, players started to get too consistent at hitting their shots for grapple to feel good. Some games it was fine, but when it was a hard lobby in low gold, so probably high gold/low plat enemies, their aim was functional enough to punish the grapple

grapple has the problem where it can't be used around corners or without aiming it; aiming it takes time, in which you're quite probably taking some shots, and you need to aim it in suhc a way you can reach cover effectively, which is sometimes hard to impossible. In CQB in particular it's really rough

I've been trying to practice grapple in tdm, and tdm really highlights it's weaknesses via both smaller maps and more combat focus rather than objective focus

there are some weapons that can exploit grapples unique benefits over dash, and some weapons good enough to go mostly unpunished (sr84, double barreled, v9s) but for the bow (and the matter) in particular, with it's more limited range than sr84 and much, much worse dps/burst than the others, it's pretty rough

#

the biggest problem is that dash gives you 90% of the mobility of grapple, which is the superiour choice of mobility, and just everything else is better too

#

and gateway will fill in the otheer 10% of the mobility gap, and for your team too

#

dash needs to be as punihsing as grapple with poor use, which is to say, likely to have 8+s of being dead in the water

#

right now the most terrible use has a maximum dead in teh water of 6.5s

#

but I think nerfing dash would alos help lower the skill floor and make the worst lights, less bad, which is helpful in retaining new players and also in just making the game more fun for everyone

and I think dash lights can be really, really toxic for new players who haven't worked out how to aim to play against

#

there's a goo flamethrower heavy in my tdm ahahahah

#

that's a chadly flamethrower heavy

drifting tartan
hardy dust
#

Just buff grapple instead of nerfing dash

serene glade
hardy dust
#

No need to make both of them terrible instead of just making one a bit more viable

chilly granite
hardy dust
#

Do you want light to not exist above gold or what 😭

chilly granite
#

I mean, firstly, I'm not a ranked main, I'm currently experimenting in ranked, so no I don't give a shit

secondly, there's no way they just nerf dash without giving light any buffs to try to mitigate it

#

and light being dumpster teir for half a season is fine by me if light becomes actually viable with all specs in the future

hardy dust
#

Its embark, I wouldn't be surprised, plus dash was only meta because cloak got gutted

#

The solution to grapple being terrible is not making all the other light specs just as bad 😭

chilly granite
#

I think dash would've been meta over cloack even then if so many oneshots didn't exist at the time

hardy dust
#

I doubt it

chilly granite
#

cloak is a counter to oneshots, dash is a counter to dps#

#

cloak gives light first move advantage in most situations; dash surrenders first move advantage for a reaction time check on the enemies aim, a very powerful positioning tool, and a dodge for projectiles

#

even now cloak can function as first move advantage quite well at distance which is why invis bomb is still popular

serene glade
#

nothing has ever one shot a light other than other light weapons no?

chilly granite
#

nukes, mines

#

mines kinda still do? but you need two slots of mines which is a lot

#

basically every source of explosive damage has been tuned down since s1 becuase it oneshots lights

serene glade
#

ive seen a light jump over and then dash over a mine to take 8 damage so probably need more than 2

chilly granite
#

game was new so even mechanically gifted people were ass

#

it wasn't like many epople had taken the time to practice jump -> dash over a mine in s1

hardy dust
chilly granite
#

and if you can't do it consistently, then you're not gonna take dash in a match you worry about your mmr in

#

cloak still gives first move advantage (wihc is more relevent now than ever with bfr/cb)

#

first move advantage is inherently powerful but it's also got more counterplay

#

tbh cloak should have a cooldown before you attack but that's a different arugment

#

I don't thikn people will go back to cloak in the same way as before now that people are better at utilsing dash

#

a dash meta forces people to learn dash and dash is insanely poweful when u can take invis bomb for invis

#

if invis bomb didn't exist, I don't think this would be as much of a dash meta as it is

#

you really, really, really feel dash in tdm

#

invis is more powerful in a mode where there's an objective you can invis around/trap via breach etc, but even so, invis is fairly popular for oneshot combos in tdm

but dash's ability to reposition behind cover, to break peoples aim, it's insane

#

I mean, I didn't play much in s5, mostly season 1/2/3

#

so maybe season 5 cloak was weird? idk

#

but yeah, I really don't think that now people understand how to exploit dash, cloak can compete

#

but even so, I don't think nerfing dash is a bad move. when I use grapple it feels very powerful and effective. It's just that dash is even moreso

#

like, if you nerf dash and light is dead or everyone goes to cloak, then you can look at that and do something else

#

but at the very, barest mminimu, dash cooldown is way too fucking low

#

the longest cooldown possible, after you dump all 3 charges together, is 6.5s, compared to grapples 8s for every use

#

that's such low donwtimee it barely even deserves to be called downtime

#

how far can a heavy even push in 6.5s?

#

and again, that's after all 3 charges have been dumped

#

there's no way you actually think that's reasonable to make mediums and heavies play against

#

a medium or heavy against a highly skilled dash light, eeven a dashlight with the worst aim in the world, cannot ever catch them

I've played a few games today trying to farm xp on nullifier and gravity vortex where I just dash around heavies, nullify, vortext, nullify vortex

#

lmao

chilly granite
#

yes, which means when you've used the last one, it's 6.5s to the last one coming back

hardy dust
#

Yeag and you only get 1

chilly granite
#

in reality it's shorter because the internal cast delay

#

and often you only need 1?

#

like bad dash lights being so out of position they need two dashes is their fault and they should actauly die for it lol

#

if you have ALREADY USED 3

#

you don't hit a longer cooldown than 6.5 until you have used 4 dashes

#

you can litreally use dashes to infinity with 6.5s cooldown

#

and honestly, it's not even that bad if you position well, it's still an incredilby poweful ability

#

meanwhile grapple is 8s cd for every single use

if you dump all 3 charges, why are oyu penalized less than a single use of grapple?

#

a 15s cd on dash, or even 20s cd, would reward more intelligent and measured use rather than spam

#

and it would still be extremely good, I promise

#

good enough, maybe not, but light is already dumpster tier after glitch nerf lol

#

@hardy dust do you actually this it's reasonable/fair that the window to punish a light that just used all their dash charges is less than 6.5s? do you actually think that a medium/heavy can actaully catch up a light that has just dumped all their dash charges, assumign that the light didn't just spam them while missing their bullets and acutallyy used the dashes to some effect?

#

and that's ignoring the fact that dash gets siginfiicantly better if you happeen to have enabled vsync or framegen, since it adds lag/so you see the dash later and have to react faster to apply the same damage as someone without

and the most likely people to be using vsync/framegen are the new players who are trying the game too

hardy dust
#

If you catch them normally, they have a fighting chance with dashes

#

Catching them on downtime is a free kill

#

As for the lag issue, nerfing dash isn't any way to fix that issue, there should be better optimization

tropic trout
#

nerf heavy buff light

drifting tartan
#

Genuine question are we ever going to get thermal vision back? It’s been a minute dawg

chrome orbit
#

wassup

chilly granite
#

reworked = shadowrealm

#

thermals over, RIP dead and buried

alpine sphinx
#

and grapple is very viable, dash is just way better lmao

chilly granite
#

well said

stoic garden
pale lantern
#

Give heavy the 950 jdj

hardy dust
#

Dash is fine, its just all the other light specs suck compared to it

chilly granite
#

mid gold lobbies make it start feel bad but in silver for sure

hardy dust
#

Since embark gutted cloak and never bothered making grapple good

hardy dust
chilly granite
#

aim is good enough to punish grapple

grapple is still viable but you need to be using it highly eeffectively

alpine sphinx
chilly granite
hardy dust
#

Grapple doesn't offer much compared to dash but cloak actually has some niche uses

#

Both aren't good, but cloak actually has a lil going for it

chilly granite
#

grapple is better for yoinking

muted grotto
#

add WW2 weapon skins
lh1 as m1 garand

chilly granite
#

but yoinking doesn't work once the enemies are good enough (see, mid gold) hahahah

but dash just doesn't have cooldown, look at my clip in lbm

analog pewter
#

Grapple is neither burst mobility nor concealment so it basically always has to be used proactively and can't really save you in a pinch. You just can't really push fights with it unless you know you're going to get the wipe

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Most decent players can track a light using it so it's not great for escapes

chilly granite
gusty relic
analog pewter
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i placed gold 2 and boy do i feel like im being skill diffed with the deagles now

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probably just an off day but i am unusually not hitting my fuckin shots

sudden pewter
analog pewter
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at least won one ranked match and usually got into round 2 so ive gained more than i've lost post-placements

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but the match i won i def felt a little bit carried by our third random fill heavy

analog pewter
sudden pewter
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I played DirtyBomb and gold was basically bronze

analog pewter
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yea not the case here gold is actually gold

sudden pewter
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Haven’t touched any ranked experience since šŸ˜”

proven raft
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you really should

ebon wharf
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Ranked can be fun