#💣┇weapons-gadgets

1 messages · Page 172 of 1

real veldt
#

like 4 seconds

tender python
#

Yea wtf, I'm sorry this seems like such a busted gadget

slender bear
#

The obvious next step from healing canisters is a universal healing grenade. Medium already steals everyone else's thing, and it would encourage people cough cough lights cough cough to play with their team more.

tender python
#

Free 2v3 for almost 4 seconds is crazy

crystal garnet
#

My hot take - Demat is overpowered, no punishment for using it. Glitch nades / barrels dont close the walls for some reason. No counters aside from another demat.

What is needs - audio queue when deployed that you can hear from a floor above or through a wall, and / or give a 1-2 second delay when closing walls. Opening instantly is fine, but there should be a punishment involved when using it as a rapid fire open / close tool.

tender python
slender bear
solar aurora
#

in yalls opinion whats the best XP sight?

slender bear
tender python
#

And a lot of coordination, when you could just run 1 light and get the 2 3v2 which should already be a big enough advantage

tender python
#

Also is there not already a short cooldown to being able to close a wall or am I crazy?

tardy dove
crystal garnet
slender bear
# tender python Yea but to get the full 3 3v1s you would need 3 lights

The gadget is in no way overpowered, I just figured that would be an interesting way to use it, and with a 3 stack it wouldn't be that hard to coordinate. It would be really funny forcing someone to watch as their teammates are picked off one by one. It would even work in 5v5 team fights.

#

Oh never mind it wouldn't work in 5v5

tender python
crystal garnet
tender python
#

Also there is the fact that there are a lot of cash outs where you just are completely unable to use demat because it's outside

final lotus
#

@sand monolith thoughts on the stun gun rework?

oblique crypt
#

Googun best specialization

small mist
#

So can you target teammates with the nullifier ? If so that can be hella good to help get them out of bad situations

small mist
sweet grotto
#

Nerf the CB's fire rate.
Nerf Cerberus damage.
Nerf CL back to where it was.
Nerf defib:

  • Either limit it's pick rate per team to prevent 3x Medium defibs or lower the defib health regain for Medium as a deterent.
    Buff Riot Shield or change it's mechanics.
    Buff dual blades, or change their mechanics.
    Bring back KS and other animation cancels for specializations.
    Add a grenade indicator.
    Put glitch mines on Light or Heavy and nerf them. Maybe have their do a burst of glitch, not a consistent one.

Overall, I believe this game is suffering from Medium's current style. It is designed to be able to do basically everything combat-wise, which is ridiculous. You want to snipe? Medium can do it. You want to melee? Medium can do it. You want to use a shotgun at close quarters? Medium can do it.
I understand that Medium is meant to be a Jack of all trades kind of deal, but it should be capable at most, but a master at nothing in specific. Instead, it's a must-have for sweats who want to optimize everything, and they get the best of both worlds because of how Medium currently it.

Medium can perform support duties:

  • Healing
  • Defib
  • Mines
  • Turrets

Medium can perform movement duties:

  • Zipline
  • Jump Pad
  • Demat

Medium can perform combat effectively and indepedently with it's variety of weapons.

  • You can have 1 person for long range.
  • 1 for close.
  • 1 for mid.

Medium is the problem in this game because it has essentially nill drawbacks, BESIDES area destruction... which can now just be substituted with expo canisters and grenades. Change how Medium works, stop freaking out about Light and Heavy being too strong, they both have very noticable weaknesses, while Medium really doesn't (other than destruction). It's infuriating seeing the 3x Medium meta, and it's even more unfun to play against. You made 3 classes for a reason, make them all a viable choice, preferably being LMH instead of a 3x of ANY CLASS.

Also, criticism is welcome.

unkempt moss
#

Can you reload and spool the mini while nullified?

warm yarrow
#

The nullifier looks cool , epic, and a amazing change on paper.
Anyone with experience wanna chip in some knowledge with it?

tender python
#

It gives free 2v3s for enough time to kill someone, so it's kinda like who shoots first wins.

warm yarrow
#

Fair if team play , but it sounds like a must pick like defib or dome barrier is what I’m picking up.
As long as it doesn’t solo assassinate or get out of hand , it seems like a cool change.

serene glade
unkempt moss
#

That would be awesome. Come out of the hatred dimension on some lights.

sand monolith
#

Design wise it’s one of the coolest stuns I’ve seen

#

Ana sleep dart but awesome

serene glade
#

They need to just swap dual blades and sword. Makes perfect sense too. Lights get better survivability with melee and medium gets a gap close with the lunge

eager wasp
unkempt moss
serene glade
#

Yeah probably, only because sword isn't used for sword, it's just to weaponize dash

unkempt moss
#

They said that the damage was too low on the dual blades for light to use and too high for the medium. I wasn’t aware that the damage numbers on these weapons was permanent, but it was also a dumb fuck greener that said it.

serene glade
#

Yeah game devs aren't allowed to adjust damage values or anything

unkempt moss
#

Right. So keep your stupid ass suggestions to yourself, yellow

serene glade
#

Just a stupid yeller

slender bear
#

I love how much the nullifier encourages team play. If a coordinated team of light's wanted to, they could nullify two people at once in a team fight to make it a 3v1, which basically guarantees a kill. Their third light would then nullify someone again the second they get free, allowing the lights to 3v1 the other guy, then they just 3v1 the last one after they are vulnerable. It would be hilarious.

tranquil rose
slender bear
tranquil rose
#

On paper it really is a great debilitate tool, the problem is, should it exist in a game like the finals?

unkempt moss
tranquil rose
unkempt moss
#

Yeah. We spent half a season trying the worst possible loadouts trying to get to bronze. Didnt ever make it, we were hard stuck silver.

slender bear
tranquil rose
unkempt moss
#

A trap would have been interesting.

frozen urchin
#

Heya folks, what are your favorite sights ?

unkempt moss
#

Put it on heavy, thx

frozen urchin
#

Asking because I am unsure as to what I should run

tranquil rose
unkempt moss
frozen urchin
unkempt moss
#

Idiot yellows will say holo

frozen urchin
serene glade
#

Holo

tranquil rose
#

You could go iron sight for the adrenaline rush

unkempt moss
unkempt moss
# frozen urchin How come ?

Clearest sight picture while still maintaining a decent reticle, not a bunch of plastic blocking the peripherals.

serene glade
#

Holo makes you hit more bullets

frozen urchin
unkempt moss
#

We don’t have that.

frozen urchin
#

That is fair.

unkempt moss
#

Adder feels like a red dot but I like the fov more

#

Hard to explain i guess

#

Looking glass feels better on longer range weapons to me.

hardy dust
#

Red dot is my preferred sight

blazing flume
#

Anyone discussed the fact some practice range dummies have set names? The rest all say Target Dummy, last one even has my name, I might be late to finding this idk

slender bear
#

How are people already complaining about light getting an unnecessary "buff" from nullifier? I love the new gadget but I honestly hope they give use back our free kill button just to mess with people who think this is worse.

tight saffron
#

how do u like fixed stan?

unkempt moss
indigo nexus
#

You would notice that after embark does something the community ask for, the feedback channels just about immediately start becoming dominated by people talking about how nobody asked for the change and how it wasn’t needed instead.

marble glacier
#

Add the kel tec PLR16 as an Pike 556 skin 🙏🙏

oblique crypt
#

Yeah I'm loving the new Nullifier, it's really interesting.

marble glacier
#

The PLR16 as an Pike skin would be a great addition because all other pike skins kinda suck

vital vector
#

nullifier should stop healing

marble glacier
spare drift
#

Fr

haughty rune
#

Musket with Bayonet, the first gun + melee hybrid in the game.

Basically it would work as high damage , medium-ranged, one bullet rifle and with long reload. To make it viable, the quick melee would be substituted by a bayonet thrust, dealing considerable more damage

I believe it could work best with Medium than other classes.

Dont need to get very historical with the reload time and accuracy: Focus on making it fun

marble glacier
#

PLR16 as an Pike 556 Skin

The PLR16 is just a really small and compact version for the SU16 (PIKE556) and that would be a great skin because there are no good pike skins

spare drift
#

Pleas i need a Pike buff and some New Pike skins the current ones suck

marble glacier
spare drift
#

Can we pleas get a mp for Medium

marble glacier
spare drift
#

Can we pleas get a crossbow for heavy

marble glacier
#

Keep dreaming buddy

spark oar
#

Guys

#

what do i buy

hybrid lynx
#

money

spark oar
marble glacier
hybrid lynx
#

premium battle pass

hybrid lynx
spark oar
marble glacier
#

Fcar

hybrid lynx
#

But I’m legally obliged to attempt to convert you to riot shield.

marble glacier
#

Nah you should convert to pike

unkempt moss
#

Nah. You should be playing GooGun as your primary

marble glacier
marble glacier
serene glade
#

No

lone swan
#

ur cool

serene glade
#

"ur"

valid garnet
#

somthing i learned while grinding for the motion sensor for the minigun

#

minigun felt like for me that it highly complements gadgets that help cover/give info/or give alt paths even stuff heavys hardly use

#

so uhh i tried smoke gernades i felt diabolical using them

slender bear
#

Im playing light and getting hunted down by a medium. WHY ARE THEY FASTER THAN ME?

valid garnet
#

if they get close enough the swings have some lunge to them

slender bear
valid garnet
#

OOF yeah cerb feels like an anti light weapon

slender bear
#

Idk how he's literally moving through the map faster than me, are jump pads in the meta?

serene glade
#

jump pads are legit always meta

valid garnet
#

usualy i never see a medium without the jump pad

#

its really good and has multiple uses (more than jumping but also put on a wall as a trap)

slender bear
#

Feels like I'm picking the wrong "movement class"

serene glade
#

feel like it depends on the spec. grapple hook is just way better at escaping/closing distance than dash obviously

robust crow
#

I don't think the Minigun should get any nerfs I don't think it's necessary :/. Although I don't fully understand what they mean with "juggling the spin-up state". I think that's probably bunny hopping which by the way doesn't even matter because if you are in the air the spread of the bullets are so inaccurate... even if you are holding still if the enemy is far away enough you ain hitting shyt. Please consider instead giving the minigun more affective range if crouched, like a tighter choke/spread radius.

valid garnet
#

im still an amature with the gun tho. all i know is what TF2 tought me

#

but this isnt TF2 this is the FINALS

robust crow
valid garnet
#

true. i can get a kill sometimes 2 but i gotta use my gadgets more to survive just long enough to make it

#

thats why im going for the motion sensor

#

but somehow the baracade minigun and smoke combo is working well

#

as cursed as that sounds but sense minigun can easialy chip off a part of the baracade and my enemies cant see i have one up it sometimes tricks them into seeing an easy target

#

plus you only need 1 bullet to tag soemone to lock on to a someone you cant see due to smoke

#

it just.... works?

#

goo gun was funny with it but i feel like i get more bang for my buck using mesh shield. if im caught with my pants down i at least can stall for the team

#

it is a defender weapon after all

#

but because its a defender its got that really bad feeling weakness called losing

#

you gotta march over there with an unspun weapon and thats gonna suck

#

alright im done talking about it

robust crow
#

I feel everything you just said

#

XD

low plover
#

the time to type at the end of the game has been cut down a bunch to the point where I cant even type gg as soon as the game ends sometimes..couldnt say sorry to my team in that amount of time..made me feel bad.

runic whale
#

Just got back into game, what happened to the model😭

royal pier
#

People who play at a high level who rally against weapons like the minigun and sledge generally hate the idea that someone with worse aim than them can succeed at the same level as them using the other tools the game provides.

#

The Spear feels a lot better to use now, too, so we're going to start seeing complaints about that as well I bet.

low plover
#

quick cash spawns are kinda the worst ive ever seen. i dont wanna play for an hour in ranked and wt.

crystal garnet
#

Thanks Embark for buffing Light again and giving them 40m valid range on a SMG. Please nerf heavy more

low plover
#

its an AR btw..but the XP 54 is still annoying. Cant get over that they nerfed some guns ranges but not the XP.. Feels like some sort of joke by the devs..or maybe its their crutch too

slender bear
#

I've been loving the "new" nullifier gadget. It doesn't feel terrible to play against (for me at least) and it seems like exactly what light needed to escape from weapons like cerb.

unkempt moss
# serene glade No

The real bug that needs fixing is you bugging this guy just because he’s posting in wepsNgadg when there’s a dedicated bug fix channel

unkempt moss
slender bear
unkempt moss
#

The spear sucks, brother. It may be better now with whatever they fixed, but it was embarrassingly bad before. Im assuming you were running dash with sword, so what was stopping you from escaping before?

#

If we enter a point where the narrative shifts to spear being anything but C tier we’ve lost the plot.

royal pier
slender bear
#

The time between swings is also not long enough to lunge through anyways, so I don't know where you got that from.

slender bear
#

Still leagues worse than sledge or maybe even the medium ones though. I'm glad that light players have an out other than evasive dash, but spear is probably going to need a whole alt rework at this point.

#

They finally got the alt working hitbox wise, but now it doesn't play the animation sometimes, which is really funny when you think they're just walking backwards and you jump directly into the invisible blender.

royal pier
#

Not saying its been many, but it has happened.

slender bear
#

And spear could be WALKED through until recently without taking damage. The hitboxes were bugged.

slender bear
#

Just tested out model 87 and it might have gotten the best buff in this whole patch ( aside from moolah of course). The firewater feels like it's nearly doubled. It might even be as good as cerb right now, it just is a bit more consistent with a little less damage.

#

It kills light a little slower, but with qm it kills mediums and heavies faster than the cerb. It also has twice as much ammo, so it looks like it might even be the new best weapon in the game.

#

It doesn't say anything about a fire rate buff like that though? Was it always this fast?

hardy dust
#

Spear is generally really bad but does really well against light/medium melee

hardy dust
#

But from 75 to 77rpm

#

Very very small

#

I doubt it's anywhere near cerb, but its an underrated pick imo

#

And you can still qm between shots with gadget swaps

sweet grotto
#

Nerf the CB's fire rate.
Nerf Cerberus damage.
Nerf CL back to where it was.
Nerf defib:

  • Either limit it's pick rate per team to prevent 3x Medium defibs or lower the defib health regain for Medium as a deterent.
    Buff Riot Shield or change it's mechanics.
    Buff dual blades, or change their mechanics.
    Bring back KS and other animation cancels for specializations.
    Add a grenade indicator.
    Put glitch mines on Light or Heavy and nerf them. Maybe have their do a burst of glitch, not a consistent one.

Overall, I believe this game is suffering from Medium's current style. It is designed to be able to do basically everything combat-wise, which is ridiculous. You want to snipe? Medium can do it. You want to melee? Medium can do it. You want to use a shotgun at close quarters? Medium can do it.
I understand that Medium is meant to be a Jack of all trades kind of deal, but it should be capable at most, but a master at nothing in specific. Instead, it's a must-have for sweats who want to optimize everything, and they get the best of both worlds because of how Medium currently it.

Medium can perform support duties:

  • Healing
  • Defib
  • Mines
  • Turrets

Medium can perform movement duties:

  • Zipline
  • Jump Pad
  • Demat

Medium can perform combat effectively and indepedently with it's variety of weapons.

  • You can have 1 person for long range.
  • 1 for close.
  • 1 for mid.

Medium is the problem in this game because it has essentially nill drawbacks, BESIDES area destruction... which can now just be substituted with expo canisters and grenades. Change how Medium works, stop freaking out about Light and Heavy being too strong, they both have very noticable weaknesses, while Medium really doesn't (other than destruction). It's infuriating seeing the 3x Medium meta, and it's even more unfun to play against. You made 3 classes for a reason, make them all a viable choice, preferably being LMH instead of a 3x of ANY CLASS.

Also, criticism is welcome.

unkempt moss
hardy dust
#

Buff spear 🙏

unkempt moss
#

I know finals players are against realism, but really spear should be crushing other melee weapons. That’s kind of its thing in the real world, no?

bronze parrot
#

my 1887 is finally back guys?

serene glade
#

spear is honestly fine, it just super meta dependent. more heavies just = more stinky

serene glade
#

i should whine like sword users to get spewar buffs tbh

unkempt moss
#

No, embark is being based and telling sword users to eat shit.

#

They might even buff googun at this rate

hardy dust
#

If embark was being based they wouldn't have nerfed sword over people whining about it

unkempt moss
#

No that is based. You have it backwards.

hardy dust
unkempt moss
#

Im sure

unkempt moss
#

Not false.gif

#

Sarge do you play light?

hardy dust
#

I play all classes

unkempt moss
#

So do most people but what’s your main class

hardy dust
#

Rn probably medium

unkempt moss
#

Ew

hardy dust
#

I played a LOT of heavy and light in s1-s4 so recently I've been playing a lot more med

unkempt moss
#

Never mind. I was going to pick your brain

slender bear
#

If embark nerfing weapons over whiney players is based, would it doubley based to buff it back because we whine?

unkempt moss
#

No it would be embarrassing

hardy dust
#

By that logic i guess.

slender bear
#

Because it's not what you want this time?

hardy dust
#

It would just be based to not nerf stuff over whining

unkempt moss
#

I never get what I want from embark, bud.

slender bear
hardy dust
#

Its whay embark does best

unkempt moss
#

I actually don’t know what the balance team is thinking with almost every patch

#

But they hit sometimes.

slender bear
#

I've been playing more sword in the new game mode and it's not so bad. Damage on the lunge might be abysmal, but hit and run tactics annoy opponents more anyways, and now they're the only way to make things work.

unkempt moss
#

I’ll be real, my squad has been messing with the sword. It may just because we come from playing heavy so being able to run people down is new, but it’s feels fine.

slender bear
#

I thought they were out of their minds giving sword whatever that nerf was just before adding back the single best sword counter in the game, but nullifier has turned out to be a net gain for sword because you can shut enemies down until you're in range.

unkempt moss
#

Googun will crush the nullifier as it does with all things.

serene glade
#

it really does

placid slate
#

Had my ass tweaking when I went to test it and it still wasn't fixed

raw cave
unkempt moss
#

How long does it take revive?

raw cave
#

7 to steal

tranquil rose
#

And it's five seconds to revive a player

unkempt moss
#

Thanks for the help guys

serene glade
#

no problem bud

unkempt moss
#

Can we get a nerf to M60, Lewis, Flame Thrower, KS, SA, SHAK, .50s, Mini, Spear, Sledge, and MGL please. It’s not that hard to balance this game, you just need to fix this handful and it’ll be in a good spot.

silver pollen
#

how we feelin about nullifier

serene glade
#

Boring

faint silo
placid pond
# tranquil rose nvm

its outdated. Its 7 sec since update 3.6 when they introduced more cash for kills

spice vigil
hoary scaffold
#

The nulllifier is just so bad

#

The stun gun wasn't even that overpowered

shrewd nova
#

Hello folks, I am new here. What do you guys are talking about?

marble glacier
modest panther
# hoary scaffold The nulllifier is just so bad

i think the nullifier gets increasingly stronger the higher up you are in ranked at least. singling out the best player on someones team, or anyone for that matter, then having a 3v2 is so powerful in a coordinated team

#

the crazier part about the nullifier imo is shooting an entire mag, and if someone jumps you you can nullify and reload your entire clip before theyre back

lean pumice
marble glacier
#

New pistol skin?

tame aspen
#

PLZ FIX BACKSTAB HITBOX SO FUCKING INCONSISTENT I DONT CARE IF YOU MAKE IT SMALLER JUST MAKE IT CONSISTENT

ornate scaffold
tight saffron
#

Healing
Defib
Mines
Turrets

oblique pine
#

Glad to see the tazer back...😭😔

civic forum
#

Nullifier is buffing the enemy. The fact they can shield godmode on objective is ridiculous. Should be able to shoot right past them or through them to make it even viable.

raw cave
#

how to use the turret? I cant make it usefull

brittle yoke
#

use a weapon that makes ppl 1hp like revo

unkempt moss
amber ermine
#

day 3 of asking for amethyst skins for players who played all seasons and stayed loyal to the game through dark times as wellی players who don't have time for emerald and can't reach diamond deserve something as well, pls embark I want a skin that is textured like the emerald ones, I put more than 120 dollars into the game and I've been playing everydayđŸ˜« , but don't have time and friends to reach emerald

modest panther
# amber ermine day 3 of asking for amethyst skins for players who played all seasons and staye...

i agree that amethyst skins should be a thing, i just don’t think your idea is too good, not trying to be rude, but amethyst is the highest level of badge (outside of ranked/wt) you can get, with the kills revives, money, wins. amethyst should not be given to people who don’t have a lot of time to play the game, making the “hardest to achieve” badge color a participation award detracts from its value.

amber ermine
#

it can be whatever color

#

thank u for understanding btw

modest panther
#

sure, i think it’s a cool idea. i personally dislike the emerald color so i refuse to equip my emerald skins, the diamond and ruby color ways are super nice though, i agree it would be nice to have other colorways though

amber ermine
modest panther
#

that won’t ever happen since it’s not part of the store, but honestly my account wouldn’t feel so different without them lol

amber ermine
#

I'm in thirst watching another man drown đŸ˜©

#

the thing is that I had all the time in se 1 and 2 so if emerald started from se 1 or 2 ide def have had one

unkempt moss
#

Just keep winning and you’ll get to diamond/ruby. It’s only like 6 wins per rank to get to the next.

amber ermine
#

easy to say when ur not a solo player and dont que with people who dont even bother to open mic not to mention that im in EU and its usaully filled with bad players more than NA

#

even tho ur enemies are also not that goood but no matter how good u are if ur teammates dont cooperate then ur doomed

unkempt moss
#

Damn. Sounds like the world is out to get you tbh

amber ermine
#

and my irl friends dont even wanna play the finals, even tho they love quick movement fps games

#

they better count their days

smoky jackal
#

@civic mauve the only skill players like shotta recognize is tracking. their brains cant handle any more skill than that

civic mauve
smoky jackal
lilac fiber
serene glade
#

It's crazy how that could be looked at as a serious post considering how much light mains complain huh

sweet grotto
#

Nerf the CB's fire rate.
Nerf Cerberus damage.
Nerf CL back to where it was.
Nerf defib:

  • Either limit it's pick rate per team to prevent 3x Medium defibs or lower the defib health regain for Medium as a deterent.
    Buff Riot Shield or change it's mechanics.
    Buff dual blades, or change their mechanics.
    Bring back KS and other animation cancels for specializations.
    Add a grenade indicator.
    Put glitch mines on Light or Heavy and nerf them. Maybe have their do a burst of glitch, not a consistent one.

Overall, I believe this game is suffering from Medium's current style. It is designed to be able to do basically everything combat-wise, which is ridiculous. You want to snipe? Medium can do it. You want to melee? Medium can do it. You want to use a shotgun at close quarters? Medium can do it.
I understand that Medium is meant to be a Jack of all trades kind of deal, but it should be capable at most, but a master at nothing in specific. Instead, it's a must-have for sweats who want to optimize everything, and they get the best of both worlds because of how Medium currently it.

Medium can perform support duties:

  • Healing
  • Defib
  • Mines
  • Turrets

Medium can perform movement duties:

  • Zipline
  • Jump Pad
  • Demat

Medium can perform combat effectively and indepedently with it's variety of weapons.

  • You can have 1 person for long range.
  • 1 for close.
  • 1 for mid.

Medium is the problem in this game because it has essentially nill drawbacks, BESIDES area destruction... which can now just be substituted with expo canisters and grenades. Change how Medium works, stop freaking out about Light and Heavy being too strong, they both have very noticable weaknesses, while Medium really doesn't (other than destruction). It's infuriating seeing the 3x Medium meta, and it's even more unfun to play against. You made 3 classes for a reason, make them all a viable choice, preferably being LMH instead of a 3x of ANY CLASS.

Also, criticism is welcome.

icy sparrow
#

@dapper marten why u so quiet,go conjure something

errant jungle
# raw cave how to use the turret? I cant make it usefull

Place it where people don't expect it and where they'll be in crossfire between the turret and your team

In power shift I place it on a rooftop at an angle aimed at the platform's rourte ( a bit ahead) and wait in an ambush position so they can get fired at from 2 directions from me and my turret

#

Turret is like a support weapon
Don't leave it alone
Use it as extra dps
As if you had 2 primary weapons

#

Gas grenades help it alot to cause panic

gaunt lion
gaunt lion
unkempt moss
tender python
gaunt lion
#

Heavy is the weak class

#

Sledge and spear are the only weapons that deal actual damage

tender python
#

Real, spear is broken

unkempt moss
#

Spear is broken? How?

sharp reef
#

Literally the only time I died to spear is because my dumb ass cluttered up with all of my teammates on a cashout and got right clicked by the spear. Like spear is so underwhelming as a heavy melee, simply because it does not have the same utility as the sledge does.

unkempt moss
#

I never thought we’d get to the point where we’re calling for spear nerfs.

serene glade
#

spear cant even 2 shot a light

unkempt moss
#

But I see it more and more.

sharp reef
serene glade
#

the first 2 hits of the spears left click does 145 damage

sharp reef
#

Oh bruh

serene glade
#

its a prime example of the game being balanced around 150 HP

unkempt moss
serene glade
#

the spear is then forced to suffer fighting heavies because they dont want it doing more damage to lights?

sharp reef
#

by the time a spear user is halving a heavy's health, the enemy heavy already right click + left click + qm'd the spear heavy

unkempt moss
#

KS gets drowned by light tears. SA. RPG. Sledge. Soon Mini.

serene glade
#

then any time a heavy weapon is somewhat decent it gets toned down because its too hard to deal with when a medium is umbilical cord maxing and defibbing them to keep them up 100% of the time

raw cave
#

riot shield needs a secondary attack rework for it to secure kills on lights or medium, because often they just run away like nothing ever happend. The secondary attack as it is, is just useless, it just moves this "carriable wall" in front of you. Add something obvious like shield bash from overwatch to prevent an attack, maybe slow down affected player and deal 5 damage like winch claw or lockbolt. This weapon is heavily dependant on your loadout, not only on your spec, like other melee weapons, but gadgets, i cant imagine catching a light without a goonade if he runs away, and if they are using throwing knives and dash you cant do shit, they constantly firing at you and dashing on cooldown, so you cant switch to your gadgets

errant jungle
unkempt moss
#

True. I hate when the spinning spear runs me down at half their heavy fat walk speed. Witerawy inescapable

opal pulsar
#

Sledge is the best weapon

errant jungle
#

I prefer guns for my heavy

#

Goo grenade or barrier?
Do you guys use goo grenade?
What is it good for?

gaunt lion
winter jay
gaunt lion
#

Goo is great

raw cave
#

and you can make structures that are out of maps boundaries on skyway stadium fo example

errant jungle
unkempt moss
#

Googun is the strongest spec in the game if you take the time to learn it.

#

It’s just has a high skill floor.

gaunt lion
wide onyx
#

The immediate deployment is great. I'll get surrounded on two sides, place barricades, and then either bait the enemy into CQC or just winch them.

#

Playing around barricades is much easier than goo as a sledgehammer as well. Smaller area of rotation means you can hit either side an enemy go around with a good slide.

#

And you can go through them, so you can slap enemies when they don't expect it.

sharp reef
blissful iris
#

Model 1887 is still garbage

sharp reef
#

If people die from class maxhp to 0 due to spin, its their fault.

gaunt lion
blissful iris
wide onyx
#

But we gave it 2 more rpm!!!!!!!

gaunt lion
#

Yayyy.

wide onyx
#

Fractions of a percent baby!

gaunt lion
#

đŸ„€

wide onyx
#

Dunno why they just keep doing stuff like that

gaunt lion
#

Cus the Cerberus... Medium shotgun... "Overpowered"

wide onyx
#

And they say they wanna nerf the minigun lol

#

I'll be excited for the day Dome shield only gets a 2 second deploy time

gaunt lion
#

Honestly, nerf everything, 0 damage for everything

#

-Everyone here

wide onyx
#

All weapon breakpoints must be ruined

tranquil rose
faint silo
gaunt lion
faint silo
sweet grotto
#

Nerf emotes

paper plaza
#

Hey what if we have Medium a Shotgun Revolver

shell hornet
#

that would be lit but give it to light instead

cedar shadow
#

Best sight for the shak?

serene glade
#

Whatever you hit more bullets with

woeful drum
#

dumb question but what's the animation with the fcar that makes the magazine spin in there left hand

normal ice
#

@potent fog #👂┇game-feedback message

Yes, it should. Because it takes precision and literally point-blank range. Are you not going to complain about SR-84, SH1900, multiple Sledgehammer combos, mines, or Dagger all one-shotting Light (most of which with more range)?

potent fog
#

No because they're not comparable

hybrid lynx
potent fog
#

Mines should one shot lights, daggers should as well, sniper should kill on headshot and has a limited mag bad at close range, shotgun should kill in melee range on all pellets it's got 2 shots and a decent reload time, sledge hammer has a long wind up animation for the right click it's easy to walk away from, if you get winched then you got outplayed and with 2/3 specs you can avoid it anyway

unkempt moss
potent fog
#

I don't personally care what people crying about the sword think I've played with the weapon for 150+ hours

unkempt moss
#

Midnight, join the side of good. Join Heavy.

potent fog
#

A 0 second ttk with 2 dashes left to escape is silly

potent fog
#

I mostly play bow/ throwing knives/ CL40 and repeater

unkempt moss
#

It comes with time.

#

You just have to get a proper taste of culture.

potent fog
#

The skills don't immediately transfer so it's frustrating being so slow with no mobility options

#

If heavy ever got a movement option that wasn't total ass I'd play it but also that sounds like a nightmare to balance

serene glade
#

They should just make the sword one shot heavy so I can stop hearing the constant bitching and then I can quit the game

#

Sorry one shot and QM for the extra skill

potent fog
#

They should make sword shoot a powershift car wide beam slash on every left click that does 400 damage

normal ice
serene glade
#

If you get caught in sledge hammer range and get left click meleed as a light you deserve to die

potent fog
#

Honestly true

normal ice
#

Yes. If you get caught in melee range, you do deserve to die. Same goes for Sword...

potent fog
serene glade
#

My fat ass run speed is the same as your walk speed. Definitely not the same considering light has the fastest mobility in the game an movement options

normal ice
#

As Light, you don't have to sit there and eat Sword's lunge. Even if you do get hit by it, you can still make them miss their QM by dashing as they dash.

potent fog
#

So the counterplay to sword is to relegate all lights into playing dash or dying

normal ice
serene glade
#

Getting caught in melee range to a sledge and a sword is completely different

normal ice
#

Camp highground and hit your shots before they get into melee range

#

Oh yeah, forgot to mention Matter can do the exact same combo as old Sword except it fires faster and at range...

potent fog
#

Ok great then you can use that and stop shitting up the feedback channel

normal ice
potent fog
#

There never was an argument i stated above I didn't care what other sword users think, you're entitled to an opinion

hybrid lynx
normal ice
serene glade
#

They need to just give lights dual blades and medium sword. Then it's not just a weaponized dash since nobody ever uses the left click

normal ice
#

Left-click had some use, actually. Lunge+slash+QM for M or lunge+lunge+slash for H were all faster TTKs than just spamming lunges

#

Most players just spammed lunges because it took less skill and hit more area, but it wasn't always optimal

serene glade
#

Oh I know the left click is good, but the only complaints ever is to buff the lunge so they can abuse dash and the burst damage. But giving lights dual blades allows them to get sustain with melee and then mediums get a lunge to help close distance

#

There's never any talk of maybe working the left click to do more dps or anything, it's always complaints to buff the lunge damage

#

Yes I know the complaint is to specifically give it back to one shot lights in return with a combo, but it's still just so one dimensional

normal ice
#

Personally, I don't see how that's any more one-dimensional than the firearms where you just left click where the enemy is. But I don't mind the prospect of reworking it, as long as it has some utility that makes it sometimes worth using over other options

serene glade
#

My perspective is people don't like the sword, they just like being able to abuse and weaponize the dash

weak kernel
#

if they reworked the sword 's movement to be a little more based around the weapon itself so you could use it with the other two specs that might be neat but I also think it was pretty much fine conceputally where it was at and the only reasons to nerf it were that casuals are bad at aiming and high level players don't like fighting weapons with a low aim requirement, both of which I think are lame reasons to nerf a weapon

serene glade
#

Id personally be fine with where it was at before if it the servers weren't horrible. There's times where it feels like dash has iframes

runic whale
#

Wtf did they do to stun gun 😭

weak kernel
runic whale
#

This is so odd

young yew
unkempt moss
#

The speed of the walk of lights makes dual blades way more viable as well.

#buffgoogun #giveheavyglitchtrap

#

Then the lights can finally live their dream of standing in front of guns with zero strategy and being rewarded for it. Nothing lights like more than suckling on the barrel of a firearm like a two dollar street walker

normal ice
#

Ngl giving Light defensive utility doesn't sound the best to me. It would require much more to be reworked about the class

proper lynx
#

moolah onesie please, and moolah slippers

unkempt moss
#

Thought they would have fun with it. But we just shill skins and $500 prize pool round here.

normal ice
#

Don't get me wrong, I hate esports lol

deep mason
#

@lapis cargo with what?

lapis cargo
#

Cerberus

unkempt moss
deep mason
deep mason
deep mason
crystal seal
#

hi

wicked anchor
crystal seal
#

hi

tough prairie
#

Could go for a revert on that Data Reshaper nerf. Mostly so I can have more access to healing barrels

oblique crypt
#

Healing barrels are honestly not that good

tough prairie
#

It is good for the guy who needs healing on demand. Been healing a lot, but got no heals myself. I will take what I can take.

keen turtle
#

The Nullifier should work on teammates. Light seems to be the least supportive class based on gadgets/specializations.

south plinth
#

That sounds cool but people would definitely grief their teammates with it

#

Also give invis bomb a longer cooldown

serene glade
gaunt terrace
autumn dirge
#

did they nerf the repeater

south compass
#

yo

unkempt moss
graceful nova
#

Goo gun and sledgehammer is just so much fun

normal acorn
#

i believe this is the definitive best item combo for minigun

crystal garnet
#

Light should not have goo grenade. Fight me

ripe timber
#

So what loadout carried you guys through ranked this season?

round sonnet
#

what are our thoughts on the cerb now? do we think its balanced?

normal acorn
slow linden
round sonnet
normal acorn
#

smokes need to be removed from the game they are inconsistent

normal acorn
slow linden
normal acorn
#

medium has a shotgun that fits mediums playstyle way more and makes sense. just remove cerb and buff the model. cerberus in a mediums hands is just overloaded and it gives medium too much power bc it can literally do everything

#

why use light ever

normal acorn
#

i hate sonars too but smokes more

slow linden
#

I see through on all maps because I play with max brightness,they could also be playing light and using thermal sight

slow linden
zinc obsidian
#

the stun gun is ass

unkempt moss
# obsidian island can you elaborate?

I know the bottom 500 and myself make up a very small percentage of the population on the finals. Less than a single percent. But it’s mandatory because of all the turrets used down here. You see we aren’t able to really get better at the game, so we use reshaper to make up for our inadequacies. We didn’t need to learn positioning and aim, counter picking and loadout building because we have a gadget that makes all that unnecessary.

#

Those things are irrelevant when we have a singular gadget that can fix any mistake we make with a single click.

#

Mines, turrets, barricades? No problem. We just don’t play the same game as you guys.

#

But the nerf was necessary even though we are such a small group. Because a lot of players used it instead of getting better. So it’s been interesting to say the least

#

I think it was unhealthy for the game to have such a powerful gadget able to be used by everyone on the team. So limiting it by some measure was huge.

zinc obsidian
#

so how was it changed?

unkempt moss
#

They removed one charge.

#

But every person on the team has it. So you’re removing three charges from the team. Meaning other gadgets become more effective, other things become more viable.

#

It’s just a big deal to us because we need it.

zinc obsidian
#

well turret is ass cause well...its easy to kill and juist deal with with, healing beam got nerfered also didn't?

unkempt moss
#

I don’t know. We just run turret for the most part because it helps in team fights.

zinc obsidian
#

wait im in practice and still got three charges on it or is this future nerf people want?

unkempt moss
#

APS, glitch, and reshaper. That’s what we use.

zinc obsidian
#

what I am saying is I am in practice mode in the finals and the reshaper still has three charges

unkempt moss
#

Theyre more consistent than my aim

#

None of us can aim down here. So it’s a lot of mines and grenades as well.

#

That’s why APS and Reshaper are popular. Oppressive even.

#

You have a gadget that does it all. Completely changes the outcomes of fights with a single click.

zinc obsidian
#

FACE PALM

#

I thought people were asking for a dematerlizer nerf i was worried but being dumb not reading it right

unkempt moss
#

Oh, no, it’s reshaper. Demat isnt very good down in the bottom 500 because it just lets the turrets see you.

#

I think it’s trash, and no one uses it.

zinc obsidian
#

really? I mean i find it useful for chasing down enemies or dropping mines in places I left. I gotten some interesting kills with it

serene glade
#

Typing out face palm in the face of irony is so based and oblivious pilled

zinc obsidian
#

Reshaper though...like I found useless or not something kean to using since I never really needed something immediately to use it

#

like the reshaper was random so like how is it useful?

unkempt moss
#

Oh no, bud. You don’t use it for barrels

zinc obsidian
#

???

unkempt moss
#

On enemy kit.

#

Think of how powerful an entire person loadout is in total. Now imagine not having access to an entire teammates load out in a fight.

zinc obsidian
#

so you like run up to them and it randomizes it....?

unkempt moss
#

It’s basically a 2v3 if they don’t have the right kit.

#

No. It just shuts it down. Turns it to flower pots and stuff. Imagine youre in a fight, and you don’t have enough entire player on your team because of one gadget.

#

That would be pretty strong right

zinc obsidian
#

I mean for me turning like random stuff into lets say red tanks to through up at platform to bring it down I thought be useful

unkempt moss
#

It’s all good.

#

Just know for us terrible players, it was a huge change. It would be like if they removed defib

zinc obsidian
#

so the reshaper was good at dealing with turrets mostly?

unkempt moss
#

And mines, grenades, barricades, APS, dome shield.

zinc obsidian
#

huh okay might use it but since its been nerfed is it still worth using

unkempt moss
#

Maybe. Not sure about anything outside of bronze.

zinc obsidian
#

I still think bringing back season 4 cl-40 be better. Like why make a weapon not so used despite changes a direct impact skill weapon.

unkempt moss
#

I’d imagine it’s because people don’t want to get better at the game. Learn new things. A lot of people probably just get on to escape their pathetic life, play with friends for a bit, and derive self worth from their RS since theyre unhappy with their accomplishments in life outside of the game.

zinc obsidian
#

eesh

unkempt moss
#

Which is a fine thing to do. We all need escapes.

zinc obsidian
#

If anything if they want to make the CL-40 a direct impact weapon give it buff by making the projectile to player hitbox bigger cause HOLY HELL the grenade hitbox is tiny as balls or make it faster like IRL grenade launcher projectiles

unkempt moss
#

I don’t know about any of that. I have a lot of ideas of how to change the game though.

serene glade
#

Id rather a hard stuck bronze balanced this game than the team hard focused on getting nail polish out

zinc obsidian
#

I do too but cl-40...just sucks and the Lh1 I am sorry but 7 shots to kill a medium at 15meters

unkempt moss
#

Is that to the body?

zinc obsidian
#

yes

unkempt moss
#

I’d imagine the thought is to have the marksman rifle hit heads. I can’t do that.

unkempt moss
zinc obsidian
#

next season or this it needs a buff also the recoil pattern is odd. your not gonna keep tapping it during games and its random when moving arund like crazy

serene glade
unkempt moss
#

It’s very competitive.

#

We all are very serious about the game. Hundreds of hours in the game.

serene glade
#

So based

unkempt moss
#

All I know is streamers and content creators ask to buy our accounts all the time. I was in a call, not mentioning names, and it sounded like they were neglecting their children. I decided not to sell to them though.

serene glade
#

I mean it's pretty common knowledge that finals streamers neglect children

unkempt moss
#

Oh. I didn’t know that.

#

Thats kinda scary.

vivid ocean
#

@proud stone This guy Zenworldo said to buff Mp5 damage when its the best gun in the game đŸ€Ł

serene glade
#

@proud stone get in here đŸ€Ł

unkempt moss
#

@proud stone I agree bro! I cannot hit shots, dont let these haters get to you

vivid ocean
#

He said it in game feedback. 😂 Bro get in here

unkempt moss
#

Bro! No way

restive plover
#

It's very affirming hearing this bottom 500 representation, i literally came in to ask what the lowest skill floor weapons are because losing against level 1s makes me feel so bad for people stuck with me in their team :p

#

(and my first purchase was the CB-01, which turns out to be... not the lowest skill floor weapon. :p)

novel coyote
#

smoke grenade is mad underrated

unkempt moss
#

Defib is broken tbhqf no cap

modest panther
# zinc obsidian so you like run up to them and it randomizes it....?

Reshaper turns deployables into random throwable items such as chairs and flowerpots. Any decor such as chairs and flowerpots turn into random barrels upon reshape. However there is a pattern turning specific barrels into other barrels:
Red (explosive) —> Smoke
Smoke —> Goo
Goo —> Orange(fire)
Orange —> Green(gas)
Green —> Glitch (in my opinion the most useful if you don’t have a light running glitch nade)
Glitch —> Healing
Healing —> Red
The reshaper also has a range of 18 meters, and can reshape multiple things at the same time without consuming more charges. Definitely a strong contender for a reserve item in case you’re going against enemies using a lot of deployables like gas mines which can stall a cashout.

#

Getting the hang of what turns into what for barrels can help you in different situations, but its main use is definitely clearing deployables.

obsidian nexus
#

NERF XP54

ornate scaffold
#

Facts

gaunt terrace
warped raven
#

Why can't data reshape transform fire into ice or gaz cloud to smoke XD tough one to be applied but yeah that will make that gadget more usable

placid slate
#

Did some research into the sword since it was a hot topic a bit ago. The time it takes to complete 1 lunge is about 1 second, add the charge time and its about 1.5 seconds per lunge, which means that it's ttk is kinds hot ass compared to every other light weapon

#

Especially compared to its close range competitors like the sh1900, m11, even the matter out kills it

placid slate
#

For example, to kill a light, you'd need to land a lunge then a quick melee. The whole lunge process takes about 1.5 seconds, adding up to about to a rough estimate of a 1.8 seconds ttk. For context, the m11 can kill in 0.9 seconds between 0 to 15 metres

polar edge
#

or better, swap heavies barricades with it lmaocry

polar edge
#

because i tried earlier on WT and it didn't work

pastel cove
#

u have to be inside man, yesterday i got banged cuz i thought it can be swaped as turret or mine 😄

polar edge
#

man that sucks, it should be able to swap it from outside the shield

pastel cove
#

alternative is glitch trap or grenade

#

works from outside

polar edge
pastel cove
#

nah man only grenade

polar edge
#

earlier on WT it was a BS going against 2H with minigun, mesh and Dome

#

honestly it was somehow a close fight

wide onyx
# placid slate For example, to kill a light, you'd need to land a lunge then a quick melee. The...

People don't understand how the sword really want op at all. It's best aspect the lunge, is only usable because of dash. If you see people saying to remove the capability for lunge dashing on light as a nerf, they've never played sword. It's already bad enough thst you have to use your dashes aggressively, meaning any lights you go after will have more dashes to get away from you, than you do to get to them.

pastel cove
#

we won WT yesterday 2 mediums and 1 Heavy with baricades, dome and goo gun is mega broken, when we steal cashout then the game was ruled by us

polar edge
#

glitch nades sould be on med too honestly

pastel cove
#

fr man

wide onyx
#

Please no lol

#

2 mediums and a light could effectively have 5 glitch utility like that

#

Would be too busted

polar edge
#

true, but they could put medium glitch nades to only have one nades instead

pastel cove
#

APS turret also exist

wide onyx
#

Nobody uses aps

pastel cove
#

we do

polar edge
#

mfing aps with glitch on the platform is cancerous

#

they should also reduce glitch trap range

pastel cove
#

agree

polar edge
#

hard to reshape it with data, it's like both of them have the same range

pastel cove
#

my duo is owner of data reshaper man, every gadget fears him XD

polar edge
#

im a data reshaper main too, and honestly surprised not a lot of people using it on quick play cash out

#

at least on Asia lobby. idk about other server

pastel cove
#

i met player who using it maybe two times

flint stone
polar edge
#

since heal barrel got *re-*introduced, hoping to see a heal based gadget to get some on the next season

pastel cove
#

ong, but two slots on reshaper is good enough to make them cry XD

polar edge
#

i keep accidentally click it twice in a heat of a battle

pastel cove
#

ah i see, now i understand

polar edge
#

also APS is somewhat busted if played right since when you retract it, it has no cooldown, allowing you to re-deploy it with full health

#

it should have at least 2-3s cooldown

pastel cove
#

but it works on every gadget

wide onyx
#

It's not thst busted

#

That tech is only particularly useful on powershift. Never seen a medium do it once in a cashout mode

pastel cove
#

what about new stungun?

wide onyx
#

APS already doesn't have too much going for it anyway

polar edge
wide onyx
#

I think it's pretty boring. Better than old stun but I dislike suddenly not playing for 5 seconds.

polar edge
#

since there's a tech where you can basically tank dmg for 5s

tired knot
#

hi

pastel cove
#

i think its most useless gadget in game now

polar edge
#

though it could be a griefing item as well

wide onyx
#

Likely why they wouldn't do that

polar edge
pastel cove
#

from this angle it is usefull

polar edge
#

it also can be use for escape, they cannot interact with anything that requires a button

#

famas need adjustment tho

#

its somehow easier to hit with 93R than with famas

wide onyx
#

Light weapons are supposed to be stronger

polar edge
#

its not the DPS that's problematic, it's the recoil

#

the accuracy on famas are really bad on med-long range compared to 93R

#

also with the gadget and weapon they're adding, put a specialization where you can disguise as the enemy team. i know Embark at this point looks at TF2 and think "yeah, that'll be good on the finals"

pliant steppe
#

Can we make placing zip lines as easy to see in The Finals as it is in Arc Raiders?

oblique crypt
polar edge
radiant orbit
#

I love the flamethrower so much

unkempt moss
#

Just equalize the damage between everything and make everyone 250 if they want the lights to kill fast.

#

If you’re going to have a light do 350 damage in 2 seconds, and a heavy do 150 damage in 2 seconds then wtf is the point of having different health

unkempt moss
#

The play style would be unaffected. The loadout would change the play style.

#

Just make everyone 250 health, do 250 damage in whatever time you want. One is fast little guy, one is slow guy with shields and walls.

lusty raven
#

while heavy cant really tank weapon damage, it is much better at tanking environmental pootis

unkempt moss
#

Everything is already balanced around the most nimble hardest class to hit. Very few things are allowed to do 150hp in one shot. And we always see them changing weapons to do 150 in x shots.

novel coyote
unkempt moss
lusty raven
#

that is true... I agree with the fact that raising Heavy's HP to 350 while them having measly weapons that are struggling to deal reasonable damage to other classes is a massive detriment to Heavy, mainly because they have 0 wiggle space to approach any problem in other way than head-on... but strictly giving everyone the same health and normalizing the weapon power wont be a good change imho

unkempt moss
#

Light isnt allowed to be weak, which is why the KS sucks to use. It’s why everything gets made to feel like a wet noodle when they nerf it.

novel coyote
unkempt moss
#

The KS is 23mm shotgun slug and it’s not allowed to do more than 104 damage because lights get sad about one shot combos. So the KS feels shitty.

lusty raven
#

Light is mainly strong, because they have the biggest wiggle room out of all classes... when the odds are against them, they simply disengage from combat and reposition... I believe they HAVE TO carry the strongest weapons to stay competitive, otherwise other classes would simply pummel them before they can prove to be useful...

unkempt moss
novel coyote
unkempt moss
novel coyote
lusty raven
#

though I believe Heavy's should also carry a significant firepower, as they are unable to escape firefight, both because of their bulk and slowness, almost 0 ability to get any movement related gadgets AND massive disadvantage, which is inability to go through vents

#

Heavy should be a force to be reckoned with, that you need to outplay somehow, which shouldnt be that hard as it has so much weaknesses...

#

rn the Heavy feels like weaker Medium, that is actively hindering the party UNLESS they carry something very special to the party (like for example Sledge and its ability to level whole blocks at ease)

unkempt moss
#

I agree. Lights never have to get better, and the rare cases they do, they bitch incessantly.

sand monolith
#

Light rarely has a gun that wins a ttk trade, or even ties

lusty raven
#

ESPECIALLY because the Medium now has access to the Demat, which is by far the strongest breaching tool ingame... used by a class that has stronger weapons and much less limitations than heavy

sand monolith
#

The point of light is to lose direct engagements but use movement to its advantage

#

Basically, play in any way possible to avoid direct fights because you will lose, you’re rewarded for doing so by having fast ttk and punished for not doing so by dying very quickly

lusty raven
slender bear
#

There's a reason light is still underperforming. It is completely possible to make it viable if you are godlike at the game, but even if you can get that good, you would provide more value easier if you switched medium or heavy, which your teammates will insist on.

sand monolith
unkempt moss
#

This is why I said TTK is a bad metric but everyone always says it’s good. I think it’s the dumbest metric to use.

novel coyote
sand monolith
#

It needs a nerf tho for sure. But it doesn’t break what I said

lusty raven
#

mathematically it does... but that works ONLY if you are both standing still and both hit 100% shots you fire... which is simply not how the extremely mobile game of The Finals work

novel coyote
#

BRING BACK 36 BULLETS ON THE AK.

sand monolith
lusty raven
#

Both Medium and Heavy have much worse recoil patterns and have harder time to force the enemy to miss, than Light

lusty raven
#

you can simply wiggle a bit left and right and half of the AKM mag goes wild

sand monolith
slender bear
sand monolith
#

TTK is the most important stat. I agree it’s lame that’s the case but the way the game is set up makes that the case

lusty raven
unkempt moss
#

I’ve been trying to find a light player because I want to pick their brain. Somehow it’s the most played class but when I ask that everyone is a heavy player.

sand monolith
lusty raven
sand monolith
lusty raven
#

definitely... medium is by far the most busted class

sand monolith
#

AKM is the most used weapon in the game by a gap thats not even close, confirmed by embark. It couldn’t be light

novel coyote
lusty raven
#

It wont bring you a win tho (most of the time)

unkempt moss
slender bear
#

I don't doubt that light is the most played with how satisfying movement is in this game, but it's honestly debatable whether it's even the second best class. It has a very high skill ceiling while others get a lower skill floor.

novel coyote
novel coyote
lusty raven
oblique crypt
#

I have been playing a lot of dagger light recently, it's just really fun to play

lusty raven
#

usually the more Mediums in team you have, the bigger chance you have to win

unkempt moss
lusty raven
#

bcs Medium gameplay is the most straightforward and easy for veterans from other FPS to understand and get good at... Heavy and Light are specialised classes, that need more brains to be used effectively

slender bear
#

I play light solely for the movement speed. I really considered switching after the sword nerf, but light has always had to work harder for value so I just have to lock in.

heavy yarrow
novel coyote
lusty raven
unkempt moss
#

I don’t know how someone can come on to a game for fun, look at light and be like yeah I want the little gun that goes patpatpatpat and has zero recoil! But I also feel that way about mediums that get on to play Mercy

oblique crypt
#

support light yesegg

lusty raven
#

I rarely play it tho, because it is the most deserved class to play and you cant really play more than one per team if you want to stay competitive

heavy yarrow
lusty raven
unkempt moss
#

Heavy has the most fun kit and weapons by a huge margin. Put Cerberus on heavy and I’d probably never touch another class.

unkempt moss
lusty raven
#

but you can snipe, chip (ARN, LH1), bruise (throwing knives, MP5, Mass), burst (M11, DB, Dagger)....

unkempt moss
lusty raven
lusty raven
slender bear
unkempt moss
#

I just like the gun concept. But if you put it on heavy, the fire rate would be abysmal, the spread would be massive, and it would 65 damage when all pellets hit.

lusty raven
#

IF you had a deadly ass gun, that will deter people from just splattering you to the ground as soon as they spot you, it would be as punishing to play Heavy

unkempt moss
oblique crypt
#

yeah heavy should keep antigrav

lusty raven
unkempt moss
# lusty raven gib

It’s a huge list, i don’t send it because it feels like spam almost. But you have to go in to it with an open mind.

lusty raven
#

you should make a document

slender bear
unkempt moss
lusty raven
#

for example Google Doc (or even better Google Sheet) and link it here... best way to keep and share data

unkempt moss
# lusty raven you should make a document

GooKing’s Official Fun Balance and Equipment Changes!
Gadget Changes!
The attempt being made here is bring the classes in line with their identity by making things exclusive to each class rather than having a lot of cross over. The design philosophy is meant to follow these guidelines. Light, the mobile highly offensive class, medium as support, and heavy as defensive lockdown specialist.

Offensive Grenade Exclusive to L!

  • Frag, Pyro, Gas, and Flash
    Support Throwables Exclusive to M!
  • Sonar, Smoke and GlitchGren
    Defensive and Area Denial Exclusive to H!
  • Explosive Mine, Pyro Mine, Gas Mine, Glitch Trap, and GooGrenade

Movement Gadgets!

  • L: Jump Pad
  • M: Gateway
  • H: Zipline
    Giving each class a movement option allows for a greater variety in team loadout building. Gateway accentuates Defib very well, and allows for mid combat shifting for the team. Zipline follows the suit of emplacement style gadgets for heavy.

Vision Gadgets!

  • L: Dart
  • M: Sonar
  • H: Proxy
    Exclusive vision for each class that reinforces their advantages. Sonar so M can get vision for their team from a safe distance. Proxy, once again an emplacement style gadgets for heavy and defensive plays.

Gadget Shifts between classes:

  • Bore & Vanish to Medium
    Vanish to support team in movement and closing in on other teams. Bore to open walls from a safe distance while supporting their team.
  • Data Reshaper to L
    Helping lights in dealing with obstacles such as mines, barricades, and turrets.
  • APS and Vortex to Heavy
    Continuing the trend of deployable defenses and CC, this rounds our heavies lockdown capabilities.

Weapon Changes!

  • Dual Blade swapped with Sword, M&L
    The block would be super useful for lights in closing distance, along with their abilities to move faster naturally. Sword having a gap closer allows the slower medium class to get on top of their target.
  • XP swapped with Model, M&L.
    A nerfed XP would give M a nice well rounded SMG, and the Model sits nicely as a strong shotgun for the midrange on L to balance out two close range shotguns.
  • Chimera, new weapon combining the V9S and SR-84.
    Reducing the damage by ~25% and making the V9S a side arm for the SR. The SR becomes a fully projectile weapon, and the hipfire made even worse. Tapping the equip key hot swaps between the two weapons depending on the need of the player. This allows the light to dynamically switch depending on the situation.
  • AR rebalancing:
    ARN: increase damage, slow fire rate. Making it feel more AR like than SMG.
    AKM: Increase recoil, increase mag, increase fire rate, buff hip fire. Make it the wild sibling to

    FCAR: Increase damage, slow fire rate, increase accuracy.

MGL Rework!

  • Now fires sticky grenades, alt fire detonates the grenades that have been fired, 8 round cap.
  • 3 shots break terrain, 75 damage each.
  • Increase projectile speed.
    KS Buffs!
  • Increase Damage to 116, 1.3x headshot multiplier.
  • Reduce deviation.
  • Increase terrain damage to two shots for breaks.
    Flamethrower Alt Fire!
  • Using right click on flamethrower gives upwards thrust similar to antigrav.
    Akimbo Buffs!
  • Increase hipfire accuracy, reduce ranged accuracy. Full accuracy while sliding.
    M60 Changes!
  • Allow weapon to be mounted to geometry for high accuracy, lower ADS and hipfire accuracy moderately. Shield added to front.
    Sledge Buff
  • Bring back multi hit to right click.

#buffgoogun

unkempt moss
#

This is a working list that my friend and I talk about as we play. It really only pertains to weapons we like.

slender bear
#

Honestly akimbo should have the accuracy on slide just because it's iconic.

unkempt moss
lusty raven
oblique crypt
#

Not sure about the grenades being exclusive though

unkempt moss
#

I have other changes i would like to see as well. Like a tracking dart rework.

slender bear
#

The only thing I disagree with is taking sonar from light. I would rather have tracking dart get brought over just because light needs the awareness that comes with sonar. None of it seems like it would actually overturn the game, it would just spice things up.

lusty raven
#

I personally think that the akimbo deagles is a HORRIBLE "long range" option for Heavy... it has crosshair even in "ADS" and you cant really hit anything farther than 40m, because the crosshair covers everything... on the contrary I believe the Shak would be a GREAT "long range" option for Heavy instead of its current icky two-shot firemode

unkempt moss
wicked anchor
# unkempt moss GooKing’s Official Fun Balance and Equipment Changes! Gadget Changes! The attemp...

I actually agree with a lot of this list, aside from swapping the sword and dual blade as I’ve responded before (I also feel that contradicts your statement about having weapons inline with class identity as sword’s identity is fast movement but I digress). Only other thing I worry about is removing most of the utility from light might end up putting light back into a place where it has no team based utility besides killing again and that was a spot a lot of people didn’t like as it reinforced the bad light gameplay style of not assisting the team at all

slender bear
#

They could honestly make sonar a universal gadget and I wouldn't complain. The extra game sense wouldn't really hurt any of the classes. I get that light is supposed to counter light, but the others deserve some degree of help when it comes to sneak attacks.

unkempt moss
lusty raven
#

if you put the Pike scope on a Shak and reworked it to deal more damage at range, while having aggresive recoil, forcing you to fire in controlled bursts or semi (while still dealing reasonable damage), or having the ability to simply let it rip, hold the trigger and unleash extra deadly inferno of bullets, which would be ultra hard to control / keep on target

#

and then having deagles as ultimate short to medium range hipfire weapon

#

bascially reverse the roles of these two weapons

unkempt moss
wicked anchor
lusty raven
wicked anchor
unkempt moss
wicked anchor
#

I’m a sword main so I just wanna keep my sword Kek

slender bear
unkempt moss
#

I also secretly want riot shield on heavy.

wicked anchor
#

Would be cool if heavy got a bigger riot shield that was just up all the time but the attack was a shield bash

unkempt moss
#

But they kinda have the big boy version with mesh and sledge.

slender bear
lusty raven
#

fuuuck still no embedd

unkempt moss
lusty raven
slender bear
#

Maybe heavy can get a greatshield that you just swing. It could have a whole door skin on release.

lusty raven
#

Medium is not really a role that is viable with melee

wicked anchor
#

I have a dislike of mediums rn due to all the roof medium 3 stacks so I wouldn’t cry if they lost all their melee

#

But also tbf mediums melee weapons are not great rn

slender bear
lusty raven
#

they have too little hp to be able to utilize shield and too slow for dual blades

#

counterplay to dual blades is to simply leave... as long as you dont shoot at them you are 100% safe, because they cant close the distance... Lights would be much more viable, because they are fast and you could either block shots or slash (which makes you viable to headshot burst)

#

imho dual blades on Lights would be much more fun for the dual blade user and it would be counterable by simply magdumping the light in the face when they started attacking (as they have little hp)

serene glade
wicked anchor
#

Only reason I know (or highly suspect) it was a ruby lobby is cause it was an RS gain for 6th place which was the first time I’ve seen that

wicked anchor
#

Guy was head shotting from like 40 meters while I zipping around as a light like how do you even do that so consistently

slender bear
#

I really hope they do a medieval season next. Heavy will get that greatsword skin, light can either get a new spec or something other than a gun, and we'll finally get that medieval map. I think they are bound to run out of creative gun ideas eventually, and the melee weapons always add so much more spice to the game. I wouldn't even complain if we got something ranged like a sling or even a bowling ball. The latter would be funny at least, although out of place.

lusty raven
#

I wouldnt mind if they moved the Bow to Medium and gave Light something new instead

misty solstice
#

a medium good melee weapon would be cool

slender bear
#

They could give us a high damage, low fire rate and range shot put to compliment the throwing knives. They could give us a dodgeball skin and a bowling ball with a unique animation.

wicked anchor
#

Medieval season would be dope, crossbow, sling, flail, mace, etc lotta weapon possibilities or just skin ideas like a longsword for the sword, greatsword for the sledge

lusty raven
#

we just had a discussion about medium not having any melee weapons at all

slender bear
#

I think it would be cool to see more unique options for everyone.

lusty raven
#

i agree that medium should get unique options, but melee weapon simply doesnt fit

slender bear
opal crow
#

I don’t think medium needs a viable melee weapon I think it needs a viable movement options to make its melee weapons viable, like maybe a speed boost pad

misty solstice
#

maybe something with more range and speed

wicked anchor
#

That would be kinda wild but would have to have a similar downside to minigun like barely any movement speed while drawing

lusty raven
keen turtle
#

Give Heavy a drill with a mini CnS on the right-click. I want to see more destruction that's on the level of the sledge hammer

lusty raven
opal crow
wicked anchor
slender bear
lusty raven
slender bear
#

I think medium could use some more convenient movement though.

opal crow
#

Mediums movement options are counteracted by the fact that everybody else also has access to them which imo balances them out. I especially like having them available as a light and just being able to extend jumps even further with dashes or lunges or both

#

A carelessly placed jump pad might just help that enemy light more than you in a lot of cases, so it kinda works out đŸ€·â€â™‚ïž

slender bear
#

Light gets the same drawbacks from gateway. It would be cool to see a more selfish light movement gadget.

#

Gateway feels like it was meant to be on medium but they didn't want to give medium a third movement option without light getting one.

opal crow
#

It might’ve started out as a medium idea idrk, similar to how riot was intended for heavy, but I do feel that it fits light way more. I started using gateway pretty recently tbh, like with the taser removal pretty much, and I’m kinda embarrassed I wasn’t using it before since it’s so useful for so many different things

#

Also feels nice and wholesome to let your death machine mini gun heavy drop on the enemies and engage with you without having to run the whole way

slender bear
opal crow
#

I mean charge and slam is kind of movement, and winch has an obscure tech iirc but mostly charge and slam, I like charge and slam a lot

slender bear
#

I just think it would be cool if light actually stood out as the movement class by a wider margin.

opal crow
#

I don’t disagree but I think having movement specs that we use way more than the other classes use their specs puts us on that level already

slender bear
#

It's like giving Batman prep time. Light gets convenient, fast movement, and if they set up medium gets the same speed.

lunar hare
#

Just get that.nullifier out of here :3

slender bear
opal crow
#

I love the nullifier ngl whenever I swap it out I feel like something inside of me dies and I have to equip it immediately again

#

I keep trying out a smoke thermal sword build and it’s cool but I just love having the nullifier available more

opal crow
unkempt moss
slender bear
unkempt moss
#

Honestly V9S is still ridiculous.

#

I used it for a contract recently, good lord.

slender bear
#

M11's damage is the only thing that actually holds up in 1v1s against other classes though. db is similarly broken tbh

unkempt moss
#

Lights seem to love underplaying how good their weapons are

#

I was able to 1v4 an enemy team with the V9S and im terrible. Just moving around in a building gave me enough of an advantage.

slender bear
unkempt moss
#

I don’t know. I just tried the hidden light technique of not standing in the open like a dumbass

slender bear
#

Although I mostly just play sword and pick off stragglers.

unkempt moss
#

You and I are enemies Braq

#

May god have mercy on you if we ever meet on the battlefield, because I will not.

#

What’s your name in game.

#

Im hunting you down. As the leading voice for lights in wepsNgadg, it is my duty to smite you.

pastel cove
#

i just hit a crazy clip guys XD

opal crow
#

Like basically no recoil or if there is any I didn’t notice it, tears through lights and mediums with ease and as long as you’re hitting heads it ain’t all that bad into heavy’s either

keen turtle
#

Goo gun/Sledge menace

opal crow
#

I fw the fit

wide onyx
#

Looks like you're chewing on that puze can

gritty swallow
#

anybody know the melee combo's for dual blades?

jovial knot
#

I love lockbolt

unkempt moss
serene glade
#

Best combo is to quick melee after the second round of swings because the final swing sucks that much ass

clever hollow
#

Can nullifier be used on teammates to turn them invincible before they die? Any uses outside of making someone helpless for a bit? Can you reload while nullified?

oblique crypt
#

No, IDK, Yes

plain pilot
indigo nexus
clever hollow
indigo nexus
#

It’s mainly a defensive option outside of team fights

clever hollow
#

I was asking for uses as versatility. Like if it could glitch out turrets or something. Steal stopping and cash box dropping is useful, I’ll keep it in mind. Can you charge slam or use grappling hook while nullified?

weak kernel
#

it shuts out more or less everything you can do aside from use basic movement

#

imo it was obviously stronger than old stun gun at a glance and it surprised me that some people weren't immediately acknowledging that

#

stunning someone for a "free kill" (they can react and shoot back before you swap weapons and kill them) < completely removing someone from the equation for a few seconds with the downside of "you can't kill them during this time"

shell sonnet
unkempt moss
#

Can we get a Shak nerf please?

tranquil rose
opal crow
#

Shak just rips apart lobbies I think anyone could pick that thing up and top frag ngl

serene glade
#

I hope future patch notes have more threats to heavy in them included

unkempt moss
#

My enemies need a Shak nerf. Im begging you, Embark. These guys are so tired of getting thrashed, bruv.

unkempt moss
#

We allowed to post tier list for peer review here?

royal pier
#

Cerberus out here deleting everyone and Embjork is concerned about minigun, the only weapon to significantly shake up the meta in several seasons.

serene glade
rapid hull
unkempt moss
royal pier
unkempt moss
#

How is it good?

shadow onyx
royal pier
shadow onyx
#

Cerb is meta this season. In all pro scrims people are running it it's definitely the best medium weapon or at least top 3

unkempt moss
#

Nah

#

Never seen it

slender bear
#

Cerb is a contender for the best weapon overall. They basically made double barrel with an extra shot and slightly less damage.

royal pier
#

Normally I don't even care what high level players think is good, but sometimes it's fuckin obvious.

royal pier
#

Half my matches devolve into every Medium using Cerb.

modest panther
unkempt moss
modest panther
unkempt moss
#

Nah

royal pier
modest panther
#

gooking youve said in the past that youre bottom 500. its everywhere in high ranks, im in diamond/ruby lobbies.

naive rivet
modest panther
unkempt moss
slender bear
modest panther
unkempt moss
modest panther
polar edge
#

Cerb is great overall, though it definitely requires Luck and Aim

slender bear
modest panther
#

i implore you to watch prohub tournaments on twitch @unkempt moss

unkempt moss
slender bear
#

It sounds like you don't want to accept that it's a crutch. You can't defend a weapon while complaining about something weaker than it.

serene glade
#

Esports, more like your kid is hungry, go get a job

modest panther
unkempt moss
modest panther
#

as i said. diamond/ruby lobbies are overrun with the cerberus, even still after the nerf

unkempt moss
#

The game isnt difficult to climb if.

modest panther
#

ok whats your peak rank then

slender bear
#

I mean they want to play cerb because it's broken...

unkempt moss
#

Like number? We climb to diamond every season for the skins now and then switch to wt to hit emerald.

serene glade
#

@unkempt moss please watch finals Esports, it's very serious. They play for $500 prize pools and think they are superior to you

unkempt moss
serene glade
#

Yes, please educate yourself sweaty

royal pier
modest panther
#

especially a weapon on medium

royal pier
modest panther
royal pier
#

Or have a lower RoF

modest panther
#

that would work too

royal pier
#

Maybe some heavy kick that requires adjustment after each shot

modest panther
#

my main problem with it is it just feels too easy. i would much rather go back to model being meta (with less than old range) because movement was a big part of it. ppl using cerberus legit just walk in a straight line

modest panther
slender bear
#

I think the balance on all the shotguns is a little wierd. Double barrel one shots from further away than sword, the matter kills faster than sword can even swing, cerb kills faster than sword, I thought shotguns were easier to aim and did more damage to counteract their short range. How are they better than weapons with the same drawback but worse, and sword still got a nerf on top of that.

unkempt moss
modest panther
#

i hate swords, but i dont think that they shouldnt be able to right click quick melee, i think at least 110 dmg is fine, especially with how many one shot weapons vs light there are on light

slender bear
modest panther
slender bear
#

I would hope that's what they're already doing.

modest panther
#

someone on the subreddit said "you should be able to hold the right click on the sledge"

#

like how would that make a positive difference to the game

polar edge
#

question, do you think the changes to dagger in S4 (i think?) is a nerf or a buff? where it forces you to charge

royal pier
royal pier
slender bear
modest panther
royal pier
slender bear
royal pier
modest panther
slender bear
modest panther
#

i think melee weapons should just have a skill based combo system honestly, a series of inputs is way more interesting than one singular input

polar edge
#

then again, Backstab is OP

slender bear
modest panther
#

thats where i found sword was the most interesting, theres more combos on sword than the other melee weapons (sure sledge has winch left click melee on lights but not the same)

slender bear
#

I just hope we get a new melee weapon at some point. Those are usually the most interesting to play.

royal pier
slender bear
modest panther
polar edge
#

with how much type of weapon at this point, i think we're gonna See TF2 in TF sooner lmaocry

royal pier
polar edge
royal pier
#

Or choke slam them.

polar edge
royal pier
#

If you type in "rhea" in the gif search it's literally the first one for me.

modest panther
polar edge
#

honestly we need more Specialization for Med and Lights

polar edge
modest panther
polar edge
#

i think it's generally balanced and can create a unique play

slender bear
# modest panther more than anything id enjoy new specializations, but i cant even think of what t...

I've been in the feedback forum suggesting a light spec that let's you walk on walls (and the ceiling). You would look at a wall within 5m and activate it to flip onto it. The duration would be infinite, but you fall off if you jump, and it would have three charges with 20 second cooldowns. This would make ambushes more interesting, and you could walk across the skyscrapers in fortune stadium for more interesting approaches and angles. Could you imagine being able to stand on the side of a sky scraper with the sniper and line up shots while your whole perspective was sideways? You would even have to account for projectiles falling down by keeping in mind which way "down" is!

modest panther
slender bear
modest panther
polar edge
#

it should be lmao

#

i still can't believe it that Lmao is filtered when fml is not in the game

modest panther
#

i still cant believe i cant switch off the profanity filter like i used to be

slender bear
polar edge
#

tho, throwables would be difficult to throw

slender bear
modest panther
# slender bear It wouldn't really add any quick movements, it would be more of a positioning to...

but do you think it would suit the fighting of the game? can you imagine in big rooms like in vegas where the ceilings are like 2-3 stories tall and theres a light shooting you from above running around while the rest of the team is on the ground? sure fighting from above is a totally normal thing that occurs but being able to do it on a whim without prepositioning sounds kinda not good to me

polar edge
#

and also do note, destruction affects the ceilings

#

plus the game is also movement shooters, and making it a spec would actually hurts lights

shut bane
#

I love how useless thermal vision makes invis rats feel

sacred void
slender bear
polar edge
modest panther
sacred void
sacred void
modest panther
sacred void
slender bear
modest panther
polar edge
sacred void
polar edge
#

but for medium, maybe, you can already place turret in walls and ceiling

unkempt moss
sacred void
sacred void
#

I just thought making a moon shoes joke would be funny don't actually call it that

#

Just call it grav pack

#

So it doesn't obstruct cosmetics

polar edge
#

honestly gadgets/spec/and weapon would probably correspond based off season theme too

slender bear
polar edge
sacred void
sacred void
slender bear
sacred void
slender bear
sacred void
#

Season 7 should add the moon and a moon colony some moon map with buildings and low grav space walks outside of the buildings

#

Just not for the cash out. The low grav shouldn't affect cashouts

slender bear
#

It would add more forethought if they gave it a 30 sec duration so you had to know somebody would enter a room before getting in position, I just thought infinite duration wouldn't be unbalanced.

sacred void
#

Make a space themed season give light the wall run/grab and give medium a hover pack. And give heavy a jump pack that gives them a jump boost but you cant really move well while boost jumping.

#

Maybe give light a vvvvv style grav switch that lets you flip gravity for you or at least to a certain height.

slender bear
sacred void
#

So you don't just float into space

#

Give a prop launcher that launches props harder so they do more damage on impact

#

This game is a simulation. The only limit is the limits of the game engine

#

Ok so give heavy a jet pack/ jump pack. Give light a wall run/ wall stall. And give medium a gravity switch.

unkempt moss
sacred void
slender bear
sacred void
slender bear
sacred void
sacred void
slender bear
sacred void
slender bear
#

I feel like that might still clash with anti grav cube a bit, but since it doesn't affect objects it wouldn't really steal the fortification side of the cube.

sacred void
#

Plus it's super slow to go up in using the anti gravity cube

#

It sort of plays into your idea of the wall stall. But I feel since light already has a ambush tool it works better for medium especially because it's not just for you

slender bear
sacred void
slender bear
#

I do like the idea of medium having some gravity shenanigans though. It sounds perfect for medium.

sacred void
unkempt moss
slender bear
#

According to the wiki light hasn't gotten a new spec since release. I'm not actually sure if cloaking device was added in an update or not, but we're long overdue for something new regardless.

solemn light
#

SKIN IDEA:

DESKTOP MONITOR CLAMP, BUT ITS CLAMPED TO A CAN OF OZPUSE

#

CLAMP DOWN ON THE COMPETITION WITH OZPUSE

#

(the depicted clamp is missing the other end to actually clamp it because I had to create this idea the moment it entered my mind)

#

Could be a matching pair with the SH from the BP